aRBeeThis track is going to be used for an unannounced Sonic project. Please enjoy this sneak peek!
Finally I'm back with another Sonic Remix! I started doing this remix quite a time ago, but I got stuck and was a little bit lost one what I wanted to do with the remix. I had some ideas recently, and had fun with it. At the end, I really liked the results! I had some helping ears from Axanery & Arclo!
This fancy titlecard cost me some reuploads and a bit of my sanity. Serves me right for being impatient.
Sonic Mania - [ACT 1] Collision Chaos (REMIX/Fanmade)aRBee2019-03-04 | This track is going to be used for an unannounced Sonic project. Please enjoy this sneak peek!
Finally I'm back with another Sonic Remix! I started doing this remix quite a time ago, but I got stuck and was a little bit lost one what I wanted to do with the remix. I had some ideas recently, and had fun with it. At the end, I really liked the results! I had some helping ears from Axanery & Arclo!
This fancy titlecard cost me some reuploads and a bit of my sanity. Serves me right for being impatient.
Hope you like it, Enjoy!Crash Team Rumble - Bogged Down - Epic Relic Station (Fanmade/REMIX)aRBee2023-07-24 | I grabbed the extracted files mandude sent me forever ago lmao, from the Bash soundtrack, and I just thought it could fit for the brand new map of Crash Team Rumble, as the Epic Relic Station track. I branded the video as such since it's just a midi-swap I did in a day with better samples since this track was simple enough, I just made sure to give it enough love so mixing and quality wise was good.Crash Bandicoot 3: WARPED - Tomb Wader (REMIX)aRBee2023-05-01 | Back after so damn long! I honestly was so distrusting so far with Crash Team Rumble but after seeing the Beta, It pulled me back in, hard, lmao.
This is one of the very recognizable tracks of the orginal trilogy, so I wanted to make sure I got everything RIGHT for it. I looked for some of the original samples Josh Mancell used before they got compressed, but also tried to incorporate many aspects of the NST version since I think it's a really good cover, just weak on some of the instrumentation. BUT THAT'S NOT ALL, for those who don't have an attention span of a mosquito, there is a second arrangement inspired on Crash Team Rumble, specifically the Gem Boost cover from the reused tracks. So I experimented on how would it sound a complete new arrangement, while the other focused on staying true to the original, I wanted to contrast this one with a more synth-y and energetic vibe, and what better than use Crash Bandicoot N. Tranced cover as a baseline for it!
If you don't like the mashup I'll probably upload both separated sometime later.Sonic CDX (JPN) OST - Act ClearaRBee2023-01-09 | Once again I'm posting a track I made for the Sonic CD remake I've been working led by Axanery.
This sick new Promo Logo was done by the new member of the team MeloSoni12! Link to his Twitter: twitter.com/MeloSoni12
Link to the Soundcloud track: soundcloud.com/arbee_2/sonic-cdx-jpn-ost-act-clearSonic CDX (JPN) OST - Quartz Quadrant Act 2 P MixaRBee2022-08-01 | The guitar solos and slap bass bits were done by the new team member Jungle Josh, this track could not have been finished without him! And as always this project is handled by Axanery and Cyber1204.
I wanted to celebrate by redoing this track after a long time showcasing how much I've improved since then. You can hear lots of bits that I built up from the original Remix. But I got stuck with some leads, and couldn't make any progress on it. So again thanks to Jungle Josh for being such an amazing dude for helping me on a whim, and making this track go even harder.
You can hear and download it on my SOUNDCLOUD: soundcloud.com/ramirobandicoot/sonic-cdx-past-quartz-quadrant-remixSonic CDX (JPN) OST - Time Attack Menu Anthem of All TimeaRBee2022-06-12 | This is the Time Attack Menu track of a Sonic CD remake I have been working on with Axanery and Cyber1204.
I originally intended to make this as a cover of the Time Attack Menu used on the mobile port, but since I went for a different style, I ended up doing a medley of all the memorable Zone motifs from CD! I sacrificied a more cohesive structure for it, but I'm super proud of it. The actual version used ingame will have the intro shortened for obvious reasons lol.
