EASE OF USE | Gbx Web Tools | Teaser Week 2/4 @BigBang1112tm
EASE OF USE | Gbx Web Tools | Teaser Week 2/4  @BigBang1112tm
Uploaded April 2023 | Updated September 2026, 1 week ago
Join: gbx.bigbang1112.cz

Imported file manager can be used to do quick Gbx actions that you usually don't need to configure - extracting ghosts, embedded map data, decompressing, etc.

Clip Input 2 is no longer an annoying Config.yml positioning stress! I've made an accurate visualization of what you will actually see ingame. This will also allow to better express the fancy skins that will be added over the course of development.

If you don't know where to correctly put Gbx files, now you can use the Download with folders button which requires you to only know the game's documents folder aka UserData folder.

Another bonus for those that read descriptions:

If you prefer console UI, I've got you covered as well! The CLI usage experience is even better than Clip Input 1 has it - assets are preinstalled, related Gbx files are generated into related game documents folders, and it applies to Clip Checkpoint as well as other upcoming tools of this nature! I will showcase more of that in the next teaser, because it didn't fit inside this one. :D

– Music: Alexvnder - Creation

– This video was made from the game Trackmania.
nadeo.com

– My Trackmania content will be always free. But you can support it here:
paypal.me/bigbang1112

– Discord: discord.gg/q9whS3c
– Twitter: twitter.com/BigBang1112tm
– Facebook: facebook.com/BigBang1112tm

Code & Media for Trackmania. Subscribe for more experimental content!
EASE OF USE | Gbx Web Tools | Teaser Week 2/4Gameplay works! - Nadeo Envimix Title Pack - Week 2Another teaser I guessReunited Alpha - Out NowRally | Convert TMUF to TM2020 | Nations Converter 2 Teaser #02Nations Converter Light Update 1.2.0 | Out nowCatalog | Day 4 | 3D Gbx Tools
BigBang1112tm |

EASE OF USE | Gbx Web Tools | Teaser Week 2/4

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