Reconfigurate [Medium Demon] - Desumari - Geometry Dash 2.11[GS] ChaSe2026-09-24 | Reconfigurate [Medium Demon] - Desumari - Geometry Dash 2.11ULT [Demon] - An Gyung - Geometry Dash 2.11[GS] ChaSe2022-06-29 | An Guyng is back with a new level and it's an absolute hit. This was one of my unluckiest completions, I don't know how many times I died past 80%, but it certainly was more than 20. This insane ending is what made experience just a bit worse for me, even though the entire level is quite challenging, but the ending being so ridiculously harder than the rest boosted this level's difficulty to Easy Insane Demon for me. Gameplay is absolutely fantastic, it has no empty spots and is hard throughout the entire level, and what's the best about it is that it takes a while to understand all patterns and click sequences, learning that results in superior consistency. Designs look like every other An Gyung level but less colored this time, colors used in Gy are more appealing to me visually and there's more of them used in that one level, this looks simpler color wise, but structuring is very much on point. Loving the work in general, if you got the consistency in, I definitely recommend this one level.
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Level Info:
• Name: ULT • Creator: An Gyung • Difficulty: unrated (at the moment of beating); Insane Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Conduit [Demon] - roihu3M - Geometry Dash 2.11[GS] ChaSe2022-06-26 | I can't really call this level an absolute masterpiece, but I was following its building process and I gotta say this looks pretty unique. Considering that from what I remember roihu3M does not yet have a rated level, this one has to become one for sure. Decorations and gameplay both are not very good if I'm being honest, but the overall ideas and atmosphere are definitely stronger points in here. Also to me personally the song was a very deciding factor whether I would or would not enjoy the level, and this particular song was such a hit for me that I couldn't resist trying this level out. My main issue with the level though is unclear gameplay. It took me a lot of time to figure out what do do here and there and that is something to make people frustrated while playing the level. Favorite part goes to one at 0:43, this to me was the most intense part of all and it carried the atmosphere factor the best. Overall I'd say this is a pretty decent level. Not sure about it getting featured though, but it definitely is worth being given a rate.
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Level Info:
• Name: Conduit • Creator: roihu3M • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Fugacious II [Demon] - IIAnubisI & DHaner - Geometry Dash 2.11[GS] ChaSe2022-06-24 | A pretty level I decided to try because of a very catchy song. And it did not disappoint, I expected a good time with this level and it delivered just that. Gameplay is pretty simple yet fast and energetic and that's exactly what was necessary for this kid of a song. I know DHaner is capable of making fun gameplays and I also am aware of issues he has with consistency, sadly, they also appeared here, I found a few places that were very odd to pass and I didn;t really understand why some structures were made they way they are made. Still though, those are some minor notes I took while playing the level. Decorations are fine, nothing too impressive but overall decent and clean, nothing to complain about, considering this is also a gameplay oriented level for me. Good job to both Anubis and DHaner, waiting for this to get rated.
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Level Info:
• Name: Fugacious II • Creators: IIAnubisI, DHaner • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Grenate [Demon] - Grenate - Geometry Dash 2.11[GS] ChaSe2022-06-20 | Savage name In all seriousness though, I was waiting for this level to be released for a long time, and when Grenate offered me to playtest it, I could not answer any other than "yes". This level's gameplay is super simple, not using any quirky things in it and it's very straight forward, so it's easy to read and get use to. Decorations are very clean and I love pretty much all the designs in here, except for maybe the wave part before drop, which to me looked weaker than the rest. Overall a very good level and I'm definitely recommending this one for new players if they want to get into Demons.
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Level Info:
• Name: Grenate • Creator: Grenate • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Behold [Easy Demon] - Seokso - Geometry Dash 2.11[GS] ChaSe2022-06-02 | I'm very sad I missed the release of this one gem, Seokso is just that one guy to keep impressing me more and more with every new level. I absolutely love everything he makes and this one level is probably my favorite so far. The amount of tiny details making huge impact is just crazy, the attention to all the pulses is insane, and the layering is pretty much perfect. I don't want to focus the attention on gameplay, since this felt like there had to be some gameplay to be decorated and nothing more, except maybe that mini robot - mini cube section where gameplay really fits the decoration and the song beautifully. Decoration is just phenomenal to me and I love every single piece in this one level. I did have questions to some design choices in Seokso''s works before, but this time I have nothing to ask. I absolutely enjoyed playing the level and I definitely recommend it for you to enjoy as well. This will go straight to my favorite demons playlist to be a very strong addition to my collection of besties.
