AlphastreamLearn to play Critical Role's Daggerheart RPG in just 5 rooms! In this technique, each room teaches a different part of the game so we quickly and easily learn the game’s key concepts.
Contents: 00:00 Teaching and Learning Daggerheart 01:03 5-Room LTP Concept 01:59 Our Adventure Premise 03:35 Daggerheart Pregens 05:11 Room 1: Skills 07:34 Experiences and Traits 09:50 Duality Dice 13:21 Critical Success! 17:42 Room 2: Easy Fight 20:06 Turn Order 22:33 Making an Attack 24:05 Damage and Thresholds 26:52 Casting Domain Spells 28:35 Getting Hit and Armor 31:55 Room 3: Roleplay or Negotiation 35:24 Room 4: Showcase Gameplay 37:06 Short Rest and Moves 44:00 Using a Countdown 47:05 Resolution and Rewards 49:32 Next Time
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Learn-to-Play Daggerheart in 5 Rooms!Alphastream2025-06-10 | Learn to play Critical Role's Daggerheart RPG in just 5 rooms! In this technique, each room teaches a different part of the game so we quickly and easily learn the game’s key concepts.
Contents: 00:00 Teaching and Learning Daggerheart 01:03 5-Room LTP Concept 01:59 Our Adventure Premise 03:35 Daggerheart Pregens 05:11 Room 1: Skills 07:34 Experiences and Traits 09:50 Duality Dice 13:21 Critical Success! 17:42 Room 2: Easy Fight 20:06 Turn Order 22:33 Making an Attack 24:05 Damage and Thresholds 26:52 Casting Domain Spells 28:35 Getting Hit and Armor 31:55 Room 3: Roleplay or Negotiation 35:24 Room 4: Showcase Gameplay 37:06 Short Rest and Moves 44:00 Using a Countdown 47:05 Resolution and Rewards 49:32 Next Time
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamHighest Character Complexity: D&D, Draw Steel, or Daggerheart?Alphastream2025-10-09 | Let’s compare characters in Dungeons & Dragons 5E 2024, Daggerheart, and Draw Steel. Specifically, let’s see which ones are the most complex to run during play. We start with setting a baseline by looking at Shadowdark and Pirate Borg as RPGs with simple characters. Then, let’s look at a fighter and a wizard in each of the three RPGs and compare how many things a player has to track during play! Finally, we look at latency to see the impact of complexity.
Contents: 00:00 Comparing Game Complexity 02:56 Shadowdark and Pirate Borg as Baseline 03:55 Shadowdark Fighter 06:05 Shadowdark Wizard 08:15 Pirate Borg Classes 10:59 What Increases Complexity? 12:34 D&D Species and Background 14:15 D&D Fighter 22:39 D&D Wizard 29:00 Daggerheart Ancestry and Community 33:14 Daggerheart Warrior 37:25 Daggerheart Wizard 38:40 Draw Steel Ancestry and Culture 42:56 Draw Steel Fury 45:34 Draw Steel Elementalist 51:20 Comparing the RPGs 54:22 Latency 59:24 Support the Show
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#DnD #DrawSteel #ttrpg #miniatures #tabletopgames #rpgs #MCDM #MattColville #daggerheart #dungeonsanddragons #characterdesign #characterbuilding #charactercreation #dndworldbuilding #tabletoprpg #dnd2024 #shadowdark #PirateBorg #CriticalroleRPG #darringtonpressHow an RPG Book is Made, Part 2! (Ep19, Success in RPGs)Alphastream2025-10-03 | Scott Fitzgerald Gray joins me to walk through how to make an RPG book! In this second part, we discuss the process by which RPG books are created, using examples from Scott's career working on amazing books such as Draw Steel, Daggerheart, Forge of Foes, Core 20, D&D, and much more! Part 2 specifically looks at proofreading, layout, art and art orders, print preparation, PDFs vs offset vs print-on-demand, and more!
Contents 00:00 Intro 01:07 Proofreading 04:07 Layout 08:43 Initial Layout Design 13:02 Flowing Copy and Word Processor Choices 18:36 Art and Art Orders 30:43 Bleed 33:22 Rewriting After Initial Layout 39:24 Don't Write in Layout 43:21 Final Proofread and Layout 49:31 PDF vs PoD vs Offset Printing 01:05:22 Offset Printing and Timeline 01:09:17 Crowdfunding 01:12:51 Rising Tide on Manufacturing and Shipping 01:15:09 On Collaboration 01:18:29 Find Scott!
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamHow an RPG Book is Made! (Ep18, Success in RPGs)Alphastream2025-09-29 | Scott Fitzgerald Gray joins me to walk through how to make an RPG book! We discuss the process by which RPG books are created, using examples from Scott's career working on amazing books such as Draw Steel, Daggerheart, Forge of Foes, Core 20, D&D, and much more! Part 1 specifically looks at ideas, writing, editing, development, and sensitivity reading. Part 2 is coming soon!
Contents 00:00 Intro 00:46 About Scott 04:15 Who this video is for 09:09 Starting with an idea 12:54 When is my idea ready? 26:53 What to know when I start writing 39:04 Understanding words per page 43:00 After writing and types of editors 01:02:22 Development 01:04:10 Sensitivity Reading
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamDM Tips for the Caves of Chaos in Heroes of the Borderlands!Alphastream2025-09-26 | Let's take a detailed look at the Caves of Chaos adventure booklet in the new Heroes of the Borderlands Starter Set for Dungeons & Dragons. I provide tips to help you run a better game, including an approach to creating a stronger narrative and how to keep preparation manageable. (Spoilers for the adventures!)
