GabeIS300This sound was commissioned by discord member "Nexter," as part of the soundmod commission giveaway earlier this month. We have both collectively agreed to release this sound for free so the public may enjoy a truly one-of-a-kind sound, based on Boden Autohaus' titanium x-pipe exhaust system. No other aftermarket F40 exhaust has the "F1" pitch that this does. I have to say that Nexter has a decent taste in sounds, and I enjoyed working on this car. He did not have to pay for this commission as this was a giveaway to start the new year. Congratulations again to Nexter!
Although it sounds pretty close, not all samples in the mod are from the real car. I've had to sample from professional recordings, and mix them with samples from other Ferraris, such as 348's, F355's, 360's, and F430's with aftermarket exhausts.
For more information on commissions, contact me on discord by opening a ticket in the #commissions channel. discord.gg/x8fZnEn
You will have to download Opperslang's F40 first before installing the sound. Please read the readme for instructions. Should be a simple drag and drop.
On a side note, I realized just before release that I was using the sound with modified audio volumes and properties in the ext_config.ini, which came with Opperslang's F40. I usually delete those before working on a sound. For this reason I have decided to keep the audio properties rather than going back to FMOD and readjusting volumes on all the tracks. If you want to change it, you can edit the audio properties in ext_config.ini. This might pose an issue if you swap it to the Kunos F40 with no CSP audio property changes, and it will sound different in terms of volume when compared to the Slang F40.
Ferrari F40 Titanium Exhaust Soundmod Release | Assetto Corsa | Commission Announcement at the End!GabeIS3002025-01-29 | This sound was commissioned by discord member "Nexter," as part of the soundmod commission giveaway earlier this month. We have both collectively agreed to release this sound for free so the public may enjoy a truly one-of-a-kind sound, based on Boden Autohaus' titanium x-pipe exhaust system. No other aftermarket F40 exhaust has the "F1" pitch that this does. I have to say that Nexter has a decent taste in sounds, and I enjoyed working on this car. He did not have to pay for this commission as this was a giveaway to start the new year. Congratulations again to Nexter!
Although it sounds pretty close, not all samples in the mod are from the real car. I've had to sample from professional recordings, and mix them with samples from other Ferraris, such as 348's, F355's, 360's, and F430's with aftermarket exhausts.
For more information on commissions, contact me on discord by opening a ticket in the #commissions channel. discord.gg/x8fZnEn
You will have to download Opperslang's F40 first before installing the sound. Please read the readme for instructions. Should be a simple drag and drop.
On a side note, I realized just before release that I was using the sound with modified audio volumes and properties in the ext_config.ini, which came with Opperslang's F40. I usually delete those before working on a sound. For this reason I have decided to keep the audio properties rather than going back to FMOD and readjusting volumes on all the tracks. If you want to change it, you can edit the audio properties in ext_config.ini. This might pose an issue if you swap it to the Kunos F40 with no CSP audio property changes, and it will sound different in terms of volume when compared to the Slang F40.
0:00 Real F40 0:14 Exterior 0:46 Interior 1:43 Flybys 2:13 Interior (hood) 2:56 Interior 3:57 Exterior Drifting 4:38 Flybys 5:00 Bonus Exterior 5:22 No Hesi 110 Soundbite + Commission AnnouncementPagani Zonda Soundmod Release | Real-life Samples! | M120 7.3 | Assetto CorsaGabeIS3002025-06-14 | At last, Assetto Corsa finally has a Zonda sound that's accurate, and most importantly, made from HQ professional samples, thanks to Lynxranger in my discord for entrusting me with the commission.
The sound includes samples from the intake, engine, interior, exhaust, and distance samples made with high-quality microphones, recorded from a Zonda F with the 7.3L Mercedes-derived M120. I believe the exact car used was fitted with a decat HP Barchetta-retrofitted exhaust from factory. I've tried to get the small details correct with the limited functions of an older FMOD build. Definitely a sound I'd want to update if I learn something new, which is always the case.
Just a disclaimer: the Zonda HP Barchetta mod included is not made by me. Unknown author, all credits to them. Wanted to make it easier to enjoy the sound with a proper car, as there aren't many good Zonda mods out there.
I personally went out and recorded a real E60 M5 for this sound. Thanks to @vtenmfive/ToniTwoTone on my discord for the commission, driving me around in his M5, and the agreement to release this sound to the public, for free! This is my third commission and will be the final BMW sound until I open commissions again.
The sound is based off a stock S85 with the exception of Dinan mufflers.
I used the stock E60 M5 (EU) that came with the GMP E60 pack for development.
For those who noticed, I put up a Gumroad site recently to organize all my sounds into one page. It will be easier to find my sounds, donate a couple bucks (for those asking), etc. It looks a bit rough right now, but I'll be constantly adding more of my work to the page and improving it.
0:00 Intro 0:17 Idle 0:31 Exhaust 1:42 Exhaust (IRL) 2:03 Engine 2:27 Engine (IRL) 2:42 Interior 3:38 Interior (IRL) 3:57: Partial Throttle 4:17 Partial Throttle (IRL) 4:41 Snow Drifting Exhaust 5:37 Snow Drifting Interior 6:17 Schaefchen moment 7:12 Flyby 8:12 Outro (what's next?)BMW E92 M3 Soundmod Release | Real-life Recordings | V2.0 | Assetto CorsaGabeIS3002025-03-15 | The E92 sound I made 2-3 years ago became one of my most popular sounds to date. Thanks to a commission, I was able to rework it completely and give you guys the most accurate S65 soundmod in Assetto Corsa. It cannot get better than this.
PLEASE READ THE README FOR INSTALL INSTRUCTIONS
I've been commissioned by SumVeggiez to remake the sound using his E92 M3 last month. Like the S58 mod, all samples are my own. The sound comes with reworked physics on the E92 that comes with the game to include realistic M-DCT physics, made by him. It pairs perfectly with the sound, and I think the downshifts are the best part.
Exhaust wise, it has a custom long x-pipe setup, similar to IPE F1. In my opinion, it's the best exhaust as the flow is still good (unlike a double x pipe) and still higher pitch than normal x-pipes.
If you want to add this sound to another car and retain the downshifts, the autoblip in drivetrain.ini must be set to 0.30.
You must also bind some buttons to access all the car's features with the extended controls app.
Thank you to SumVeggiez for commissioning me to remake a very special sound.