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Level Info:
• Name: Behold • Creator: Seokso • Difficulty: Easy Demon 10* (at the moment of beating); Medium Demon 10* (personal rating). Sent for Medium Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!SkullduGGerY [Demon] - Alkali - Geometry Dash 2.11[GS] ChaSe2022-05-14 | A very nice Demon by Alkali. I gotta say though I've never been a fan of his recent works in terms of design though, especially the most recent ones, they seem a little too random for me as I work in clean design direction and this doesn't really suit my taste, and this level specifically appealed to me because of its fast gameplay, which is something I've been missing in Alkali's Demons. Even though it's still very easy and only took me 70 attempts to beat, this was very fun to play for me simply because of the pace. Can't really say much about designs used here, they are a bit too random for my taste, but I can clearly see how much effort was put into making everything look new and fresh with every second of a level, maybe that was the point. Great job!
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Level Info:
• Name: SkullduGGerY • Creator: Alkali • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Break Free [Easy Demon] - Darixen, Nottus & more - Geometry Dash 2.11[GS] ChaSe2022-04-26 | Pretty much a filler video, just to tell you all that I'm still somehow alive and YouTube keeps working, I'll stay alive for as long as possible. A pretty nice level, to be honest, nothing super special but good enough for me to actually showcase and recommend it. Typically for a megacollab though, some parts looks slightly worse than others, making it a bit inconsistent in terms of decorations, but this one level has been made quite well and overall the deco complexity and creativity is almost equal throughout. Gameplay is nice, would even call it good or even great if it wasn't for those gravity pad spams at low speeds on drop parts and 2 parts of seconds drop having a lot of auto bits just for the sake of having as much sync as possible. For pad spams it would've been just fine if there were no speed changes at all, the song is fast and it keeps being fast, so I see no reason to slow the level down there. For the auto bits spam in the second half, the way that part of a song is synchronized with the level could be made a lot better by giving the parts some variety in icon's moves and making it slower with direction changes. Other than that this is a great level, enjoyed beating it.
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Level Info:
• Name: Break Free • Creators (in order): Nkyoka, PreeZee, Aeci, Khelado, Haryanto, Kylezkie, Nottus, TruDee, Darixen & Entique. Level verified by Gouns, published by Darixen. • Difficulty: Easy Demon 10* (at the moment of beating); Medium Demon 10* (personal rating). Sent for Medium Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Carpe Lucem [Easy Demon] - Zoroa - Geometry Dash 2.11[GS] ChaSe2022-04-03 | I don't really have much to say about this level honestly. It looks super good and clean, gameplay is consistent and not buggy, but I absolutely hated learning it for some reason. I don't know how to set a mind for having fun with the level, but I definitely did not have as much fun as I wanted with this level. Still, it looks great and designs are very unique. One thing though I'm not sure about is the difficulty, I would consider it a Medium demon better than Easy demon just because it takes time to learn. I still have no idea how to pass the dual, I just clicked with the song and it worked haha.
P. S. Make sure to not confuse yourself with how I edited the song. Everything past the level logo is pasted from a different part of a song to have a smoother transition to the end card. The song does not sound this way originally.
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Level Info:
• Name: Carpe Lucem • Creator: Zoroa • Difficulty: Easy Demon 10* (at the moment of beating); Medium Demon 10* (personal rating). Sent for Medium Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!OutLay [Easy Demon] - Foretoken - Geometry Dash 2.11[GS] ChaSe2022-04-01 | Didn't really feel confident to upload this level, but after playing it I decided it is worth doing so. I'm generally not a fan of such "layouts", but this one was especially fun to play and the wave mechanics carried it for me, hence why it's here on my channel. Nothing else really to say, just a cool easy level to have fun with.
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Level Info:
• Name: OutLay • Creator: Foretoken • Difficulty: Easy Demon 10* (at the moment of rating & personal rating). Sent for Easy Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Alteration [Hard Demon] - GiaMmiX - Geometry Dash 2.11[GS] ChaSe2022-03-31 | Wow, what a fantaastic level this is. GiaMmiX is back to busines with this amazing piece of art and I absolutely love every second of it except a few timings I got a few deaths on. Probably those were all related to refresh rate since the level is quite hard and was playtested on 144hz, and I play on 60hz. This was a superior experience playing this level and I somehow fluked more than a half of it out of absolutely nowhere. My best was 46%, and then I just beat it. It only took me about 30 minutes from scratch and I have no idea how I did that, considering the difficulty of the level and how strongly it requires full focus. The spaces are tight, sometimes a bit too tight to be consistent, I found this a lot in the first half when you could jump late, still make the jump but not have enough space to go through and die to a spike. Those were especially painful in the first cube part, but again nothing too bad since it's the very beginning of a level and there's no rage restarting the level after you wasted a few seconds. Decorations wise this level is absolutely brilliant. It's simple, VERY clean and colors are just amazing, always using a few variation of the same color in every part. This is hands down one of the best Hard Demon I have ever played and it totally goes in my Favorite Demons playlist. I definitely recommend this for playing, but you gotta make sure you got skills to pass a few parts, ships and last wave are brutal. Fantastic job GiaMmiX and I can;t wait to see what else you got in your bag of creations.