You can hear and download it on my SOUNDCLOUD: soundcloud.com/arbee_2/sonic-cdx-save-select-anthem-of-all-time-ostThe Binding of Isaac - (Antibirth OST Inspired) - Heirs to the ThroneaRBee2021-12-27 | In the end wasn't the last one, and probably will be more, lmao. I made this track with the new Crossroads section in mind, specially after seeing the new hub. Since I knew I could not surpass the very evocative atmosphere of the original track, I thought going for something quite different. It may start slow and simple but don't understimate it.
This batch of tracks inspired from the Antibirth OST by mudeth.
Feel free to hear and download the track on my soundcloud! soundcloud.com/ramirobandicootThe Binding of Isaac - (Antibirth OST Inspired) - ConfrontationaRBee2021-12-16 | And a normal floor boss track to wrap up this batch of tracks inspired from the Antibirth OST by mudeth.
I think this might be my magnum opus of this series of tracks. NOW, let's talk about this shit track specifically, that made me want to die a couple of times. I had the first melody living rent free on my mind for already half a year unable to materialize it with the instrumentation, which I tried, multiple times and failed miserably until this last attempt that thankfully was succesful. I wanted something to represent the bosses on Revelations, while Five Shards was more evocative to what I thought would fit Narcissus, I wanted something more casually agressive for this one. I settled for only one track for them, like how it is on the alternate path in-game, since my small brain can't process doing any more boss tracks, kudos to Wertandrew for doing one for each of the chapters (could not be me, lmao). I don't think It should be hard to figure out that for this track I took strong inspiration from both Tandava and specially Invictus. Also, this track unlike the others is looped once, and contains at the end the boss beaten fanfare too.
That's all for now. Who knows maybe in the future I'll do more, since I had fun doing tracks in this sort of styles.
Feel free to hear and download the track on my soundcloud! soundcloud.com/ramirobandicootThe Binding of Isaac - (Antibirth OST Inspired) - Five ShardsaRBee2021-11-25 | Once again continuing this series of these tracks heavily inspired on the OST made by mudeth. This time around I made this track with both Narcissus bossfights in mind. Boss tracks are hard to do, the more you know lol. I got inspired by Misericorde and Howl for this particular track.
I'll probably do one more track (at least for now). It's been fun trying new ways to approach tracks.
Feel free to hear and download the track on my soundcloud! soundcloud.com/ramirobandicootThe Binding of Isaac - (Antibirth OST Inspired) - MeatvestaRBee2021-11-06 | As the title implies, I made these tracks heavily inspired on the OST made by mudeth. So I had an idea of how would hypotetically the mod The Binding of Isaac Revelations stages sound if done on the same style as the Antibirth OST. Trying to match the conventions, structures, instrumentatios, mixing, etc. from it while still trying to be original. Mind you, I did this for fun as a dumb project with no purpose. You can hear the actual tracks from Revelations mod from soundcloud.com/wertandrew2, check it out! And a link to the Revelations mod page: steamcommunity.com/sharedfiles/filedetails/?id=1536643474
And to finish, having the upcoming Vestige stage in mind. I was going for something grungy and tense. That's why I chose such slow melody and drums, but also the brass for it. The juxtaposition with the fastly played staccato string, really helped to give a sense of impending doom. Of course, because I did not want to overkill those segments, I broke them out with very delicate and nostalgic parts, to serve as stronger contrast. You can tell clearly An Armistice had influence here, but also Foreigner In Zeal.
And that is for the "mini album"! I may do a couple more tracks in the future, since I really enjoyed doing this. In anycase, If I eventually do more, I'll may do the dynamic layers for these too, dunno.The Binding of Isaac - (Antibirth OST Inspired) - Closing WallsaRBee2021-11-06 | As the title implies, I made these tracks heavily inspired on the OST made by mudeth. So I had an idea of how would hypotetically the mod The Binding of Isaac Revelations stages sound if done on the same style as the Antibirth OST. Trying to match the conventions, structures, instrumentatios, mixing, etc. from it while still trying to be original. Mind you, I did this for fun as a dumb project with no purpose. You can hear the actual tracks from Revelations mod from soundcloud.com/wertandrew2, check it out! And a link to the Revelations mod page: steamcommunity.com/sharedfiles/filedetails/?id=1536643474
Now this track was made very recently along the next track, so you will be able to tell the difference between them and the first, and influence from Vol. 3 OST (like mixing and so on). Since I made this track with Tomb in mind, the track had to be aggressive at some point. I'm glad I could properly pay off the build ups, but also I'm happy with the very wet and heavy atmosphere I could give the track. I used mostly as references Flashpoint and Mithraeum.
