Daft Spunky
(SFM HORROR) Dont Join Team RED
updated
I started work on this project last October, but had to put it on hold due to other priorities. There is still a lot of work to do and hopefully i'll be able to make more progress in the coming months. Some visuals seen in this trailer are outdated and subject to change.
Two-handed swordsman is the best looking unit in the game
Made in Source Filmmaker.
Map used: Lost Forest
steamcommunity.com/sharedfiles/filedetails/?id=252027525
Other assets are from Valve games, SFM workshop and Don't Starve.
Made in Source Filmmaker
All assets used, such as sounds, models and maps, belong to their respective creators and owners.
🎬 Actors 🎬
AnthonyPit1 as Marius Streicher (Jäger)
Macie Jay as Liu Tze Long (Lesion)
BikiniBodhi as Alexsandr Senaviev (Tachanka)
TheRussianBadger as Chul Kyung Hwa (Vigil)
Serenity17 as Dominic Brunsmeier (Bandit)
Twomad as Gustave Kateb (Doc)
Max Goose as himself (Mozzie)
Tori Tallyo Fairous as herself (Gridlock)
Teo as Maxim Basuda (Kapkan)
Yandere-chan as Taina Pereira (Caveira)
Bill Overbeck as Jalal El Fassi (Kaid)
The Lion King as Olivier Flament (Lion)
Shuhrat Kessikbayev as himself (Fuze)
Mr. Worldwide as Jack Estrada (Pulse)
EE-ONE-D as itself
RSD Model 1 Shock Drone as itself
Emmanuelle Pichon as herself (Twitch)
Vladimir Putin as Lera Melnikova (Finka)
The Rock as Gilles Touré (Montagne)
The Engineer as Jordan Trace (Thermite)
Thomas The Tank Engine as Elias Kötz (Blitz)
Agent 225 as Mike Baker (Thatcher)
Baldi as Seamus Cowden (Sledge)
Bozon Bunch as Ryad Ramirez Al-Hassar (Jackal)
Monika Weiss as herself (IQ)
Louis as Morowa Evans (Clash)
Doctor Lalve as Tiny Desk Engineers
Biohazard Container as itself (Biohazard Container)
Sonic The Hedgehog as Eliza Cohen (Ash)
Ubisoft Entertainment as Itself (Ubisoft)
SpunkGargle WeeWee as myself (SpunkGargle WeeWee)
🔊 Music used 🔊
Hereford Base (Rework) Theme - Rainbow Six: Siege
Operation Burnt Horizon Theme - Rainbow Six: Siege
Bãtutã Din Moldova - Rabbids Go Home
Another Appeal - Sven Karlsson
Agua De Coco 3 - Martin Landh
Main Theme - Super Smash Bros
Sneaky Snitch - Kevin MacLeod
Hammer Bros. Theme - Super Mario 3 (SNES)
Opening 2 - Attack on Titan
Opening 1 - Attack on Titan
Kalinka
Da Funk (Casino inc. remix) - Daft Punk (Casino inc.)
It's how things work in Copper 4 Rank.
🎬 Actors 🎬
AnthonyPit1 as Marius Streicher (Jäger)
Macie Jay as Julien Nizan (Rook)
BikiniBodhi as Alexsandr Senaviev (Tachanka)
TheRussianBadger as Chul Kyung Hwa (Vigil)
Serenity17 as Dominic Brunsmeier (Bandit)
Matimi0 as Gustave Kateb (Doc)
Teo as Maxim Basuda (Kapkan)
Yandere-chan as Taina Pereira (Caveira)
Bob Ross as Timur Glazkov (Glaz)
The Lion King as Olivier Flament (Lion)
Mr. Worldwide as Jack Estrada (Pulse)
EE-ONE-D as itself
RSD Model 1 Shock Drone as itself
FBI Soldiers as themselves
Emmanuelle Pichon as herself (Twitch)
Totally Not Buck as Tina Lin Tsang (Frost)
Vladimir Putin as Lera Melnikova (Finka)
Big Smoke as James Porter (Smoke)
BoomBler as Mark Chandar (Mute)
Thomas The Tank Engine as Elias Kötz (Blitz)
Agent 225 as Mike Baker (Thatcher)
Dylkling86 as Power Ranger (Recruit)
Baldi as Seamus Cowden (Sledge)
twomad as Craig Jenson (Blackbeard)
Monika Weiss as herself (IQ)
Doctor Lalve as Tiny Desk Engineers
Hostage as himself (Hostage)
Sonic The Hedgehog as Eliza Cohen (Ash)
Ubisoft Entertainment as Itself (Ubisoft)
SpunkGargle WeeWee as myself (SpunkGargle WeeWee)
Some sounds were taken from the great Half-Life 1 mod Crack-Life
🔊 Music used 🔊
Tower Theme - Rainbow Six: Siege
Oregon Theme - Rainbow Six: Siege
Operation White Noise Theme - Rainbow Six: Siege
Bãtutã Din Moldova - Rabbids Go Home
Comedy Trailer 4 - Jon Björk
Action Intro Scene 10 by Andreas Ericson
Sneaky Snitch - Kevin MacLeod
Hammer Bros. Theme - Super Mario 3 (SNES)
Opening 2 - Attack on Titan
Night of Nights (Flowering nights remix) - COOL&CREATE/BeatMARIO
Kalinka
Metal Frenzy - Battlefield 1
Da Funk (Casino inc. remix) - Daft Punk (Casino inc.)
