Uploaded August 2020 | Updated September 2026, 2 weeks ago
FLATLANDS
an argument for 2 players and a judge by Nathalie Pozzi & Eric Zimmerman
presented by Babycastles
with graphic design by Rachel Morris Flatlands
A collaboration between architect Nathalie Pozzi and game designer Eric Zimmerman, a physical game installation premiering at the Babycastles Arcade in Manhattan on December 2. Incorporating Eric's collection of approximately 200 game boards, Flatlands is a game about aesthetics, strategy, and argumentation. Two players select boards from an archive-like structure and play cards that make statements about them. The third player - the judge - decides on the truth of the statements. A contest of linguistic and social smarts, Flatlands forces players to look at the artifacts of games in new ways. Nathalie Pozzi is an architect whose work combines art and architecture in multidisciplinary installation projects. Eric Zimmerman is a game designer who co-founded the development studio Gamelab and the nonprofit Institute of Play, co-authored game design textbook Rules of Play, and teaches at the NYU Game Center.
Originally uploaded 2011.
FLATLANDS
an argument for 2 players and a judge by Nathalie Pozzi & Eric Zimmerman
presented by Babycastles
with graphic design by Rachel Morris Flatlands
A collaboration between architect Nathalie Pozzi and game designer Eric Zimmerman, a physical game installation premiering at the Babycastles Arcade in Manhattan on December 2. Incorporating Eric's collection of approximately 200 game boards, Flatlands is a game about aesthetics, strategy, and argumentation. Two players select boards from an archive-like structure and play cards that make statements about them. The third player - the judge - decides on the truth of the statements. A contest of linguistic and social smarts, Flatlands forces players to look at the artifacts of games in new ways. Nathalie Pozzi is an architect whose work combines art and architecture in multidisciplinary installation projects. Eric Zimmerman is a game designer who co-founded the development studio Gamelab and the nonprofit Institute of Play, co-authored game design textbook Rules of Play, and teaches at the NYU Game Center.
Originally uploaded 2011.
![LOLCAM Cyber New Years 2077
New Years Eve online and in the future at Babycastles with an interactive #livecam, #robots, #chiptune, a live #RPG, #nightcore, #caramelldansen, #saxophone and #keanu!!! Use the time links below to navigate the MEGA VID ʕ•ᴥ•ʔ
32:55 - food corps vs. sweetzach
1:13:28 - kakofonus a. dischord
1:47:27 - andrew p
2:06:39 - chipzel
2:49:28 - wavy2baby & chango4
3:10:46 - well world
3:51:53 - maxo
4:23:23 - robot fight
4:36:18 - the mall
5:02:12 - splashmountain
5:05:23 - dv-i
5:34:46 - year in review and ball drop
6:02:43 - storm blooper
6:42:13 - manapool
7:21:07 - luciform
7:45:54 - natalie.computer
Robot highlights video: https://youtu.be/2P26BVXlbyU └[∵┌]└[ ∵ ]┘[┐∵]┘ LOLCAM Cyber New Years 2077](https://i.ytimg.com/vi/cHgDGGU4kto/mqdefault.jpg)






![Charlie Rauh and Liz Hogg
blogs.villagevoice.com/music/2011/01/since_october_n.php on.fb.me/jeHpDS
[[Exhibit]]
◥ Part of Terraforms - Game Mods at Babycastles ◥
Curated by Sarah Brin and Zach Gage
( v. ) 1. to modify a worlds environment so that it can support Earth life-forms, especially humans. An exhibition dedicated to game artists and their radical reconfigurations of traditional gamescapes. As we move further into the digital realm, the rules that govern it are becoming increasingly transparent. What was once clearly articulated has become an amorphous set of unchallenged rules and sociological boundaries. Despite their subtlety, these digital restrictions, much like the natural laws of the physical world, affect every aspect of the increasingly virtual lifestyles we lead. Yet, the virtural world is made of code, and its rules can be broken. These seven artists move outside of digital boundaries, forcibly modifying gamescapes while pressing us to rethink our beliefs.
◥WORKS◥
◥ Velvet Strike - Anne-Marie Schleiner
◢ opensorcery.net/velvet-strike
◥ Removeallweapons This, First Person - John Hendershot
◢ vimeo.com/11535437
◥ Tomb Raider I and II Patches - Robert Nideffer
◢ switch.sjsu.edu/CrackingtheMaze/robert.html
◥ Mario Battle No. 1, Mario is Drowning - Myfanwy Ashmore
◢ runme.org/project/+mariobattle/
◥ Rpgpaint - Guthrie Lonergan
◢ theageofmammals.com/rpgpaint/
◥ JFK: Reloaded - Traffic Management Ltd.
◢ fileplanet.com/192027/190000/fileinfo/JFK-Reloaded-v1.1-(Free-Game) ◥ Killing Spree - Zach Gage and Ramsey Nasser
Originally uploaded 2011. Charlie Rauh and Liz Hogg](https://i.ytimg.com/vi/ev9cd09bN-g/mqdefault.jpg)


