Uploaded April 2025 | Updated September 2026, 2 weeks ago
▶ Patreon - patreon.com/shadowzone
▶ YouTube membership - youtube.com/channel/UCkKhZJXIx7YkHnpLXxUjYsQ/join
🠴Join me to stay in the loop for more KSP stuff and general madness, Kerbal, space or otherwise!🠶
▶ Discord - discord.gg/CRQdEPx
▶ Mastodon - https://mastodon.social/@ShadowZone
▶ Bluesky - https://bsky.app/profile/theshadowzone.bsky.social
🠴Gear I use🠶
CPU (Ryzen 9950X): amzn.to/4fX3ttd
Motherboard (Gigabyte Aorus Elite X870E): amzn.to/42hWacj
RAM (Kingston Fury): amzn.to/4gVbwrH
SSD (Samsung 990 Pro): amzn.to/42fgcEy
Audio interface (Universal Audio Volt276): amzn.to/3PxJqqB
Microphone 1 (Sennheiser): amzn.to/3C9zOPx
Microphone 2 (Shure SM7B): amzn.to/4apvtVb
Mouse (Logitech G502): amzn.to/3Wxc8Ma
Keyboard (Logitech G815): amzn.to/3Wxc8Ma
Headphones (Austrian Audio Hi-X55): amzn.to/3Wxc8Ma
Speakers (Yamaha HS-7): amzn.to/4gCLjND
Teleprompter: amzn.to/4g2idqO
Ring light: amzn.to/4gS0QtP
Phone (for camera remote: Google Pixel 8): amzn.to/42Vprdd
🠴Interested in the vehicles I make in Kerbal Space Program? Check out my KerbalX🠶
▶ kerbalx.com/The_ShadowZone
▶ steamcommunity.com/id/the_shadowzone/myworkshopfiles/?appid=220200
🠴Music🠶
"Invictus Outro" (c) The ShadowZone
#KSA #kittenspaceagency #space
0:00 I slept on this, literally
2:09 KSA town hall starts
3:08 "Physics stuff": Kepler vs. Newton
4:47 Keeping momentum during time warp
5:05 Next: launching from and landing on celestial bodies
5:16 Maneuver planning in KSA
6:53 How KSA avoids having Krakens
8:38 Maneuver planning demo
12:03 Second camera to show target orbit
13:42 Orbit solvers and multithreading
14:38 Q1: Are stars individually rendered?
15:55 Q2: Are physics fully custom or does KSA use libraries like Jolt?
20:16 Q3: Will there be a MacOS version of KSA?
21:30 Q4: Will there be advanced orbit information?
23:04 Q5: Will there be KSP per part vessel calculations?
25:51 Q6: Real or fictional solar system?
29:25 Moon throwing shadow onto Jupiter
31:10 Q7: Burn under time warp?
31:51 Q8: Will KSA be on Steam?
35:03 Q9: Full game or will mods be needed to make it interesting?
36:41 Q10: Explaining BRUTAL
38:35 Q11: Spherical billboarding
43:50 Q12: Config files for planets
45:35 Q13: No n-body simulation?
47:33 Q14: Volumetric clouds
48:08 Q15: Will the game be DRM free?
48:53 Q16: KSA as open source?
49:39 Q17: How does camera centric rendering work?
51:03 HarvesteR on why working around Unity caused Kraken
51:47 No Kraken in KSA yet
52:43 Q18: Scripting in KSA like kOS for KSP
53:43 Q19: Will there be mod tools?
54:48 Q20: Multi-monitor support
55:47 Q21: How expensive is KSA to develop?
57:36 Q22: How can players support the devs?
59:08 Q23: Who is Felipe? (KSP creator)
59:20 Q24: Next development goals
1:00:10 Parts builder before vehicle builder
1:01:49 I sleep through an invite
1:02:41 EJ enters the discussion!
1:02:56 Q25: Will there be a Mohole in KSA?
1:04:56 Q26/27: Aerodynamics and launch sites
1:06:35 Progression and training crew
1:08:35 Q28: What about ground service equipment?
1:11:02 Q29: Boats and buoyancy
1:12:09 What each team member currently works on part 1
1:13:18 Q31: What does part editor actually mean?
1:16:49 Q32: Will part editor allow part animations?
1:17:34 What each team member currently works on part 2
▶ Patreon - patreon.com/shadowzone
▶ YouTube membership - youtube.com/channel/UCkKhZJXIx7YkHnpLXxUjYsQ/join
🠴Join me to stay in the loop for more KSP stuff and general madness, Kerbal, space or otherwise!🠶
▶ Discord - discord.gg/CRQdEPx
▶ Mastodon - https://mastodon.social/@ShadowZone
▶ Bluesky - https://bsky.app/profile/theshadowzone.bsky.social
🠴Gear I use🠶
CPU (Ryzen 9950X): amzn.to/4fX3ttd
Motherboard (Gigabyte Aorus Elite X870E): amzn.to/42hWacj
RAM (Kingston Fury): amzn.to/4gVbwrH
SSD (Samsung 990 Pro): amzn.to/42fgcEy
Audio interface (Universal Audio Volt276): amzn.to/3PxJqqB
Microphone 1 (Sennheiser): amzn.to/3C9zOPx
Microphone 2 (Shure SM7B): amzn.to/4apvtVb
Mouse (Logitech G502): amzn.to/3Wxc8Ma
Keyboard (Logitech G815): amzn.to/3Wxc8Ma
Headphones (Austrian Audio Hi-X55): amzn.to/3Wxc8Ma
Speakers (Yamaha HS-7): amzn.to/4gCLjND
Teleprompter: amzn.to/4g2idqO
Ring light: amzn.to/4gS0QtP
Phone (for camera remote: Google Pixel 8): amzn.to/42Vprdd
🠴Interested in the vehicles I make in Kerbal Space Program? Check out my KerbalX🠶
▶ kerbalx.com/The_ShadowZone
▶ steamcommunity.com/id/the_shadowzone/myworkshopfiles/?appid=220200
🠴Music🠶
"Invictus Outro" (c) The ShadowZone
#KSA #kittenspaceagency #space
0:00 I slept on this, literally
2:09 KSA town hall starts
3:08 "Physics stuff": Kepler vs. Newton
4:47 Keeping momentum during time warp
5:05 Next: launching from and landing on celestial bodies
5:16 Maneuver planning in KSA
6:53 How KSA avoids having Krakens
8:38 Maneuver planning demo
12:03 Second camera to show target orbit
13:42 Orbit solvers and multithreading
14:38 Q1: Are stars individually rendered?
