Kamryn
50/50 Mode Completed - Ultimate Custom Night
updated
Anyways, I'm not sure how many more uploads Kamryn has left in her. I got drop to 92 on Sonic Wave a few weeks back but I've been too busy playing The Battle Cats instead of grinding anything else so I'm sure my muscle memory is gone. I might beat that at some point, who knows; if I get drop to 100 I'll upload it here though. I also started trying out Perfect Golden Freddy from SL SCN but I really didn't like the mode so unfortunately I'm not sure I'll be closing that one out. You can always subscribe to my other account @KamrynUCN for progress posts or follow me on Twitter @AllAmericanKam to watch me post about my BPD and loudly proclaim my thoughts to the world!
[All Character Timestamps]
0:00 - Freddy
0:36 - Chica
0:48 - Foxy
1:44 - Toy Freddy
2:12 - Toy Bonnie
2:45 - Toy Chica
3:19 - Mangle
3:59 - Withered Chica
4:57 - Withered Bonnie
5:23 - Marionette
5:53 - Golden Freddy
6:04 - Springtrap
7:10 - Nightmare Freddy
7:32 - Nightmare Bonnie
8:47 - Nightmare Fredbear
9:07 - Nightmare
9:26 - Jack-O-Chica
10:01 - Nightmare Mangle
11:17 - Nightmarionne
11:33 - Nightmare Balloon Boy
11:50 - Circus Baby
13:07 - Ballora
13:36 - Funtime Foxy
14:34 - Ennard
15:28 - Happy Frog
15:42 - Mr. Hippo
18:46 - Pigpatch
19:01 - Neddbear
19:13 - Orville
19:24 - Rockstar Freddy
20:33 - Rockstar Bonnie
21:17 - Rockstar Chica
21:57 - Rockstar Foxy
23:09 - Music Man
23:39 - Molten Freddy
24:25 - Scrap Baby
24:47 - Afton
25:28 - Lefty
26:17 - Plushtrap
27:06 - Nightmare Chica
27:59 - Bonnet
29:00 - Fredbear
29:18 - Doofas% (UCN Troll Demo)
this level is a little ass, there are some parts where your deaths feel very luck-based though the issue likely comes from me not caring to find a consistent click pattern (this mainly goes for the 18% ship transition and the 39% ship entirely)
11,115 attempts (with ~8,000 from like 2017 as a child)
thumbnail by @thelittlesillystar
1:30 am est 4/11/25
it took me 30 minutes to get this level in 2 runs (33-100, 35%) and then another 30 minutes to fluke from ~55% to 95% (the copyable i practiced on was old poltergeist apparently, so i was not ready for the spikes at the end. can see that run on my alt @KamrynUCNif u want to see my somewhat funny reaction) and then i got mindblocked for like 2 hours
thumbnail by @thelittlesillystar thank u bestie
4:23 pm est 4/7/25
credit for the thyumbnail ogoes to @sil;lytstartheluna known infamously foir creating a pvz mod for the hopeluess pursuit vivtor pyrus.- every one give her a round of applause for being so popular amongst the cooslest of people
awesomeosauce
9:19 pm est 4/1/25
for all my non-hk players, imagine 50/20 as a bossfight but actually the animatronics are on 50 ai and you take double damage (so can only get hit once, more or less) but you also deal double damage. this is that
first try (the prior attempt doesnt count (i was gamma adjusting))
11:08 pm est 3/16/25
filler content mid run very improvable this took me an hour. somehow this is 2nd place on the leaderboards but i just dont think anyone has ran it or uploaded a run so i dont particularly care about this being "top 2"
i might do more ultrakill speedruns in the future on the side while i grind more impressive feats in hk and maybe if you're unlucky fnaf
4:42 am est 3/15/25
Overall a really good level in my opinion, I like it a lot. It has given me a newly grown hatred for Hideous Masses but nonetheless I still think the level is neat. It's definitely one of the weirdest levels in ULTRAKILL, but I enjoy it. I think I'd still call 7-4 my favorite though considering how gorgeous that level is and how fair it feels comparatively.