Contents: 00:00 Don't Get Overwhelmed 02:03 Tip Players to the Cave Levels 05:31 Know Which Caves to Prep 07:32 Making the Most of Maps 10:15 Establish Caves Cadence 12:09 Reading and Session Notes 15:08 Advancement and Challenging PCs 18:57 Creating a Larger Narrative 23:44 Key Caves for Victory 26:23 Evil but Optional 27:24 Not Necessarily Enemies 30:40 Tips for Individual Caves - Kobolds 37:02 B - Mephits 39:13 Avoiding TPKs 42:28 C - Nothic 45:15 D - Goblins 48:15 Tips for Kids and Horror 49:22 E - Ogre 50:30 F - Hobgoblins 55:15 G - Cultists and Owlbear 56:52 H - Bugbears 59:35 I - Minotaur 01:00:23 J - Gnolls 01:01:58 K - Shrine of Chaos 01:05:00 Concluding the Adventure 01:06:01 Retiring vs Continuing PCs 01:11:03 Support the Show
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#DnD #StarterSet #ttrpg #miniatures #tabletopgames #rpgs #dungeonsanddragons #characterdesign #characterbuilding #charactercreation #tabletoprpgThe Keep – DM Tips for Heroes of the Borderlands!Alphastream2025-09-23 | Let's take a detailed look at the Keep on the Borderlands adventure booklet in the new Heroes of the Borderlands Starter Set for Dungeons & Dragons. This is an excellent set of adventures with no major issues, but I provide tips to help you run a better game. I also suggest an approach to running the inner and outer keep quests and mixing them in between trips to the wilderness and caves. (Spoilers for the adventures!)
Contents: 00:00 An Improved Classic 01:51 Active vs Descriptive Roleplay 06:19 Memorable NPCs 09:26 Dealing with Multiple NPCs 13:27 Starting at the Gatehouse 17:23 PCs and Breaking the Law 22:08 If Players Don't Interact 24:55 Gatehouse Goals 27:56 How Many Quests? 30:00 Keep Quests Approach 35:05 When to Use the Inner Keep 36:20 Dwern's Wilderness Quests 37:19 Elandra's Keep Quests 40:07 Inner Keep Quests 40:57 Reinforcing a Larger Narrative 44:19 Switching Between Books 46:29 When to End the Campaign 49:33 Support the Show
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#DnD #StarterSet #ttrpg #miniatures #tabletopgames #rpgs #dungeonsanddragons #characterdesign #characterbuilding #charactercreation #tabletoprpgMake the Most of Heroes of the Borderlands - Wilderness Adventures!Alphastream2025-09-16 | Let's take a detailed look at the Wilderness adventure booklet in the new Heroes of the Borderlands Starter Set for Dungeons & Dragons. This is an excellent set of adventures with no major issues, but I provide tips to help you run a better game. I also suggest an approach to running the wilderness encounters and mixing them in between trips to the keep and caves. (Spoilers for the adventures!)
Contents: 00:00 Advice for new DMs 03:28 Share the load 04:36 Adventures are yours to change 06:10 Set an Easy Start 07:22 You don't need B2 08:12 How the adventures work 09:27 Start with Wilderness 12:55 Optional Combats 14:44 Adding a goal 16:47 Varying wilderness, keep, caves 19:11 Character advancement 20:10 Recommended flow 22:59 Specific encounter advice 25:03 Sprites 26:32 Fens encounters 27:34 When to scale encounters 30:15 Jacko and PC Story 32:02 Magic item properties 34:45 Support the Show
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#DnD #StarterSet #ttrpg #miniatures #tabletopgames #rpgs #dungeonsanddragons #characterdesign #characterbuilding #charactercreation #tabletoprpgHeroes of the Borderlands Starter Set - What Adventures are Like!Alphastream2025-09-11 | The new Heroes of the Borderlands Starter Set for Dungeons & Dragons is in game stores and soon available everywhere! I take a look at the adventures (spoilers for the Wilderness adventure book) and share experiences watching this set run at the PAX West convention dozens of times each day!
Contents: 00:00 Let's All Be DMs 01:00 Wilderness Adventures and Maps 02:39 Guided Trail Encounters 04:46 Using NPC Cards 07:32 First Combat With Options 10:28 Level 3 and Beyond? 12:45 Seeing it Run at PAX and Play Duration 14:25 Support the Show
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#DnD #StarterSet #ttrpg #miniatures #tabletopgames #rpgs #dungeonsanddragons #characterdesign #characterbuilding #charactercreation #tabletoprpgHeroes of the Borderlands Starter Set - Components and Characters Review!Alphastream2025-09-09 | The new Heroes of the Borderlands Starter Set for Dungeons & Dragons is in premiere stores and soon available everywhere! Here is my review walking through the box contents and sharing experiences watching this set run at the PAX West convention dozens of times each day!
Contents: 00:00 Intro 02:28 Be the DM or the Player? 02:55 Play Guide 04:45 3 Adventure Booklets 05:18 Class Boards 09:18 How Equipment Works 14:52 What I Wish Was Better 16:43 Cool Maps 19:28 Monster and Play Tokens 21:15 Clever Storage Bags 22:10 Combat Tracker 22:33 Awesome Cards! 26:36 New Monster Cards 28:12 Thoughts on Value
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#DnD #StarterSet #ttrpg #miniatures #tabletopgames #rpgs #dungeonsanddragons #characterdesign #characterbuilding #charactercreation #tabletoprpgMy Favorite Part of Draw Steel?Alphastream2025-08-28 | The Draw Steel RPG by MCDM has many awesome surprises, and my favorite so far may be the Complications. Learn how this design creates actionable character backstory and weaves PCs and campaigns together in interesting ways!