Feel free to hear and download the track on my soundcloud! soundcloud.com/ramirobandicootThe Binding of Isaac - (Antibirth OST Inspired) - StalagmiteaRBee2021-11-06 | Hope you enjoy the dumb spinning Isaac, lmao.
As the title implies, I made these tracks heavily inspired on the OST made by mudeth. So I had an idea of how would hypotetically the mod The Binding of Isaac Revelations stages sound if done on the same style as the Antibirth OST. Trying to match the conventions, structures, instrumentatios, mixing, etc. from it while still trying to be original. Mind you, I did this for fun as a dumb project with no purpose. You can hear the actual tracks from Revelations mod from soundcloud.com/wertandrew2, check it out! And a link to the Revelations mod page: steamcommunity.com/sharedfiles/filedetails/?id=1536643474
Onto specifics. This track was made using Glacier in mind. It was made in April. Vol. 3 of the OST hadn't released yet, so you can see the influence of the other two Volumes. I specially took as reference Morphine, Marble Forest and Innocence Glitched, for how to structure and segment this track and what sounds to use.
Feel free to hear and download the track on my soundcloud! soundcloud.com/ramirobandicootSonic CDX (JPN) OST - Save Select On Your MarksaRBee2021-07-26 | This is the save select theme for Sonic CDX, a fangame I am creating the soundtrack for.
I got to do this track for Ax once again, and although it took a couple of tries to get towards the proper direction, I am always happy working with him, since he is very open with everything I do, and lets me go nuts.
This track ended up somewhat sounding like something from Sonic R (which i dig), so I went with it. Also you can hear that I included a little cameo towards the motif of Sonic CD, which I'm really happy that fit right in.
Also you might find the track sounding slightly different ingame, since it is compressed there to match the volume of the rest of the soundtrack. I want to distance myself of doing tracks too loud, since the mixing always ends up being a mess. Hopefully it won't be as jarring too next to any other content and tracks.
Credits: Programming - Axanery Sprites - Axanery, Cyber1204, and The TaxmanCrash Bandicoot 3: Warped - Mad Bombers [DR] (REMIX)aRBee2021-02-11 | And with this I officially start my second batch of remixes! This is a Remix of the unused Airplane Death Route that Josh Mancell uploaded to his SoundCloud. I named under Mad Bombers since it seemed fitting. Started doing this as a joke, until stopped being a joke... and then I added the drums and percs which threw to the trash the whole mixing (FUN). I think I managed to redeem it in the end. I Included some details from the Arabian variation of the Death Route, since It sounded cool here and there. I decided to up the track speed back to 150bpm since I thought it sounded a bit dull being slower in comparison to the other Death Routes. Also I revamped most of the drums/percs since the original where a copy/paste of the Mad Bombers one.
**Also the unlisted playlist containing all the tracks on the REMIX collection (looped once like this track), will still be a thing. Just haven't got the patience to do it since my Internet right now is utter garbage.**Harinezumi Sonic Framework - Menu [OST]aRBee2021-02-02 | Made by A.NB: twitter.com/AlekNorberg (You can look up for the latest build and updates of the Framework on A.NB Twitter)
And the Menu track is out! As I said before, I wanted the test stages have a somewhat common ground with this track too.
I got the chance to compose two more tracks for A.NB for Harinezumi Framework. This one is currently being used on the Gamemaker Studio version of the Framework. I wanted to establish connections between the new tracks, and the existing one. I'll upload the Menu track later!
