Image isn't mine. I found it on Google and cropped it to make the 2 frames.Eruptionmutant devle (mutantdevle)2017-09-02 | A block will spawn on a random place of the playable area. This include above, below, next to and a part of the platform. It can spawn anywhere.
The block then erupts into a 3x3 block of flames and continues to expand outwards. The maximum size of each eruption is randomly decided between 3x3, 5x5 and 7x7.
The eruption also is slightly hollow but is always 2 blocks thick. It does not destroy or repair any platforms.Fire Swapmutant devle (mutantdevle)2017-09-02 | ALL void parts of the platform turn into red windows and all block parts of the platform turn into the camouflage block from the sci fi pack.
The red windows then become part of the platform and the previous platform erupts into flames before disappearing. Essentially the void blocks and the platform blocks swap places after temporarily become a full platform.
This attack only occurs when there is more void to the platform than solid block as an alternate way of "repairing" the platform.
The lower the amount of blocks the higher chances this attack will occur.Fire Tunnelmutant devle (mutantdevle)2017-09-02 | The warning signs should be replaced with stop signs (stop signs are not available in EEditor which I used for this demonstration).
This attack is simply beaten by the player not moving, hence their objective is to stop moving. If they are jumping up and down then the fire will kill them. If they move side to side they will be set on fire by the lava. As you know, when lava is placed on you it does not set you on fire unless you move.
The lava tunnel will cover the entire platform (even across the void).Fire Wallmutant devle (mutantdevle)2017-09-02 | A 3 tall fire wall with a block on top rises from a random location on the platform and remains there permanently.
The fire part of the wall can be destroyed by anything passing through it.
The block can be destroyed by any form of rain. Eg. fire, blocks, lightning.
The purpose of the block is to disrupt jumping (similar to the roof troll).Frost Bitemutant devle (mutantdevle)2017-09-02 | 1-3 rounds of 1-5 blocks on the platform will turn into the ice environment block before erupting into flames and turning back into the standard platform.
This attack is similar to the one that repairs the platform however spawns on platform blocks rather than the void and comes in waves.Meteormutant devle (mutantdevle)2017-09-02 | The block spawns in a random location above the platform similar to the fire block that breaks the platform.
Only 1 of these will spawn and wherever it lands will spawn a 3x3 square of fire similar to the mine. The platform will not be replaced when the fire goes away.
The meteor cannot fall over the void and will always land on the platform.NSFW contest entry walk through.mutant devle (mutantdevle)2017-05-07 | NSFW Contest 2017 EntryReverse Rainmutant devle (mutantdevle)2017-04-23 | The timings in the video are a bit off. It is recommended the lava decoration lasts longer before fire appears from it and begins to rise upwards.
Any fire that spawns on / in the void should spawn from the spikes and not the platform. All lava spawning from the platform should first appear as the lava effect decoration on top of a block. It is recommended that fire does spawn from the void as otherwise players could stand on the edge of the block to survive.
Reverse Rain works exactly like Fire Rain but spawns from the platform so is theoretically harder as you have less time to dodge. (Jump for your life!).Geysermutant devle (mutantdevle)2017-04-23 | Can spawn on any part of the platform (including from the void). If there is no block where it rises then no block will appear on top of it.
Recommend: Has a chance to pull the block down with it, removing the block from the platform. Not all of them should do this though, only some.
3-5 of the geysers should appear at once (in my opinion).Giant Geysermutant devle (mutantdevle)2017-04-23 | Will spawn on any part of the platform (including the void). This means that the fire could also spawn 1 block to the side of the platform if the centre block (the spawn location) is on the very end of the platform.
To make the animation look better, blocks can be missing from being pushed up and floating at the top if they are missing from the platform where the geyser spawns.
I recommend only 1 of these spawn at once but 1-2 is fine.Blade Firemutant devle (mutantdevle)2017-04-23 | A fire spawns in a random location on the platform (does not spawn on void blocks) and then proceeds to move either to the left or to the right, this is decided randomly. Once it has reached the end of the platform (will move over void blocks) it will disappear similar to how it appeared and a new flame will spawn.
A 2nd thought is that players could just stand on the edge of the final block of the platform in order to survive. So instead of disappearing into the ground, the fire can continue until it hits a side wall.
I recommend that each 'round' of blade fire consists of 3-5 fires but having more appear (or even 2 at once :O) is fine.Glitched world in EEmutant devle (mutantdevle)2017-04-12 | Please delete.Chickenmutant devle (mutantdevle)2017-03-11 | ...A bug with global doors on EEmutant devle (mutantdevle)2016-11-27 | I found this bug, it has a negative impact on my world but is fixable as shown.