0:00 Intro 0:32 Tsukuba Lap RBMS Assist E92 1:32 Exterior 6MT 2:17 Interior 6MT 3:12 Flyby 3:22 Normal/Sport M-DCT Demo 3:57 Flybys 4:42 Intake 5:07 Intake (IRL) 5:58 Exterior 6:38 Ring Lap (All views) 8:02 Interior (IRL) 8:33 IRL ClipsBMW S58 Soundmod Release | Assetto Corsa | Real-life Samples! | No Hesi Collaboration!GabeIS3002025-03-05 | After fixing a few things with the sound over the last half of February, No Hesi and I have finally released this long-awaited sound originally recorded early last month.
No Hesi has already included this sound in a recent update on the Adro G82. Chances are, you probably already have it if you play No Hesi. However, I am releasing the sound along with the development car; a G87 M2 made by sinner and Lew1X (link to the M2 below).
I've changed the engine and transmission physics slightly to match how the S58 and ZF 8-speed work in real life. The creators of the G87 M2 are not affiliated with me or No Hesi, I just wanted to share it as it provides a more realistic driving experience that complements the sound well. A realistic physics version of the G82 M4 will be coming soon as per No Hesi, and I have gave them some of my input.
BTS of the soundmod will be on the @NoHesiGG channel soon!
All samples used may not be redistributed without permission from No Hesi LLC, GabeIS300.
0:00 Intro 1:04 G82 Exterior 1:29 G82 Interior 1:56 IRL G82 Interior 2:17 G82 Intake and Flyby 2:38 G82 Exterior 3:34 IRL G82 Exterior 4:22 G87 M2 6:17 G87 Flyby 6:27 G87 Interior 7:12 G87 Revs 7:31 BTSNoHesi.gg x GabeIS300 S58 Soundmod Showcase | Assetto Corsa | Real-life Samples | Coming Soon!GabeIS3002025-02-15 | Thank you for all the support with the commissions, it really gives me an idea of the demand for these types of sounds. All three February commissions are all IRL samples! These will be my most realistic sounds yet.
Starting with NoHesi CEO's G82 M4, it will be one of the first of the Feb commissions to release this month (hopefully, as No Hesi had planned). I'm currently working on two other BMW sounds this month as well. March is fully booked, and April still has slots left. This sound is now awaiting release in a No Hesi content drop. I've talked with the No Hesi team and they will accomodate slight physics changes to complement the sound and increase realism. Sound will be FREE!
All samples recorded are the property and copyright of No Hesi LLC and GabeIS300. Unauthorized use of these assets are not allowed.
@NoHesiGG @valvetronicPure Turbos F82 M4 Showcase | S55 Soundmod V2.5 | Work in Progress | Real-life Samples!GabeIS3002025-01-31 | Experimenting with the S55 mod again as I'll be re-recording my F80 M3 soon, with newly installed downpipes to pair with the single midpipe and Dinan muffler. Pure Turbo samples were taken from a friend's M2 Competition (IRL clips in my discord #soundmod-chat)
I've been learning how to make turbo spool samples work in FMOD, not perfect but it's getting there. Played around a lot with the throttle curves and activation logic to get it to this point.
Discord: discord.gg/x8fZnEn F82 mod by LaMorte, sound is a WIP: lamorte.gumroad.com/l/f82_pack?layout=profileAventador Capristo Soundmod Release | Guttural L539 Symphony (with launch control!) | Assetto CorsaGabeIS3002025-01-03 | First off, happy new year to all my supporters! Big plans coming for 2025, and I'll be announcing them in my discord linked below. I also released this sound earlier for my discord members. Stop playing and join up! discord.gg/x8fZnEn
Wanted to try out a Capristo Aventador sound for the Kunos Aventador SV. I've built this sound completely from the ground up and will be used as a base for my upcoming Gintani SV and SVJ rework (and Revuelto, maybe) this month. I've learned a lot with this sound, especially the single-clutch ISR upshifts, downshifts, and launch control. However I do plan on doing a small update for it alongside the Gintani release to perfect it.
Thanks to @UnusualSounds-ro2kn for allowing me to play with his launch control script. This is my first time editing lua files and implementing launch control into automatic cars. I'm hoping to update other sounds that have launch control in real life with this new method.
Also, as posted in the community channel, I just hosted a giveaway on my discord for a free soundmod commission from me. The winner has been chosen and I've started to work on their requested sound. Will be releasing in about 2-3 weeks, and I'm keeping it as a surprise 😉. Expect more giveaways and the ability to request commissions from me at a cost. Again, I'll announce everything in the discord: discord.gg/x8fZnEn
0:00 Exterior + Interior Launch 1:02 Flyby (and Murci cameo) 1:37 Interior 2:30 Exterior 3:31 Spa ExteriorBMW S55 Soundmod Update V2.1! | New Feature Showcase, Raw Sample PreviewsGabeIS3002024-09-16 | The S55 soundmod that I released over a month ago has received a fresh update! The biggest changes include new brap/burble samples recorded by placing my mic in the trunk, drivetrain noises, turbo spool, etc. I was not as pleased with the initial release so I got to work and can finally say that this is up to my current standards!
Update includes a whole host of new or updated features: -Revised EQ for all tracks -Revised pitch for engine samples (no more wowowowow/flanger effect in the interior due to poor mixing of different interior acceleration samples) -Added diff thump sound on hard acceleration and deceleration in interior -Correct interior shift sound added to the DCT version -Drivetrain/diff mechanical noises upon shifting at lower speeds -Diff whine added -New brap samples for interior -New burble samples for interior (GTS tune) -Turbo sounds revised, quieter in the interior, added slight whine on spool-up -Turbo spool on decel and coming to a stop in the exterior. Recorded from a Pure Turbo M4 -Shift sounds on DCT, per popular request, are now audible at full throttle instead of 50-75 percent -Flyby sounds reworked with my own samples, gone are the GT4 samples -Traction control sound is added, albeit not perfect because of AC's FMOD bank limitations. Only one pitch and doesn't correlate with engine RPM when activated -Limiter is more quiet in the interior, activation isn't as abrupt which is more realistic -Brake squeal recorded from my car (only happens in reverse IRL, but it's a cool addition)
0:00 Intro, chasing a GT3RS 0:20 Exterior 0:46 Interior w/ diff whine raw sample 2:06 Trunk raw samples 2:50 Exterior, interior new features 4:18 Flyby 4:30 Interior drivetrain clunks 5:06 Exterior turbo noises 5:30 Turbo sample 6:23 C1 Loop, interior 6MT variant 7:00 Outro messageF8X M3/M4 S55 Soundmod Release | Real-life Samples! | ZCP, Base, DCT, and 6MT | Assetto CorsaGabeIS3002024-07-10 | The reincarnation of one of my very first soundmod! Now with totally new samples recorded by me on my personal F80 M3!
(Sorry, forgot to include interior previews and some flybys) So excited to finally bring this all-new S55 sound after the initial release years ago. This sound is made for the Kunos M4 as well as Jerry Wei's manual edit of the Kunos M4. Instructions in the download.