The third episode of my Forest Guardian 2 Journey!
This video is part of a series, watch the other episodes here:
1: youtube.com/watch?v=SBiMDQBGA4Q
2: youtube.com/watch?v=cs3ZsyATMaU
4 months of work to bring you this, I hope you enjoyed watching it as much as I enjoyed making it! ❤️❤️❤️
💙 Special thanks to both Limbo and EssekBaba, they helped me a lot with their magnificent talent and ideas. (Creating the thumbnail, logo, HUD icons.. etc), Limbo also helped with the animated outro
💙 Special thanks to Spottus too, for making an artwork shown during the credits.
💙 And Special thanks to you, subscribers and viewers, for your support
✅ Join the discord here: discord.gg/kRendcR
✅ Limbo and EssekBaba's channel: youtube.com/channel/UCHCWmmMHh4hdbV6eOoXehGw
✅ Spottus' channel: youtube.com/channel/UCAEWs_83WVvB-mbz3EQTBAw
*Patch Notes*
▇ Full version 1.0 ▇
The "game" is out of Early Access!
+ New menu
+ Reworked the HUD elements (Stats, Crosshair, Ammo...)
+ Reworked the Skill Tree elements
+ New loading screens
+ New tips, changed the tips layout as well
+ New cutscenes and artwork for King Quests
+ New music
+ New Mini-Games, including The Shell Game and Horse Racing!
+ New artwork for Jaguar and Hawkeye
+ Co-op mode is out of testing and is available now
+ New Co-op mode lobby menu (inspired by Rainbow Six: Siege!)
+ Added new parkour system that allows vaulting over objects
+ Added new screen and audio effects when the player has low HP
+ Improved the Through the Ages system
+ Tweaked Jaguar and Hawkeye's stats:
* Jaguar: Sprinting speed is slightly faster, has a bit more HP, slightly increased the default accuracy and control for ranged weapons
* Hawkeye: Sprinting speed is slightly faster, slightly increased the efficiency in hand-to-hand combat
+ Added new items:
* The Derringer, Flintlock, Musket, Royal Sword, Antique Sword, Cannon, Double-Edged Axe, Lance
* Greek helmet, Gold Plated Shield, Steel Chestplate, Iron Shield, Winged Boots, Hussar Wings, Talos' Shoulder Armor, Leather Forearm Pad, Steel Forearm Armor, Horse Armor
* Corn Bread, Chocolate Cake, Sweet Potato, Eggplants, Pumpkin, Coconut, Pomegranate, Tropical Fish
+ Improved the Mercenary System
* You can now have up to 3 Mercenaries
* Buffed all Mercenary stats
* Slightly increased price of some Mercenaries
* Improved A.I and interaction with the Player
+ Added new areas:
* Volcanic areas, Egyptian Pyramid, Aztec Temple, Treasure Islands, Lake, Underground Mine, Arena
+ Added new NPCs:
* Forest Guardians from other nations, Mutated Skinwalker, Phoenix (Can be found in Volcanic areas), Colossus Metal Giant (Circles the Treasure Islands), Hussar, Medusa, Antique Skeletons, Octopus, Kraken, Sea Emperor, The Whistler Hallucination, All-Fours Hallucination, Tall One Hallucination
+ More A.I Improvements
+ Improved Combat System
+ Monthly Payment will now increase based on your Rank
* Increased Rank 1 Payment to 500 Gold (From 400)
* Some King Quests will now give a payment bonus for the month they were finished in
+ Added new skills to the Skill Tree:
* Eyes of the Dragon, Focus III, Detective II, Call to Arms, Leader II, Juggernaut, Equalizer
+ Balanced some skills:
* Decreased Spear Charge cooldown to 15 seconds (from 20)
* Increased Silent Hunter's recharge time to 16 seconds (from 10)
* Buffed Mercury's bonus effects
+ Tweaked Hallucinations' stats
+ Hallucinations are much more aggressive when completely insane
+ Fixed Armor not properly tanking damage
+ Fixed Crocodiles instantly killing Jaguar, even with full HP and armor (Doesn't happen to Hawkeye)
+ Fixed cosmetics not syncing during cutscenes
+ Fixed hallucinations not disappearing if you get insane and then sane again
+ Fixed insanity ambiance sometimes playing even after you become sane
+ Fixed bears teleporting while chasing the Player
+ Fixed Spear clipping through Hawkeye's hands
+ Many more bug fixes...