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Level Info:
• Name: Alteration • Creator: GiaMmiX • Difficulty: Hard Demon 10* (at the moment of beating); Hard Demon 10*/Easy Insane Demon 10* (personal rating). Sent for Insane Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Spacetime [Demon] - SleyGD - Geometry Dash 2.11[GS] ChaSe2022-03-29 | I'm not sure I have beaten any Sley demons before, and I'm even more not sure I have ever uploaded any levels of his, therefore this one would be the first time Sley made it on my channel. I have always found his levels quite cheap and boring visually while being very stressful to play. If I'm completely honest - this one level is no exception, except it's less stressful to play and has a more creative approach to decorations, as some other works of his I remember, except RGB, that one was a blast to watch, obviously I'm never going to beat that one. Still, this level was a huge pain to learn and beat, it only goes harder towards the end and the most annoying thing I found about this level for me personally is unmatching expectations and reality. This was claimed by Sley to be an Easy Demon, and would it actually be easy if I beat it in no time, but it took me a few days to learn and beat the level, and I can't rate it lower than a Hard Demon. Ands that exact rating is what I'm going to drop. Decorations wise. I still found a few decisions cheap and boring, while other ones looked very clean and well thought. Like, the first part with the tunnel looks great, and I absolutely loved the background on 3x cube after first long UFO-ship section. I would definitely enjoy this level a lot more if it wouldn't be about the 4x wave part. It looked the worst out of the entire thing, pretty much no design and very odd structures made it look insanely rushed and I did not enjoy that part at all. The entire level was very stressful to play for some reason, I still can't figure out what exactly causes such frustration on some levels, I guess that's some personal thing to manage. Other than what I said, this is a very solid level, it's long and the song choice is fantastic, as well as the theming and a few design ideas. Can't say anything but great job to Sley and I encourage to focus more on minor details and making stuff look clean and well thought of.
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Level Info:
• Name: Spacetime • Creator: SleyGD • Difficulty: unrated (at the moment of beating); Hard Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Bass Night [Easy Demon] - Fury0313 - Geometry Dash 2.11[GS] ChaSe2022-03-22 | What a surprise this was to see a new level by my lad Fury. It's been so long since I heard of him last time and seeing this level made me excited. Was the level fun to play? Obviously, otherwise I wouldn't record it. I don't know if I need to point out anything about decorations specifically, but overall the level looks great and I found a lot of interesting deco ideas throughout. Sadly though it got emptier towards the end but I can understand why it is, pulling off a completely finished level without rushing the end is quite tricky in today's world. Anyways, i enjoyed playing the level and it only took me like 10 minutes to beat. Very fun and easy Demon, I definitely recommend it to you all.
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Level Info:
• Name: Bass Night • Creator: Fury0313 • Difficulty: Easy Demon 10* (at the moment of beating & personal rating). Sent for Easy Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Degenerate [Easy Demon] - Darwin - Geometry Dash 2.11[GS] ChaSe2022-03-15 | I wasn;t sure if I wanted to upload this level since it would be featured on a lot of other channels more popular than mine, but I saw Darwin updated the level and the update fixed the sync issue for me, so I decided to rebeat the level and upload it anyway. I just want to say I love this level, this probably is onw of my favorite levels from Darwin, I'm not sure if it's the one though, but it still is fantastic. At least, it becomes fantastic at the drop, parts before that felt quite memorable, meaning I could see resemblance with Namtar and his level Mindblow and Erdyuri & Marc with their part in Artifice. Not a bad thing, but a funny one for sure to note. No matter though the effort is insane and I very much respect this.
P. S. I will make sure to provide my viewers with information regarding me and my channel in case something happens to YouTube here, where I am. For now I will keep uploading interesting levels I'm able to legitimately beat, and I hope nothing will ever force me to stop doing so. I enjoy moderating and reviewing levels this way.
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Level Info:
• Name: Degenerate • Creator: Darwin • Difficulty: Easy Demon 10* (at the moment of beating (unrated when first beat it)); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Ignition [Easy Demon] - Helpegasus & more - Geometry Dash 2.11[GS] ChaSe2022-03-09 | A pretty fun level by a couple of brazilian fellas, although yet again this level has a lot of things related to newer creators being not very experienced with level building. And this is my main issue with it. It looks good and plays fine enough to be enjoyable, but it lacks proper structuring and balanced decorations. I don't think I have mentioned this balance part before, but now when I finally came up to the terminology, I am going to use it along with all the other things I focus on. Obviously, Helpegasus' part has to be my favorite simply because it looks the mot professional and polished. Other than this issue with polishing, the level is very cool and it was fun to beat it.