You can hear and download it on my SOUNDCLOUD: soundcloud.com/ramirobandicoot/harinezumi-sonic-framework-test-stage-2-ostCrash Bandicoot - REMIXES Collection 1 - By RBaRBee2021-01-20 | Before clicking off, ALL the tracks have been updated (some much more heavily than others), and have brand NEW Intros and Endings. So give a listen to all if you have time! Basically I made all my old tracks obsolete, lol.
Some things to disclose: - These tracks are open for people to use on other media, as long as I'm credited for it. - Since this collection encompass work that reaches almost the 4 years old mark, the leveling and mixing of the tracks might be (very) irregular, even If I tried to re-balance them well (I'm very sorry if it is very noticing). - The tracks provided on the download below are looped once for better enjoyment. I will also be uploading the tracks separatedly unlisted (to not spam the inbox). I'll put the link of it in this or a new video. - I'm delivering on the possibility of opening Patreon. I don't know how much more content I would show there, but It could definetely speed up the process for new remixes in general. - The """collection""" that happened before long time ago doesn't exist, and never existed, lmao. - There are two tracks that are under the name LEGACY REMIX. These tracks do not hold up to my current standards, but because I did not want to remove them from the Collection, I just did slight adjustments to them. These tracks do not have brand new intros or outros. - CNK Title Screen REMIX+ was removed from the collection due to me wanting to do complete REMIXES of the tracks portrayed on the medley in the future. - All the tracks were purged from Soundcloud since most of my viewerbase is here, and now I feel at ease having provided a Download Link for all of them.
Many thanks to AbdulTheArabicGuy for providing me screenshots for the video (Even if I butchered them with zoom, lol). Link to his YT Channel: youtube.com/c/AbdulTheArabicGuy
52:50 CB2NT: Evil Crunch (REMIX) 54:03 CB2NT: N. Trance (REMIX)
55:35 CB4: 4th Time's A Charm (REMIX)
Yes, I copied the format from IAT OST video. Yes I've heard the IAT OST entirely too much. And yes, You'll see CC Zoinks even in your nightmares. I just saw that the screenshot for Spaced Out Bonus is off by a few bits, I'm in pain.Crash Bandicoot 4: Its About Time - 4th Times A Charm (REMIX)aRBee2020-11-28 | My first IAT Remix! Although it starts almost the same as the original, as the theme progresses you'll start noticing differences and major changes in some parts.
Even if I have some issues with some of the soundtrack direction and decisions, I still fuckin' love it (Props to Walter Mair for composing catchy tunes for the first brand new game on the series in years), and Iove this track. So I wanted to compensate some of the parts that seemed weak. I think the overuse of the intro part of the Cortex 3 theme was one of the biggest issues, and although the structure of the remix is not perfect and very coherent either (I tried my best pls), I wanted to provide a little bit more variety, and play a bit more with some of the existing parts and polishing them too. Also I included many nods and references towards the original tracks and the NST versions of it too, in terms of instrumentation. 00:39 was taken from Josh Mancell CasioTronic Cortex cover, since it was just a basic track messing around with a Casio foundation, I really liked how it sounded and I wanted to incorporate here too! (Link here: soundcloud.com/joshmancell/casiotronic-cortex-mathias-t-taylor-midi-retrofit-mix-by-josh-mancell)
Also a disclaimer, I'll stop posting Crash Bandicoot tracks on Soundcloud, and in the very near future I'll pull all of them out. To compensate that, I'll probably will compile an album of the remixes for people to download.Sonic Advance 3 - [ACT 2] Cyber Track Zone (REMIX)aRBee2020-09-08 | Since I already used this awful background for the CPZ remix, lol, I thought using the same format here. Who knows, maybe this becomes a thing and I end up doing a playlist. But about the track. First of all, ACT 2 because It's clearly the superior track of the three of them. As per usual, was so very painfully to work with. The drumsets giving me the most issues in general. Also I worked very hard on getting the instruments to sound very close to the original (besides the drums). I wanted to follow a similar formula to CPZ, of trying to add new stuff and being creative despite being fundamentally very faithful to the original. And although this time this track has a stronger fundation and instrumentation than CPZ for being on the GBA, I still tried to add stuff and play with it (specially the latter parts).
