Pablo Muñoz Gómez
Rendering: How to present your 3D characters in a simple and effective way
updated
I show a quick and simple way to use a duplicate of the base mesh, subdivide it, and with the Slice Curve brush split it into different polygroups. From there, I delete what’s not needed and dynamesh the rest to create clean, interesting panels.
I also demonstrate how I used my custom GIO brush to sketch and refine the hard-surface details, adding structure and definition to the creature’s mechanical shapes.
Stick around for the full process, tips, and workflow insights on bringing organic and mechanical elements together in ZBrush.
____________________________
🎬 IN CASE YOU MISSED IT:
Prototyping a Biomech Creature in ZBrush with the Balloon Mesh Brush:
https://www.pablander.academy/event/prototyping-a-biomech-creature-in-zbrush-with-the-balloon-mesh-brush
🔗 USEFUL LINKS:
The Gio Brush: https://www.pablander.academy/resources
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
Each session dives into real-world workflows, powerful insights, and actionable tips that you can use right away. Plus, with guest artists joining in on select episodes, you'll get a front-row seat to diverse perspectives and creative approaches from some of the best in the field.
It’s educational, it's inspiring, and most importantly, it’s fun. So grab your stylus, jump into the chat, and let’s make it happen together.
Full Tutorial: https://www.pablander.academy/tutorials/make-pureref-part-of-your-creative-workflow #pureref #workflow #tips
Full Tutorial: https://www.pablander.academy/tutorials/my-top-5-tips-to-work-more-efficiently-with-substance-3d-painter #tips #substancepainter #painter #workflow
Full Tutorial: https://www.pablander.academy/tutorials/my-top-5-tips-to-work-more-efficiently-with-substance-3d-painter #tips #substancepainter #painter #workflow
I’ll show you how to:
1. Set up smarter reference boards to organise your images and workflow
2. Use the drawing tool to make quick notes or sketch over your references
3. Document your process directly in PureRef
4. Create animated step-by-step guides by converting images into GIFs and embedding them into your board
Whether you’re a concept artist, 3D artist, or designer, this tutorial will give you ideas to turn PureRef into more than just a place to collect images, it becomes a dynamic tool to plan, learn, and track your creative process.
___________________________
Find more details, resources, and links for this tutorial here:
👉 https://www.pablander.academy/tutorials/make-pureref-part-of-your-creative-workflow
🔗 RELATED VIDEOS:
5 Game-Changing PureRef Tips: Every Digital Artist Needs to Know:
youtu.be/NW_paAEpsrY
Collecting references in PureRef and planning the creature project:
youtu.be/3AqVxF2vPc4
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Intro
00:13 - Where to Find PureRef
00:33 - Pin Feature
01:29 - Size, Pack, Group Shortcuts
05:07 - Hierarchy View
06:18 - Notes System
08:43 - GIFs in PureRef
10:18 - Documenting Tutorials as GIFs
11:56 - Crop, Draw
15:06 - Draw Tool Tips
16:32 - PureRef Features Practical Use
18:27 - Drawing tool for Feedback
20:06 - Cropping Feature Extra Tip
22:00 - Outro
Full Tutorial: https://www.pablander.academy/tutorials/dos-and-donts-when-sculpting #zbrush #sculpting #3d
Full Tutorial: https://www.pablander.academy/tutorials/dos-and-donts-when-sculpting #zbrush #sculpting #3d
Full Tutorial: https://www.pablander.academy/tutorials/dos-and-donts-when-sculpting #zbrush #sculpting #3d
The main focus was on using the Balloon Mesh Brush to block out large shapes and quickly establish the main forms of a creature with four legs and two mantis-like arms. I then showed how to refine and rearrange those elements into a more cohesive design using simple adjustments and proportions.
I also demonstrated how to use ZRemesher as a sketching tool, pulling, pushing, and re-remeshing on the fly to refine shapes while keeping the mesh low poly and clean. This alternative workflow works similarly to Dynamesh, but keeps your topology light so you can stay focused on exploring big, bold shapes before worrying about details.
It’s a fast, flexible way to prototype complex creature ideas while keeping the process fun and experimental.
Full Tutorial: https://www.pablander.academy/tutorials/dos-and-donts-when-sculpting #zbrush #sculpting #3d
Full Tutorial: https://www.pablander.academy/tutorials/the-one-anchor-point-technique-you-need #anchorpoints #3d #3dart
Here’s what you’ll learn:
- Custom Inputs – How to drive effects like warp, blur, and custom masks with your own inputs.
- Passthrough Layers – A simple trick to make non-destructive adjustments without breaking your layer stack.