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Level Info:
• Name: Ignition • Creators: Nidro, Hugola, Helpegasus, Ivanpercie, Itocp, Vit12, Jhemyson, Biohistoria, LChaseR. Level verified by Matopson, published by Helpegasus. • Difficulty: Easy Demon 10* (at the moment of beating); Medium Demon 10* (personal rating). Sent for Medium Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!163 [Medium Demon] - Diffuse - Geometry Dash 2.11[GS] ChaSe2022-03-02 | I don't know how to describe this level shortly, but I definitely have some words to say about it. I did very much enjoy playing this level despite of all its flaws. And that's because of the song it uses, which is absolutely fantastic. I have heard about Diffuse a few times before, but I never actually remembered his style of creating, and this style was something new for me to discover from him. Can't say I liked the visuals, mainly due to very poos structuring, which ruins it all, but I definitely was amazed by effects. Those might not be too hard to pull off, but they look fantastic and add a lot to overall atmosphere. Gameplay is, well, questionable in a few spots, but not too bad overall. I think it could be massively improved though just by making proper structures. Anyway, this was a blast to play for me and hence why I recorded the level.
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Level Info:
• Name: 163 • Creator: Diffuse • Difficulty: Medium Demon (at the moment of beating); Hard Demon 10* (personal rating). Sent for Hard Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Fratura [Medium Demon] - Joojmiguel - Geometry Dash 2.11[GS] ChaSe2022-03-02 | A surprisingly nice level by Joojmiguel right here. I didn't expect it to flow this good and it only becomes better towards the end. A few structures were not good here and there, but overall this level is great and very consistent. Designs are also cool, nothing super special though but the entire thing feels solid and unified, which is good.
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Level Info:
• Name: Fratura • Creator: Joojmiguel • Difficulty: Medium Demon 10* (at the moment of beating); Hard Demon 10* (personal rating). Sent for Hard Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Polyatomic [Easy Demon] - Oasis, Akinawoo & Renn241 - Geometry Dash 2.11[GS] ChaSe2022-02-25 | First and for most - I am alive, in any context you might think of. About the level - this is insanely cool. I loved the colors and most of all - moves. These moves were pretty much perfect to look at and play through, since it's an easy Demon and it had to feel easy to pass, and the moves made in this one never distracted my sight reading, which was amazing to experience. This level only took me about 10 minutes to beat and I very much enjoyed every second of it. Fantastic job.
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Level Info:
• Name: Polyatomic • Creators: Oasis, Akinawoo, Renn241 • Difficulty: Easy Demon 10* (at the moment of beating), Medium Demon 10 (personal rating). Sent for Medium Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Fortitude [Insane Demon] - MythicalTG, Zephal & more - Geometry Dash 2.11[GS] ChaSe2022-02-04 | Disclaimer: this is a reupload caused by a rendering error I haven't noticed the first time, sorry about this, I wanted a clear footage. Let's be honest. I have no idea how to review this level. I neither like it nor hate it. I can't tell if the goal was to make it beautiful, because some parts are very cool while others are totally not, or to make it fun, because it definitely is not as fun as I would prefer, or to make it hard, because it just isn't that hard, sure it is hard, but not, like, THAT hard. I have definitely struggled with the level though, and the reason for that is simple - I am constantly tired and I can barely catch up with what's happening on screen. Awkward timings here and there only add to the struggles. And, sadly, these timings to me look more like just a not polished gameplay, rather than some thoughtful timings. My thoughts are that this level was made on machines with high refresh rated and verified on at least 144hz as well, while here I am, still sitting on 60hz and trying to understand why are waves so fast and hard in this. Either way, I started playing the level because of a few first parts, they seemed to me as something cool, they look simple but have their own charm, especially Nekon's part, which is one of my favorite parts. Parts starting from Zephal till dual make no such impact deco wise, and sadly I can say the same about the gameplay. It feels unpolished and not playtested enough. It gets a lot better from the dual and until the very end, I absolutely adore the sync in the final part, even though I'm not a fan of click sync, it's also visual sync applied here. The entire experience was similar to some I had when beating other hard levels, and that makes me confident this is an Insane Demon, when I first saw it I thought it's not gonna happen that I beat it at all. Still, I decided to push through and finish the work, so here we are. I don't know if I want to recommend this level, but if you like something challenging and want to train your nerve control, this is a good level to do so.
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Level Info:
• Name: Fortitude • Creators (in order): MythicalTG, Nekon, Puueds, Zephal, iM3nto, zRose, Indigo67, Zappiks, Wolphe, UltraCharge, Eginix. • Difficulty: unrated (beaten on saved version before it got rated), Insane Demon (at the moment of beating & personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Azimuth - Knots - Geometry Dash 2.11[GS] ChaSe2022-01-22 | I don't know why and how I missed this level's release, but I have just randomly decided to paly it one day and I was totally blown away. Of course, I have seen Viprin's video when it was published, but I did not remember the level at all. I just remembered this level from GD 2021 Awards and decided to play it. This level is just so beautiful, everything looks absolutely perfect and as clean as possible. The entire thing is made in one style and this approach to modern levels is amazing. I can't even call it modern, it's a personal Knots style which I absolutely adore, and with this level he pushed it beyond the limits. Fantastic job and I'm very glad I have my own footage of this gem now.