Contents: 00:00 What is a Complication? 02:58 Talk to Your Director 06:22 Similarities to 13th Age 07:43 Pirate and Advanced Studies 12:46 Antihero and Chosen One 16:02 My Favorite Complications! 22:29 Some of the Strangest! 26:18 How to Choose Complications 27:13 Draft Approach 30:38 Support the Show
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#DnD #DrawSteel #ttrpg #miniatures #tabletopgames #rpgs #MCDM #MattColville #JamesIntrocaso #characterdesign #characterbuilding #charactercreation #dndworldbuilding #tabletoprpgCreate Epic Cinematic Boss Battles!Alphastream2025-08-19 | Create dependable awesome boss battles you can adjust as battle progresses! Set a cinematic scene, deliver on bosses that matter to players, further your plots, and create excitement and engagement for you and your players. This advice works for any RPG, including D&D. I provide examples of two boss battles from my recent Deadlands campaign.
Contents: 00:00 Intro and Campaign Background 03:33 Drawbridge Over the Gorge! 05:28 Know Your Boss 08:52 Highlight Boss Actions and Call Out Foes 10:24 Think Through Boss Defeat and Easy Defeat 12:20 Set a Cinematic Scene 15:56 Protect the Vitals 18:17 Useful Terrain 20:43 Forge of Foes! 21:07 Tactics and Choices 23:56 Battle Triggers 26:02 Battle in the Barn of Horrid Secrets! 27:41 Plot Resonance 32:16 Boss Battle Rewards 34:06 Actionable Info and Resolve Questions 36:40 Contingencies and Surprises 39:25 Optional Surprises 41:05 Understanding Encounter Guidelines 42:45 Understanding the PCs 45:14 Support the Show
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#DnD #Deadlands #SavageWorlds #ttrpg #miniatures #tabletopgames #terrain #rpgsClean Your Battlemat This Way!Alphastream2025-07-16 | Yes, you should indeed shower with your battlemat. Find this and other tips as I add my review of the time-tested Chessex Battlemat.
Contents: 00:00 This is Mike Shea's Fault 00:37 Chessex Battlemat Review 01:27 Draw and Wipe 02:47 Adding Tiles and 3-D Terrain 03:55 Mat vs MegaMat Sizes 06:01 Shower with Your Battlemat! 08:21 All Hail Mike Shea!
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#DnD #rpg #dungeonsanddragons #dungeonmastertipsLearn-to-Play Pirate Borg in 5 Rooms!Alphastream2025-06-24 | Learn to play the awesome Pirate Borg RPG in just 5 rooms! In this technique, each room teaches a different part of the game so we quickly and easily learn the game’s key concepts. Pirate Borg is a game of pirates and undead, with light and fast rules that include ship to ship combat.
Contents: 00:00 Yarrr it be Simple 02:17 Our Story Premise 03:46 5-Room Map 05:02 Room 1: Skills 07:54 Making Checks 14:51 Room 2: Easy Fight 15:38 How Initiative Works 17:29 Making Attacks 19:35 Defending Against Attacks 21:28 Devil's Luck 22:30 Crits and Fumbles 24:00 Spellcasting and Magic 26:01 Dying 27:05 Room 3: Roleplay or Negotiation 30:52 Room 4: Ship Combat! 37:09 Room 5: Final Battle 38:12 Monsters and Archetypes 39:39 Support the Show
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamDaggerheart Character Building with Demiplane!Alphastream2025-06-17 | Let’s see just how easy it is to build a Daggerheart character and how to link it into a game in Roll20! I walk through using Demiplane to read the rules, create a character, make character changes, and then import the character into the Roll20 VTT for a game!
Contents: 00:00 Getting Started in Demiplane 01:14 Character and Campaign Basics 02:15 Choosing a Class and Subclass 03:42 Choose Traits 05:00 Starting Weapons 07:05 Starting Armor 08:47 Choosing Domain Cards 10:48 Going Back to Heritage and Name 12:55 Choose a Community 14:21 Experiences and Connections 16:00 Leveling Our Character 16:51 Viewing the Character Sheet 17:38 How to Equip Weapons and Armor 18:46 Marking Armor, Stress, HPs and Hope 20:00 Rolling on the Sheet 21:40 Bring Our Character to Roll20 24:41 Support the Show
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamLearn-to-Play Deadlands in 5 Rooms!Alphastream2025-06-03 | Learn to play the Deadlands weird west RPG in just 5 rooms! In this technique, each room teaches a different part of the game so we quickly and easily learn the game’s key concepts. Deadlands is part of the Savage Worlds system, with additional rules.
Contents: 00:00 Intro 01:04 What is Deadlands 01:49 Weird West RPGs 03:02 Your Character 03:33 5-Room Recap 04:26 Adventure Premise 05:11 Room 1: Skills 06:35 Notice Check Example 09:56 Stealth Check Example 11:18 Bennies 12:06 Untrained check 13:13 Pace 15:41 Room 2: Easy Fun Fight 16:39 Initiative Playing Cards 17:23 Adventure Deck 18:58 Learning a New RPG 19:59 Combat - Shooting 21:42 Gear and Damage 22:32 Edges and Hindrances 24:36 Revised damage 28:00 Melee and Taking Damage 29:42 Room 3: RP or Negotiation 34:10 Room 4: Showcase Gameplay 38:28 Room 5: Thrilling Final Battle 41:51 Spell Powers 46:47 Victory and Choices 48:43 Rewards 49:37 True Wild West 49:58 Support the Show
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamLearn-to-Play with a 5-Room Dungeon!Alphastream2025-05-27 | How do we teach a new RPG? Here I modify the 5-Room Dungeon concept into a Learn to Play approach we can use to teach most RPGs. I discuss an example using Dungeons & Dragons and also other RPGs including Savage Worlds / Deadlands, Pirate Borg, and more.