Sound is based on a Dinan Axleback and AA Midpipe.
I will admit that there is further work to be done. This is only my second try porting real recordings to AC, after the No Hesi B58 commission. Unfortunately the sound is not 100% full of my samples. I have not recorded distance sounds (I used M4 GT4 samples) nor do I have the fake sound turned on in my car for the interior samples. Those have been outsourced. The DCT shifts at half throttle and front mount intake blowoff have also been recorded elsewhere. Otherwise all the others are mine.
I will update the sound soon with: -New interior "brap" letoff samples, recorded myself -Cleaner distance sounds -Lower turbo volume in dashboard view... hopefully (although it's quite difficult to do so, since AC's FMOD bank only gives us one turbo bank; a universal bank including both interior and exterior. It will be hard to balance volumes between bumper, hood, dashboard, and interior views since it's all included in one bank).
0:00 ZCP (Burble) DCT 1:37 Non-ZCP (No Burble) DCT 2:37 Non-ZCP (No Burble) 6MT 4:32 ZCP (Burble) 6MTPorsche GT3RS/GT4RS Soundmod Release | Loud, Screaming Intake and Exhaust! | Assetto CorsaGabeIS3002024-06-29 | The first of the summer releases is here! I've decided to rework my original GT3 soundmod from 2 years ago. It sounds much more raspy now like the real one, as I've based it on a race header, side muffler delete and race muffler setup. The biggest change is the added GT4RS version complete with proper and high quality intake noise! Guaranteed to be the most accurate 4RS sound out there. Aside from that, I've added new exhaust samples, redid flyby sounds, etc. Full changelog in the download.
My long-awaited F8X is sound is releasing next week, 7/5, stay tuned for that.
0:00 GT4RS drive off 0:25 GT4RS chase 0:48 GT4RS intake 1:23 GT4RS interior 2:10 GT4RS chase 2:50 GT4RS flyby 3:21 GT3 (6MT) chase 4:38 GT3 (6MT) interior 5:08 GT3RS (PDK) flybyRacing an M4 GTS Down Stunt Rd! | IRL Samples | Realistic S55 Soundmod Showcase | Assetto CorsaGabeIS3002024-02-22 | Found some time and processed most of the recorded samples from my previous video (not all of them). As the sound sits, it has exhaust, intake, and overrun brap samples. I will probably get to recording interior and bits and pieces soon.
The limiter is not sourced from my own recordings. I had to find a temporary solution by recording a few limiters from YouTube. That will change once I go out and record again. I'm loving the sound though, as it's more realistic (imo) than any other S55 sound out there, since I had full control of what I record and have a decent mic setup for this. It's just missing a few small details currently
I'm excited to finish this and bring you guys the most detailed and realistic S55 audio to Assetto Corsa. This is only an early version of it
0:00 Stunt Road run 02:30 Intake 02:56 Drift 03:30 Revs, Walkaround, TakeoffsRecording an F80 M3 for Assetto Corsa! | Turner Axleback + Single Midpipe Raw AudioGabeIS3002024-01-29 | **All content in this video was done in Assetto Corsa. Please drive responsibly!**
Re-recorded with the Zoom H1N this morning, but moved it farther up onto the trunk. Came out perfectly with no clipping (although it was getting close to the SPL limit). As for the intake, I used a cheap Amazon lav mic connected to the H1N. Both are excellent solutions for the low as long as your car isn't louder than what the H1N can handle.
I taped my camera to the top of the center headrest. Temporary and bad solution but it lasted me long enough until it fell off. Might look into suction cup solutions for this issue.
Got almost all the samples I need except the limiter and some of the decel since the valves close automatically with the stock valve control. This will be the only video dedicated to a BTS for my upcoming S55 soundmod!
All samples used in the video are the property of GABEIS300. You may not use them without permission.
0:00 Intro 1:19 Pulls 2:20 Full Throttle 5:20 IntakeLamborghini Murcielago Soundmod Release | 6.5L Bizzarrini V12 | Assetto CorsaGabeIS3002024-01-05 | (You must install Spearmint's LP640 and LP670 mods first before installing this. Links below)
Here it is, the final iteration of the 6.5L Bizzarrini V12 and arguably the greatest Lamborghini model to come out of Sant'Agata. Made for Assetto Corsa.
The LP640 is my favorite thing to come out of Italy. Its timeless design and old-school Lamborghini nature is something that is missing in newer Lambos. My first supercar obsession began with this. I made sure to create the sound this car deserves.
In here, you will find a couple versions specifically made for Spearmint's Murcielago mods. In my opinion, they are the most high quality Murcielago mods in AC, no questions asked. Pair that with this high quality sound and you might just have a 10/10 mod. I have spent way too much time trying to dial in the E-Gear shifts and especially the distance sounds. If you thought the GT350 distance sounds were good, you have to try this. Even then, it's still not perfect, but it's good enough for now. May send out an update in the future.
INSTALLATION INSTRUCTIONS IN THE README FILE. Just a drag and drop
You will find 2 versions. The LP640 and LP670 the sound is made for have different transmissions. Also this shouldn't have to be said, but download Spearmint's mods here first:
In both LP640 and LP670 versions, you will find 2 subversions. You can pick between: 1. Sound + Data + LUA Startup Logic 2. Sound + Data Only
Sound + Data + LUA Startup Logic is the most realistic version, as it adds .lua implementation and a correct startup sample. You MUST bind your Extra Option E for this to work. You can turn the car on and off with this button. Thank you to Nizar R. in MNBA for the basic .lua files. The .lua files are from his GT500 albeit slightly modified to Murcielago specs.
Sound + Data is more convenient if you're just trying to get out and race. This is my preferred version. You won't have to bind Extra Option E and/or press Extra Option E everytime you reset (or stall the engine in the LP640).
A few words: I'm extremely happy with this sound, I just wish AC simulated transmission physics a bit better, especially throttle cut in the E-Gear. It will simply not allow that, and will only shift without letting go of the throttle unlike the real car. It doesn't sound 100% accurate. Also I've tried implementing a proper limiter as I've had tons of samples ready to go, but I just couldn't get it to sound good with how restrictive AC's FMOD banks are. Limiter logic in AC physics and in FMOD are also extremely simple (not in a good way) and limited, which don't help at all with how slow the Murcielago bounces off the limiter in real life. Hitting the limiter while revving vs while driving in AC with this mod is extremely inconsistent. I decided to leave it. Otherwise the sound is as accurate as possible with over 50 hours of work dedicated over a month or two. Hope you enjoy.