8:20 PM EST 3/9/25
About the level, it's long as hell and rough. I was able to fairly consistently get to the radiant malfaces room before dying, I never found a consistent way for myself to beat them. I do really like the level though, I think it's fun for a casual playthrough and is a good challenge for P-Rank, and it might be harder tham P-2. I had a terrible time with the level personally but that's due to my own lack of skill and mastery of choking rather than a fault of the level.
I unfortunately had to use a cheese for the cerberi because I quite honestly couldn't find a way to consistently beat them without it. The 66% HP increase from brutal makes them really difficult to kill, and despite me being able to burst one of them to ~3/4 to 1/2 at the start it was easy for me to get stuck in the air, juggled by their dashes. I may try to rebeat without the cheese when I generally improve at the game but I'm happy with this enough for now.
2:01 AM EST 3/3/25
next upload will probably be sunset radiance hard mode (or whatever the kids call it, sunset 2.0 maybe idk). i might go for it radiant but honestly its a little unbalanced as awesome as the fight is so im not sure if im totally willing to.
people who follow me for fnaf will be delighted to find out that im working on a max mode. that is all i am giving you with that, expect me to shadowdrop it eventually
8:49 pm est 2/22/25
I have a lot of history with this fight. I was on pace to be the 5th person to beat it hitless without carefree melody (a charm that allows you to get hit and live), but a mix of depression and demotivation made me stop grinding it for around a year. At the start of this year, I decided to finally come back to it and get it done with once and for all. I gave myself the deadline of today, February 14th to beat it, and I just barely met that deadline.
I died at the last phase of this fight 4 times before finally completing it. One of my deaths was less than a hit away from beating her, which gave me the confidence I needed to know that I could complete it before today. I do not know what my attempts from over a year ago look like, but I do know that I died at the climbing phase over 60 times without once ever making it to the baldur platform (which, more or less, confirms an attempt at the last phase). Climb is incredibly RNG, but even with all of its RNG you should still be able to pass it ~12% of the time; I'm fairly confident I simply had no clue what I was doing in my old attempts.
There is a cut at the start of this video before the fight starts to make the viewing experience marginally better. If you want to view my uncut, unedited completion, you can find it here: youtu.be/862xXBgtkG0
Massive thank you to @LagostolzPlayz for rendering the thumbnail, and an equally massive thanks to @m4rcyonstation and Cove for keeping me alive long enough to complete this. This could not have been possible without you.
12:06 PM EST, 2/13/25
oh also mml update 7.0 came out we have a new website check it out https://maxmodelist.pages.dev/
thumbnail by @Nephryte
game: gamejolt.com/games/Charmified/825863
6:19 pm est 8/3/24
The reason I "power-out" at the end and yet still end with power is because of Chester's Blood Mode change, he instantly forces you into a power-out sequence when he gets to your door. Because of shitty Murdock coding, this for some reason still counts as having power left both in game and on the GJ leaderboards; meaning I could abuse it to lose ~25 seconds of time at the end of the night that would otherwise be spent wasting power. Call it illegitimate if you want for this, I really dont care; still would've gotten WR regardless I reckon 🙂
I made a guide for Blood 7/20 because of this run! Feel free to check it out, it's already helped several people achieve incredible power runs. docs.google.com/document/d/1V_3gy_kM65cPvwdRV0xtkN4F3MlgCVaB79QPjUnYqbA
Shoutout to @Nephryte for the thumbnail
7:01 PM EST 11/23/24
the main difficulty of this run comes from zone 3, where the bone dogs can just hit you for fun sometimes (& the big dogs also being a little rng) + the bossfight being incredibly long due to the lack of damage power ups, so nerves get pretty huge at the end
thank you to @Nephryte for having me do this and teaching me the strats and also being first victor and being awesome
8:40 pm est 11/14/24
on my first day of grinding this i played for about 7 hours and i got to sisyphus maybe 6 times, but every single time i would die the moment he hit phase 2. i got so mindblocked by that so whenever i would get to panopticon/sisyphus i would just begin throwing and it was MISERABLE. i considered learning deadcoin to make the sisyphus fight easier, but i thought that was lame so i opted to not do that. by the end of this grind i discovered a new strategy that i find more consistent for sisyphus, which is just holding sawed-on alt fire and going for parries LOL
im extremely glad to finally have this done. i've always loved this level, its probably my favorite level in the game so far (though im a sucker for difficulty and boss fights so p-3 will beat this easily); and not having it p-ranked on brutal just felt terrible. but here it is, :D
thank you to @0zymand1us for getting me into this game originally, wouldn't have done this if you didn't get me obsessed with this game; i owe this grind to you 🙇♀
also thank you to @firefuel1022 for getting me back into this game a few weeks ago, wouldn't have done it without you either. thank you to @Nephryte as well for being supportive throughout the grind
sorry for the non fnaf upload! your regularly scheduled programming will return soon.