Contents: 00:00 What is Dungeon Jam? 01:09 5-Room Dungeon Concept 02:25 Organized Play 3-Room Variant 07:00 Scott F Gray Technique 10:12 5-Room Learn to Play 11:03 Room 1: Skills 13:23 Savage Worlds Skill Example 14:31 Character Sheet Zones 15:37 Room 2: Easy Fun Fight 18:52 Room 3: RP or Negotiation 20:17 Room 4: Showcase Gameplay 22:15 Room 5: Thrilling Battle 23:39 5E Example 5-Room LTP Dungeon 34:30 Pirate Borg Room 4 38:27 Want More Examples? 39:18 Support the Show
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Contents: 00:00 Intro and Affordability 02:04 Snack and Drink Area 02:53 Huge Terrain and Minis Storage 04:11 Large Minis 05:14 Large Terrain 06:05 Medium and Small Minis 09:06 Storage By Brand Name 11:52 Board Games 12:26 Ready to Drop Terrain 15:09 Dwarven Forge Storage 16:23 Minis Games and Game Prep Shelves 17:01 RPG Shelves 19:19 Enormous Minis on Shelves 20:00 Gaming Table 21:01 Gaming Room Recommendations 23:44 Final Thoughts
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamMake the Most of DM Screens for D&D and RPGs!Alphastream2025-05-13 | Whether for Dungeons and Dragons or other RPGs, a DM screen can help you run a better game. I take a look at different screen types and customizing your own! Organize your notes, show off cool RPG art, and keep important tables and other reference material easily accessible.
Contents: 00:00 Intro 01:42 Why Use a DM Screen? 04:30 AD&D Screens 05:39 Spelljammer 2E 06:30 3.5E and 5E 2024 Screens 08:35 Consider Your Needs 10:31 Campaign Screens 12:41 Size of Screens 13:39 Custom Screen 17:07 Screens for Pure Fun 18:12 Recommendations 19:43 Support the Show
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamFastest Way to Track InitiativeAlphastream2025-05-06 | Here is the technique I use to track initiative in D&D and other RPGs as quickly as possible! Initiative Tents are the best system I've found for roleplaying games, helping players and DM know when their turn is coming up. Cheap and easy!
Contents: 00:00 Intro 00:17 Initiative in D&D 01:34 Sub-Par Ways to Track Initiative 03:26 Using Initiative Tents 05:54 How to Make Them 07:39 Using them as GM 12:45 Fairness and Transparency 14:13 Accurate Initiative 15:35 Player Tents and DM Screens 19:17 Index Cards 20:03 Other Initiative Systems 26:27 Support the Show
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamWhat Kind of DM Are You?Alphastream2025-04-29 | The more we realize the kind of DM we are, the easier it is to identify the type of campaign we want to run! This applies to Dungeons & Dragons or any RPG, helping us create a better campaign for us and our players.
Contents: 00:00 Why This Matters 01:05 Published vs Homebrew 02:57 Stick to What is Written 03:58 Pillars of Play 07:01 Genre Subtypes 10:10 Player and Campaign Interactions 13:36 Emergent Play 15:42 Goal of Learning 17:41 Support the Show
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamThe D&D Movies Themberchaud is in Neverwinter!Alphastream2025-04-22 | This video is part of Monster Week, an annual community event created and organized by Ginny Di and Pointy Hat to bring together TTRPG creators on YouTube! This year’s theme: Dragons.
Themberchaud, the chonkiest of dragons, has made it from the D&D movie, Honor Among Thieves, into the Neverwinter MMO!
See how the dragon's signature moves show up in the game and how Themberchaud becomes part of a very strange Easter-themed event!
Contents 00:00 Themberchaud Spoils the Feast 02:11 Fighting Themberchaud 04:07 Feed the Dragon 06:48 Chonker Achievements 07:51 How the Quest Began 10:49 To the Spellplague Chasm 13:19 Well of the Dragons 15:34 Return to Neverwinter 16:24 Final Scenic Look
Thanks for watching and thank you Patrons for supporting my work! Find D&D insights on my blog, alphastream.org
Support my work: alphastream.org/index.php/supportGive Players Narrative Control?Alphastream2025-04-15 | Asking a player to take narrative control can break immersion. Different players have different tolerances for sharing the narrative reigns. Here is how you can empower characters more naturally and safely, finding the sweet spot for you and your players.
Contents: 00:00 Intro and Finding Your Style 00:42 Fiasco's Full Narrative Control 02:27 Why Control Can Be Jarring 04:46 Easier Narrative Play - Campaign Start 06:43 Backstory Links 10:40 Scene Element Prompts 12:38 Resting and Travel 15:08 Revised Interlude System 19:19 NPC Contacts 22:13 Expanding Control 23:42 Support the Show
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00:00 2024 vs 2014 03:17 Revising the 2014 Process 04:52 3 Ways to Quickly Create Monsters 06:51 New Quick Process 11:35 Monster by CR Table 15:44 Special Table Columns 20:32 Creating a Monster from Scratch 21:45 Concept and Basics 25:00 Ability Scores 27:05 AC 31:04 HPs 36:30 Attack Bonuses 39:06 Damage 43:38 Actions and Multiattack 46:59 Spells 48:30 Initiative and DCs 51:21 Features and CR Impact 55:58 Saving Throws and Speed 56:53 Legendary Monsters 59:34 Offense v. Defense 01:02:37 Official Monsters Vary 01:04:54 Hopes for the SRD and Future 01:06:05 Support My Work
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00:00 Challenging Spellcasters 00:46 CR 6 Mage Lore and Concepts 03:10 Mage Upper Stat Block 05:20 Using Languages in Encounters 06:48 Mage Optimized DPR Actions 12:18 Other Mage Options 14:58 Bonus Actions and Reactions 16:18 Comparing to 2014 Mage 18:29 CR 21 Lich Lore and Concept 19:40 Spirit Jar and Encounter Significance 20:53 Lich Lair Effects and Death Impact 23:34 Lich Upper Stat Block 25:12 Resistances, Immunities, and Senses 26:58 Lich Traits 29:04 Lich Optimized DPR Path 31:46 Multiattack Options 34:20 Legendary Actions 37:55 Advanced Tactics and Options 41:17 2014 Cloudkill 41:53 Strategies: Isolation vs AoE 45:20 Reactions for Defense 45:58 Tactics and Encounters
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Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamEttin Tactics – How to Run This D&D Monster!Alphastream2025-02-18 | The CR 4 Ettin has a simple stat block, but makes up for it with the flavor of its two heads. Let's examine the stat block, including spicing it up with Monster Powers from Forge of Foes. And, we use FoF to come up with fun monsters from lower CRs that can create a boss + underlings battle!