0:00 Startup 0:32 Gated Manual noises 0:47 Murcielago beeps 0:52 LP640 walkaround 1:02 LP640 Interior 2:02 LP640 Intake and Exterior 4:27 LP670 SV E Gear Revs 4:47 LP670 Interior 5:37 LP670 Exterior 6:47 FlybysLamborghini Murcielago SV F1 Exhaust Showcase | Screaming Laguna Seca Lap! | Assetto CorsaGabeIS3002023-12-05 | This car is the best sounding street car. Sorry CGT and LFA people, but V12 always wins. This WILL be Assetto Corsa's most accurate and best sounding mod for the Murcielago's 6.5L Bizzarrini V12.
I've compiled a couple exhaust samples and so far it's sounding pretty good. I just need to source interior, flyby, and intake. Even so, a few hours of work and it already sounds superb. And that's not even including the small details of the sound. Cannot wait to finish this.
Join my discord: discord.gg/x8fZnEn Download Spearmint's excellent LP670 mod: youtu.be/EBZZr3HIuHU?si=MgfAQ88gPkI88yUfGT350 Soundmod Release | N/A, Whipple, Procharged | Assetto CorsaGabeIS3002023-08-23 | Assetto Corsa finally has a proper 5.2L Voodoo soundmod! Only the best to accompany 101Creative's GT350R!
In here, you will find three versions: N/A, Whipple (Positive-displacement supercharger), and Procharged (centrifugal supercharger) versions. VR Driving has kindly given me permission to include the car in the download for ease of install and also because I tweaked the engine physics slightly for each version. And if it wasn't easy enough, I have linked a 25-second install tutorial on how to swap the physics and sounds between the three versions.
This mod doesn't only sound amazing, but accuracy is key. I've spent more time experimenting with distance and flyby sounds and I feel like I've got it down pretty good. I felt that some of my previous sounds were lackluster from a distance. Of course, all samples used were of the highest quality. The whipple samples were taken from an actual GT350 and the procharger samples are the same. I've refined it more by including a procharger whistle on load and used brand new idle sounds and Big Red BOV samples.
The car itself already comes default with the NA sound and data fyi
0:00 N/A 4:39 Flybys 5:27 Whipple 7:32 ProchargedShelby GT350R Soundmod Showcase | Full Send at Angeles Crest Highways 9 Mile! | Assetto CorsaGabeIS3002023-07-26 | No such thing as too loud.
I was annoyed at the fact that there were absolutely no good soundmods at all for the Shelby GT350... so I made one. The sound is still a work in progress.
Samples were recorded from GT350's that have headers and a full exhaust, as loud as you can make them. Right now the plans are to make an NA variant and two supercharger variants (centrifugal and roots-style) just like the E9X M3 sound I did last year.
Note that the sound is very far from completion and may not represent the final product. It should sound even better when it's done.
*edit* my neck fx settings: https://acstuff.ru/s/Jzb9pD
I use the latest CSP preview and Pure 0.190
0:00 LAC Canyon Run 5:54 10R80 SwapT51R RB26 Soundmod Release | Install Tutorial for Antilag and Limiter! | Assetto CorsaGabeIS3002023-07-10 | The most hyped sound on my channel is finally out. I did not expect the showcase for this sound to blow up in views like that. The sound has been out for quite a while now, I just decided to give it a release video on my channel.
This sound was made for No Hesi and their R34, so you will run into a No Hesi watermark once you load in. Unfortunately, many people complained of the lack of promised features, such as rolling antilag and 2-step. It was an unexpected (and unpleasant) surprise to me and No Hesi. This is because the data in that R34 is packed into an .acd file and for some reason causes it to not work at all. Everyday I still get people in my dm's asking why rolling antilag does not work...
I have given an R33 WITH WORKING ANTILAG AND LIMITER to play with (thanks Shamz for the R33). But in case that doesn't satisfy you enough and want it on a different car, I included a detailed tutorial on how to activate the 2-step and limiter on any car of your choosing. Links for the files below
0:00 Bumper 0:35 Chase 1:06 Hood 1:22 Chase 2:51 Walkaround 3:57 Interior 5:23 Install 6:43 How to activate limiter sound 7:21 Installing Launch Control 7:54 How to activate antilag sound (5450-5550rpm) 8:28 Ingame resultsB58TU Soundmod Showcase | Assetto Corsa | Using IRL-recorded Samples!GabeIS3002023-06-28 | If you haven't watched yet, go check out No Hesi's video to see how this sound was made!: youtu.be/BNhCcBLpfio big shout to @Hijackedac for the video and @NoHesiGG for the opportunity!!
Another No Hesi collab has come. In late April, Chris (CEO of No Hesi) and I met to create a B58TU sound for one of their upcoming cars. No YouTube samples to be heard as this was my first try at recording in real life and porting them into the game. The car used for recording was his personal 2023 M340i with a 5" Downpipe and Valvetronic Exhaust, as well as an MST Intake.
All samples were recorded with my Zoom H1N and a cheap Amazon lav mic for the engine bay. They were made with realism in mind and are put into AC with as much detail as possible.
The Supra used in the video will not be released with the sound. It's simply a test car.
Issues: -Intake blow off is not nearly loud enough from the hood and bumper view facing forward. This is a limitation in FMOD as it doesn't allow for separate turbo banks for int and ext... -Having a hard time implementing turbo whistle for low rpm and on-throttle. I'll get around to it eventually -Since the samples were recorded on an LCI M340i, there are no shift farts if you're wondering. 2020 Supras and M340i's come with them. The interior acceleration is also noticeably different to the Supras and pre-LCI M340i's since the piped in sound is different.
Link: work in progress My Discord: discord.gg/x8fZnEn No Hesi Discord: discord.gg/nohesitationFerrari 812 Superfast F1 Exhaust Soundmod Release | Assetto CorsaGabeIS3002023-06-08 | First off, PLEASE FOLLOW THE INSTALL INSTRUCTIONS! The actual sound is not installed in the cars, for the sake of space-saving (The .zip is 700 ish mb). You have to pick your desired version found in the SFX OPTIONS folder, which are found in the folder of each car. Hopefully it's a simple enough install.
First non-commissioned sound in a while. This is my soundmod for the 6.5L V12 found in the Ferrari 812. 230 total samples make up this sound, and it comes with 4 options: 2 that support the Kunos 812 and the stock redline (8900rpm, burble/no burble), and the other two that support the raised rpm limiters found in some Gintani 812's (9200rpm, burble/no burble). Install instructions in the file.
I have included a near-exact replica of Alex Gintani's 812. Comes with BBS LM's, R888's, and a multimap setup that you can switch between in the pits. You can switch between pump gas and E85 maps, each with different power levels.
