Final Fantasy VII Remake PSX Trailer Analysis - Part 1: Scenes | Game Analysis #2 @Vyzzuvazzadth
Final Fantasy VII Remake PSX Trailer Analysis - Part 1: Scenes | Game Analysis #2  @Vyzzuvazzadth
Uploaded December 2017 | Updated September 2026, 2 weeks ago
In this video, I’m thoroughly analyzing the PSX 2015 gameplay trailer of the Final Fantasy VII Remake. This is only part 1, however, and only contains the cutscenes and traversal sequences. Part 2 of this analysis will encompass the battle scenes and will also include those 2 screenshots shown at MAGIC 2017.

You’ll probably recognize several things already discussed by other people. However, I believe that I still have many more interesting findings to provide.

Please enjoy the ride and in case I still missed something or got anything wrong, please let us know in the comments down below.

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|| STATEMENTS & INTERVIEWS

“Nomura says that as far as quality goes, they’re still brushing up on it, and they’re only going to keep making it look better from here.”
siliconera.com/2015/12/07/final-fantasy-vii-remake-details-on-its-action-midgar-exploration-and-cross-dressing

“Cloud’s auditory hallucination scenes are being shaped up to be more meaningful”
siliconera.com/2015/12/15/final-fantasy-vii-remake-plans-to-delve-more-deeply-into-biggs-wedge-and-jessie

"Part of the escape after the Bombing Mission will serve as a tutorial for the game."
"Nomura says the Shinra soldiers will not reappear in future promotion because they have yet to be refined. Compared to Barret, their design is still very rough, and Nomura says that the soldiers need to be detailed or else they won’t appear real."
"The remake will have more scenes of people actually living in Midgar."
novacrystallis.com/2015/12/nomura-kitase-talk-final-fantasy-vii-remake-development-progress

I couldn’t find the interviews where Nomura speaks of the Remake as being more of a reimagining. If you can find it, I’ll gladly add the link here.

|| MUSIC USED

- OverClocked ReMix: ocremix.org
FinalEcstasy – Ailsean
Every Story Begins with a Name – Big Giant Circles (Voices of the Lifestream Album)
Mother – Moomba
Rape of a Planet – mp
Harmony of Destruction – Ellywu2
On that Day – Russel Cox
Hearts Anxiety – Ceracryst
Son of Chaos – Xaleph (Voices of the Lifestream Album)
Suffering Planet – DJ Carbunc1e
An Answered Cry – deim0s
Turks in Pursuit – DJ Orange
Scenes from a Memory - Sixto Sounds, Suzumebachi, zircon (Voices of the Lifestream Album)
Death, Rebirth, Life - 1986 – Anti-Syne
Climhazzard Rush – aluminium
REAKTR.1 – Sephfire, Tweek
The Planet is Dead – Nekofrog

- Misc:
Opening - Bombing Mission (Distant Worlds) – Nobuo Uematsu

- Outro Track
Final Battle (original composition): youtu.be/7Tf1Z93p124

|| VIDEO SOURCES

Final Fantasy VII Remake PSX 2015 trailer:
youtube.com/watch?v=A3sBZ5Nr4hc
Final Fantasy VII G-Bike Trailer:
youtube.com/watch?v=XhnV1FL5J2w
FFVII Technical Demo PS3:
youtube.com/watch?v=NMX2NxOWAZc
Crisis Core FFVII Secret Ending:
youtube.com/watch?v=A_i6gk9-3_M
Final Fantasy VII Remake PSX Trailer Analysis - Part 1: Scenes | Game Analysis #2Vyzz plays Final Fantasy XV | Ep.59 - Learning to Fly and Slaying Beasts for RandolphFFVII Remake Character Analysis | Live Analysis #002Vyzz plays Final Fantasy XV | Ep.45 - To Altissia!Daedrills Wrath (Original Composition) - Band - GHWOR Custom Song PS3Celestial Troupe (Re-Recording) - Band - GH5 Custom Song PS3Vyzz plays Final Fantasy XV | Ep.33 - Survey, Infiltrate and ConquerVyzz plays Final Fantasy XV | Ep.02 - And so their journey beginsVyzz plays Final Fantasy XV | Ep.04 - Being owned by GladioVyzz plays Final Fantasy XV | Ep.44 - Costlemark Tower (Part 2)A Peculiar Prologue - Making Sense of FFVII Rebirth Pt.1 | Game Analysis #32FFVII Remake TGS 2019 Stage Presentation Reaction
Cosmo Canyon Observatory |

Final Fantasy VII Remake PSX Trailer Analysis - Part 1: Scenes | Game Analysis #2

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