Uploaded November 2014 | Updated September 2026, 1 week ago
Final Fantasy Mystic Quest, released as Mystic Quest Legend in PAL regions and as Final Fantasy USA: Mystic Quest (ファイナルファンタジーUSA ミスティッククエスト Fainaru Fantajī Yū Esu Ē Misutikku Kuesuto?) in Japan, is a role-playing video game for the Super Nintendo Entertainment System. The game was released as a spin-off to Square's popular Final Fantasy series of video games. Final Fantasy Mystic Quest was first released in North America in 1992 and marketed as a "simplified role-playing game...designed for the entry-level player"[1] in an attempt to broaden the genre's appeal.[2] The game's presentation and battle system is broadly similar to that of the main series, but it differed in its inclusion of action-adventure game elements. Along with Final Fantasy Adventure, Final Fantasy Mystic Quest was the first Final Fantasy game to be released in Europe.
In the game, the player controls a youth named Benjamin in his quest to save the world. His goal is to reclaim a set of stolen crystals that determine the state of the world's four elemental powers. The gameplay takes a departure from the main series in a variety of ways. Many series staples are eliminated, such as random battles, save points, manual equipment, and the party system. The game received middling reviews and sales in North America and Japan, citing its simplified gameplay and lack of depth in the game's story. Over time, the game has kept the reputation for being a "beginner's Final Fantasy" and has been praised for its music.
Final Fantasy Mystic Quest, released as Mystic Quest Legend in PAL regions and as Final Fantasy USA: Mystic Quest (ファイナルファンタジーUSA ミスティッククエスト Fainaru Fantajī Yū Esu Ē Misutikku Kuesuto?) in Japan, is a role-playing video game for the Super Nintendo Entertainment System. The game was released as a spin-off to Square's popular Final Fantasy series of video games. Final Fantasy Mystic Quest was first released in North America in 1992 and marketed as a "simplified role-playing game...designed for the entry-level player"[1] in an attempt to broaden the genre's appeal.[2] The game's presentation and battle system is broadly similar to that of the main series, but it differed in its inclusion of action-adventure game elements. Along with Final Fantasy Adventure, Final Fantasy Mystic Quest was the first Final Fantasy game to be released in Europe.
In the game, the player controls a youth named Benjamin in his quest to save the world. His goal is to reclaim a set of stolen crystals that determine the state of the world's four elemental powers. The gameplay takes a departure from the main series in a variety of ways. Many series staples are eliminated, such as random battles, save points, manual equipment, and the party system. The game received middling reviews and sales in North America and Japan, citing its simplified gameplay and lack of depth in the game's story. Over time, the game has kept the reputation for being a "beginner's Final Fantasy" and has been praised for its music.
![Imperium 2 (2003) Final Roma [WINDOWS]
Imperium II: La Conquista de Hispania es un videojuego de estrategia para PC producido por FX Interactive, basado en hechos históricos ocurridos en Europa y el norte de África. En concreto el jugador puede revivir las conquistas de Aníbal ,el sitio de Numancia y las Guerras Púnicas, con batallas tan importantes como la conquista de Gades, la batalla de Cannae, o la invasión de Sicilia. Además el jugador puede ponerse al mando de ejércitos de cuatro importantes civilizaciones antiguas: iberos, cartagineses romanos y galos.