- KNOWN BUG: Juggernaut's special gloves might disappear randomly
- KNOWN BUG: 3 Colossus Metal Giants might spawn, this is unintended, only 1 is supposed to spawn
- KNOWN BUG: The ammo counter might not appear for the Bow and Crossbow
▇ End of patch notes ▇
🔊 Music Used 🔊
Under Water - Silent Partner
Working In The Rain - Don't Starve: Shipwrecked
Working On Island Time - Don't Starve: Shipwrecked
Sailing The Seas Of DS - Don't Starve: Shipwrecked
Overtime Music - Rainbow Six: Siege
Oregon Map Music - Rainbow Six: Siege
Tense Excitement 1 - Johannes Bornlöf
Floating In Space 2 - Johannes Bornlöf
Breaking Point 1 - Rannar Sillard
Witch Music - Left 4 Dead 2
Pause Menu Music - GTA 5
Hiding In Darkness - Magnus Ringblom
Saudade - Peter Sandberg
Endless Possibilities - August Wilhelmsson
Deep In The Woods - Anders Schill Paulsen
Thanks for watching ❤️❤️❤️
This video is part of a series, watch the other episodes here:
1: youtube.com/watch?v=SBiMDQBGA4Q
3: youtube.com/watch?v=1cK0VtrtNNA
*Patch Notes*
▇ Early access version 2.1.2 [Minor update] ▇
+ Added new NPCs: The Wanderer (Insanity creature), Anaconda
+ Reworked the inventory/crafting menu
+ Low sanity will now affect the inventory menu pictures
+ Changed the ambient sound for low sanity (it's more spooky now!)
+ Fixed an error with crocodile AI
+ Changed the location of some Forest Guardian 1 easter eggs
+ Fixed a rare bug that breaks Jaguar's hand textures
+ Fixed an AI bug with hostile human NPCs
+ Added new music for working during the evening
+ Added new music for rain
+ The bedroll will now restore 10 health
+ Tweaked the armor and damage stats for Automatons
+ Fixed some map errors that caused players to fall out of the map
+ Fixed a bug that prevented the Life Giving Amulet from reviving the player
+ Fixed a bug with freezing and overheating screen overlays
- End of patch notes -
Limbo and Essek's channel: youtube.com/channel/UCHCWmmMHh4hdbV6eOoXehGw (Show them some appreciation for helping!)
The sea monster's sound was taken from Subnautica
Various sounds are from Don't Starve, it's the main inspiration for this series
▇ Music Used ▇
Working in the Rain - Don't Starve: Shipwrecked
xmusic3 - Age of Empires II
Sad Drama 10 (Sting version) - Anders Mörlin
Spring Cleaning - Don't Starve: Reign of Giants
On Every Occasion Ready for the Fight - Don't Starve: Shipwrecked
Saudade - Peter Sandberg
Endless Possibilities - August Wilhelmsson
Thanks for watching!
#sfm #TF2 #TeamFortress2 #animation #gmod
* Scroll down for the Patch Notes, people who helped, and music used *
This video is part of a series, watch the other episodes here:
2: youtube.com/watch?v=cs3ZsyATMaU
3: youtube.com/watch?v=1cK0VtrtNNA
Behold! It's Season 2 of Forest Guardian! This took about a month to make.
Special thanks to both Limbo and Essek, they helped me a lot with their magnificent talent and ideas.