Contents: 00:00 Intro 00:19 Ettin Solo Encounter Math 01:31 Ettin Lore and Encounter Ideas 04:53 Ettin Upper Combat Statistics and Abilities 07:38 Actions and Attack Options 10:51 Encounter Thoughts 14:18 Encounters with Ettin as Boss 25:28 Enhancing the Ettin with Monster Powers
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamBlob of Annihilation – How to Run This D&D Monster!Alphastream2025-02-17 | The CR 23 Blob of Annihilation is a gargantuan challenge for your players, but hopefully not for you as DM! Let’s take a look at the tactics for running this creature and the kinds of encounters we can create with it.
Contents: 00:00 Intro 01:02 CR 23 Blob Encounter Math 03:11 Appearance and Monster Lore 07:48 Combat Stats and Abilities 11:14 Campaign-Shaking Traits 14:39 Blob's Actions 16:31 Engulf Action 21:14 Expected Damage Output 22:57 Restraining Glob is a Key 25:30 Legendary Actions 29:46 Encounter Ideas
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamAdventure, Encounter, and Monster Designer – version 2.2 for 2024 5E!Alphastream2025-02-14 | I walk through the latest updates, including Crafting Rules, 2024 Monster Statistic Averages, and updated NPCs! Everything new and updated is noted in the timeline below. The tools are available to anyone supporting me via Patreon or Ko-fi. Find out how to support me here: alphastream.org/index.php/support
Contents: 00:00 Overview 01:31 Adventure Designer 08:22 Updated - Rules 09:15 2024 Traps 09:45 New - Monster Statistics 11:40 Forge of Foes 14:17 Monster Designer 15:20 Magic Items and Treasure 16:10 Bastion Math 18:00 New - 2024 Crafting 18:46 Updated - NPCs 21:11 Coming Soon
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/Alphastream2025 Monster Manual - Major Takeaways!Alphastream2025-02-03 | Here are my main impressions on the 2025 Monster Manual, looking at the major changes: stat block simplifications, spell list and monster type adjustments, legendary actions, and so much more. See examples and learn what works and where the design falls short.
Contents: 00:00 Intro 00:56 Summary: An Improved MM 01:46 Solid Introduction 02:29 Gear and Multiattack Clarity 04:09 Primeval Owlbear 05:07 Stat Block Changes and Flumph 07:27 Undoing Multiverse Mistakes 09:27 Simplified Actions 12:22 AoE and Banshee 15:11 Aarakocra Aeromancer 17:53 Flumph Stat Block 19:54 Mind Flayer Rework 22:12 All Paths to CR and Spells 24:26 Monster Types and Conversions 31:15 Spell List Changes and Lich 37:22 Alphabetical Order 41:30 Art Changes 43:33 Legendary Actions Return 44:12 Appendices 47:21 Closing Thoughts 48:49 Support the Show
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamMonster Manual Unboxing!!?! #dndmonsters #monstermanualAlphastream2025-02-02 | Actual Monster Manual coverage on my channel. Thanks for watching! You can find more lore and D&D insights on my blog, alphastream.org
Support my work: alphastream.org/index.php/supportThe Math of the 2025 Monster Manual!Alphastream2025-01-30 | How have 2025 MM monsters changed? I crunch all the numbers and compare 2025 to the 2014 DMG guidelines, published 5E monster books, and the Forge of Foes!
Contents: 00:00 Intro 00:37 Why Challenge Matters 02:39 The Challenge Intersection 06:42 Heroes of Math 09:16 My Process 11:58 Gold Dragon DPR 15:56 Gold Dragon Stat Breakdown 18:32 Area of Effect Math 21:17 My AoE Target Proposal 24:34 2 AoE Columns 25:08 Complex Spells and Features 27:00 The 2025 MM Averages 29:34 2014 DMG vs 2025 MM 35:21 Published 5E vs 2025 MM 38:44 DPR up vs Older Published 42:36 Forge of Foes vs 2025 MM 47:22 Remorhaz Example 52:46 Purple Worm Comparison 53:32 Frost Giants in 2025 57:06 2025 Fire Elemental 01:00:24 Support the Show
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamAssessing the 2025 Monster Manual!Alphastream2025-01-28 | I start my series of 2025 Monster Manual videos with the questions I would ask myself as a designer. What would make the already incredible 2014 MM even better?
Contents: 00:00 Revising 2014 is Hard 02:31 Challenge 05:30 Action Complexity 08:03 Spell Lists 10:14 Trap Actions 10:36 Resistance Lore 12:17 Flavor 13:32 Terrain and CR Lists 14:58 AC vs HPs vs Dmg 17:21 Support the Show
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamFocus a Campaign Through Themes and Truths!Alphastream2025-01-20 | Themes and truths help us focus our campaign, delivering on player expectations and creating engaging play for us and our players.
Contents: 00:00 Intro 01:03 The Benefits of Focus 03:03 Identify and Focus Major Themes 10:31 Define Campaign Truths 11:33 Eberron Truths 13:56 Neverwinter Setting Truths 17:39 Homebrew Pirate Isles Truths 22:13 Support the Show!
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamLearn a New RPG in 4 Easy Steps!Alphastream2025-01-14 | Learning a new RPG can seem daunting. It doesn’t have to be. Here’s how to experience a new RPG the easy way.
