ATARI 400 Demonstration Video Tapes (VHS Format) 720x480Bill Lange2018-03-01 | ATARI 400 Demonstration Video Tapes (VHS Format). For more information, see my blog:http://atari8bitads.blogspot.com/2018/03/atari-home-computer-merchandising-aids.htmlBacktrack In ACTION!Bill Lange2020-11-18 | Backtrack, an Atari 8-bit game written in the ACTION! programming language by Sam TeagueAction Computer Services LogoBill Lange2020-11-06 | Action Computer Services Logo in ACTION! on the Atari 8-bitVideo Games: A Public PerspectiveBill Lange2020-10-02 | An Atari funded production from 1982.Virtual Atari Party, May 16, 2020Bill Lange2020-05-17 | Recording of Virtual Atari Party, May 16, 2020. Covers all things Atari. Atari VCS/2600, Atari 8-bit, Atari ST, Omnivore, Kyan Pascal, Fujinet, etc.LIFE in Kyan Pascal 2.x for the Atari 8-bitBill Lange2020-05-06 | LIFE in Kyan Pascal 2.x for the Atari 8-bit. From the book 'Apple Pascal Games'RANDEMO Demo Program From The Kyan Pascal 2.x Utility Disk 2 For The Atari 8-bitBill Lange2020-05-03 | RANDEMO Demo Program From The Kyan Pascal 2.x Utility Disk 2 For The Atari 8-bitGETDEMO Demo Program From The Kyan Pascal 2.x Utility Disk 2 For The Atari 8-bitBill Lange2020-05-02 | GETDEMO Demo Program From The Kyan Pascal 2.x Utility Disk 2 For The Atari 8-bitCONVERT Demo Program From Atari 8-bit Kyan Pascal 2.x Utility Disk 2Bill Lange2020-05-02 | CONVERT Demo Program From Atari 8-bit Kyan Pascal 2.x Utility Disk 2BIGDEMO From Atari 8-bit Kyan Pascal 2.x Utilities Disk 2Bill Lange2020-05-02 | BIGDEMO From Atari 8-bit Kyan Pascal 2.x Utilities Disk 2BDEMO From Atari 8-bit Kyan Pascal 2.x Utilities Disk 2Bill Lange2020-05-02 | BDEMO From Atari 8-bit Kyan Pascal 2.x Utilities Disk 2Custom Character Sets in Atari 8-bit Kyan PascalBill Lange2020-05-01 | Custom Character Sets in Atari 8-bit Kyan PascalAtari 8-bit 32-bit PMG ExampleBill Lange2020-04-30 | This is an Atari 8-bit Player Missile Graphics example where all four players are combined into one object. The original Atari BASIC code is from the book "Your Atari Computer". In this example, it has been ported to Kyan Pascal 2.x.
exploringkyanpascal.blogspot.com/2020/04/pmg32bitp.htmlAtari 8-bit PMG 32-bit ResolutionBill Lange2020-04-30 | Atari 8-bit Player Missile Graphics in 32-bit resolution. All four players combined into one object. From Chapter 9 of the book Your Atari Computer.Kyan Pascal LINES Example ProgramBill Lange2020-04-26 | This is the LINES example program extracted from a German language Kyan Pascal tutorial disk for the Atari 8-bit. I translated the text to English.Kyan Pascal 2 x GTK THREEDIM Sample ProgramBill Lange2020-04-26 | THREEDIM is a sample program on the Atari 8-bit Kyan Pascal 2.x Graphics ToolKit disk.Kyan Pascal 2 x Graphics Toolkit Test3DBill Lange2020-04-26 | This is the Test3D example program from the Kyan Pascal 2 x Graphics Toolkit disk.CSET.P Sample Program For Kyan Pascal / Atari 8-bitBill Lange2020-04-23 | This video shows a sample run of the CSET.P sample program for Kyan Pascal on the Atari 8-bit. It shows how to use the CSET.I include file.Bounce in Kyan Pascal on the Atari 8-bitBill Lange2020-04-20 | Bounce is a sample program in Kyan Pascal 2.x on the Atari 8-bit (Altirra) showing how to bounce a "ball" around a graphics 3 screen.Kyan Pascal 2 x Player Missile Graphics Demo (PLAYDEMO.P)Bill Lange2020-04-01 | Kyan Pascal 2 x Player Missile Graphics Demo (PLAYDEMO.P) for the Atari 8-bit from the Kyan Pascal Advanced Graphics ToolKit diskBooting Silent Butler 80 on an Atari 800XL with XEP80Bill Lange2019-12-05 | Booting Silent Butler 80 on