*Patch Notes*
▇ Early Access version 2.1 ▇
+ Runs on the new and improved Source 2 Engine
+ Completely new HUD and UI elements
+ New First Person Animations system
+ New cutscenes when you start playing
+ 2 New Guardians, Jaguar (Infantry) and Hawkeye (Ranged)
+ New combat system
+ Enhanced graphics ( ex: The screen color will now change throughout the whole day depending on the time, more details on models such as food baskets getting visibly full..etc.. )
+ New Skill Tree system
+ New Magic system
+ New Quests system
+ Many more new maps
+ Maps from Season I can be visited, though they are different since Season II is a prequel
+ Easter eggs from Season I, such as Shootsalot's mask, an unusable "unknown object" that is Phoenix's camera, and Rogue's white hat
+ Achievements are now part of the Steam achievement system as well, instead of being an in-game feature only
+ Improved AI especially during combat, NPCs will use a similar but improved programming to bots from TF2, L4D2.. etc
+ Many new hostile NPCs: From simple and poorly-equipped bandits, to heavily armored guards belonging to other civilizations and mythical monsters, to pirates and [tribal people on islands] and wizards.. And don't forget the [gigantic sea monsters], don't go too far into the ocean!
NPCs between [.] are not included in this version
+ Improved the hallucinations and sanity system,
disregarding your mental health will turn the game into a "horror" game, and the hallucinations are more spooky (Visual hallucinations and audio hallucinations too)
If your heart is weak then you can disable this in the options and settle for black colored NPCs attacking you.
+ New Guardian system that allows you to switch between the playable characters, you need to go to the Barracks to do this
+ Added new ways to give yourself another chance if you die such as the Life Giving Amulet
- End of patch notes -
As mentioned earlier, Limbo and Essek helped me a lot with the project, here is their channel:
(They both share the same channel )
youtube.com/channel/UCHCWmmMHh4hdbV6eOoXehGw
I would like to thank Klei Entertainment as well, their amazing game called Don't Starve inspired a lot of things in Forest Guardian, and Epidemic Sound for their amazing songs, and of course Ensemble Studios for making Age of Empires 2 and Age of Mythology (some things were inspired from those games too)
▇ Music Used ▇
Endless Possibilities - August Wilhelmsson
The Fallen Ones - Noah Soundtrack
Medieval Myths 5 - Andreas Ericson
Battlefield 1 Ambience Music
Working on Island Time - Don't Starve: Shipwrecked
Under Water - Silent Partner
Serene Story 2 - August Wilhelmsson
Age of Empires 3 Main Menu Theme
GTA 5 Pause Menu Theme
This is Rainbow Six: Siege in a nutshell ^^
Thank you for 10 000 subscribers! ❤
Special thanks to Ferulle for their donation.
Enable closed captions for 72% more goofiness. (scientifically proven)
Music used:
Rabbids Go Home Music - Bãtutã Din Moldova
Battlefield 1 - Metal Frenzy
Attack on Titan - Opening 1
Daft Punk - Da Funk Casino Inc. Remix
This is the current progress of patch 1.5.1 a.k.a Raid mode, use the code "151RDM" in order to unlock the test version and download it.
**Update 1.5.1 Is being Tested**
(the changes are not final and might be changed before the update is released)
▇ New Features ▇
+ Raid Mode:
5 Guardians vs 5 Bandits, guardians must protect the treasure box containing gold or an artifact (based on the map) while the bandits must steal the contents of the box and return them to their base.
+Added Medved and Mediziner:
Medved: Also known as Bear, Medved wears a brown bear head and uses severed paws of a bear in order to fight. He is a melee based Guardian which means he is unexperienced with weapons. Medved is a great counter to Robot Knights, and he can also pick up dead bandit bodies and use them as a human shield.
Mediziner: Mediziner learned a lot of things about the wilderness throughout his life, he has great knowledge about herbs and knows how to make medicine with them, and is also twice as efficient with first aid packs. Since he was a kid, he had the belief of doing no harm. [Loses 50% more sanity if he kills creatures]
+ Improved the Ammo and Chat HUD elements.
+ Added a new music kit for the bandits that fits with their cold blooded personality.
+ Added Disease, Food poisoning, and Parasites.
+ Added water filtering mechanic.
+ Added the Forbidden Island.
+ Added Oceans.
+ Added Boats.
+ Added new enemies/creatures:
* Skinwalker
* Field Medic
* Sheep
* Sharks
* Octopus
* Shrimp
* Tribal people
* [Don't go too deep into the ocean]
+ Added new weapons/equipment:
* 'Sharpie' Machete
* Binoculars
* 'Crook' Sniper Rifle
* 'Rock' Shield
* 'Tranquilizer' Syringe Gun
* 'ELEMG' Heavy Machine Gun
▇ Balancing and Tweaks ▇
+ Robot Knights have a different and bigger shield now.