I was given the special opportunity by A.NB to compose a track for the engine test level. And although it wasn't easy to do, and had to try a couple of time before I had the right idea, I really liked the end resultss. Also be on the look out for GHZ references here.
You can hear and download it on my SOUNDCLOUD: soundcloud.com/ramirobandicoot/harinezumi-sonic-framework-test-stage-ostSonic The Hedgehog 2 - Chemical Plant Zone (REMIX)aRBee2020-08-26 | Moving swiftly on from the terrible background I made... Although the track itself starts very laid back, I wanted to go all out since this track carries a lot of expectations since It has been everywhere. Also you can hear that I picked up ideas from different existent arrangements of this track, from Sonic 2 HD Alpha version, Sonic 2 HD 2.0 demo ACT 2, Sonic Mania ACT 2 and Sonic Generations Modern stage. Overall this track was a ton of pain to do and mix, but I'm very proud with the final product, hopefully you'll like it as much.
You can hear and download it on my SOUNDCLOUD: soundcloud.com/ramirobandicoot/sonic-the-hedgehog-2-chemical-plant-zone-remixSonic Mania (Sonic Spinball Mod) - Bonus Stage [OST]aRBee2020-07-12 | Originally Axanery asked me to do rearrangement/remix from Sonic Spinball Bonus Stages, but since that track was so very painfully dull to work with, I ended up doing basically a brand new original track for it. Hope you like it as much as I do!
This theme always have lived on the shadow of Crash Cove, since it's based on it, so I wanted to change that. My original idea was to revamp and change a whole lot of the track, first interwined with parts of Crash Cove, then I thought of using the parts from the extended/complete version of Inferno Island, but then I realised either way that the track even with some stuff cut off would still be too long (more than already is). So I finally decided, to give a chance the track as it is to shine, since I think It had lot of potential, and tried to embrace what was good of it, while being creative with it.[OLD] Crash Nitro Kart - Hyper Spaceway (REMIX)aRBee2020-03-09 | HEAR and DOWNLOAD an updated version of this track here: youtube.com/watch?v=aPQQN5r1ots&feature=youtu.be
.Pain. -My Computer
I wanted to do a detailed explanation this time, but since I'm not fully educated on english musical knowledge and basic music theory I didn't (Also because I'm lazy). After going back and forward about every little detail, I'm absolutely ecstatic with the results.
You can use all my content for videos and media, as long as I'm credited for!
And the final track of the special! Sorry for the wait. I wanted to make this track really sweet, while trying not to be too cheesy. After a bit of back and forward on certain instruments on some of the parts, I'm happy with the final results.
.Hang tight a little bit more for Radiant Ruins Good Future.
I commited to all the mask tracks. I had to do them all now.Sonic CDX (JPN) OST - Roaring Radiance Act 1&3 B MixaRBee2020-01-14 | The stage assets were made by Axanery. The TitleCard assets were made by Drawbits and SunK.
I wanted this track to sound aggressive and corrupted, while not being too dissonant and SFX nonsense. At the same I wanted it to be a much more straightforward reference to the Present version.
The stage assets were made by Axanery. The TitleCard assets were made by Drawbits and SunK.
There are some really minor references to the track Take it by Alex Lee but this is mostly my creation. Which although when I did it gave some problems, I like how the track ended sounding, and I can't wait to show the rest!
.And the final video of the Crash batch for this special! As I said in the last video, I wanted to make every battle track stand on their own, so expect the same idea with any possible new battle theme.[OLD] Crash Team Racing - Lab Basement (REMIX)aRBee2019-12-05 | HEAR and DOWNLOAD an updated version of this track here: youtube.com/watch?v=aPQQN5r1ots&feature=youtu.be
.Second video!
Originally, this batch of videos would have been solely of battle themes from CTR. But since I've been struggle with many of them to complete. I changed plans. My objective on this track, and Rampage Ruins, was to make them unique and not just the same track but with one different instrument and/or sfx.[OLD] Crash Nitro Kart - Deep Sea Driving (REMIX)aRBee2019-12-04 | HEAR and DOWNLOAD an updated version of this track here: youtube.com/watch?v=aPQQN5r1ots&feature=youtu.be
.I can't believe we are so close! I know we still didn't hit 1000 subs, but I couldn't hold any longer these projects since I'm going away soon. Sonic fans will need to for a couple more days, there are still some preparations to be done.
