Uploaded December 2015 | Updated September 2026, 2 days ago
AVAILABLE NOW on NEXUS: nexusmods.com/fallout4/mods/4403
In this video we take a first look at my 4K retexture mod of the iconic Nuka-Cola machine from Fallout 4! The original 'vanilla' textures for this object are only 1K (1024x1024 px) while these new ones are sixteen times this size at 4K (4096x4096px). The textures are almost complete, and should be available on the Fallout 4 NexusMods.com website in the next week or so. They will be available in 4K, 2K, and original 1K size options. Let me know what you think!
Subscribe for more videos about enhancing the graphics of Fallout 4 with ENB series and other mods: youtube.com/c/tapioks
Captured with Shadowplay at 1920x1080 @30FPS on an ASUS G750JH laptop with an overclocked Nvidia GTX 780m 4GB GPU, Intel Core i7-4700HQ CPU @2.4 GHz, 24GB RAM
AVAILABLE NOW on NEXUS: nexusmods.com/fallout4/mods/4403
In this video we take a first look at my 4K retexture mod of the iconic Nuka-Cola machine from Fallout 4! The original 'vanilla' textures for this object are only 1K (1024x1024 px) while these new ones are sixteen times this size at 4K (4096x4096px). The textures are almost complete, and should be available on the Fallout 4 NexusMods.com website in the next week or so. They will be available in 4K, 2K, and original 1K size options. Let me know what you think!
Subscribe for more videos about enhancing the graphics of Fallout 4 with ENB series and other mods: youtube.com/c/tapioks
Captured with Shadowplay at 1920x1080 @30FPS on an ASUS G750JH laptop with an overclocked Nvidia GTX 780m 4GB GPU, Intel Core i7-4700HQ CPU @2.4 GHz, 24GB RAM

![Skyrim SE - ENB - Depth of Field Part 1: Essential Fixes
Lets take a look at three essential fixes for the depth of field effect that comes with ENB for Skyrim Special Edition. These fixes address the following issues:
0:58 - Blurry hands/weapons in first-person view
2:40 - Focal point not tracking precisely to crosshair
3:56 - Player character appears blurred in third-person view
enbdepthoffield.fx edits referenced in video:
1. Change both instances of fpdistance=1.0/0.085 to fpdistance=1.0/0.485
2. Change (Sampler0, coord, 0.0) to (Sampler0, 0.5, 0.0)
Skyrim.ini edits referenced in video:
[Camera]
fPitchZoomOutMaxDist=1000.0000
fOverShoulderAddY=0.0000
fOverShoulderPosZ=0.0000
fOverShoulderPosX=0.0000
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=10.0000
fOverShoulderCombatPosX=20.0000
How to customize camera settings:
...AddY=0.0000
- Negative values move camera CLOSER
+ Positive values move camera FARTHER
...PosZ=0.0000
- Negative values move camera DOWN
+ Positive values move camera UP
...PosX=0.0000
- Negative values move camera LEFT
+ Positive values move camera RIGHT
Subscribe for more videos about enhancing the graphics and performance of Skyrim SE and Fallout 4 with ENB series and other mods: https://www.youtube.com/c/tapioks
Captured with Shadowplay at 1920x1080 @ 30FPS on an ASUS G750JH laptop with an overclocked Nvidia GTX 780m 4GB GPU
Journey in the New World by Twin Musicom is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://www.twinmusicom.org/song/258/journey-in-the-new-world
Artist: http://www.twinmusicom.org
Dragon and Toast by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1100251