an Atari 800XL with XEP80.FujiNet CIO2 TestBill Lange2019-11-27 | FujiNet Wifi Adapter for the Atari 8-bit. Testing test program CIO2 on an Atari 800XL.Booting Ultima III On Atari 130XE From CartridgeBill Lange2019-11-13 | Booting Ultima III Exodus on an Atari 130XE from cartridge as I learn how to use OBS and related hardware and software.Booting CP/M with ATARI 800 and ATR8000Bill Lange2019-11-12 | Booting CP/M with ATARI 800 and ATR8000.pmAnimator DemoBill Lange2019-08-25 | Don't Ask Software's pmANIMATOR by Roger Bush DemoJoe Decuir and Maciej GrzeszczukBill Lange2019-05-06 | Joe Decuir and Maciej Grzeszczuk discussing modern upgrades to Atari 8-bit computers at Vintage Computer Festival East 2019.Nox Archaist is in the house! WHAT?Bill Lange2019-04-09 | Ultima I through Ultima V running on Apple II family of computers. And what's this? Nox Archaist is in the house!AtariWriter80 Scrolling IssueBill Lange2019-03-10 | Running AtariWriter80 under Altirra 3.10 with a virtual XEP 80. Scroll down past the first screen of data and the app jumps to the bottom of the document.Playing PhobosBill Lange2019-02-13 | Playing Phobos, a follow up to "Caverns Of Mars" on the Atari 8-bit.Blowing CapeBill Lange2019-02-11 | ...Atari Pascal Language System Program PRIMESBill Lange2019-02-05 | Atari Pascal Language System Program PRIMES.The Great Movie CartoonBill Lange2019-01-30 | Atari 8-bit BASIC And 6502 Machine Language program "The Great Movie Cartoon Demo" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. atariarchives.org/cap/showpage.php?page=383Atari 8-bit BASIC And 6502 Machine Language program Scrolling Street DemoBill Lange2019-01-30 | Atari 8-bit BASIC And 6502 Machine Language program "Scrolling Street Demo" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Animation through Atari's Player/Missile Graphics and Machine Language. atariarchives.org/cap/showpage.php?page=351Atari 8-bit BASIC and 6502 Machine Language program Player Foreground DemoBill Lange2019-01-29 | Atari 8-bit BASIC and 6502 Machine Language program "Player Foreground Demo" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Uses Atari BASIC with machine language subroutines to animate player/missile graphics. "Velocity" changed from keyboard. atariarchives.org/cap/showpage.php?page=321Atari 8-bit BASIC And 6502 Machine Language program Running Boy DemoBill Lange2019-01-29 | Atari 8-bit BASIC And 6502 Machine Language program "Running Boy Demo" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Animation through Atari's Player/Missile Graphics and Machine Language. atariarchives.org/cap/showpage.php?page=312Atari 8-bit BASIC and 6502 Machine Language program FlashBill Lange2019-01-28 | Atari 8-bit BASIC and 6502 Machine Language program "Flash" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Uses Atari BASIC with machine language subroutines to rapidly fill memory. atariarchives.org/cap/showpage.php?page=276Atari 8-bit BASIC And 6502 Machine Language program Walking Man Demo #2Bill Lange2019-01-27 | Atari 8-bit BASIC And 6502 Machine Language program "Walking Man Demo #2" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Animation through Atari's Player/Missile Graphics and Machine Language. Keyboard input controls "speed". atariarchives.org/cap/showpage.php?page=290Atari 8-bit BASIC And 6502 Machine Language program Bouncing Ball #2Bill Lange2019-01-26 | Atari 8-bit BASIC And 6502 Machine Language program "Bouncing Ball #2" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Animation through Atari's Player/Missile Graphics and Machine Language. atariarchives.org/cap/showpage.php?page=286
