Uploaded November 2017 | Updated September 2026, 2 weeks ago
Get this shit here: doomworld.com/idgames/levels/doom2/Ports/megawads/tpbm
Thy PrBoom Maps (TPBM) was a WIP megawad for Doom 2 for the PrBoom sourceport that was to be a full 32 map set created all by me. The project failed so I decided to to make it a community project, the community project then failed because nobody participated so I just canned the thing and released the finished 17 maps for the sake of closure.
MAP15 (Decimated Streets) was actually going to be a boss battle with a few spider masterminds roaming throughout bombed out buildings that you had to skirt around, unfortunately that idea was completely canned because of two major reasons:
1: The BFG from the previous map, if played on continuous would render the entire ordeal moot.
2: The AI in this game decided to have a day off and wander into walls for 4 hours, making the entire thing more comical then threatening.
That entire level was scrapped and this thing replaced it.
I didn't use the secret exit because it is bullshit and I never fixed it properly because I lost interest in the megawad, whatever nobody cares lolololol
Owen's Channel: youtube.com/channel/UCyzBsRmywGpEFkmeZcj0Odg
check out liquefied_Synapse on his channel: youtube.com/user/Viper2567
My crappy Twitter: twitter.com/Mrthejoshmon
Get this shit here: doomworld.com/idgames/levels/doom2/Ports/megawads/tpbm
Thy PrBoom Maps (TPBM) was a WIP megawad for Doom 2 for the PrBoom sourceport that was to be a full 32 map set created all by me. The project failed so I decided to to make it a community project, the community project then failed because nobody participated so I just canned the thing and released the finished 17 maps for the sake of closure.
MAP15 (Decimated Streets) was actually going to be a boss battle with a few spider masterminds roaming throughout bombed out buildings that you had to skirt around, unfortunately that idea was completely canned because of two major reasons:
1: The BFG from the previous map, if played on continuous would render the entire ordeal moot.
2: The AI in this game decided to have a day off and wander into walls for 4 hours, making the entire thing more comical then threatening.
That entire level was scrapped and this thing replaced it.
I didn't use the secret exit because it is bullshit and I never fixed it properly because I lost interest in the megawad, whatever nobody cares lolololol
Owen's Channel: youtube.com/channel/UCyzBsRmywGpEFkmeZcj0Odg
check out liquefied_Synapse on his channel: youtube.com/user/Viper2567
My crappy Twitter: twitter.com/Mrthejoshmon










