Uploaded May 2009 | Updated September 2026, 2 days ago
Rules (beginning once you reach the world map):
No materia except Enemy Skill
No attacks/limits
No items
No non-mandatory inns
Initial Armor
Start the challenge at level 15
No Accessories
No ???? (except for Jerseys and Demon's Gate)
No Goblin Punch
Man, I just have no luck with those Stingers. They always seem to go after Cloud at the first opportunity. I let it slide this time because they give crappy EXP and Cloud won't gain a level before Materia Keeper regardless.
Due to the Stinger's AI, it will never counter the first attack with a Sting Bomb, so as long as the second attack kills it, everything's good. Since health is no big issue, I skip using Frog Song to save MP (although I didn't need it). Other than that, the battles are pretty much the same as they were last time, with the exception of using Aeris instead of Cait Sith.
Also, just throwing this out there. When grinding for challenges like these where your HP and MP are limited resources, always transfer the party members ready to gain a level out of the party. When you level up outside the party, the HP/MP gain is added to both your max HP/MP and your current HP/MP. When you level up in the active party, only your max HP/MP increases.
Cloud: Butterfly Edge, Bronze Bangle
Red XIII: Silver Barrette, Mythril Armlet
Aeris: Prism Staff, Bronze Bangle
Music: FF III/VI - (The Veldt)
Unreal Tournament - (???)
Rules (beginning once you reach the world map):
No materia except Enemy Skill
No attacks/limits
No items
No non-mandatory inns
Initial Armor
Start the challenge at level 15
No Accessories
No ???? (except for Jerseys and Demon's Gate)
No Goblin Punch
Man, I just have no luck with those Stingers. They always seem to go after Cloud at the first opportunity. I let it slide this time because they give crappy EXP and Cloud won't gain a level before Materia Keeper regardless.
Due to the Stinger's AI, it will never counter the first attack with a Sting Bomb, so as long as the second attack kills it, everything's good. Since health is no big issue, I skip using Frog Song to save MP (although I didn't need it). Other than that, the battles are pretty much the same as they were last time, with the exception of using Aeris instead of Cait Sith.
Also, just throwing this out there. When grinding for challenges like these where your HP and MP are limited resources, always transfer the party members ready to gain a level out of the party. When you level up outside the party, the HP/MP gain is added to both your max HP/MP and your current HP/MP. When you level up in the active party, only your max HP/MP increases.
Cloud: Butterfly Edge, Bronze Bangle
Red XIII: Silver Barrette, Mythril Armlet
Aeris: Prism Staff, Bronze Bangle
Music: FF III/VI - (The Veldt)
Unreal Tournament - (???)