Of course, within the limitations of FMOD, I could not include ALL of the details of the sound, but in my opinion, it's still very very close to the real one.
Thank you guys for supporting and waiting patiently. I would be lying if I said I took a break late 2022/early 2023 because I was burnt out. Believe me when I say that you can expect more releases, whether it's here on the channel or in mods made by fellow modders.
0:00 9200rpm NO BURBLES 2:03 8900rpm NO BURBLES 3:17 8900rpm BURBLES 5:14 9200rpm BURBLESSHOWCASE - Ferrari 812 Superfast F1 ExhaustGabeIS3002023-05-26 | sorry for the inactivity, been focusing on personal commissions. I had some time after working on the R34 sound for No Hesi (more sounds to come!) to finally create a sound that wasn't a commission.
Projected release date is late may/early june and you can quote me on that. It will be completely free. The sound will come with a replica of Alex Gintani's 812, complete with the BBS LM's. It will come with no burble and burble tune versions.
(sound does not represent the final product)
To do: Fix exterior upshifts Find decent burble samples for exterior Flyby echo fix etc.
Join my discord: discord.gg/x8fZnEn (25k+ members!!)SOUNDMOD REVIEW EP.1 | 1JZ Soundmod by LukayZGabeIS3002022-11-25 | This is not a showcase of release of my own work, but a look into sounds from other people. I figured I had a big enough audience to be able to put people on to different soundmodders in the scene and hopefully grow their audience as well. I also use this series as a way to see what I like about a sound and what could be worked on. Please let me know in the comments below who I should ask for a feature next, and your thoughts on the sound.
@LukayZ1 is a relatively new soundmodder to the scene. I asked him if he wanted a feature and sure enough he agreed. So far, he's made an SR20, Evo, 1JZ, and currently working on a Golf R sound. Please check him out if you are interested in his work. Click on his name above to go to his channel.
The turbo LS sounds in the beginning and the end is a private commission for now. No idea when it will release. The B58 sound used in the M340i in the conclusion belongs to No Hesi in their October car pack. RB28 sound is not released yet.
00:00 Intro 1:05 Showcase 7:20 First Impressions 7:58 Solutions 8:10 More First Impressions 9:14 GABEIS300 CERTIFIED? 9:32 Conclusion 10:33 WIP sound from me
Note: I am not paid by people to feature them, I simply ask if they are okay with me doing a showcase video on one of their soundsSHOWCASE - T51R RB26/RB28 Soundmod | Turbo, Rolling Anti-lag | Assetto Corsa | Work in ProgressGabeIS3002022-10-03 | *the car in the thumbnail isn't actually the car used in the video*
This sound is being commissioned for a 1000hp R34 GTR mod coming out soon. Includes distinct T51R noises, HKS BOV, and real RB samples used. Still working on it for the time being and I need to finish up the interior.
I have two more commission showcases coming out soon after this. Those sounds will be a public release eventually. After those commissions, I will be able to work on my own sounds without having to depend on a release for a bit. Commissions will open up as well but not for a long while. I will let you know once I'm ready to start commission work again.
0:00 Sample 0:10 Pull w/ clutch 0:48 T51R 1:15 T51R Sample 1:38 Rolling Anti LagRELEASE - Straight Pipe E9X M3 Soundmod | N/A, Centrifugal, Twin-Screw Supercharger | Assetto CorsaGabeIS3002022-09-22 | This Assetto Corsa soundmod was originally commissioned by TGN Modding. The sound itself has been put in their respective cars (Schirmer, WettM3, and Nell Spec). This is the first openly public release of all the sounds for free and as far as I know the Nell Spec is Tier 2 on his Patreon and WettM3 is free. I'm not sure if the Schirmer is out yet, but I will update the link if it ever comes out. **UPDATE: Nell Spec became a free car today, go grab it in the NELL SPEC link below**
Comprised of over 200+ individual samples, it is safe to say that this is the most accurate rendition of the BMW S65 V8 motor used in the E9X M3 (E90, E92, E93) platform for Assetto Corsa. Everything from the decel pops, to induction noise, and exhaust samples have been carefully ported into FMOD and compared to their real life counterparts using my own experiences around these cars, videos, and real E9X owners.
Below are the download links. There will be links that include:
STANDALONE, which is the sound and all its versions in separate folders. They have their own specific GUIDs and .bank files. You are responsible for correctly implementing these sounds into the game. If you are lost on this, please refer to this video: (youtu.be/Ygt_amvQAvg)
TGN, which is the sound already implemented into TGN's E92's. A patreon link is provided for access to WettM3 and the Nell Spec ネル.
KUNOS, which is the sound implemented into Kunos-made cars, AKA the default E92 M3's. The NA sound will be default on the Kunos cars. Installation should be similar to the STANDALONE version.
I have a DCT transmission tune available as well to be able to get the downshifts (only works at 0.30 autoblip). For installation, refer to the readme file in the GABEIS300 E9X M3 DCT TRANS TUNE file.
IMPORTANT There are a few bugs that are present in the sound, namely: -No downshift sounds on replay -Downshifts only work with automatic cars. Manual cars will have no downshift sounds because it's locked at 30 percent throttle/0.30 autoblip -Occasional clipping noise from backfires
00:00 N/A 03:48 N/A (Drifting) 05:21 Centrifugal Supercharger 08:46 Twin-Screw Supercharger 11:12 E92 M3 vs Jet-powered MiataSHOWCASE - Supercharged E92 M3 Nurburgring Trackday | S65 V8 | Assetto Corsa Work in ProgressGabeIS3002022-07-02 | The BMW sounds never end. This one is a paid commission (all spots are still filled for the next few months, sorry) and will eventually be publicly released. The sound itself is 99 percent done, I need to add a few more things.
This soundpack will come with 3 variants (and 2 subvariants within each). I won't go into detail but it's a very detailed sound with nearly 200 samples that were meticulously processed and crafted to deliver the most authentic S65 symphony in Assetto Corsa. A ridiculous amount of detail has been poured in for all the variants, each with their own unique ways.
Join my discord: discord.gg/x8fZnEnRELEASE - Straight Pipe Porsche 991 GT3/GT3RS Soundmod | Launch Control, Cutting Up | Assetto CorsaGabeIS3002022-06-20 | Been a VERY long while since I released a public sound. Since I'm off school for the time being I can focus on this soundmodding thing more seriously. Updates will be coming to my older sounds and new ones will be released throughout the summer, whether it was teased/showcased already or not.
For years I been asking for a decent high quality GT3RS sound. Not only that, but specifically straight piped. I've heard plenty of them with a fully catless setup from Dundon to JCR to IPE, etc. The RSR-style sound that can come out of these cars is nothing short of insane and I decided to create my own. 160+ samples were painstakingly processed into FMOD (to the point where FMOD was lagging) and put into the game.