15:55 Q2: Are physics fully custom or does KSA use libraries like Jolt?
20:16 Q3: Will there be a MacOS version of KSA?
21:30 Q4: Will there be advanced orbit information?
23:04 Q5: Will there be KSP per part vessel calculations?
25:51 Q6: Real or fictional solar system?
29:25 Moon throwing shadow onto Jupiter
31:10 Q7: Burn under time warp?
31:51 Q8: Will KSA be on Steam?
35:03 Q9: Full game or will mods be needed to make it interesting?
36:41 Q10: Explaining BRUTAL
38:35 Q11: Spherical billboarding
43:50 Q12: Config files for planets
45:35 Q13: No n-body simulation?
47:33 Q14: Volumetric clouds
48:08 Q15: Will the game be DRM free?
48:53 Q16: KSA as open source?
49:39 Q17: How does camera centric rendering work?
51:03 HarvesteR on why working around Unity caused Kraken
51:47 No Kraken in KSA yet
52:43 Q18: Scripting in KSA like kOS for KSP
53:43 Q19: Will there be mod tools?
54:48 Q20: Multi-monitor support
55:47 Q21: How expensive is KSA to develop?
57:36 Q22: How can players support the devs?
59:08 Q23: Who is Felipe? (KSP creator)
59:20 Q24: Next development goals
1:00:10 Parts builder before vehicle builder
1:01:49 I sleep through an invite
1:02:41 EJ enters the discussion!
1:02:56 Q25: Will there be a Mohole in KSA?
1:04:56 Q26/27: Aerodynamics and launch sites
1:06:35 Progression and training crew
1:08:35 Q28: What about ground service equipment?
1:11:02 Q29: Boats and buoyancy
1:12:09 What each team member currently works on part 1
1:13:18 Q31: What does part editor actually mean?
1:16:49 Q32: Will part editor allow part animations?
1:17:34 What each team member currently works on part 2








![Kitten Space Agency: What Previous Games Reveal About the KSP Successor
▶ Patreon - https://www.patreon.com/shadowzone
▶ YouTube membership - https://www.youtube.com/channel/UCkKhZJXIx7YkHnpLXxUjYsQ/join
🠴Join me to stay in the loop for more KSP stuff and general madness, Kerbal, space or otherwise!🠶
▶ Discord - https://discord.gg/CRQdEPx
▶ Mastodon - https://mastodon.social/@ShadowZone
▶ Bluesky - https://bsky.app/profile/theshadowzone.bsky.social
🠴Gear I use🠶
CPU (Ryzen 9950X): https://amzn.to/4fX3ttd
Motherboard (Gigabyte Aorus Elite X870E): https://amzn.to/42hWacj
RAM (Kingston Fury): https://amzn.to/4gVbwrH
SSD (Samsung 990 Pro): https://amzn.to/42fgcEy
Audio interface (Universal Audio Volt276): https://amzn.to/3PxJqqB
Microphone 1 (Sennheiser): https://amzn.to/3C9zOPx
Microphone 2 (Shure SM7B): https://amzn.to/4apvtVb
Mouse (Logitech G502): https://amzn.to/3Wxc8Ma
Keyboard (Logitech G815): https://amzn.to/3Wxc8Ma
Headphones (Austrian Audio Hi-X55): https://amzn.to/3Wxc8Ma
Speakers (Yamaha HS-7): https://amzn.to/4gCLjND
Teleprompter: https://amzn.to/4g2idqO
Ring light: https://amzn.to/4gS0QtP
Phone (for camera remote: Google Pixel 8): https://amzn.to/42Vprdd
0:00 How good are KSA devs older games?
1:57 Stationeers
6:03 Icarus
7:28 Like a monkey shot into space
9:38 Ramifications for KSA
#kittenspaceagency #space #gaming
🠴Interested in the vehicles I make in Kerbal Space Program? Check out my KerbalX🠶
▶ https://kerbalx.com/The_ShadowZone/
▶ https://steamcommunity.com/id/the_shadowzone/myworkshopfiles/?appid=220200
🠴Music🠶
Invictus Outro (c) The ShadowZone
District 8 (c) Kevin MacLeod ( http://incompetech.com/music )
Licensed under Creative Commons: By Attribution 3.0
http://creativecommons.org/licenses/by/3.0
[Chapters]
[hashtags] Kitten Space Agency: What Previous Games Reveal About the KSP Successor](https://i.ytimg.com/vi/UqWHc4GZs0E/mqdefault.jpg)