I wanted to show as gratitude for all this years, so I thought on doing this special for my audience, showcasing CNK Deep Sea Driving, CTR Lab Basement & CTR Rampage Ruins. Stay tuned, the other tracks will come out in a bit.
About this track! I wanted to pay respect to the original track as much as possible, but also as always give my own twist and make it feel more alive.Sonic Mania - [Past] Tidal Tempest (REMIX/Fanmade)aRBee2019-10-18 | Expect Crash & Sonic stuff coming for 1000 subs milestone!
This track is going to be used for an unannounced Sonic project. Please enjoy this sneak peek! The Titlecard and assets has been made by Axanery, Rob1986Morrison & Drawbits.
I wanted to be sure that this track was made specifically be set in the Past, that's why It doesn't have a number!
.Expect Crash & Sonic stuff coming for 1000 subs milestone!
The only reason I did this track it's because I love the ending (My actual favorite hubworld tracks are Barin & Fenomena). So I tried to compensate and shorten the rest of the track since it was too simple and repetitive.[OLD] Crash Team Racing Nitro Fueled - Sparx (REMIX)aRBee2019-09-19 | HEAR and DOWNLOAD an updated version of this track here: youtube.com/watch?v=aPQQN5r1ots&feature=youtu.be
.Since I already did both Aku & Uka mask, and then Velo's one, I thought it was worth doing Sparx next, just for consistency.
I tried to grab onto every little detail from Copeland style on Spyro (instrumentation, melodies, chords, etc), to make it stand out more while still retaining the same structure from the other invincibility themes.Sonic Mania - [ACT 2] Quartz Quadrant (REMIX/Fanmade)aRBee2019-08-23 | This track is going to be used for an unannounced Sonic project. Please enjoy this sneak peek!
BOI. This track made me stressed. Again like CCZ, I took liberties because I wanted to make the track more distinctive! Again, thanks to Axanery and Arclo for listening to my tests.
.Yes. You are hearing this unironically, BUT FEAR NOT RB TO THE RESCUE. After the CTRNF patch notes of earlier alluding that Velo Mask was going to be included, and people memeing about it, I thought in doing a little fun remix on the style of the original CTR, and obviously the other Masks remixes I already posted. And yes, you are hearing Hyper Spaceway as those are the chords that identifies Velo on the game.
Hope you like it, Enjoy! =DSonic Chroma - Soundtrack Batch 2aRBee2019-05-12 | 18 NEW TRACKS WILL SHORTLY BE RELEASED ON THIS SITES:
.A short concise remix of the N. Trance bossfight. As the theme is really short I'm not going to upload it to Soundcloud, but if you want the audio, tell me that I will post it to download it (I swear I'll do it this time).
I wanted also to clarify two important things: 1. Although I changed my name, banner and stuff, I'm NOT changing what I'm going to upload to this channel, so both Sonic and Crash fans don't have to worry. 2. You can use my remixes and stuff in your videos without problem, the only thing I ask is for me being credited.
Hopefully that clears possible doubts! Hope you like it, enjoy![OLD] Crash Team Racing - Crash Cove (REMIX)aRBee2019-02-09 | HEAR and DOWNLOAD an updated version of this track here: youtube.com/watch?v=aPQQN5r1ots&feature=youtu.be
.Hey! I started doing Clockwork Wumpa from CNK remix but then I started having ideas for remixing this track. So for now that theme is benched. Most of them came from the CTRNF version that I wanted to include in here and, I fell in love with how the guitar sounded in the metal rendition of CTR of Whiplashed, So I also included that. Also, I was talking with someone in a discord server, that one can change add sounds succesfully IF done right. At least all the crashes my software caused were worth it :,)
.I know i did already remix this, but I wanted to salvage it, because I liked many parts of this remix to throw it all away.