Es importante añadir que este juego no sólo está basado en hechos y batallas históricas, sino que además se ha inspirado profundamente en yacimientos arqueológicos, cerámicas, enterramientos, etc. para realizar tanto las estructuras como las unidades. Imperium 2 (2003) Final Roma [WINDOWS]](https://i.ytimg.com/vi/bsZbHBNzenQ/mqdefault.jpg)
![Dragon Ball: Shenron no Nazo (1986) Ending [NES]
Dragon Ball: Shenron no Nazo (ドラゴンボール 神龍の謎; lit. Dragon Ball: Mystery of Shenron), released in the U.S. as Dragon Power, is the second video game based on the Dragon Ball series (its predecessor being Dragon Ball: Dragon Daihikyou) and the first Dragon Ball game produced and distributed by Bandai. It is an action game developed by TOSE Software Company. It was released for the Nintendo Entertainment System on November 27, 1986 in Japan, in March 1988 in America, and in 1988 in Europe. Shenron no Nazo was added as a bonus feature in the Japanese release of Dragon Ball: Origins 2 for Nintendo DS, and it is one of the games included in the game compilation J Legend Retsuden for Nintendo 3DS. Dragon Ball: Shenron no Nazo (1986) Ending [NES]](https://i.ytimg.com/vi/c2V286KKpew/mqdefault.jpg)
![Ben Jordan - Case 1: Visitors Centre [MUSIC]
Ben Jordan: Paranormal Investigator is the main title of a planned series of eight amateur adventure games made by Francisco Grundislav Gonzalez with freeware adventure game engine Adventure Game Studio. To date, there have been seven games released in the series, each game being a separate case investigated by Ben Jordan, the protagonist and player character. Each game features the main title and a subtitle, usually relating to the plot of the case. The series distinguishes itself from other games about paranormal investigation in that many of the paranormal phenomena are taken from real-life legends and folklore.
There were originally nine games planned, but one was dropped because of a weak plot.
Case 1: In search of the skunk ape Edit
In Jordans first case, he is called to the Wikipedia:Everglades, where he investigates the murder of a ranger who was another victim of a serial killer who rips the liver out of his victims bodies, and the murders are connected to the local legend of the Wikipedia:skunk ape. The game was re-released in a deluxe version containing new puzzles and a speech pack and new graphics. Ben Jordan - Case 1: Visitors Centre [MUSIC]](https://i.ytimg.com/vi/cLr3jw7SFFE/mqdefault.jpg)
![Space Quest - Decisions of the Elders (2012) Ending [WINDOWS]
Boston McShew (also known as Leisure Suit Harry) is proud to inform you that the AGI-SCI retro game
Space Quest minus 1 - Decisions of the Elders
is complete and ready for download.
I thought about postponing its release because so many SQ games have recently been completed. Since my game is different (its really retro style with 320x200 pictures, AGI fonts - design very similar to SQ2) its hardly comparable to the other games. I decided to release it right away.
Its some kind of hybrid between AGI (graphics) and modern aspects (icon controlled, ogg-Music).
If you are not yet convinced I have provided 2 screenshots under games in production.
If you loved the really old games youll like this one and spend a funny and melancholic hour. Space Quest - Decisions of the Elders (2012) Ending [WINDOWS]](https://i.ytimg.com/vi/cyN4ghkx1OA/mqdefault.jpg)
![Ben Jordan - Main Theme [MUSIC]
Join Ben Jordan on his adventures as he discovers that theres more to being a paranormal investigator than just exploring old buildings and photographing orbs.
Each case finds him traveling to exotic locations, investigating local legends and paranormal phenomena, encountering dangerous situations, and learning more about friendship, love, his past, and himself. Ben Jordan - Main Theme [MUSIC]](https://i.ytimg.com/vi/d5l1CLDtef4/mqdefault.jpg)
![Valis 3 (1992) [PCE-CD]
Valis III (ヴァリスⅢ Varisu Surī?) is an action-platformer video game developed by Telenet Japan and originally released for the PC Engine Super CD-ROM² on September 7, 1990 in Japan.[1] It was later released for the Sega Mega Drive/Genesis in 1991 both in Japan and North America, and for the TurboGrafx-CD in 1992 in North America. It is the third game in the Mugen Senshi Valis series and once again features Yūko Asou (麻生 優子 Asou Yūko?) as the lead character. She is also joined by her twin sister, Valna, and a young Vecanti warrior named Cham who are playable characters. Valis 3 (1992) [PCE-CD]](https://i.ytimg.com/vi/dMsGEa5GD0Q/mqdefault.jpg)
![Sylphia (1993) [PCE-CD]
Sylphia is a 2D shooter released on the Turbografx-CD. Sylphia (1993) [PCE-CD]](https://i.ytimg.com/vi/dYxYzbfMksE/mqdefault.jpg)
![Moebius: Empire Rising - Zurich [MUSIC]
The superb soundtrack of Jane Jensens Moebius. Composed by Robert Holmes, also the composer for the Gabriel Knight games.