Artist: http://incompetech.com/
Crunk Knight by Kevin MacLeod is licensed under a Creative Commons Attribution license (https://creativecommons.org/licenses/by/4.0/)
Source: http://incompetech.com/music/royalty-free/index.html?isrc=USUAN1400044
Artist: http://incompetech.com/ Skyrim SE - ENB - Depth of Field Part 1: Essential Fixes](https://i.ytimg.com/vi/cdagvAjiOUc/mqdefault.jpg)








![Resident Evil 4 HD Indoors - ENB Series - Custom Config
Resident Evil 4 HD Indoors - ENB Series - Custom Config
enbseries.ini:
[PROXY]
EnableProxyLibrary=0
InitProxyFunctions=1
ProxyLibrary=
[GLOBAL]
UseEffect=0
AlternativeDepth=1
AllowAntialias=1
BugFixMode=0
SkipShaderOptimization=0
QuadVertexBuffer=0
EnableShaders_3_0=1
AdditionalConfigFile=enbseries2.ini
[EFFECT]
EnableBloom=0
EnableOcclusion=0
EnableReflection=1
EnableMotionBlur=0
EnableWater=0
EnableShadow=1
DepthBias=0
EnableDepthOfField=1
[INPUT]
KeyUseEffect=123
KeyBloom=120
KeyOcclusion=121
KeyReflection=122
KeyCombination=16
KeyScreenshot=44
KeyShadow=119
KeyWater=118
KeyShowFPS=106
[REFLECTION]
ReflectionPower=15
ChromePower=10
UseCurrentFrameReflection=0
ReflectionQuality=0
ReflectionSourceSpecular=50
ReflectionSourceTFactor=50
UseAdditiveReflection=0
ReflectionDepthBias=0
UseLowResReflection=0
ReflectionSinglePass=1
UseEnvBump=1
EnvBumpAmount=20
EnvBumpOffset=10
ReflectionFlip=0
[BLOOM]
BloomPowerDay=1
BloomFadeTime=4500
BloomConstantDay=0
BloomQuality=0
BloomScreenLevelDay=50
BloomCurveDay=1
BloomPowerNight=1
BloomConstantNight=1
BloomCurveNight=1
BloomScreenLevelNight=20
BloomAdaptationScreenLevel=70
BloomAdaptationMultiplier=20
BloomAllowOversaturation=1
BloomMaxLimit=50
[SSAO]
UseFilter=1
OcclusionQuality=1
FilterQuality=0
DarkeningLevel=8
BrighteningLevel=10
IlluminationLevel=20
AdditiveIlluminationLevel=20
UseAmbientOcclusion=1
UseIndirectLighting=1
FadeDistance=30
UseForAlphaTest=0
UseForAlphaBlend=0
UseIndirectLightning=1
[COLORCORRECTION]
DarkeningAmountDay=16
ScreenLevelDay=50
ScreenLevelNight=20
DarkeningAmountNight 40
GammaCurveDay 5
GammaCurveNight=1
ColorSaturationDay 4
ColorSaturationNight=0
UsePaletteTexture=0
[WATER]
UseWaterDeep=0
WaterDeepness=20
WaterQuality=0
[SHADOW]
ShadowFadeStart=40
ShadowFadeEnd=80
ShadowAmountDay=30
ShadowAmountNight=10
ShadowScreenLevelDay=60
ShadowScreenLevelNight=20
ShadowQuality=0
UseShadowFilter=1
FilterQuality=2
ShadowBlurRange=30
[ENGINE]
ForceAnisotropicFiltering=0
MaxAnisotropy=4
ForceDisplayRefreshRate=1
DisplayRefreshRateHz=60
[MOTIONBLUR]
MotionBlurQuality=1
MotionBlurVelocity=40
MotionBlurRotation=40
[PERPIXELLIGHTING]
SpecularColorMin=0
SpecularColorMax=100
SpecularColorMultiplier=100
SpecularGlossinessMin=0
SpecularGlossinessMax=100
SpecularGlossinessMultiplier=100
[DEPTHOFFIELD]
DOFQuality=0
DOFNumberOfPasses=2
DOFFocusRange=52
DOFBlurinessRange=3
...plus the secondary config file enbs_re4.ini (create if you dont have)
[EFFECT]
UseParticles=1
UseCharacterLighting=1
[PARTICLE]
UseRefraction=1
Brightness=7
Gamma=3
Saturation=2
UseForAdditive=0
AlphaCurve 2
EnvBumpAmount=5
Saturation=1
[OBJECT]
ModifyShadows=1
ShadowIntensity=4
[LIGHT]
Brightness=16
PowerExponent=15
Saturation=1
BumpAmount=30
BumpLevel=30
InvExponent=8 Resident Evil 4 HD Indoors - ENB Series - Custom Config](https://i.ytimg.com/vi/hujiNf2XcNo/mqdefault.jpg)