+ Raid Mode's Knights have grenades instead of a sword.
+ Bullet holes and shattered glass will appear on the screen if a helmet's visor protects the player from a headshot.
+ Rogue can now disguise himself as a bandit [Only works in Raid mode]
+ Phoenix's Camera flash has a longer duration.
+ NPC Bikers will equip pistols if their bikes are destroyed.
+ Getting killed by Rogue will not show the "you were killed by" notification.
+ If Rogue gets a kill while disguised, the game will pick a random bandit's name and make it seem like he team killed a teammate.
+ [Other balances are not ready for review]
▇ Bug fixes ▇
+ Fixed the "Grim Reaper" bug where a T-posed pitch black character spawns randomly when you kill a creature.
+ Fixed Invincible Juggernauts.
+ [More Bugs will be fixed once the update is released]
▇ Misc ▇
+ Surviving a headshot (with a helmet, of course) will completely deafen the player for a few seconds, only music will be heard instead.
+ Equipping a helmet will now make the screen tinted. (except at the bottom center)
+ Robot Knights will cheer when they kill a player.
+ Added German, Polish, Japanese and French languages support.
+ Updated Localization files.
Music Used:
✪Counter-Strike Global Offensive: Official Valve music kit 1 team selection
✪Max Payne 3 Combat Drugs
✪Max Payne 3 Baggage Handling
✪Rainbow Six Siege: Overtime Music
I've been working on this for so long that i lost track of how many days passed, i almost lost my sanity because of SFM and Vegas crashing atleast 30 times combined, but i guess it was worth the agony and suffering!
*Update 1.4.1 has been released*
▇ New Features ▇
+ Reworked the menu.
+ New HUD elements.
+ Added Thirst.
+ Overhauled Agent's gameplay, he is also renamed to Rogue.
+ Added nightmares and dreams.
+ Added CO-OP mode.
+ Added Survival Experience system.
+ Added Hostage game mechanic.
+ Added Chess, you can now play it with your friends! :D
+ Added Forest Fires, don't let the forest burn to a crisp!
+ Shootsalot can now give shooting lessons to other guardians to help them gain Weapon Experience.
+ Phoenix can now train with other guardians to increase their Strength.
+ Rogue can now teach other guardians about the weak points of the human body, which improves their self defense and allows them to free themselves when pinned down.
+ Rogue has a 10% chance to meet his parents in a dream, which will refill his sanity (this is to help with Rogue's playstyle which is about killing bandits)
+ Added a "Japanese" looking village in the hills.
+ Added new enemies/creatures:
* Nessie
* Samurai
* Bigfoot (beware of the waterfall bandit camp)
* Robot Knight
* Biker
* Shadow lurker
+ Added new weapons/equipment:
* Double Barrel Shotgun
* The Forest Ambassador
* Reinforced Kukri
* The Extinguisher
* Chanka-Chanka Machine Gun
* Water Jar
* Bugle (only usable in CO-OP)
* Radio (only usable in CO-OP)
* 'Flakcatcher' Armor vest
* 'Rhino' Bullet-proof Arm guards
▇ Balancing and Tweaks ▇
+ Rogue (previously Agent) wears blue clothes now, and is considered a hostile by citizens and friendly soldiers. He can counter this by wearing his White Hat and gaining Karma.
+ Forest Fires will apply a suppression effect, when a player is suppressed, a smoke overlay will appear on the screen, their HUD will be disabled, their player character will cough from time to time, their screen will start blacking out randomly, and they will dehydrate 70% faster.
+ Weapons that the player's character is unfamiliar with won't have a crosshair until the player gains enough experience for said weapons.
+ Killing humans (no matter if they are friendly or hostile) and innocent animals will reduce your sanity, you're still a human after all, not a crazed gun man!
+ Added more configurations for Shootsalot's rifle.
+ Slightly reduced Shootsalot's health and strength.
+ Improved the range of Phoenix's camera and made it mountable on primary weapons.
+ Nessie will throw rocks and boats at the player, however, if it is attacked, it will emerge from the lake and chase down the player for a distance of 500 meters.
+ In CO-OP Mode, tunnel vision is replaced by a black screen with a skull that keeps fading in while a ticking noise is heard. The player dies if 30 seconds pass and he isn't rescued.
▇ Bug fixes ▇
+ Fixed a bug where shadow people would appear on camera feeds despite the player's sanity being high.