Moebius: Empire Rising is a graphic adventure video game developed by Pinkerton Road and Phoenix Online Studios. It was released on Microsoft Windows and OS X on April 15, 2014, with Linux, iOS and Android versions to follow. The game is a spiritual successor to the Gabriel Knight series.
The game tells the story of Malachi Rector, an antiques dealer who travels the world hunting down valuable artefacts. After returning from a trip to Spain hes hired by Amble Dexter, the head of a secretive government agency called FITA, to investigate a series of events and document them in his meticulous way.
The first event is the death of a young woman in Venice, found hanging from a bridge. As Rector investigates her life, he realizes that the beautiful and talented young woman—and the interrupted path of her life—had great hidden significance: Amble Dexter and his associates are playing with the fabric of life in a way Rector never imagined was possible. Even he, Rector himself, is part of a larger pattern. He must figure out who is doing what, and whether their intentions are for good or ill, before he can decide if he will play his pre-scripted role or try to change the outcome. This is a metaphysical thriller à la Dantes Equation and Gabriel Knight. Moebius: Empire Rising - Zurich [MUSIC]](https://i.ytimg.com/vi/e9LMtEpOqLA/mqdefault.jpg)
![Kaizou Choujin Shubibinman 3: Ikai no Princess (1992) Ending [PCE-CD]
The gameplay of the third Shubibinman game has more in common with the first game of the series than the second; the sword has returned as Tasuke and Kyapikos basic weapon, and a more Shubibinman 1 style shubibeam is featured; it is now somewhat controllable after release, but this is also risky as the potentiality of getting hit his high. In addition Tasuke and Kyapiko are capable of wall-jumping, but this is relevant only at a few points in the game.
ITEMS:
Continue chip: Get 100 of these for an extra life, allowing you to continue mid-stage without having to re-start!
Hyper chip: A chip that is flickering rapidly. Worth 5 capsules!
Battery: Pick this up to restore a point of the players life.
Big battery: Completely restores the players life.
Light bulb: Completely restores the players life AND adds an extra point of life to the life bar!
STORY
Tasuke and Kyapiko are spending a nice relaxing day at the beach, when suddenly a huge spaceship appears overhead! This can only mean one thing... another invasion! Tasuke and Kyapiko suit up and set out to stop it... or is it all just a gross misunderstanding? Kaizou Choujin Shubibinman 3: Ikai no Princess (1992) Ending [PCE-CD]](https://i.ytimg.com/vi/eyXyOtooN-0/mqdefault.jpg)
![Bubsy (1992) Ending [SNES]
Bubsy in Claws Encounters of the Furred Kind, known as Bubsy for short and Yamaneko Bubsy no Daibōken (やまねこバブジーの大冒険?) in Japan, is a platform video game released by Accolade in the early 1990s.[5] It is the first game in the Bubsy series of video games. The games name is a play on words in reference to Close Encounters of the Third Kind, with the game revolving around Bubsy defending the planets supply of yarnballs from alien invaders.[6] The game received a sequel, Bubsy 2, in 1994 Bubsy (1992) Ending [SNES]](https://i.ytimg.com/vi/fUCTdA0oduo/mqdefault.jpg)
![Diablo 1 (1996) Introduction [WINDOWS]
Diablo is an action role-playing hack and slash video game developed by Blizzard North and released by Blizzard Entertainment on December 31, 1996.[2]
Set in the fictional Kingdom of Khanduras, located in the world of Sanctuary, Diablo has the player take control of a lone hero battling to rid the world of Diablo, the Lord of Terror. Beneath the town of Tristram, the player journeys through sixteen dungeon levels, ultimately entering Hell itself in order to face Diablo.
An expansion pack, entitled Diablo: Hellfire, was released in 1997, although it was not created by Blizzard Entertainment. In 1998 Blizzard released Diablo for the PlayStation.[3] this version featured direct control of the main character using the PlayStation controller and was developed by Climax. This was followed by a sequel, Diablo II, in 2000, and a third game, Diablo III, was released on May 15, 2012. Diablo 1 (1996) Introduction [WINDOWS]](https://i.ytimg.com/vi/flggEm5qCgI/mqdefault.jpg)