11:23 pm est 10/5/24
this took less than an hour
3:30 am est 10/2/24
remember when i said i was done with deluxe for now? lol
the two main task based modes from each game have now been speedran to a pretty solid level in my opinion; im happy with where they lie.
i truly only have two (big) things left to do in deluxe, ever; one of which being a simple hopeless pursuit rebeat with handcam (i got a late 3am the other day so its not entirely impossible) and then something else that i dont want to reveal for now :)
next video should hopefully not take this long to come out. i dunno
subscribe to my alt account @KamrynUCN i upload a lot of stuff there and you would've seen these two runs individually earlier if you subbed to that channel !!! gogogogogogo
[Chapters]
0:00 - Puppets Hell AC Speedrun
3:26 - The Challenge Speedrun
Puppets Hell All Challenges 3:05.8 at 8:20 PM EST 8/22/24
The Challenge 19.6 at 11:17 PM EST 8/18/24
about the mode itself. this mode is so close to being good, but i have a few minor issues with it that are incredibly prevalent (at least from my experience) that just entirely ruined the mode for me. it quickly went from a mode that i was just alright with to a mode that i dreaded playing super quickly. the issues are mainly about the clarity of certain things in the mode; like bidybab taking a random amount of time to leave the vent (except its not actually random its just dumb), freddy getting in your office sometimes also seemingly at random, afton existing, etc. granted, im sure most of these are skill issues, but it was annoying nonetheless.
i ended up getting my first 5am in the mode with about 6 hours of playtime in PC (and about 2 in HGF). from there i was consistently getting 3am+ every few minutes but i was just not making progress towards 6am. i ended up dying at 5am TWELVE times before i beat it, with my worst death being a 8:39 (and a death at 8:37 and 8:35 as well, just to make things worse). i wasnt even really dying to nerves much anymore, it was just a bunch of dumb stuff that was getting me killed. im sure i would have liked this mode a lot more if i didnt have the worst experience of all time with it, but i did, so i dont really like the mode unfortunately.
anyways, next upload will probably be a filler upload. i've been sitting on a video for 2 weeks now and have just been waiting on a thumbnail. will probably push that out a week or so from now. beyond that, uploads might get a little more sparse for a while - between directing the maxmodelist and school my attention has been spread thin and i dont have as much time as i used to to grind stuff. i'll continue to go for stuff however, uploads will just slow down.