Contents: 00:00 Our Campaign Series 01:24 Why Try Different RPGs? 03:37 New Techniques 07:50 New Systems to Steal 08:36 Genre Deep Dive 09:44 1. The Goal is Fun 14:02 2. Quick Starts and Cheat Sheets 19:30 3. Short Experiences 20:13 4. Stop and Assess 23:09 Conclusion
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamChoose the RPG for Your Next Campaign!Alphastream2025-01-09 | What kind of campaign do we want to run? Let’s create a process by which we can compare options and pare down to one great campaign.
Contents: 00:00 Intro - How Do We Choose? 02:16 Our Goals 03:07 Reviewing Our To-Do List 05:13 RPG and Setting Options 07:52 Similar Genres and Concepts 09:24 Sort Similar Options 12:35 Campaigns with Options 14:10 Balancing GM and Player Choice 16:17 Excited Players May GM 18:07 Consider Campaign Length
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamExploration with the One Ring Journey System!Alphastream2024-12-31 | Learn how to make the most of the Journey travel and exploration system found in The One Ring RPG! We also look at the 5E version of the Lord of the Rings Roleplaying game, and the 5E Uncharted Journeys sourcebook.
Contents: 00:00 The One Ring Journey System 01:04 Selecting Roles 02:30 Events and Encounters 05:08 Uncharted Journeys for 5E 07:49 One Ring 5E Journeys 09:49 5E Roles and Key Checks 11:25 Exhaustion as Fatigue 13:50 XP for Journeys 15:24 Journey Event Rolls for 5E 17:36 What Would I Use? 20:46 Support My Efforts
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamHow Exploration and Travel Work in the 2024 DMG!Alphastream2024-12-30 | Let's take a look at how the 2024 DMG describes the Exploration pillar, from taking actions to explore a room to traversing a wilderness! The travel system is... surprisingly useful! Part 2 compares this to the Journey system in The One Ring RPG, including the 5E version.
Contents: 00:00 Intro 00:22 What the 2024 PH Says 01:38 2024 DMG Meanders 02:56 What is Exploration? 03:56 Using a Map and Visualization 05:14 Fog of War Beyond VTTs 06:00 Tracking Time and Travel Pace 09:37 Time-Triggered Events 11:06 Exploration Actions 12:25 Perception vs Investigation 15:38 When to Use Hidden Things 16:17 Audible and Visual Encounter Distances 17:13 Travel and Journeys 19:01 3-Step Journey Approach 25:44 Sandbox and Random Approach 28:24 Travel Planner and Weather 29:45 Travel Terrain Table 30:37 Travel Narration 33:23 Journey Challenges - Encounters 35:29 Foraging and Resources 36:54 Getting Lost 38:22 Obstacles 40:39 Searches and Tracking 42:06 Journey System Summary 44:36 What the 2014 DMG Covered
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamWhat Does the 2024 DMG Teach Us to Create?Alphastream2024-12-13 | The 2024 DMG has sections on creating Backgrounds, Monsters, Magic Items, and Spells. How do these compare to 2014? And let's look at what isn't covered and how to find that elsewhere!
Contents: 00:00 Intro 00:36 Creating Backgrounds 04:55 Creating Monsters 13:08 Forge of Foes Comparison 14:43 Loss for Creator Community 16:22 Creating Magic Items 17:31 Combining Magic Items 20:44 Creating New Magic 22:44 Creating a Spell 24:17 Changed Spell Math 25:08 What's Missing from 2024 27:58 Material Outside the DMGs 30:06 Support the Show
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamIs Anything Better than D&D Bologna?Alphastream2024-12-09 | For decades, D&D bologna has been the high water mark for D&D. I investigate possible challengers and share the new champion of D&D branding!
Delicious Contents:
00:00 Intro 00:18 D&D is Different 01:56 D&D's Growth 03:11 Bologna 04:28 Brand Reach 06:21 What Comes Close 11:20 The New High-Water Mark 15:40 Taste Test
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamHow Creators Can Minimize Computer Failure (Ep17, Success in RPGs)Alphastream2024-11-29 | I share my tips after two weeks of dealing with a massive computer disaster!
Contents 00:00 Intro 00:29 What Happened 02:38 Significant Impacts 04:32 Minimizing Data Loss 08:44 Software Recovery 11:49 Software Settings 16:28 Capture Tweaks 18:25 Support the Show
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
You can find more RPG and D&D insights on my blog, alphastream.org
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/AlphastreamHow Crafting Works in 5E 2024!Alphastream2024-11-15 | Learn how to craft mundane items like equipment, armor, and weapons, as well as potions, scrolls, and all the varieties of magic items. I also provide tips on balancing crafting, encouraging the right kind of crafting with players, and how to build story through crafting.
Contents 00:00 Intro 00:32 Crafting Impacts the Game 02:40 5E 2014 03:08 Downtime as a System 05:54 Crafting Nonmagical Items in 2024 07:06 Tools and What to Craft 08:40 Calculating Nonmagical Time and Materials 10:54 Potions of Healing 12:08 Spell Scrolls 14:13 Crafting Magic items in the DMG 15:59 Time for Magic Crafting 17:54 Magic Crafting Materials and Costs 20:23 Advice for DMs - Tell Players to Be Cool 22:29 When to Encourage Crafting 23:59 Lean Into the Story of Crafting 26:08 Bring Back Rivals and Complications 28:36 Evolving Magic Items 30:25 Crafting vs Downtime 31:35 Support the Show
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/Alphastream Follow me on Twitter: twitter.com/Alphastream2024 DMG Bastions: What Falls ShortAlphastream2024-11-07 | Last time we looked at what works well with Bastions. This time we look at where the system falls short. I examine the design and discuss the potential problems and solutions for DMs, players, and campaigns. I stop short of designing my own system... maybe in a future show!
