Daves Hobbies
Gantlet 6809 and 6309 comparison
updated
For those who haven't seen the loading screen, here you go :D
(c) G. C. Greiner Sr. 1986
Licensed to Speech Systems.
(c) G. C. Greiner
Licensed to Speech Systems.
Color Computer 3 Demo
Color Computer 3 Holiday Demo
More information can be found at:
nickmarentes.com/ProjectArchive/jumpingjoey.html
and
http://www.lcurtisboyle.com/nitros9/coco_game_list.html
More information about Panic Button can be found here:
http://www.lcurtisboyle.com/nitros9/panicbutton.html
This version of the game is patched. Interesting colo(u)r palette for sure.
More information can be found at:
http://www.lcurtisboyle.com/nitros9/coco_game_list.html#sgames
More information can be found at:
http://www.lcurtisboyle.com/nitros9/coco_game_list.html#sgames
A nifty game for sure.
Lets see how high I can get before I get annoyed lol.
I am playing the CoCo 3 version of the game.
I am using Audacity to play the WAV files from the modern computer to the CoCo3.
Top Left is normal cassette load speed (178s)
Top Middle is using CoCo3 double speed poke and 2X play speed on WAV file (91s)
Top Right is quad load speed using CoCo 3 double speed poke as well as basic CLOAD(M) timing mod with WAV file playing at 4X (44s)
Bottom Left is COCO-Loader set to Uncompressed R0 mode Load Speed (23.6s)
Bottom Middle is COCO-Loader set to Compression R0 mode Load Speed (17.2s)
Bottom Right is COCO-Loader set to Compression R2 mode Load Speed (11.2s)
I am using Audacity to play the WAV files from the modern computer to the CoCo3.
Top Left is normal cassette load speed (116.5s)
Top Middle is using CoCo3 double speed poke and 2X play speed on WAV file (59s)
Top Right is quad load speed using CoCo 3 double speed poke as well as basic CLOAD(M) timing mod with WAV file playing at 4X (29s)
Bottom Left is COCO-Loader set to Uncompressed R0 mode Load Speed (17s)
Bottom Middle is COCO-Loader set to Compression R0 mode Load Speed (14s)
Bottom Right is COCO-Loader set to Compression R2 mode Load Speed (10s)
Author: Rodger Smith
Publisher: Novasoft (Tom Mix subsiduary)
Released: 1984
Requires: Color Computer 1,2,3, 32K RAM, cassette or disk, joystick.
For more information on Brew Master plesae visit:
http://www.lcurtisboyle.com/nitros9/brewmaster.html
This game play video is part of the CoCoTALK's "Game On Challenge"
Author: Jeff Steidl (Produced by Glen Dahlgren)
Publisher: Sundog Systems
Released: 1991
Requires: Color Computer 3, 128K RAM, disk only, joystick
More information on the game can be found at:
http://www.lcurtisboyle.com/nitros9/photon.html
This game play video is part of the CoCoTALK's "Game On Challenge"
Author: Dave Dies
Publisher: Diecom Products
Released: 1985
Requires: Tandy Radio Shack Color Computer 1,2,3, 64K RAM, disk or tape, joystick
For more information on Marble Maze please check out more information at:
http://www.lcurtisboyle.com/nitros9/marblemaze.html
This game play video is part of the CoCoTALK's "Game On Challenge"
My final score on this video is: 108750
Author: Rick Lamont
Publisher: Spectral Associates
Released: 1983
Requires: Tandy Radio Shack Color Computer 1,2,3, 32K RAM, tape or disk, joystick
More information on the game can be found at:
http://www.lcurtisboyle.com/nitros9/lancer.html
This game play video is part of the CoCoTALK's "Game On Challenge"
Author: Rob Shaw
Publisher: Mark Data Products
Released: 1985
Requires: Tandy Radio Shack Color Computer 1,2,3, 32K RAM, tape or disk, joystick
For more information on Shock Trooper please check out more information at:
http://lcurtisboyle.com/nitros9/shocktrooper.html
This game play video is part of the CoCoTALK's "Game On Challenge"
My final score on this video is: 32049
Author: David Figge (Spectral Associates)
Publisher: Radio Shack/Tandy
Released: 1984
Requires: Tandy Radio Shack Color Computer 1,2,3, 64K RAM, disk, joystick(s)
For more information on Pegasus and the Phantom Riders please check out:
http://www.lcurtisboyle.com/nitros9/pegasus_and_the_phantom_riders.html
This game play video is part of the CoCoTALK's "Game On Challenge"
My final score on this video is: 30100
The game was on cartridge and required at least a 4K Color Computer and a joystick.
More information can be found at:
http://www.lcurtisboyle.com/nitros9/doubleback.html
Hmmm NitrOS-9's pcdos utility seems to work too. :)
Both instances of this are running from MAME version 0.216
The two videos were combined using FFMPEG.
Both of these editions are running on MAME 0215
Video was captured using MAME's video output feature -aviwrite
Then videos were combined using FFMPEG.
Here is also the main page for the CoCoSDC:
http://cocosdc.blogspot.com
Here is also the page on that site related to drive mounting:
http://cocosdc.blogspot.com/p/in-order-to-use-disk-image-located-on.html
Now if you download or have your own created disk images from any CoCo games that are multi-disk you need to make sure that the first disk image always starts with a 1. Do not start with a 0. Example directory listing:
DISK1.DSK
DISK2.DSK
DISK3.DSK
DISK4.DSK
Now if you had a directory that looked like this:
DISK0.DSK
DISK1.DSK
DISK2.DSK
DISK3.DSK
The CoCoSDC firmware would start with the DISK1.DSK and skip the DISK0.DSK disk image. So that is why you need to always make sure the first disk is always FILE1.DSK and counts up.
I hope this helps if you like my videos please give me a thumbs up and leave your comments below.
Thank you :)
Software used to record this episode is: Open Broadcaster Software obsproject.com
Hardware used to record this episode is: Pinnacle PCTV 800e
Hardware used to play the game on: Tandy TRS-80 Color Computer 2 with Composite Board upgrade that replaces the RF Modulator Board & CoCoSDC.
For more information on the CoCoSDC you can find the link here:
http://cocosdc.blogspot.com
If you found this video useful please think about liking and subscribing.
Thank you and have a great day!
Software used to record this episode is: Open Broadcaster Software obsproject.com
Hardware used to record this episode is: Pinnacle PCTV 800e
Hardware used to play the game on: Tandy TRS-80 Color Computer 2 with Composite Board upgrade that replaces the RF Modulator Board & CoCoSDC.