thumbnail by @Nephryte, special thanks for being in vc when i beat it
game link: gamejolt.com/games/sl_scn/805879
maxmodelist: sites.google.com/view/maxmodelist
if you want to reach me, the best place you can find me at is the mml discord server: discord.gg/fnafmml ; alternatively you could shoot me a DM, @Kamrynnn
[Chapters]
0:00 - Perfect Cacophony Run
9:11 - Rewards Screen + Reaction
9:48 - Credits
11:17 - End Cutscene
12:18 - Menu + Statistics
run completed at 12:16 am est 9/11/24
fun mode especially if you know what you're doing. took me about 5 hours to beat this mode from first downloading the game and most of that was figuring out how to beat rn w/ fe lol
shoutout to @Nephryte for telling me how to play the game and being in vc with me when i beat it
3:45 am est 8/20/24
This video consists of the 6 hardest/main things (in my opinion) that you can do in Deluxe; including Chaotic Jaws (Chaos 3 with Nightmare Chica All Night), Chaos 4 Hard Mode, Pure Greed (50/20 Death Coin Bought But Not Used and 99 Coins at 6am), 50/20 No Death Coin Long Nights, Puppet's Hell All Challenges, and Hopeless Pursuit. These runs were not done back-to-back, I spliced them together (though it's not seamless, which is why the audio gets a little funky between runs).
I want to give a massive thanks to Kaitlyn for creating this game and balancing PH AC the last few days to make it less unbearable, Shooter and Brayden for pioneering the early days of UCN: Deluxe, serdnALof for being the first person to get 100% completion, Cove for being an incredible sister and support throughout everything, and so many more of you all who have been by my side during this and every other journey I've been through. I could not have asked for a more supportive group of friends to have fallen into.
That's all there is for me to do in Deluxe, for now.
Thank you @Nephryte for the thumbnail, game, and more.
UCN: Deluxe can be found at gamejolt.com/games/UCNDELUXE/845115
If you'd like to reach me, the best place to do so is at discord.gg/fnafmml; or you can message me directly at @Kamrynnn on Discord.
0:00 - Chaotic Jaws
6:25 - Chaos 4 Hard Mode
12:49 - Pure Greed
19:12 - 50/20 NDC Long Nights
31:38 - Puppet's Hell All Challenges
36:48 - Hopeless Pursuit
Chaotic Jaws Completed at 9:52 PM, 8/16/24
Chaos 4 Hard Mode Completed at 11:45 PM, 8/16/24
Pure Greed Completed at 2:32 AM, 8/17/24
NDC LN Completed at 5:38 PM, 8/17/24
Puppet's Hell All Challenges Completed at 4:02 PM, 8/15/24
Hopeless Pursuit Completed at 7:09 AM, 11/26/23
All times are in EST, Month/Day/Year.
this mode took like maybe 20 hours total to beat with the new changes which seems like an insane number to me, especially considering i have several ndc completions and hopeless pursuit and ultimatum and hdkflhajkdslfhajldsfj THIS mode is hard i think
the main thing that makes this mode hard is that it doesnt have cycles and its really hard to manage the task (winding the music box fully) while also surviving a mode that is essentially just NDC without distraction characters. this mode doesnt have tools, and the power system is replaced with an "overheat" system that stops you from using the vents/doors too much in a short amount of time. My winding in this completion isn't that optimal, but that doesn't matter; im just happy to be done with the mode for now.