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Level Info:
• Name: Azimuth • Creator: Knots • Difficulty: Hard 4* (at the moment of beating & personal rating).
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Freezing Point [Demon] - Disp, KingTony & more - Geometry Dash 2.11[GS] ChaSe2022-01-17 | This was something I did not expect at all, I never heard anything about this level, this was a complete surprise out of nowhere, and honestly, this is... something. i don't know if I like the level a lot, some parts feel questionable at least, I don't like the entire thing, but I absolutely love a few parts in this level, especially Disp's part, which is the last in the level. It's super original and gives a lot of fresh air for me. I also love Tony's part for its simplicity, it looks absolutely clean so I don't really have anything to complain about. Some parts looked a bit worse to my taste, but that's alright, it's pretty usual for a megacollab to have some variety in parts' quality. Overall a very good and easy demon, easily recommended for playing.
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Level Info:
• Name: Freezing Point • Creators (in oder): Rawin, Sley, Dominus, KINGTONY, Lake, Subwoofer, Disp. Also featured: HTigerZ, Koolboom, Flash. Level hosted by KingTony, published by Disp. • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Happy New Year from Geometry Dash Moderators team![GS] ChaSe2022-01-14 | Yet again, a new year, a new video from us moderators. On behalf of all mods and my crew I want to wish you all the best in new year. This year was crazy, we've got a lot of new people in out team, and a lot has changed generally in how we judge things. I'm proud to be a game moderator for roughly 4 and a half years by the day this video gets published. The journey is amazing so far and I'm sure it's gonna become even cooler. We are quite a few days off this time, but we agreed it would still be fine to upload a traditional quote video. We always have a lot of fun making these, some ladies go nuts over their quotes' creativity, some go with a more serious one. You know which side I am on, I'll always be there. Forward.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!The Unidentified [Demon] - Interestex - Geometry Dash 2.11[GS] ChaSe2022-01-13 | Despite being not that cool of a level in quality, this one just delivers. The ideas and overall theme is executed pretty much perfectly and I absolutely adore the looks, even though they could be more polished. This is a fantastic level and it just hit me in the very heart with the overall atmosphere and the song choice. I find myself just being super comfortable when listening to this kind of songs recently and I can't really explain why, and this level just timed it perfectly just so I noticed it in this very period. The endscreen looks like it was taken straight from some movie, it looks exactly like a poster and I love it. I can see giant potential in Interestex, and I'm definitely going to look forward to his new works.
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Level Info:
• Name: The Unidentified • Creator: Interestex • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!White Space [Demon] - Xender Game - Geometry Dash 2.11[GS] ChaSe2022-01-12 | I've been waiting for this level's release ever since I saw the first preview of it on Xender's YouTube a very long time ago. It's now finished and released, and what an experience this was. Technically speaking, this was a very close call to an unplayable one, it was very laggy for me in practice mode, up to the point the level just was exited on its own a few times. Eventually though I reduced the number of checkpoints and learned patterns, so I could easily beat it shorty after. This level is an absolute masterpiece once we talk about decorations. Xender was never featured on my channel before from what I recall and there was a solid reason for that - I simply thought his works were not worth uploading, and I don't mean they were bad in any way, I'd rather say they weren't as good as I wanted them to. I have always seen the insane potential Xender had, and this level is finally something he got the ability to just outburst everything he had in mind. This level is just something different, I can simply call it imagination visualization, it just looks so chaotic and creative at the same time yet everything is connected to one theme and idea behind. And I absolutely love it. There's no reason to talk gameplay here, it just is a gameplay, that was required for this to be a demon. One thing to point out though is that awkward moment when I skipped a few blocks in ball part. I don't know how I did that and I don't know how I survived, but that just did happen, and it did happen on a successful attempt. I couldn't really do anything about it haha. I want to specifically mention the last part with insane animations. I truly feel like this will be the best effect part for a long while, such animations take ages to make and the effort Xender put into this part alone already deserves massive respect. Fantastic job Xender, now after this gem of a level I'll be waiting for your new diamond, I love to see you finally call the editor your homie, and this level is definitely going straight into my Favorite Demons playlist. Do I recommend playing this level? Obviously, but I'm very unsure you're gonna be able to, make sure to have a strong setup.