This is visual identical to the last program, but has been updated to use machine language subroutines.Atari 8-bit BASIC program Bouncing BallBill Lange2019-01-24 | Atari 8-bit BASIC program "Bouncing Ball" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Animation through Atari's Player/Missile Graphics. atariarchives.org/cap/showpage.php?page=256Atari 8-bit BASIC program Autumn WaterfallBill Lange2019-01-24 | Atari 8-bit BASIC program "Autumn Waterfall" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Animation by rotating through the Atari's color register. atariarchives.org/cap/showpage.php?page=229
While I didn't have this book as a kid, I do remember seeing this program in the November 1982 issue of Byte Magazine and typing it in to my Atari 400. archive.org/details/byte-magazine-1982-11/page/n219Atari 8-bit BASIC program The TrenchBill Lange2019-01-23 | Atari 8-bit BASIC program "The Trench" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Animation by rotating through the Atari's color register. Paddle controller controls the "speed". Paddle button controls the "direction". atariarchives.org/cap/showpage.php?page=225Atari 8-bit BASIC program KaleidoscopeBill Lange2019-01-23 | Atari 8-bit BASIC program "Kaleidoscope" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Animation by rotating through the Atari's color registers. atariarchives.org/cap/showpage.php?page=218Atari 8-bit BASIC program The Flying AirplaneBill Lange2019-01-23 | Atari 8-bit BASIC program "The Flying Airplane" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. atariarchives.org/cap/showpage.php?page=212Atari 8-bit BASIC program The Exploding BombBill Lange2019-01-23 | Atari 8-bit BASIC program "The Exploding Bomb" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Uses three color character set. atariarchives.org/cap/showpage.php?page=188Atari 8-bit BASIC program The Galloping HorseBill Lange2019-01-23 | Atari 8-bit BASIC program "The Galloping Horse" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. Based on Eadweard Muybridge's famous horse photographs. Takes about 30 seconds to get going. Paddle controller controls frame rate. atariarchives.org/cap/showpage.php?page=181Atari 8-bit BASIC program A Bouncy Walking ManBill Lange2019-01-23 | Atari 8-bit BASIC program "A Bouncy Walking Man" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. The joystick button controls forward motion. atariarchives.org/cap/showpage.php?page=164Atari 8-bit BASIC program The Flying BirdBill Lange2019-01-22 | Atari 8-bit BASIC program "The Flying Bird" from the book "Computer Animation Primer" by @DavidBFox and Mitchell Waite, 1984. atariarchives.org/cap/showpage.php?page=155Rare Atari 2600 Frostbite unboxing at Atari Party East 2018Bill Lange2018-11-18 | Rob, @AtariSpot on Twitter, opening an incredible Atari/Sears boxed copy of Frostbite ("El Esquimal") that @nanochess helped him get from Mexico. If you were at #AtariPartyEast2018 in the evening you saw Rob unbox this in person!Pre-Atari Party East 2018Bill Lange2018-09-20 | Pre-Atari Party East 2018Atari 1020 Printing The Print ShopBill Lange2018-04-30 | The Atari 1020 Color Printer/Plotter Printing Broderbund's The Print Shop using the Innovative Concepts' Atari 1020 Print Shop Printer Driver. This was after replacing the 1020's X/Y gears with new ones.Printing from the Atari 8-bit version of The Print Shop to a Gemini 10XBill Lange2018-03-15 | Printing from the Atari 8-bit version of Broderbund Software's "The Print Shop" to a Star Micronics Gemini-10X dot matrix printer using tractor-feed paper.