thank you to @Nephryte for balancing the mode, making the thumbnail, and watching me suffer in vc for far too long
4:02 pm est 8/15/24
i was bored and testing to see if i could get a handcam to work, apparently i can. thats nice
im working on verifying a new top 3 so uploads might be a bit sparse for a bit. i might stream attempts later, who knows, if you want to keep up with my progress i would sub to my second channel @KamrynUCN and join the mml discord server discord.gg/fnafmml i dont bite
also this is my ndc greenrun pb i guess but its not a good run so i dont care about it
5:08 pm est 7/28/24
this game is a mod of bop's quest for flute (i think thats the name) which makes the game harder but it does it in a way thats still super enjoyable and i think thats neat. theres a non hard mode version of GG, called Catfish Crashout, so it's not all just "hard slop for the mml" (though this wasn't made with the MML in mind as far as i know)
about the mode itself. its mouse only. there are 9 characters, who go up to 35 ai. the night is 3 minutes 41 seconds long, so the kill timers for all of the characters are super short. you're constantly closing the doors and passing memory checks and Trying to not die in general and i think thats super neat! i'd say it should be placed riiight below tn ac for now, but this is definitely subject to change as i have no idea what im talking about idk how to gauge difficulty anymore (edit everyone thinks its like top 20 so its probably not that hard woops)
shoutout to @Niko_Frost for participating in a verification race with me, only reason i got this done so quickly is because i woke up and saw you were 30s away from beating it so i sat down and played it for 4 hours straight 😭
game link: gamejolt.com/games/girlsnight/911062
thumbnail by: me
9:13 am est 7/23/24
i fluked from 2am to 5am on rac ac, and then i died at 5am like 3 more times in a row before beating it. shit was miserable why couldnt i fluke 5am like all the other rac ac victors
i beat pm ac on the first attempt of the update being out (but i was also okay at pm ac beforehand and beat it on the previous version so this isnt a surprise)
i hold no real opinions on the placements of these modes (beyond the fact that they're top 75 but thats obvious) because i am biased., im sure it'll be figured out with time.
game link: gamejolt.com/games/fnacbetter/729972
low effort thumbnail by me because im lazy and scared of talking to people
0:00 - Rat and Cat AC
8:11 - Rat and Cat AC 6am
8:25 - Puppet Master AC
16:34 - Puppet Master AC 6am
PM AC beaten on - 7:15 pm, EST, 7/4/24
RAC AC beaten on - 3:09 am, EST, 7/18/24
1 attempt 👍 filler upload while i remember how to be a human
next mode is gonna hopefully be something harder, wanna work my way up towards PC and SSM but i didnt enjoy the precursor to either of those modes (HGF and SM respectively) from the bit that i've played so we'll see i guess
i also have an alt account that i upload on more commomly, @KamrynUCN
thumbnail by @Nephryte
game link: gamejolt.com/games/Charmified/825863
1:20 am est 7/8/24
It's been one hell of a ride, hasn't it?
I started grinding Ultimatum towards the start of this year, within the first week of January. I had planned to quickly beat it so I could have the entire top 3 verified, as I assumed that this was around Funtime Gala Very Hard Mode's difficulty. I have never been so embarrassingly wrong about a mode's difficulty in my life.
This mode has put me through a lot. I've constantly been stressing over it, dreading the fact that I need to do it, everything of the sorts. Whenever I started getting far, I the nerves I felt during runs was far worse than anything I had ever gotten close to feeling with other modes.
My last PB before beating it, 5:47.8, I mentioned in the description of the upload on my 2nd channel that I had been put through physical pain when I died. My hands and arms both locked up and I couldn't move them, as did my legs to a lesser extent. It was painful and worrying. The same thing happened when I beat the mode (evident by me saying "My hands locked up again!" during my reaction). I have never felt this before, and I hope to never feel this again.
Now, about the mode itself, and why I think it's harder than Hopeless Pursuit:
I believe that this mode is harder than Hopeless Pursuit, though I wouldn't be entirely surprised if the people after me find this mode to be easier than HP. The main reason why I think this is because Ultimatum is entirely reaction based, you have to prioritize everything and deal with the animatronics as they come after you; whereas with HP you just follow a strict cycle throughout the whole night until you win. Power is also tighter in Ultimatum, though I struggle to gauge by how much/what a theoretical TAS would be able to get on this mode. Mechanically, I'd say these two modes are similar, if not Ultimatum being harder than HP. There's a lot of unique keybinds you need to be pressing constantly unlike HP.
The black bar at the top of my screen that shows the names of different animatronics is to help me with the memory sequence at the end of the night. I've asked the MML Director, Shosela, and she says it's allowed; so I continued to use it. It isn't automatic, I have to input what character it is, so it doesn't make the memory sequence entirely free.
If you want to find out more about this mode, such as how each character works and what their Hard Mode changes do, I suggest you download the game for yourself and check; it's linked down below.