Features such as launch control, upshifts, downshifts, far front, far rear, accelerations, decelerations are all available to use. I am giving three files: 2 NA versions for the Kunos GT3RS (must be purchased separately in Porsche Pack 1 *I think*) and one for the TGN 991.2 GT3 to easily access the launch control without having to change files. Launch control physics were edited and power/tq was changed to replicate a Dundon GT3 with certain mods (see the UI). The last version is a P1X Procharged variant. As far as I know, there are 2 Procharged 991 GT3's in existence. One at RR Racing and one with TBK Motorsports (see here: youtu.be/Tfq70gK62RY). It was easy enough to do since I had access to procharger audio so I added it in anyway.
For install, please see the readme file included in the download.
**SIDE NOTE** Launch Control sound only activates at 6990rpm-7000rpm. Altitude and temperature may affect the performance and strength of the launch control; You might not hear it as intended because of these things. Speaking of, launch control audio plays if you have the throttle pinned at 100 percent around 7000rpm while driving if you have the rpms around there long enough. Unfortunately, there is no way to prevent this from happening. It should only play for a split second and it should stop.
Maps used: Shutoko Revival Project 0.9.1 (with traffic, don't ask me how to get traffic, plenty of resources in SRP and AssettoServer discords) Port Newark by Reboot Team Panaewa Drag Strip by Hawaiian
For anyone asking, I use Pure 1.02 and CSP 1.79p1. My settings are maxed and so is my CSP settings. I use the PureLife EVO PP filter.
redistribution of samples (including unpacking them and using them for your own sound, porting them to another game, etc.) is not allowed UNLESS you contact me either through discord or youtube or whatever. I spent A LOT of time trying to perfect this; processing and editing 160+ samples is not easy.2022 GABEIS300 Street Car PackGabeIS3002022-05-24 | ***reupload. deleted at 3.6k views***
THE 2022 GABEIS300 Street Car Pack By GABEIS300, Plerry, Shamz, Ipadmister
Car Pack DL: discord.gg/x8fZnEn in #cars (posting a new link with all the hot fixes soon. for now you have to download the 4 files in order from top to bottom)
The day is finally here. Another car pack from us. We focused on creating realistic street cars that are inspired or replicated by real life cars. Some of these cars are fictional, some are semi-fictional, some are replicas. In this pack, most cars average around 700-800hp with features such as static 2-step, rolling 2-step, selectable fuel maps (91, 93, E50, E85, Race Gas, etc.).
Personally my favorite car in the car pack is the replica of Randy Savage's Savage Garage SVJ. I updated the Gintani SVJ sound to have new midrange samples, adjusted volumes, new downshift samples (favorite part ab it), limiter samples, etc.
With this new car pack comes a new traffic server run by me. It's not 24/7 yet, not until I get a VPS to run the traffic server with. For now, I'll utilize my dedicated server to run a trackday server with the new car pack 24/7. I'll try to figure out a set schedule where I can put up the traffic server
Music: Skeler - Tel Aviv
thank you to tayboost, fruity, coolkidfrmbx, unbotheredj, and others (sorry if I forgot to mention you) for pulling up to filming days and giving us some feedback before the release. we appreciate itSHOWCASE - No Hesi in a Straight Pipe AMG GTR | Work in Progress Soundmod | Assetto CorsaGabeIS3002022-03-11 | This is part one of my AMG 4.0 sound. Part one includes stock, straight pipe, and straight pipe w/ burbles for the 4.0L V8 in the C63 and AMG GT. Part two will be rebuilt from the ground up and will replicate the 4.0L V8 in the E63, GT63, GLE63, etc. They sound different.
If burbles aren't your thing, I will include the sound without the burbles when I'm able to release this soon. The stock version is already released in the MNBA AMG GTR linked below
0:00 Intro 0:26 Highway Pulls (interior) 1:33 Highway Pulls (exterior) 6:28 No Hesi actionRELEASE - Gintani F1 Aventador Soundmod (Gintani SVJ and SV) | Pops and Bangs, Hi-Pitch F1 ExhaustGabeIS3002022-01-24 | ***EDIT 8/24/22 - I updated the sound a bit. This update was overdue by about 4 months. Link to V1.02 below
I took one month of on and off production of this sound. This is my absolute favorite sound I've done to date and it was only a matter of time until someone made a Gintani F1 exhaust sound for the Aventador. That someone happened to be me.
This new F1 exhaust took the world by storm. I heard it in person for the first time at the start of Goldrush Rally 2020 and I've been obsessed over the exhaust for the longest. I've known about this type of exhaust for the Aventador before the Gintani F1 was a thing. Only Brilliant Exhaust (Stardropper) and Powercraft made true F1 exhausts at the time, but it was really Gintani that put the F1 exhaust on the map. This was the most requested sound so far.
For a while I didn't want to do the sound at all, especially because I knew that samples would be extremely hard to find. The sound complexity of the exhaust itself is also another reason. It would be hard to get this right because of how many different sounds and details this exhaust has. I had very little to work with, especially sample-wise, but eventually I pulled it off. I did use some of my own samples from an event that I went to tho
IMPORTANT: To get the pops and bangs on decel and while shifting, you HAVE to let go of the throttle for a split second as long as you are already at or over 50 percent throttle. Assetto doesn't simulate the single clutch trans of this car very well and that means there's certain details that I wanted to include seamlessly and without a workaround but it's just not possible because of FMOD logic. When revving the SVJ variant, you would usually only hear one backfire (see my only Youtube Short with the DDE SVJ for reference). I wanted to include the crackles on decel and there's just no way to stop them from playing while revving. I also wanted to include downshifts, but there's no clean way at all to do it in FMOD so I just didn't even bother. Would've been nice doe
With that being said, here are the links:
***EDIT 8/24/22 - I had an updated sound for about 4 months now and never ended up posting this anywhere on the YT channel, only in my discord for the Savage Garage SVJ replica. Update includes rev limiter, new downshift samples, auxiliary fan, new very low rpm samples and new midrange samples. I fixed the tire and wind volumes as well. I'll post a release video for this again once I do another update and I consider it completely finished. Download (v1.02): drive.google.com/file/d/1SSMv4vOZ-W-tWT-B8MIw79enZGIx5Jsg/view?usp=sharing My discord: discord.gg/x8fZnEn
IMPORTANT: I've been receiving tons of dm's and comments asking about my backfire flames and why it doesn't show up for them. All you have to do is make sure you have the latest Custom Shaders Patch installed via Content Manager and go to Particles FX tab in the CSP settings, then check the "Active" checkbox in the "New Flames" category. Reference video here: youtu.be/1y0ouOEWw30
0:00 Intro Flyby 0:19 SVJ Lap @ Watkins Glen 02:21 SVJ Interior w/ Backfires 03:15 Shutoko Tunnel Runs and Flybys in the SVJ 07:19 SV Lap @ Laguna Seca 08:59 "Supersonic" Backfire IRL 09:22 "Supersonic" Backfire Ingame - How?SHOWCASE - Lamborghini Aventador Gintani Soundmod | LP700 & SV Variant | Work in ProgressGabeIS3002022-01-02 | One hundred percent done with the exterior for today. This is the LP700 & SV variant. Any Aventador that's not an S or an SVJ will not have the pops and bangs on decel. Many of us are used to hearing the loud and explosive pops on a Gintani SVJ, but not everyone wants that, so I will include 2 versions, this LP700 & SV variant and S & SVJ variant to suit your taste. The S & SVJ variant will include more pops and bangs. Interior showcase to come.