+ Models will now 'adapt' to their surroundings, this will reduce the amount of times you will see floating characters and model clipping, but it isn't guaranteed to fully prevent that.
+ Fixed a rare bug that crashes the game.
+ Fixed the 'map border' bug that made players fall out of the map.
▇ Misc ▇
+ New ending cutscenes for CO-OP mode.
+ Changed Rogue's appearance.
+ Ambient music will play when you're near the Tree of Life.
+ Changed Phoenix's voice lines.
+ The player's screen will become black and white when their health is low.
+ Shootsalot will laugh even harder at Rogue when he does something stupid, like missing a shot during the shooting lessons, losing in a chess game, eating rotten food... etc.
+ Rogue has a 40% chance to automatically shoot the neck if a headshot is scored, this is a reference to his guardian trivia.
+ The player's character will automatically say certain lines while fighting the Robot Knight.
+ Added Animated Portraits for characters during the loading screen.
+ Phoenix can grow a beard!
Music Used:
Under Water by Silent Partner
Don't Starve Shipwrecked: Working on Island Time
Don't Starve: Summer time and the fighting is easy
Moving Silence by Johan Hynynen (obtained from Epidemicsound)
Battlefield 1: They shall not pass - End of Round music
Midnight Riders music kit - CS:GO
Max Payne 3 - Max Panama
Grand Theft Auto 5 - Pause music
Bunny models are made by Pipann, check them out here:
steamcommunity.com/sharedfiles/filedetails/?id=796526002
Maps Used:
-Lost Forest
-Swanky Outback Road
-Yamashiro Medieval
-Campsite
-Pustynia (this is originally a Garry's Mod map, i recompiled it in hammer so it would have HDR lights enabled)
I'm actually wondering if you read this whole thing, tell me in the comments if you did and i'll give you a heart as a reward ;)
Here are some patch notes, because they are cool:
*Update 1.3.1 has been released*
▇ New Features ▇
+ You can now pray for deceased guardians if you wish
+ Receiving damage will emit blood splatter and wounds on your character's hands
+ Reaching 0 Sanity will cause you to hallucinate deceased guardians, shadow bomber, and the Iron Giant
+ Added Suspect meter
+ Added new enemies/creatures:
*Bandit Chief
*Juggernaut
*Spy
*Shadow bomber
*Black Eagle
*Pet Cats
+ Added new weapons:
*Silenced SMG
*Silenced Pistol
*Frag grenades
*M1014 Auto-shotgun
*Bulletproof Shield
▇ Balancing and Tweaks ▇
+ Bandits will never be aware of Phoenix's camp if he doesn't get spotted, meaning that stealth while travelling is important if the player doesn't want to get raided
+ Shootsalot can now domesticate birds and eagles
+ Armed hostiles have a chance to shoot their weapons if blinded by the Modified Portable Camera or a stun grenade
+ Taking good care of the Tree of Life will make hostile animals friendly towards you
+ Bandits will now drop a note in front of the camp house's door when they attack instead of ambushing the player
+ Changed Shadow Bomber's armor rate to 85% and made them immune to knockback when grenade charging
▇ Bug fixes ▇
+ Ammo count will no longer be visible when stunned by a taser
+ Bears will no longer spawn on the first three days
+ Patched invincible bears
+ Defusing bombs will now properly show the progress bar
+ Fixed infinite karma glitch
+ Fixed Suspect meter not reducing when the player doesn't commit crimes
▇ Misc ▇
+ Changed the end game/credits User Interface
+ Added new music when the player is currently in combat
+ Added a new death ending when the player is almost killed near the Tree of Life
+ New Flat line cutscene when the player dies
Music Used:
Under Water by Silent Partner
Don't Starve Shipwrecked: Working on Island Time
Sad Drama by Merlean (obtained from Epidemicsound)
Battlefield 1: They shall not pass - End of Round music
Midnight Riders music kit - CS:GO
Team Fortress 2: End of the Line - Rumble
Payday 2 - Heist failure
Grand Theft Auto 5 - Pause music
youtube.com/watch?v=S2j8YDCAueQ
youtube.com/watch?v=Lb0n567XsAg
youtube.com/watch?v=V9C1FlZKKG0
After about 2 weeks to 3 weeks of constant work, this thing is finally done :D
Music used:
Under Water by Silent Partner
Don't Starve Shipwrecked: Working on Island Time (Working music for Mild season)
Left 4 Dead 2 - I am so cold
Stellardrone - Eternity
Grand Theft Auto 5 - Pause theme