- Anchor Points – How to go beyond masking and use anchor points to control smart materials with precision.
- Bonus – A small but useful display setting that makes it easier to evaluate your textures.
Whether you’re just starting out or want to refine your workflow, these tips can save you time and unlock more creative control in Substance Painter.
__________________
🎬 WATCH NEXT:
If You Know Photoshop, You Already Know 3D Painter: https://www.pablander.academy/tutorials/if-you-know-photoshop-you-already-know-3d-painter
_________________________________________
Find more details, resources, and links for this tutorial here:
👉https://www.pablander.academy/tutorials/3-tips-in-substance-3d-painter-you-need-to-know
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:00:00 - Intro
00:33 - Custom Inputs Texture Variations
08:48 - Creating Adjustment Layers
15:04 - Another Way to Anchor Points
19:35 - Substance Painter Background Color Change
20:41 - Outro
We also explored how to use the Multi Map Exporter in ZBrush to generate maps automatically, and how to set up your materials inside Marmoset for both high-res and low-res renders. The main goal is to show you how to get a clean, polished render of your sculpt using your ZBrush polypaint… without overcomplicating the process.
If you want to see how to take your concept from ZBrush to a final render, this session is a solid walkthrough.
Topics Covered:
-Exporting high-res sculpts from ZBrush
-Using vertex color (polypaint) in Marmoset
-Quick UV creation with UV Master
-Exporting textures and normal maps
-Setting up materials in Toolbag 5
_________________________________________
🔗 IN CASE YOU MISSED IT:
Polypainting Skin in ZBrush:
youtube.com/watch?v=d03QU-eUaPo
Skin Details & Custom Brushes:
youtube.com/watch?v=tXRbVkOYxf4
Blocking Out a Bald Uakari Creature From a Base Mesh:
youtube.com/watch?v=hqFOeaVCBKk
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
Substance 3D Painter is incredibly powerful… but there are a few hidden tips and shortcuts that can make your workflow much smoother. In this video, I’ll share five practical tricks that can save you time and frustration when painting, texturing, and managing your projects.
Here’s what you’ll learn:
- Lighting Based on Camera – A simple switch in display settings to keep your model lit, no matter where you rotate it.
- Focus Mode – How to isolate texture sets, masks, and objects to work cleaner and faster.
- Custom Filters in the Shelf – A smarter way to organise and instantly access your own assets and materials.
- Auto Updater for Resources – Keep external images and assets synced automatically.
- MatFX HBAO – Add ambient occlusion from height information to capture all the small details you paint.
These are small but powerful tips that can make Painter feel more intuitive and help you focus on creativity instead of fighting the software.
________________
Find more details, resources, and links for this tutorial here:
👉 https://www.pablander.academy/tutorials/my-top-5-tips-to-work-more-efficiently-with-substance-3d-painter
🎬 WATCH NEXT:
A Quick Look at the 3D SpaceMouse Pro:
https://www.pablander.academy/tutorials/quick-look-at-the-3d-spacemouse-pro
If You Know Photoshop, You Already Know 3D Painter:
https://www.pablander.academy/tutorials/if-you-know-photoshop-you-already-know-3d-painter
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Intro
00:33 - Environment Alignment
05:18 - Focus/Solo Mode
09:26 - Filtering Assets
13:29 - Auto Update Resources
17:24 - Ambient Occlusion Filter
21:50 - Outro
We’ll start by refining surface details with the Soft Form brush and subdivision levels, then dive into Polypainting in ZBrush to bring the creature to life. The focus will be on building believable skin tones and color variation, starting with bright hues like yellow, blue, and red, then blending them together to create natural-looking transitions.
By the end of the stream, we’ll have established a striking red skin look for the Uakari creature, with richer detail and texture variation.
What you’ll learn:
- How to refine details with brushes & subdivision levels
- Approaches for setting up base hues in Polypaint
- Techniques for blending colors for natural skin tones
- Tips for achieving variation and richness in creature textures with masking
________________________________________
🎬 IN CASE YOU MISSED IT:
Skin Details & Custom Brushes - https://www.pablander.academy/event/skin-details-custom-brushes
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
When it comes to sculpting, the real progress happens early, during the blockout and foundation stages. That’s where you make the big decisions. Detailing is the easy part… it just takes patience and good references.
In this video, I’ll share some practical "Do’s and Don’ts" to help you keep your sculpts clean, intentional, and easier to refine, from the first ZSphere to the final details.
Here’s what we’ll cover:
- Blocking with ZSpheres – Use them to establish proportions and silhouette, not secondary forms.
- Subdivision vs Dynamesh– When to use each, and how to avoid messy surfaces.