And yeah this is definitely the hardest sound to do personally because of lack of samples and somehow I pulled it off...
Join my discord: discord.gg/x8fZnEn Look at my soundmod catalog to find out information on all the sounds I'm working on or released: docs.google.com/spreadsheets/d/1b8_FUvGrpOlurJjS_4LUZhMEomq2qZi5naTy_fPOnXE/edit?usp=sharingRELEASE - BMW S63TU V2 | Pure 4.4L Biturbo V8 Sound | Stock, Tuned, Burbles, Pops and BangsGabeIS3002021-12-23 | Been busy working on version 2 of my BMW V8 sound. V1 sounded bad so I decided to make a version 2 for myself and also for MNBA's newly-released BMW F13 M6. I completely remade the sound from scratch with all new samples. This comes with stock and tuned (no burbles, pops and bangs, burbles) versions to fit any needs.
So this sound is already released with the M6, but is missing the option for no burbles on the tuned variant. So I decided to release all variants on their own. You will need the MNBA M6 for a direct installation of the sounds.
0:00 Stock 0:32 Stock Real Sample 0:39 Stock Exterior 2:17 Stock Interior 3:04 Tuned Real Sample (Kreissieg) 3:53 Tuned (No Burbles) 4:35 Tuned (No Burbles) Exterior 6:08 Engine Bay 6:34 Tuned (No Burbles) Interior 8:15 Tuned Flyby 8:28 Tuned (Pops and Bangs) Real Sample 8:40 Tuned (Pops and Bangs) Exterior 9:05 Tuned (Burble Tune) Exterior 9:35 Old vs. New Sound ComparisonGintani SVJ Flames at NightGabeIS3002021-12-05 | ...SHOWCASE - Gintani F1 Exhaust Aventador | Pops and Bangs, Pure V12 Sound | Assetto Corsa SoundmodGabeIS3002021-12-05 | Finally found some decent Gintani F1 Exhaust samples for the Aventador, have a listen. Took me months of waiting and searching for samples for this thing, stoked to have it sounding nice for once. This is my #1 favorite exhaust for the Aventador and I think it's time to bring this infamous exhaust into Assetto. Still very much a work in progress. Release will be sometime this month and it will come with 2 variants: SV and SVJ. The one in the video is the SVJ version with the pops and bangs.
Join my discord: discord.gg/x8fZnEn Look at my soundmod catalog to find out information on all the sounds I'm working on or released: docs.google.com/spreadsheets/d/1b8_FUvGrpOlurJjS_4LUZhMEomq2qZi5naTy_fPOnXE/edit?usp=sharingRELEASE - Corvette C6 LS7/LS9 Straight Pipe Soundmod | N/A, Supercharged, ProchargedGabeIS3002021-11-21 | This sound is meant to replicate a Heads, Cam, Intake (HCI) and straight pipe found in the LS7 (C6 Z06) and LS9 (C6 ZR1). This was definitely one of my favorite sounds to make. The Corvettes in AC definitely needed some love, so I was able to complete this commission for my boy Jayquis in my discord in a couple weeks or so.
In here, you'll find 2 versions of 3 different variants. The variants are: N/A (C6 Z06/LS7), Supercharged (C6 ZR1/LS9), and a Procharged version (C6 Z06 & ZR1). Each variant has two different versions. For example, the Supercharged variant will have a version where the startup sound is enabled. By default, it's turned off. I did this to leave it all up to the user to be able to choose a sound to their liking and needs. You'll find all the options in a folder called "C6Z Sound Options" inside the "bz_corvette_zr1_c6" folder that you downloaded.
Credits to Beto FR (BZSimworks) for the C6 ZR1 base. I added a sprinkle of PBR effects and made changes and improvements to the physics to suit the sound.
Keep up on all my sounds with status updates: docs.google.com/spreadsheets/d/1b8_FUvGrpOlurJjS_4LUZhMEomq2qZi5naTy_fPOnXE/edit?usp=sharingRELEASE - BMW N54 Soundmod | Stock, FBO Tuned, Single Turbo | Pops and Bangs, 2-step, Pure N54 SoundGabeIS3002021-10-25 | Assetto Corsa finally has a proper N54 sound. Whether you like the stock sound, or one with pops, bangs, and intake noises, or a single turbo sound, it's all here for yall to play with. I do see myself updating it sometime soon though
**IMPORTANT** in order for 2 step to activate, you have to delete or backup the original data.acd in the single turbo 335i. Then you can add my data folder and sounds into the car.
Credits to Deathless for CSP, shader, and texture upgrades on the BMW 1M.
Clutch in + Full throttle on the tuned and single turbo versions for 2-step (if launch control via KERS is active).
(Update 10/29 - drive.google.com/file/d/1APFQDay34tVFLtgT0DyW_FLQ1W40-gds/view?usp=sharing Hotfix for FBO Tuned version. For some reason the files were switched and the original drive link had the stock sound on the 1M S3. This is the actual tuned sound. *YOU MUST INSTALL THE ORIGINAL FILES IN DESCRIPTION FIRST* then you can paste the hotfix in your Assetto Corsa directory)Work in Progress - N54 Single Turbo JB4 2-Step | Assetto CorsaGabeIS3002021-10-09 | Modelled after real JB4 Tuner-induced 2-step samples. The delayed pops and bangs are normal, they usually don't go off after half a second or more because that's how the 2 step works in real life.