The main reason and changes where at 00:11, and other little things, which in the original while I was doing the remix my ears deceived me and made me believe what I was hearing were those notes, but just before rendering the track I noticed that everything was wrong, but at that moment I couldn't think of anything to do at that point. But then, not so long ago, I found the remix from hollacarrot of Papu's Pyramid (go check his channel, he did some awesome remixes of CTR!) and gave me new ideas.
.I'm back, and continuing the hype of CTRNF! Now properly with one from CTR! I wanted to remix this track so badly again (There is an old remix i did of it. I can't stand it anymore, don't at me), but this time more in line with the rest of my remixes. Fun Fact: In the pre-console version of the track you can hear faintly a muted guitar. In-game version, the muted guitar still is there but all the notes out of place!
.Yes. I'm aware of the current trend on CTR/CNK. I'm sorry, I'm hyped and I wanted now to remix CNK's themes because some of them are really underappreciated, and finally feel in a proper position to remix them. I used the intro and the piano/pizzicato strings at 00:31 from the promo version, but I replaced the original pizzicato strings parts to the guitar ingame version. I'm really happy with the results!
.This first started as an idea of mashing up the CTR Menu theme with CNK, but I grew out tired of how simple the CTR theme was. Hopefully you'll enjoy the surprise this REMIX+ brings to the table!
.What better time to continue to upload tracks of CTR than now with the amazing trailer for CTR Nitro Fueled (I'm FREAKING hyped). Surprisingly nobody did a remix of this theme before, so I had another reason to do this REMIX! I always had this vision for the theme, and today I finally tried my luck and it turned out pretty rad!Spyro 3: Year of the Dragon - Icy Peak (REMIX)aRBee2018-11-17 | I did this out of boredom and how lacking this theme was remade in the reignited trilogy, considering they had access to the original scores from Stewart and samples (correct me if I'm wrong). I made some changes and additions but I tried my best to be faithful to the original. I'm proud of what the results are now.[OLD] Crash Team Racing - Blizzard Bluff (REMIX)aRBee2018-10-28 | HEAR and DOWNLOAD an updated version of this track here: youtube.com/watch?v=aPQQN5r1ots&feature=youtu.be
.I know it's not the best move to upload two tracks with similar sets, and also having the antithesis of blizzard bluff track aside but I always work in whatever have ideas in, and this is what I had ideas. Although Polar Pass has a faster pace, it is much cheesier than blizzard bluff, which has a bit more of a menacing style (in general).
.Like always, this was a hassle to work with (i'm not liking this pattern, lol).
Anyways, I wanted to center my attention in the playful vibe while also having some epic moments. As you can see, I played and changed a bit the bassline at the start and at 00:54 because I thought the original was a bit too low, BUT because I know how the muted guitar is one of the strong aspect of the track, I couldn't bring myself to not put it in, so I played with the frequencies and added some subtle effects to make it sound cleaner.
Hope you like it, Enjoy! =DSonic Chroma - Iron Canyon ACT 1 [OST]aRBee2018-08-15 | Last one for now!
Also composed by me! This one suffered the most of compression, I would recommend to check all this tracks in my soundcloud (below in the description)
For quite a while I've been working as one of the composers on a small group developing a Sonic fangame called 'Sonic Chroma'. My group, Team Chroma, only really has a small handful of artists thus far, so we're really looking for more artists as well as programmers!
I’m also not the only composer in this, Arclo, Is another team member who is also composing for this soundtrack (and also the person responsible of the cover art and the logo). We are going to collab in some tracks but also we are doing some tracks ourselves, so make sure you follow both of us!
BOI, this track was hard, but I can’t say I’m not happy with the results, because I’m really are. This is other of the tracks I composed myself.
For quite a while I've been working as one of the composers on a small group developing a Sonic fangame called 'Sonic Chroma'. My group, Team Chroma, only really has a small handful of artists thus far, so we're really looking for more artists as well as programmers!
I’m also not the only composer in this, Arclo, Is another team member who is also composing for this soundtrack (and also the person responsible of the cover art and the logo). We are going to collab in some tracks but also we are doing some tracks ourselves, so make sure you follow both of us!