-Brush Control – Why big strokes and clean surfaces matter more than early details.
- Primitives, IMM, and Subtools – Flexible ways to block shapes and refine volumes.
- Dynamesh & ZRemesher – How to use them at the right time for cleaner results.
- Details & Custom Brushes – How to add surface quality without losing form or hierarchy.
The goal isn’t to overwhelm you with fancy tricks… It’s to give you a solid, repeatable workflow that makes sculpting faster, cleaner, and more intentional.
___________________
🎬 WATCH NEXT:
Making The Thing: From Blockout to Render - youtube.com/playlist?list=PLTHWvraT6EYcNHEm0ci3JIKPoZhsamMpR
🔗 USEFUL LINKS:
Brushes Pack:
https://store.pablander.academy/
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Intro
00:39 - Keep it Simple ZSpheres
01:50 - SubDiv Over Dynamesh
02:29 - Refining/Adjusting Volumes
03:11 - Simple Primitives for Blockout
04:36 - Dynamesh and ZRemesh
05:20 - Building Volumes the Right Way
06:46 - Keeping Clean Surfaces
07:33 - Brushes
09:09 - Utilizing Masking
10:26 - Why the Standard Brush and Clay Brush
11:05 - Creating Clean Sculpting Topology
12:24 - SubDiv Levels are your Friend
12:48 - Adding Details
14:11 - Custom Brushes
15:18 - Another Approach to Detailing
17:25 - The Other Way Around
18:44 - Don't Add Details All-around
Full Tutorial: https://www.pablander.academy/tutorials/the-one-anchor-point-technique-you-need #anchorpoints #3d #3dart
Full Tutorial: https://www.pablander.academy/tutorials/master-zbrush-curves-brushes-tips-and-tricks #curves #zbrush #tips #brushes
I also walk through creating a completely custom brush by taking a tileable black and white texture from Krita into ZBrush to generate simple folds and wrinkles. By the end of the session, the creature’s skin starts to feel real and tactile, and you’ll see how these techniques can be applied to your own characters.
___________________
👉TUTORIALS, RESOURCES, COURSES & WORKSHOPS
Pablander Academy - https://www.pablander.academy/
🔗 Useful Link:
Skin Brushes Pack - https://www.pablander.academy/premium-pack/zbrush-skin-brushes-pack
🔗If Cased You Missed It:
Blocking Out A Bald Uakari Creature From A Base Besh: youtube.com/watch?v=hqFOeaVCBKk
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
Full Tutorial: https://www.pablander.academy/tutorials/the-one-anchor-point-technique-you-need #anchorpoints #3d #3dart
Full Tutorial: https://www.pablander.academy/tutorials/master-zbrush-curves-brushes-tips-and-tricks #curves #zbrush #tips #brushes
Full Tutorial: https://www.pablander.academy/tutorials/master-zbrush-curves-brushes-tips-and-tricks #curves #zbrush #tips #brushes
If you’re familiar with Photoshop or Illustrator, this session will help you connect the dots between the tools you already know (like layers, masks, and blending modes) and how they work in a 3D space. The goal is to keep it beginner-friendly and super visual, while giving you a clear look at how intuitive Substance 3DPainter can be.
I’ll walk through my basic texturing workflow using this little character, and I’ll share a sneak peek of my upcoming course: The Complete Beginner’s Guide to Substance 3D Painter (SP101).
You’ll also get early access to the SP101 waiting list if you’re keen to learn more after the stream.
No prior 3D experience needed ;)
Full tutorial: https://www.pablander.academy/tutorials/stop-posting-ugly-screenshots---do-this-instead #presentation #zbrush #photoshop #art
This “master mask” workflow has saved me a ton of time and makes it easier to keep track of complex materials. Instead of cluttering your stack, you can drop anchor points as 'checkpoints' within one mask and reference them whenever you need.
I’ll walk through building a simple fabric material step by step, starting from the threads, so you can see exactly how this method works in practice.
If you’ve ever felt lost with anchor points or struggled with messy stacks, this approach will give you a clearer, more flexible way of working.