Get the car on MNBA FB: facebook.com/groups/243673457111563 My cord: discord.gg/x8fZnEn Soundmod Catalog: docs.google.com/spreadsheets/d/1b8_FUvGrpOlurJjS_4LUZhMEomq2qZi5naTy_fPOnXE/edit?usp=sharingRELEASE - Lamborghini Huracan Soundmod | Straight Pipe, Supercharged, Twin TurboGabeIS3002021-09-25 | Hey, thanks for checking this out. This is different than what I usually do. This is a sound I made that wasn't from a request this time. I made it because I wanted to. For so long we've been missing accurate sounds for Lamborghini's 5.2 V10 in the Huracan/R8, and it's time I step up and fix that. In here, you'll find 6 variants. The first two are the straight pipe sounds, including two options: one with a crackle map, one without. It's the same for the supercharged version. Launch control sounds are also in the straight pipe and VF sounds. I explain at the end of the video on how to activate it. The twin turbo sound is a bit different. Not only does it have an insane flame tune sound, inspired by @cartelfunds, but it has rolling anti lag. Simply map your KERS Activation button in the settings in Content Manager to get it to work. All samples were taken from either Youtube or Instagram videos. I hope you enjoy this sound.
Special thanks to Ipadmister/Timon for helping me in the process
If you want to keep updated on the sounds im doing, click to access my google sheet, which has all the sounds i'm doing in a list, and in a color code:
Join my discord: discord.gg/x8fZnEn to get in contact with me for any reason, whether it's a bug report, a compliment, or just a statement on how much you hate my soundsBMW MPE S55/N55 Soundmod Release - Stock, Burble Tune, Gunshot Tune | Launch Control, Turbo SoundsGabeIS3002021-09-13 | The day has finally come to release these sounds. The N55 is slightly older than the S55, you might find that the quality on the S55 is a bit better, but nonetheless, both should sound great.
*NOTE* If you downloaded the add-on, before adding any of the variants to your M2, make sure to put the sound in the mnba_bmw_m2_2018_stock_mt version because the sound is set and made for that version. If you want, you can replace the sound of other M2's. Find a different M2 and go to Content Manager, then content tab, find the car you wanna put one of the variants on and at the bottom you should see "replace sound". Since the sound was put into mnba_bmw_m2_2018_stock_mt, find it in the car list and select it.
Getting closer to release. This is what the straight pipe version will sound as well, just without the supercharger sounds.1FZ-FE Soundmod Showcase - Interior (Requested Sound)GabeIS3002021-08-29 | This sound is very different from what I'm used to doing, but I'd say it's very accurate. Sound is a request from one of my discord members, KBK. Exterior sound to come, and before you ask, I don't know whether this will be public or not, it will be up to KBK. The sound replicates a 1FZ-FE with headers, intake, exhaust.
Samples taken from The Smoking Tire and AutoTopNLS55 MPE Exhaust Soundmod Showcase | RKTunes Boom Tune VariantGabeIS3002021-08-10 | Releasing soon with stock (no burbles), tuned (burbles), and gunshot tune (RKTunes Pops and Bangs).
Help us reach 4,000 members: discord.gg/x8fZnEn Follow my Instagram: instagram.com/grqmedia Original sample: youtu.be/SUN2b_wfZWQSOUNDMOD TUTORIAL 3 FINAL - Finishing S55 exterior | Distance sounds, 360 degree sounds *LAST VIDEO*GabeIS3002021-08-04 | After a very long hold, I am able to release this last part of my HOW TO SOUNDMOD series. This episode is obviously the longest and most in depth. I cover everything from distance sounds, event cone angle sounds (360 degree), engine bay sounds, flyby sounds, far sounds, etc. Watch till the end to see my FMOD crash while finishing up...
The sound itself is still not finished, it still has to go through Nizar's judgement, and few adjustments will be made. This sound will be released here, and if not, MNBA's BMW M2 pack in the M2 Competition and CS, along with my N55 sound in the LCi M2.
The sound has been put to the test by a real F80 M3 owner, and says that it is very close, if not the closest to the real one. So much work has been put into this mod. Nearly all details and quirks of the S55 will be included in the release version.
0:00 Intro 0:10 Stuff we pretty much went over last 2 episodes ( a lot of fast forwarding) 23:45 Distance sounds (rear acceleration sounds) 32:08 Distance sounds (rear deceleration sounds) 33:32 Distance sounds (rear idle) 34:47 Engine bay sounds (idle) 37:51 Engine bay sounds (all) 38:15 Distance sounds (Flyby/front acceleration) 39:51 Distance sounds (Flyby/front deceleration) 41:36 Turbo/BOV sound logic 47:44 TC sounds 49:08 FMOD crashed smfh 49:53 TC sounds (continued) 51:15 Final preview in-gameSOUNDMOD TUTORIAL 2 - Getting The Sound Ingame | Finishing S55 Interior (In Depth)GabeIS3002021-07-14 | ***I HIGHLY RECOMMEND WATCHING THE FIRST PART OF THIS SERIES, THIS VIDEO BUILDS UPON THE FIRST VIDEO***
Today we finish the interior sound on MNBA's S55 sound. I add burbles, throttle farts, BMW chimes, limiter sounds, and also go into detail on how 2-step/launch control is done. The most important part is teaching you guys on how to put your new sound in game, it's very easy. The rest of the video is just an in depth look at how I do a lot of my sound mods, using advanced methods for certain sounds. I am here to teach you guys the ins and outs of AC soundmodding in its fullest detail, and I hope this expands your knowledge on this subject. Please comment below if I missed anything, or if I incorrectly described something.
Join my discord for more content, we just hit 3,000 members: discord.gg/x8fZnEn
Timestamps: 0:00 Intro 1:00 Interior idle sample, putting it in FMOD 1:38 Rev limiter idle sample, putting it in FMOD 2:33 Converting exterior samples into interior samples 3:32 Testing limiter sound for the first time in FMOD 3:52 Decel samples, putting them in FMOD 4:09 Decel sample pitch logic - Adobe Audition 4:51 Decel samples, putting them in FMOD 5:41 3-EQ tool explanation - FMOD 6:27 More decel samples, putting them in FMOD 7:42 Tackling clicking issue on idle sample - FMOD 9:17 Why do I want burbles? 9:40 RKTune clip 9:50 Gintani clip 10:10 How to add burbles (sort of) 10:49 HOW TO ADD YOUR SOUND INTO ASSETTO CORSA 11:44 GUIDs common misconception 13:13 Ready to put into the game? - Re-editing samples and re-adding .bank file into AC after edit 14:42 Hearing the sound ingame for the first time 15:39 Launch control sample, putting it in FMOD 16:20 Launch control/2-step sample FMOD logic - Delay Interval, Throttle 18:22 Recycled burbles from M2 explanation 19:00 Adding chimes (manual cars only) 19:43 Recording first throttle let off fart samples 20:00 Processing let off samples into FMOD 20:13 Ew 20:27 Let off sample logic in FMOD 22:22 Final product