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Level Info:
• Name: White Space • Creator: Xender Game • Difficulty: unrated (at the moment of beating); Medium Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Hot Flash [Demon] - SirHadoken - Geometry Dash 2.11[GS] ChaSe2022-01-11 | What a surprise this was from Hado, he did not reveal this level until the very release and I was confused at first, since it's absolutely different from what I could expect from Hado. But after I read the description under his video I understood everything. Absolutely everything. And I love the entire concept of the level, except for that, well, it's not for 60hz. And I play on 60hz. And slopes are quite buggy and inconsistent on 60hz, so beating this level was quite a gamble. I got super consistent at it though and got 93% after a few hours of practicing, and my successful attempt was the very next one after 93% death. As I already said, I love the concept of a level using only slopes, if only they were less buggy, but I hope that's gonna happen in the future. Decorations are very quirky and unique, yet obviously made by Hado. And I love it.
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Level Info:
• Name: Hot Flash • Creator: SirHadoken • Difficulty: unrated (at the moment of beating); Hard Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Illusion Of Space [Demon] - Oasis & ItzKiba - Geometry Dash 2.11[GS] ChaSe2022-01-05 | Disclaimer: before you get any deeper in the description, make sure to be able to handle criticism, because I'm not going to be all that positive in reviewing this level as I usually try to be. I do not intend to insult anyone or get myself a worse reputation by saying negative things about things I consider require negative things to be said.
Oh man, what a way to start a new year, what an experience this was. In all honesty, the only reason I beat the level is that I promised to Oasis I would beat it. You can only imagine how many freakouts I had throughout. Ever since I played the level first time I could see how much pain would it be to beat it, and I immediately gave my feedback to Oasis saying that this kind of gameplay is just not my thing. Little did I know that from a simple not-my-taste thing this would turn out to be one of my worst Geometry Dash experiences of any demon I have went through and beaten. This level, to me, is a fantastic example of how to NOT make gameplays. It all starts fine but it gets insanely annoying at 13% only and it just keeps becoming worse and worse towards the end. I have spent almost 2000 attempts on this and I have only reached the last part twice, with the second time being successful. At 0:15 you enter this 4x UFO\cube\ball section with insanely tight timings and if UFO allows you to jump while in mid-air and the first half of this part can easily be passed, the second part with the ball you can only click at this very small space of one block, and if you miss this nanosecond - you die. Not only that, the overall movement of the icon is very unpleasing to me, there is no flow, everything gets ruined by those small slopes before clicks, and those slopes distract my vision as well, I could barely get timings right at all no matter how precisely I tried and how good was my knowledge of the part. Right after this part, at 0:27, you get to this cube part where everything is focused on sync with the song, and it would be so, if not some specific ways of how the game handles consistent song sync. For some reason, I did not rely on the sound, it was always just a few milliseconds off the clicking pattern, and that made me improvise the pattern pretty much every time. Not only that but I found some inconsistencies in the part itself, including some awkward timings in its second half, which at first made this part a big gambling point to me, since I had no idea if it was right moment to click. Again, little did I know. The wave part at 0:39 made me almost break my mouse from the rage I experienced several times. It wasn't too big of a deal to reach the wave, but it definitely was a big one to pass it. I still do not understand how to do it consistently, and from what I have seen in the editor, there was one solid reason to it - the teleportals, which intend to align you properly so you don't die. But, in my case, they only kept ruining my flow. It is because in case you click an orb just a tiny bit earlier than you enter the teleportal - you lose momentum and die. The portals themselves are placed so you do not have consistent input pattern with the wave "spam", I figured I had to wait just another nanosecond to click so I don't lose any momentum AND actually click the orb after I become cube. This was very hard to simply keep in mind, you are going 4x speed with much insanity going on and you just have to remember to wait for the click properly every time. Still, the most number of my deaths at the wave was at the "spam" parts, I had and still have no idea why I couldn't get consistent at those. Getting to the part at 0:52 was already a good run for me, from this point it becomes better in terms of understanding what to do and overall consistency of gameplay. Still though, this part was yet another nightmare to pull off. Not only its own quirks but also my nerves made me die to it so many times that I could barely understand what happened. Something I very much do not like is the hitbox placements, not only there are no vertical walls to stop you and if you miss the platform you go into the void, but also I found myself struggling with those spikes and if you are too close to them but not visually touching them you still die to invisible hitbox holder spikes.
*The rest of the description in in pinned comment of mine, got to symbol limit here.* ••••••••••
Level Info:
• Name: Illusion Of Space • Creators: Oasis, ItzKiba • Difficulty: unrated (at the moment of beating); Insane Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Stadium Seating [Demon] - TheTrueEclipse - Geometry Dash 2.11[GS] ChaSe2021-12-30 | I can't explain why but I really like this level and Eclipse's style in general. It's very different from what I usually see but at the same time it also is just a design level, and the difference makes it look very interesting and fresh no matter how old the level is. I still love Volatile, which was made ages ago, and this description fits for that one as well. Very funky gameplay and colorful designs make it very fresh to play. Don't think I can say anything else regarding this level, it's just pleasure to play such levels and I love it.
