Uploaded March 2022 | Updated September 2026, 3 days ago
In this tutorial I'll show how I made a fast, lightweight shader for mobile devices using Unity's shader graph.
The shader is based on articles by John Austin and Alan Zucconi, which were themselves based on a GDC paper by Colin Barré-Brisebois and Marc Bouchard.
In this tutorial I'll show how I made a fast, lightweight shader for mobile devices using Unity's shader graph.
The shader is based on articles by John Austin and Alan Zucconi, which were themselves based on a GDC paper by Colin Barré-Brisebois and Marc Bouchard.










