ThaTimsterIn this tutorial, we go over a technique to add real-time reflections to your games in the blender game engine. This can be used in the form of water puddles or actual mirrors within the game.
Real-time Reflections Blender Game EngineThaTimster2016-06-12 | In this tutorial, we go over a technique to add real-time reflections to your games in the blender game engine. This can be used in the form of water puddles or actual mirrors within the game.
Stay Inspired!Post FX | Next Level Compositing!ThaTimster2022-04-27 | Upgrade your compositor! Gain Ultimate artistic control over image adjustments, color grading, effects and more!
Stay Inspired!Post FX Blender Addon OverviewThaTimster2022-04-27 | In this video we go over how to setup a simple compositing pipeline using the Blender Post FX Addon.
Stay Inspired!ASTEROIDS in Blender Node Editor ???ThaTimster2020-11-12 | I recently came across a pong game running in the Node editor github.com/RayMairlot/Node-Pong and decided to create my own version but got a bit side tracked and probably went too far.
Stay Inspired!Make any Texture Seamless with Anti-Seam [Free Blender Addon]ThaTimster2020-03-25 | In this video we go over the basics of using the Anti-Seam Addon and tweaking the properties to get good results.
Stay Inspired!Super Texture Addon Overview - Generate PBR textures with 1 image!ThaTimster2019-09-22 | In this video we explore how to use the Super Texture addon. We also cover all the different generated maps and how you can tweak the settings to get the best result.
Super Texture will generate - Diffuse - Specular - Roughness - Height - Bump - Normals - Parallax
Stay Inspired!Node2Code: Build a Custom Blender Addon in 5 MinutesThaTimster2019-04-16 | Node2Code helps you build your own shader collection addon so you never have to append nodes or open images again!
Stay Inspired!UPBGE 0.2.4 Python Components DemoThaTimster2019-01-13 | Modular UPBGE demo using only python components (no logic), built with 335 lines of code. The system allows for activity dependencies within blue-prints, creating dynamic, visual and logical flow.
Stay Inspired!NEW Website! (and what happened to the old one)ThaTimster2019-01-06 | In this video we go over the new website that I have published, what happened to the old website, the sustainability of the website (financially and data-wise). It is 100% ad-free and should be faster and easier to use :)
Stay Inspired!Create a winter scene in Blender 3D using JACK FROST Winter AssetsThaTimster2018-12-01 | In this video we go over creating icicles in blender and shading them with the procedural jack frost ice shader. We then do the same for the gravity snow and add final touches to the scene.
Stay Inspired!How to Create an Explosion with Blender using the WISP Fire ShaderThaTimster2018-10-07 | In this video we go over the basics of setting up, baking, shading and animating an explosion in cycles!
Stay Inspired!What Happened To BGEThaTimster2018-09-30 | A small video update about the current state of the game engine and the viable alternatives that exist.
Stay Inspired!Fear of the deep [Blender 3D Cycles]ThaTimster2018-05-06 | Tried using adaptive subdivision and maxed out 16gb of my ram which has never happened before. Took ages to render because of volumetrics but I'm pleased with the result.
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Stay Inspired!Sprite Addon v1.3 Update + ChangesThaTimster2017-03-12 | In this video I go over all the changes made to the sprite addon since its initial release.
Stay Inspired!How to change Animation Speed in BGEThaTimster2017-02-19 | In this tutorial we go over how to change the animation speed of a character , determined by their velocity.
Stay Inspired!6 ways to reduce the file size of your gameThaTimster2017-01-08 | In this tutorial we go over how to reduce the size of your game for distributing. We cover: -how to compress files -how to cleanup before distributing -how to use clever UV's -Image formats and pro's/con's. -Sound formats and pro's/con's. -how to package your game before distributing
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Stay Inspired!How to make Advanced Zombie AI in BGE [no code]ThaTimster2016-12-11 | In this tutorial we go over how to plan AI and how to create a zombie AI with different states such as idle, run at player, path finding, hitting player.
A completely new way of going about animated textures in the blender game engine. What used to be a tedious and difficult task is now simple and easy without any python/code required!
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Stay Inspired!BGMC 22 - UnderTow by Thatimst3r and Grenzer [Full Playthrough]ThaTimster2016-11-29 | Full playthrough of our bioshock inspired game called undertow, unfortunately we didn't get enough time to fully complete everything, but we got it to a playable state within a week!
The theme was 'exploration' and we had 7 days to build a decent game.
If you want to look into the source files use Blender 2.75a.
Twitter: twitter.com/ThaTimst3rHow to make a Blurred Pause Menu in BGEThaTimster2016-11-06 | In this tutorial we go over how to create a blurred pause menu using a DOF filter and some simple logic.
Stay Inspired!NEW Logo Intro for Thatimst3rThaTimster2016-10-09 | Someone suggested updating the 3 year old logo so I did! This one is shorter and straight to the point.
Let me know what you think in the comments below!
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Stay Inspired!Low Poly Stylized TreesThaTimster2016-09-25 | In this tutorial we go over how to create very low poly trees with around ~200 vertices per tree. We go over using a shaded normal map with Z offset and halo face orientation to achieve this effect.
Stay Inspired!Character Customization in BGEThaTimster2016-09-11 | In this tutorial we go over how to add character customization to your games in the blender game engine. We also cover how to save this configuration and load it into the game you are playing using the global dictionary within blender.
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Stay Inspired!How to make a Scoreboard in BGEThaTimster2016-08-28 | In this tutorial we go over how to add a scoreboard to your games in the blender game engine using the global dictionary to store and save variables. We go over sorting scores as well as basic text formatting for the scoreboard table.
Stay Inspired!HDR + Real Motion Blur - BGE Post-process v1.4 updateThaTimster2016-08-21 | This video goes over the update changes and how to use the new filters. HDR created filter by martins upitis Motion Blur filter ported to BGE by kitebizelt on BA
Stay Inspired!Compound Physics in BGEThaTimster2016-08-21 | In this quick video I go over how to setup compound physics in BGE. This can be used for a variety of applications and can be especially useful when wanting to connect two physics meshes together for better collisions.
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Stay Inspired!Optimized Shadows in BGEThaTimster2016-08-07 | In this tutorial we go over how to add optimized shadows to a game with vertex parenting and go over how each of the properties on the sunlamp effects the shadow. We also cover how to add alpha based shadows like leaves and grass.
Stay Inspired!How to save with Global Dictionary - ExplainedThaTimster2016-07-24 | In this video we go over how to use the global dictionary within blender to load and save game properties very easily and effectively. No string/file reading and deciphering required!
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Stay Inspired!Motion Blur in BGEThaTimster2016-06-26 | In this tutorial, we go over a 'hack' to add real-time motion blur to your games in BGE. This technique includes using the radial blur script from the Post-processing addon and modifies the blur amount based on previous player rotation.
Stay Inspired!How to Properly set up Light Flares in BGEThaTimster2016-05-29 | In this video we go over a technique to properly setup light flares in the blender game engine. Very useful, especially for glow on an object.
Stay Inspired!6 BGE Alpha Blend types explainedThaTimster2016-05-15 | In this tutorial we go over all the different alpha blend types in Blender 2.76 upwards. This includes Opaque, Add, Alpha Clip, Alpha Blend, Alpha Sort and Alpha Anti-Aliasing.
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