Contents 00:00 Intro 01:47 Goals for Bastion Systems 03:50 Approach to Benefits 05:42 Enabling Creative Play 08:58 Personalization 11:13 Fit Typical Campaigns 12:22 Frostmaiden Example 14:21 Trollskull or Spelljammer 15:15 Dragonlance 16:46 Earning Gold 18:32 Gold Expected from 2024 DMG 23:24 Gold from Bastions 30:31 Options for Too Much Gold 34:18 Final Thoughts 38:17 Support the Show
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
You can find more RPG and D&D insights on my blog, alphastream.org
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/Alphastream Follow me on Twitter: twitter.com/AlphastreamWhats Awesome About Bastions in the 2024 5E DMGAlphastream2024-11-04 | I look at the best parts of Bastions, as found in the 2024 DMG. Learn the Bastion system, how basic and special facilities work, the impact of combining bastions, and how to make the most of this system. This is part one, focusing on the positive aspects of this system. Part 2 looks at the more challenging aspects.
Contents 00:00:00 History of Bastions 00:04:53 Engages Players 00:06:34 Changes Play Cadence 00:07:23 Math Light 00:09:17 Changes Since UA 00:10:48 How Bastion Shows Up 00:12:02 Describe the Bastion 00:13:41 Defensive Wall 00:14:56 Basic Facilities 00:16:41 Combining Bastions 00:19:28 Choosing Facilities Over Time 00:22:25 Hirelings and Crafting 00:23:53 Special Facilities 00:25:32 Turn Orders 00:26:46 Benefits of Special Facilities 00:27:41 Garden Example 00:32:53 9th Level Facilities 00:34:26 Greenhouse Example 00:35:29 Leaning Into Story 00:38:38 13th Level Facilities 00:38:57 Meditation Chamber 00:40:10 Pub Example 00:41:12 Facilities at 17th Level 00:42:46 Bastion in Play Across Time 00:43:29 Maintain Order and Turns 00:46:48 Enabling Player and PC Goals 00:47:37 What's Next
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
You can find more RPG and D&D insights on my blog, alphastream.org
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/Alphastream Follow me on Twitter: twitter.com/Alphastream2024 DMGs New Encounter MathAlphastream2024-10-29 | Encounter Design has changed in the 5E 2024 DMG. Let's compare new to old and see what we can learn from the 2024 DMG as DMs and designers.
Contents 00:00 2014's Room for Improvement 01:20 3-Step Process 02:25 New Challenge Level Definitions 05:22 Spending the XP Budget 06:36 New Encounter Math Tables! 11:03 Does it All Work Together? 13:16 2024 Budget Advice 15:00 Multiplier is Gone! 16:44 2024 Encounter Examples 19:32 2014 Low Encounter Comparison 21:58 Moderate Encounter Comparison 24:03 Adventuring Day Removal 28:35 High Challenge Comparison 30:22 Going Over the Cap 31:26 Troubleshooting 33:51 Creature Combinations 35:29 Other 2024 Advice 36:49 Final Thoughts
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
You can find more RPG and D&D insights on my blog, alphastream.org
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Patreon: patreon.com/Alphastream Follow me on Twitter: twitter.com/AlphastreamHow Traps Changed in the 2024 DMGAlphastream2024-10-28 | Traps have changed in the 5E 2024 DMG. Here is what was removed, what changed, and what we can learn from the 2024 DMG as DMs and designers.
Contents 00:00 Learning from Traps 01:18 Early Trap Design 04:36 Traps in 2014 DMG 06:14 Fewer Words in 2024 06:58 Removed from 2024? 10:52 Changed Categories and Damage 12:54 Changed Attacks and Saves 14:46 Traps Now Scale! 15:47 Support the Show 16:16 What Doesn't Scale in Example Traps 18:17 Engagement Steps 19:31 No Check to Disable? 20:43 Guidance I Would Like 21:02 Perception vs Other Skills 23:58 Passive Scores? 25:18 What Xanathar's Still Offers 27:06 Final Assessment
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
You can find more RPG and D&D insights on my blog, alphastream.org
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Twitter: twitter.com/Alphastream Follow me on Patreon: patreon.com/Alphastream2024 5E Players Handbook: Questions Answered!Alphastream2024-08-01 | I share my advance copy of the 2024 5E Player's Handbook by answering questions posed on my Patreon Discord!
Contents 00:00:00 Intro 00:01:43 Top 3 and Bottom 3 Changes 00:02:28 How I Assess this Product 00:04:37 Top 1: Organization and Numbering 00:08:10 Top 2: Lots of Small Fixes 00:11:08 Top 3: My Son Stole It! 00:12:02 Bottom 1: Slow Play and Pillars 00:14:16 Bottom 2: Origins and Backgrounds 00:18:45 Bottom 3: Ignored Obvious Improvements 00:21:51 Bottom 3.5: New Action Types 00:23:35 Good for Newcomers? 00:25:32 Choose 2014 or 2024? 00:29:16 First-Timer Experience? 00:30:33 Non-Mechanical Improvements 00:31:51 Clearer Stealth Rules? 00:34:04 Support the Show 00:34:33 Low or Anchored Fantasy? 00:37:11 How Bad is Power Creep? 00:39:49 Is this Happy 5E? 00:43:05 Bonus Actions 00:45:01 Final Impressions
I mentioned these links on the show: - Gamehole Con PCO Dinner Application: bit.ly/ghcpoc24 - Nelly's Nerdy Adventures (reviewing Gen Con, Origins, and other conventions): youtube.com/@NellysNerdyAdventures
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
You can find more RPG and D&D insights on my blog, alphastream.org
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Twitter: twitter.com/Alphastream Follow me on Patreon: patreon.com/AlphastreamNew Campaign? Start with the Old!Alphastream2024-07-21 | What to do for your next campaign? The first step is to keep a checklist as we run our current campaign of what we want in the next one! This is the first video in a series focusing on campaigns, mirroring the work on my blog: alphastream.org
Contents 00:00 Intro 00:35 ENnie Nominated Alphastream.org 02:32 A Campaign Series 03:38 Start at the End 04:30 Campaign End Checklist 05:22 What Worked 08:09 Want More of 10:30 New Techniques 12:37 Didn't Get to Try 16:10 Avoid 17:48 Sorting Our List 18:18 Campaign Concepts 19:21 Approaches to Play 21:29 Plots and Story Arcs 22:43 Encounter Concepts 24:52 Feedback? 25:19 Support the Show
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
You can find more RPG and D&D insights on my blog, alphastream.org
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Twitter: twitter.com/Alphastream Follow me on Patreon: patreon.com/AlphastreamElder Brains and Planetary Crime Bosses! (Lore of Neverwinter: Adventures in Wildspace 2)Alphastream2024-06-24 | *SPOILERS* for the Light of Xaryxis tabletop adventure!