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Level Info:
• Name: Stadium Seating • Creator: TheTrueEclipse • Difficulty: unrated (at the moment of beating); Medium Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Subvert [Demon] - qMystic, ChaSe (me) & more - Geometry Dash 2.11[GS] ChaSe2021-12-29 | Hey hey what is this? This is a new project I partook in! In all honesty I really wanted to decorate a part in this level and the reason was its fantastic gameplay. Sure it's not ideal, it has a few quirks and flaws here and there , but I gotta say the general layout is very solid, and ever since I saw it for the first time, I thought it could be cool to have a part in this. Even though thing weren't working out as planned, and I never volunteered for a decorator for a few reasons with the most important one being my current business in life, I just couldn't guarantee I would pull the decorating off, but in the end I did. And I'm very happy about it. The level is very dynamic and energetic, it has a huge variety of not only designs but also design approaches, and it represents how differently things can be made. I personally think the result is very good, and such variety of designs is one of the more important aspects. What I mean by that is that even though this is just a design level, all parts, being very different, add to each other so the final result looks solid and fresh. I gotta admit though, that comparing this to raw layout it got slightly changed in terms of difficulty here and there. I'm not sure it's a good thing though, since, for example, now you need to spam more precisely in order to pass the wave bit right before the drop, while in the layout it was very easy and you could do whatever you want there. Also, the orbs Kiba added in his part make it a bit trickier than it originally was. I think all the changes made were made for good, and the level is balanced well enough to be consistent. As I said earlier, I think decorations here look outstanding when compiled together. I can't say I like all the parts, they all have different complexity level and this seems to be normal for megacollabs, so I'm totally fine with that. While for ones this is yet another level to have cool experiments with designs, for others this is an opportunity to present themselves as creators and make their career shine. I do like a lot of parts though, I want to specially point out three of them, being Kiba's, ARtu's and Vapen's parts. These ones are the parts I liked the most, and while I knew how good Vapen and Artu would make their parts look, since I know both of them for a very long time and I know what they are capable of, I didn't expect Kiba to pull off such a brilliant part. I don't mean that Kiba is bad, I, on the opposite, just never knew how good he is, and this part was a very big surprise and pleasure to look at. I also like my part a lot, as I already said, and this not only is one of my favorite parts in the level, but also one of my favorite works of mine. While being made in just 2 weeks, which is nothing to me, since I take ages to make things, I very much am liking the final result and how I made things work. I explain everything in details in my part's separate video, so make sure to check that one as well. To sum up everything I said, I just want to thank Mystic for this opportunity to build in the level, things have worked just as I wanted them to. I was the last to have joined the team and the last to have finished the part and not only the last available part was the one I liked but also somehow I managed to finish decorating and I'm totally satisfied with the result. I also verified the final version of the level while playing it for fun haha. I hope you all like the level and give cheers to everyone who partook in such a project.
Special thanks to Zeptoz for assisting the building process and helping the team.
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Level Info:
• Name: SUBVERT • Creators (in order): MrClyde. HaeLLm, KrazyGFX, Maitnary, Hir0shi, Guleshelt, Mizzo, ItzKiba, ARtu, Alkali, Vapen, ChaSe (me), qMystic, Darwin, Endevvor, Lightvoid. End art by Starly, layout by BuckenDoof. Level hosted by Konsi & qMystic, verified by ChaSe (me), published by JustaGDPlayer. • Difficulty: unrated (at the moment of beating); Hard Demon 10* (personal rating. Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!My part in Subvert [Demon Megacollab] - ChaSe (me) - Geometry Dash 2.11[GS] ChaSe2021-12-28 | Soooo, there we have it ladies, my part in Subvert. To be honest, I never really expected to participate in this collab due to a few reasons, but as things went on, the rules of the game has changed and I got invited. Honestly I wanted to build in this Collab ever since I've seen the layout, I found it very cool to work on. This took me 2 weeks in total to make from a raw layout, and personally for me the hardest thing to make was the layering of 3d objects and coloring the entire thing. Just so you understand, you can see 23 colors at the same time on screen due to my specific way of coloring blocks, I decided I just want to go crazy with gradients, so this is how it turned out to look like. Also I have struggled a lot with structuring the thing, it looks totally different from layout version, since I wanted to give this a "Chase touch", and I decided to go with these solid structures and double design, and I think it worked really well here. I very much like the final result, especially colors, pulses and final structuring, think this is exactly how I imagined the part would look like. Hope you like it as well, enjoy!