Find my Ultimatum Statistics here: pastebin.com/JVr8z8ZK
Play UCN: Recode here: gamejolt.com/games/ucn-recode/840706
Full Resolution Thumbnail here (in case you want to read all the messages I've put on it): https://i.imghippo.com/files/PMepx1719397362.png
Max Mode List Discord server, the easiest place to reach me: discord.gg/fnafmml
I would like to thank everyone who has supported me throughout this journey, I wouldn't be anywhere close to where I am today without you guys. Thank you all. ❤️
3:33:08 AM, EST, June 26th, 2024.
super fun mode !!! power is fairly tight, but its definitely not unfair; theres also some bad combos (namely scraptrap with toy/withered bonnie), but those are also liveable 100% of the time :p ((also you wont have to put up with the "Garama"s - theyre caused by a bug for my office prop; only I'll ever have to deal with them))
i was a beta tester for this game but i was terrible at my job D: hopefully this makes up for it
my sis @LagostolzPlayz made this game!!! show her some love and show this game some love, or else i'll throw rocks at you
game: gamejolt.com/games/BCN/887913
thumbnail (and game :D ) by: @LagostolzPlayz
9:51 PM EST 5/30/24
This is also my personal best time on this mode, with my previous PB being 0:20.9 !! So this is a run that I'm fairly happy with all things considered. I'll get back to grinding Ultimatum soon, I took a ~2 week break as I got extremely addicted to ULTRAKILL (you can see UK videos on my 2nd channel; @KamrynUCN!) as well as generally burned out, but I am coming back soon! I do plan on streaming this game every day of June until I beat Ultimatum, so hopefully I keep myself to my word :3
Big thanks to @Shooter25YT for making this mode and letting me help balance it :D
Thanks to @Delternal for the thumbnail!! Give him some love :3
UCN: Recode can be found here: gamejolt.com/games/ucn-recode/840706
12:11 AM EST 5/29/24
I was sick for the latter half of my grind with this mode, which is why I sound super raspy and sickly at the end of the video; but was still able to power through nonetheless :3
I'd say this mode is roughly around PM AC in difficulty (#10), but for now as to not over-rank this mode I'll have it placed below T27 (#12) as I know it's harder than 35/20 from UCN: Recode but I'm not sure how it compared to T27. Thank you @0zymand1us for being in call for most of the grind !!
About the game: The Backdoor Project is a FNAF x Doors fangame that includes 9 characters and 7 modifiers (challenges), you progress through the night by completing a task. The task involves you checking the 6 cameras, figuring out which ones have their lights on and off, and matching the buttons on the right with the cameras that have their lights on. Hotel Hell is the All Max Mode with All Challenges (9/50 AC).
Game made by @birdbonanza9407, gamejolt.com/games/thebackdoorproject/881593
6:55 PM EST 3/31/24
the grind will return im just taking my time because its taking a mental toll on me, sorry for the wait
game link: gamejolt.com/games/thebackdoorproject/881593
thanks to @birdbonanza9407 for making the game and being support in vc, very cool guy check them out :3
~5:30 am est 3/23/24
this mode should be moved down and also blacklisted
8:01 pm est 12/8/23
also vc with irl friend we talking about the game awards and discord update and wendigoon
like 4:55 pm est 12/7/23
I don't know where to begin.
I started this mode 3 months ago, on August 13th. Over 5000 deaths later, I have beaten it. This mode is so much harder than anything FNAF has seen before, and I don't think it will get toppled any time soon.
Massive thanks to everyone who joined me alongside this grind, there are far too many of you to name. You know who you are, and I love you all.
Special thanks to @aubrey_h and @parencolonthree for this thumbnail, as well as @LagostolzPlayz for drawing the thumbnail that I used for Bilibili.
Another special thanks to @8brayden8 for being the sole reason this mode exists, as well as getting the previous world record before I started going for it; as well as @PyrusU for pushing this mode to its limits alongside me.
Thank you @Nephryte for creating an incredible game with an incredible mode.