_________________
Find more details, resources, and links for this tutorial here:
👉 https://www.pablander.academy/tutorials/the-one-anchor-point-technique-you-need
🔗 If you are new to Substance 3D Painter, check this quick intro:
If You Know Photoshop, You Already Know 3D Painter - https://www.pablander.academy/tutorials/if-you-know-photoshop-you-already-know-3d-painter
🔗 And if you feel a bit lost with this video, this video will give you the basics:
What's the Secret Behind Anchor Points? - https://www.pablander.academy/tutorials/whats-the-secret-behind-anchor-points
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 JOIN THE DISCORD COMMUNITY:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
SUBSCRIBE TO THE CHANNEL:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Intro
00:52 - Material Overview
01:55 - Creating Master Mask
04:22 - Creating the Foundational Element
05:48 - Making a Texture Pattern
13:19 - Tilling
17:00 - Creating Randomness/Pattern Variation
23:21 - Creating Folds and Wrinkles Mask
25:24 - Creating the Base Material
27:11 - Adding Height, Roughness, and Color Variation
31:37 - Folds and Wrinkles Variations
33:43 - Creative use of the Anchor Points
37:41 - Steps to Unify the Material Layers
40:35 - Outro
Full tutorial: https://www.pablander.academy/tutorials/stop-posting-ugly-screenshots---do-this-instead #presentation #zbrush #photoshop #art
Full Tutorial: https://www.pablander.academy/tutorials/master-zbrush-curves-brushes-tips-and-tricks #curves #zbrush #tips #brushes
Full tutorial: https://www.pablander.academy/tutorials/stop-posting-ugly-screenshots---do-this-instead #presentation #zbrush #photoshop #art
Full Tutorial: pablander-academy.webflow.io/tutorials/making-the-thing-from-blockout-to-render #3dart #character #concept
Full Tutorial: pablander-academy.webflow.io/tutorials/making-the-thing-from-blockout-to-render #3dart #character #concept
Full Tutorial: pablander-academy.webflow.io/tutorials/making-the-thing-from-blockout-to-render #3dart #character #concept
Full Tutorial: pablander-academy.webflow.io/tutorials/making-the-thing-from-blockout-to-render #3dart #character #concept
To demonstrate, I’ll use a stylised character and show how Curve Tube brushes can be applied to:
- Create stylised dreadlocks
- Add straps and accessories
- Build edges and trims for clothing
If you’ve ever struggled with Curve brushes snapping, twisting, or feeling hard to manage, these settings will help you get cleaner, more predictable results.
_______________________
Find more details, resources, and links for this tutorial here:
👉 https://www.pablander.academy/tutorials/master-zbrush-curves-brushes-tips-and-tricks
🎬 WATCH NEXT:
Every ZBrush User Needs To Know these 5 tricks: https://www.pablander.academy/tutorials/every-zbrush-user-needs-to-know-these-5-tricks
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Intro
00:41 - What are the Curve Brushes?
02:11 - Trick to use Curves on SubDiv Tools
03:40 - Snap Curves to the Surface
07:48 - Curve Multi Tube Tricks
09:33 - Tapering the Curves
11:25 - Easy Dreadlock Blockout Using the Curve Tube
14:10 - Extending/Continuing the Curve
16:03 - Twisting and Rotating the Curve
18:23 - Smoothing the Curve
20:48 - Wrap Curves Around Objects
26:30 - Project Distance
29:00 - Adding Thickness Nondestructively
30:21 - Add Curves Around a Mesh
32:19 - Add Curves Around a Polygroup
33:56 - Reppel Setting of the Cruve Brushes
37:45 - Tips on Moving and Tweaking the Curves
39:25 - Dealing with the Aftermath of Many Curves
41:16 - Outro
Full Tutorial: pablander-academy.webflow.io/tutorials/watch-out-zbrush-blender-4-5-vulkan-is-here #blender #sculpting #render
Full tutorial: https://www.pablander.academy/tutorials/stop-posting-ugly-screenshots---do-this-instead #presentation #zbrush #photoshop #art
Full Tutorial: https://www.pablander.academy/tutorials/watch-out-zbrush-blender-4-5-vulkan-is-here #blender #sculpting #render
Durante la clase veremos:
- Uso de carpetas para booleanas para economizar el tiempo
- Uso de *Remesh By Union*
- Uso del botón *Apply Last Action To All Subtools*
- Uso de *Check Mesh Volume*
- Render con colores para mostrar el despiece en un solo clic
- Separar piezas en un solo clic (*Despiece*)
- Crear un IMM para cortes, con un truco para acelerar el workflow
Una sesión perfecta para quienes quieran **optimizar su preparación para impresión 3D** y llevar sus esculturas del mundo digital al físico de forma más rápida y eficiente.
Full Tutorial: https://www.pablander.academy/tutorials/watch-out-zbrush-blender-4-5-vulkan-is-here #blender #sculpting #render
Want your ZBrush sculpts to look sharper and more professional in your renders? In this video, I’ll walk you through 3 simple steps (I call them DFM) that can make a big difference when it comes to presenting your work as a concept artist or digital sculptor.
Here’s what you’ll learn:
- D = Document → How to set up the right document size and use AAHalf to get cleaner, anti-aliased images.