The Neverwinter MMO provides quests across various Spelljammer setting planets. From slaying an elder brain to defeating a red dragon, we continue the Light of Xaryxis adventure as we serve Vocath the Crime Lord. Learn the lore behind this and find inspiration for your tabletop games!
Contents 00:00 The Alliance Week 4 00:49 Defeat the Elder Brain 04:32 Elder Brain Lore 06:24 Confront Trade Consortium 07:54 Firecracker on a Star Moth 10:19 New Quests 12:28 Neothelid Troubles 16:53 Sending Stone Thievery 19:40 Cash from the Undead 21:11 Alliance Prepares Vaerduran 24:23 Planetary Crime Bosses 26:06 The Spy Who Hated Me 26:39 Defeat the Dragon 29:39 Rewards and Next Time 35:24 Support My Work
Thanks for watching and thank you Patrons for supporting my work! Find D&D insights on my blog, alphastream.org
Support my work: alphastream.org/index.php/supportConventions: Worth it as a Creator? (Ep16, Success in RPGs)Alphastream2024-06-17 | We may feel that attending a convention will help us as a creator in the tabletop RPG industry. While it can, whether it is worth it depends on our budget, our goals, and much more. Let's find out whether that convention is right for us and whether we will make the most of it!
Contents 00:00 Intro 00:24 Conventions Look Great 01:37 Reasons to Attend 01:44 Vacation all you ever wanted 02:17 Play and Run Games 03:48 Networking 05:00 Land Work 05:46 Industry News 06:44 What Conventions are Like 12:19 Convention Reviews 13:06 Make the Most of It? 15:27 Support the Show 15:54 Convention Costs 17:49 Example Costs 22:49 Full Cost Estimates 25:09 Work to Cover Costs? 27:29 Making the Most of Cons 27:55 Registration, Budget, Buddies 30:42 Professionalism, Goals 33:42 Final Thoughts
I mentioned these links on the show: - Gamehole Con PCO Dinner Application: bit.ly/ghcpoc24 - Nelly's Nerdy Adventures (reviewing Gen Con, Origins, and other conventions): youtube.com/@NellysNerdyAdventures
Support me and join our community to help shape this show (and get a copy of my Adventure, Encounter, and Monster Design Tools): alphastream.org/index.php/support
You can find more RPG and D&D insights on my blog, alphastream.org
Follow me on Mastodon: https://dice.camp/@Alphastream Follow me on Twitter: twitter.com/Alphastream Follow me on Patreon: patreon.com/AlphastreamVecna Eve of Ruin: Waterclock Tomb in Neverdeath Graveyard! (Lore of Neverwinter: Neverdeath 3)Alphastream2024-06-10 | *SPOILERS* for the Vecna Eve of Ruin tabletop adventure!
Eve of Ruin's first chapter starts in the city of Neverwinter's Neverdeath Graveyard. We reach the Clockwork Tomb, filled with water-powered clockwork puzzles and varied monsters. It's a race against Valindra, Thay, and the Cult of the Dragon! Perfect inspiration for when you run the Eve of Ruin tabletop adventure!
Contents 00:00 Welcome to Neverdeath 00:05 Waterclock Guild in Vecna 04:45 Thayan and Cult of the Dragon Conflict 07:39 Shadowfell and Evernight 15:30 Activating the Shadowfell Gate 18:38 Tomb Statues 22:44 The Clockwork Tomb 24:12 Clock Inspiration 26:26 Waterworks in Vecna 31:44 Lower Clockwork 41:46 Clockwork Puzzle 45:52 Valindra and Tomb Queen 48:16 Completing our Quest 50:15 Final Ideas 01:28:36 Support My Work
Thanks for watching and thank you Patrons for supporting my work! Find D&D insights on my blog, alphastream.org
Support my work: alphastream.org/index.php/supportVecna Eve of Ruin: Tombs in Neverdeath Graveyard! (Lore of Neverwinter: Neverdeath 2)Alphastream2024-06-06 | *SPOILERS* for the Vecna Eve of Ruin tabletop adventure!
Eve of Ruin's first chapter starts in the city of Neverwinter and it's Neverdeath Graveyard. We look at how the Cult of the Dragon, Thayan wizards, and locations such as the Monini Crypts can be used as inspiration to extend the tabletop adventure.
Contents 00:00 Eve of Ruin's Tomb 03:38 Cult of the Dragon 06:24 The Monini Crypts 12:42 Second Monini Crypt 15:16 Waterclock Guild Artifacts 18:17 Chetterbell's Notes 21:26 The Artisan's Tomb 22:54 Craftsman's Rest and Gear Recovery 25:50 Dragon in Clockwork 26:40 Waterclock Guild Seals 28:38 Waterclock Guild History 32:15 Support My Work
Thanks for watching and thank you Patrons for supporting my work! Find D&D insights on my blog, alphastream.org