Death Counts:
Total: 5,288
12am: 3,397
1am: 1,620
2am: 216
3am: 47
4am: 6
5am: 2
6am: 0
7:09 AM EST, 11/26/23 (mm/dd/yy).
thanks @Shooter25YT for looking at the code of the game to figure out how to abuse literally everything, thanks @toadder25 for enlightening me with the knowledge of wnffreddy bug, thanks @Shosela for telling me to play this mode and thanks @aubrey_h for telling me its impossible so i'd beat it out of spite
ty @parencolonthree for the thumbnail :3333 (sorry for lying and stressing you out but you should've known considering it was me)
6:49 PM EST 8/5/23
game made by @aubrey_h, gamejolt.com/games/Pizzatimehorror/826740
4:18pm est 7/26/23
thumbnail by @parencolonthree
roughly 12:23 am est, 7/21/23
thumbnail by @aubrey_h shes also probably the only reason that i didnt drop this so thank uuuuuu :3
9:11 pm est 6/10/23
thanks a ton to @aubrey_h for making the thumbnail and teaching me how to play (after i wasted like 50 minutes being bad at this game :P )
4:48 pm 6/6/23
thanks to @aubrey_h for the thumbnail and also teaching me how to play this mode :3
7:55 pm EST 6/3/23
shooter for some reason decided to make puppet night 3 minutes long instead of 9, making pnac 6 minutes long instead of 18. so now its free and i decided to finally beat it (i literally beat it first try)
2:26 am 5/24/23
0:00 - Scrap Baby Deaths
2:36 - Run Starts
thumbnail by @Joan-zy and @FreddyGamePlayer
game by @Shooter25YT gamejolt.com/games/fnafslcn/804462
4:10 am EST 5/14/23
thumbnail by @Joan-zy thanks bestie moewmoewmoeow
game by @Shooter25YT gamejolt.com/games/fnafslcn/804462 thanks bestie
12:00AM 4/30/23 (not release day!!!!!)
play the game gamejolt.com/games/fnaf2cn/763041 @Shooter25YT made it and i beta tested it
3:04 pm 11/10/22 (i beat it before release sowwy c:)
@Shooter25YT made it gamejolt.com/games/fnaf2cn/763041 heres link download now (i betatested,.that means its good)
5:06 pm 11/10/22
8:21 pm 10/31/22
game link: gamejolt.com/games/fnaf1cn/759676
also, i play hollow knight now. i've basically quit fnaf cus its boring zzz sub to my hollow knight channel @hkkam im okay at the game
5:11 pm 10/26/22
3:01 pm 7/31/22
huge thanks to Mori for making sure i dont lose my fucking mind ever @annaranha :blush:
people in vc but not heard because i dont want them to get free clout:
Asknaf - @asknaf
Rub y - @ruby
Ramz - ramz (real)
thanks @annaranha for both being there in call with me while i suffered through this and for making the thumbnail mwuah
1:03pm 7/23/22
sorry for taking a break blah blah blah mental health whatever
huge thanks to @annaranha for being in the call with me while i grinded it (she also made the thumbnail) S2
i used gamma adjust to do a no oxygen run, and i used livesplit to keep a timer (as seen in the top right). over all pretty good run but holy shit ballora felt wild this run she felt SO aggressive maybe im just imagining things but the only hour she felt nice in was 5am sob
more content soon, hopefully. i think im done mentally recovering
used a mod to remove perspective objects cus im on a laptop, dm me on discord with proof of you owning sl and i'll give it to you cus piracy bad
299534544724295680
"11s xor doesn't count because it is an rng modification" suck my nuts @Shooter25YT @8brayden8
shoutout to mori please do 50/50 soon i beg this is your motivation
mori's channel : youtube.com/channel/UCmuvhZvfoZYzAJyLRV8BlMA
10:18 PM 5/21/22
ucnu mod: trello.com/b/NWpsDFQu/ucn-unlimited