- F = Framing → Why camera angles and composition matter, and how to avoid tangents that distract from your sculpt.
- M = Material → How choosing the right material can elevate your presentation (and why RedWax isn’t always the best choice).
These tips are quick to apply, but they’ll help you show off your models in the best possible light.
🎥 Watch the video and let me know how you go with this tips on your next WIP!
Find more details, resources, and links for this tutorial here:
👉 https://www.pablander.academy/tutorials/stop-posting-ugly-screenshots---do-this-instead#material-pick-one-that-tells-the-truth
🎬 WATCH NEXT:
Sculpting Material: Editing a Simple Sculpting Material
youtube.com/watch?v=FvvcM_eiOJM
🔗 USEFUL LINKS:
Presentation Materials:
https://www.pablander.academy/resources/presentation-materials
Hard Surface Materials:
https://www.pablander.academy/resources/metallic-materials
Comic Style Materials:
https://www.pablander.academy/resources/comic-style-materials
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Intro
00:28 - The DFM Technique
02:30 - The Document
05:32 - The Framing
06:42 - Material Selection
08:33 - Showcasing Polypaint
09:36 - More Presentation Options
10:47 - Adjusting the Material (Matcap)
13:04 - Presenting Screenshots in Photoshop
15:02 - Extra Resources
17:00 - Outro
Full tutorial here: youtube.com/watch?v=5QtRoW3c414 #3dart #character #concept
Full tutorial here: youtube.com/watch?v=5QtRoW3c414 #3dart #character #concept
I also show how to set up a mouth bag using booleans and ZRemesher for cleaner topology, making it easier to refine the forms. To speed things up, I add surface details with custom brushes, giving the sketch more character and direction.
The main goal of this session is to demonstrate a prototyping approach you can use to quickly block out concepts and explore design possibilities without worrying too much about polish.
Full tutorial here: youtube.com/watch?v=5QtRoW3c414 #3dart #character #concept #details
1. Increase the document resolution and click on AAhalf to avoid pixelation
2. Framing! make sure your angle works to showcase your model
3. Choose the right material that works for the model, if your focus is to show the quality of your sculpt and surface quality... don't use Red Wax ;) (when in doubt, the basic material is the best option).
Full tutorial here: youtube.com/watch?v=SSWsUXEDavQ #3dart #character #concept #ZBrush
In this video, I put Blender’s new sculpting performance to the test with millions of polygons and was surprised at how fluid the whole process feels. It’s not a direct comparison with ZBrush (that’s not the point), but it’s wild to see how close Blender has come in handling heavy meshes for sculpting.
One thing that really stood out for me is how easy it is to jump between sculpting and rendering. Being able to switch into Cycles in just a couple of clicks and check your volumes under proper lighting makes the workflow incredibly compelling…. especially for concepting and quick iterations.
This isn’t a tutorial on sculpting, but more of a showcase of where Blender is at with sculpting right now and why Vulkan in 4.5 is such a game-changer, which is HUGE!
Let me know in the comments below what are your thoughts about this sculpting capabilities in Blender 4.5!
_________________________________________
🎬 Watch Next:
Making The Thing: From blockout to render (Playlist): www.pablander.academy/tutorials/making-the-thing-from-blockout-to-render
Quick look at the 3D SpaceMouse Pro: https://www.pablander.academy/tutorials/quick-look-at-the-3d-spacemouse-pro
_________________________________________
🎓 TUTORIALS, RESOURCES, COURSES & WORKSHOPS
https://www.pablander.academy/
💬 Join the Discord community:
discord.gg/A35DmkWCPE
💌 STAY IN TOUCH
Subscribe to my free weekly newsletter:
https://www.pablander.academy/newsletter
Subscribe to the channel:
youtube.com/channel/UCXOeEvVK_pXktERIEftnRMg/?sub_confirmation=1
🌐 My website: pablander.com
🔗 ArtStation: artstation.com/pablander
📸 Instagram: instagram.com/pablander
🎥 TikTok: tiktok.com/@pablander
🐦 X / Twitter: https://x.com/pablander
💼 LinkedIn: linkedin.com/in/pablo-munoz-gomez
_________________________________________
⏱ TIMESTAMPS:
00:00 - Intro
00:27 - Enabling Vulkan
02:18 - Viewport Performance
06:06 - Sculpt Mode Performance
10:15 - Edit Mode Overview
12:40 - Rendering
16:56 - Final Takeaways
17:44 - Outro
Full tutorial here: youtube.com/watch?v=SSWsUXEDavQ #3dart #character #concept #ZBrush