Layout by BuckenDoofVirtualization [Demon] - Splinter25 - Geometry Dash 2.11[GS] ChaSe2021-12-28 | Just to let you know how much I loved this level - I couldn't resist from playing it in the middle of a night after a very productive day, and I am writing this description in this very state when I want to do nothing, and this level made me open the game, beat the level and edit a video not anytime later but right now. This level is the closest to perfect I have seen in a few years. I can only point out a few tiny issues with deco and such, but pretty much everything, and I mean literally everything is perfect. The song, the gameplay, the decorations, the colors, the details, the designs, everything is just insanely good. I don't think I have even given such a feedback to any level, but I think this level obviously explains why. This is what I want to see from creators when I make my notes and explain things I don't like. I absolutely love the structures and their variety here and there, as well as the color combos variety and color pulses variety, I absolutely love the transitions and overall flow, I absolutely love everything about this level. It has a very strong theme and its restrictions, but it actually doesn't seem like it was a problem, Despite the theme the level is very, VERY variable in terms of designs and decorations, and what I love the most about the entire level is how clean it is. It literally is perfectly clean, there is nothing extra which could potentially ruin the atmosphere. Absolutely loving the result, totally recommend this for playing, and, this is going straight into my Favorite Demons playlist, you now know why. Thank you very much Splinter for this amazing gem, I really needed it.
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Level Info:
• Name: Virtualization • Creator: Splinter25 • Difficulty: unrated (at the moment of beating); Medium Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!My part in Lotus [Extreme Demon layout] - ChaSe (me) - Geometry Dash 2.11[GS] ChaSe2021-12-22 | It's been quite a while since I've made this one thing and I am now allowed to share it, which I'm very happy about. Made this for ZeroSR's megacollab under his hosting. Pretty mediocre part for me I'd say but I had my fun making it, tried a lot of new kinds of moves and worked on overall flow and fluidity more than usual. I don't really have much to say about this since it's a very short part. but hey I was able to make something I like so here ya go. Hope you like it as well.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Etoilys [Demon] - Niremasit - Geometry Dash 2.11[GS] ChaSe2021-12-07 | Very cute level by Niremasit. I honestly don't know how else to summarize my experience with it. I know for sure though it looks super clean and polished, and that's what got me to play thie level. Only then did I realize how well it also plays. I watched the video of it and couldn't really tell if it's gonna be good or bad, and luckily it turned out to be very good. The gameplay is very easy to sight read, except ,aybe the part coming after dash orb, but I got that very quickly, it's an easy Demon in the end, there doesn't have to be any issues. Some designs look weaker than the other, but I very much like the overall clean look, and, of course, three favorite parts are in the thumbnail. The drop looks the best in my opinion. Great job Niremasit, this is potantial Epic material.
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Level Info:
• Name: Etoilys • Creator: Niremasit • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Eternelle Vehemence [Hard Demon] - Vrymer - Geometry Dash 2.11[GS] ChaSe2021-12-06 | There we go, finally got my hands around this gem, better late than never, right? Jokes aside though, I knew about this level ever since Viprin released an exclusive pre-release video, and I really really wanted to beat it asap, but something held me back from actually trying it and it was the gameplay. From the very first watch of the video I knew some parts would be a complete disaster to pass and learn due to very limited vision and precise inputs, so I never really wanted to spend time learning the level... until recently. Although I pretty much forgot that I added it to my list of levels I want to beat, one day when I opened the list to play some hard levels I want to beat, I found this one again, and my reaction was like "Oh right, might as well play it". So I did and it took me about 5 days to beat it. The level has a score system, where you can "mess around" with the level and get points for that. That "messing around" thing contains all coins and a lot of mini-ahievements you need to do while playing the level. I believe there are 10 total mini-achievements, sadly i didn't manage to get all of them, i missed "Follower I" and "Star Catcher II". Originally I wasn't gonna go for all the achievements due to their difficulty and gambling factor, some of them felt very random and I didn't feel confident enough. The most random ones in my opinion are "Clubstep monster", "fake Spike", "Follower I" and "Follower II". I did go for "Fake spike" and "Clubstep monster" though, those are the ones I felt the worst about going for, aside of both "Follower" ones, but I guess I got lucky, and I also somehow managed to get "Follower II". Design wise, this is absolutely outstanding. I'm not sure, but from what I know back in they days this level got released it was the first one to utilize tilted blocks. I knew from that moment this is gonna look delicious, and it did. Pretty much every design and effect works fantastically well together, I only didn't like the looks of the fast part near the end. Bossfight in my opinion was also unnecessary, it was yet another thing holding me back from trying this level, and now when I have passed it multiple times I still think it's not well made, it blocks a lot of vision and requires a lot of learning to be consistent at. Pretty much every other part looks absolutely astonishing, and I selected three favorite ones for the thumbnail, as always. No matter the flaws, I just can't say anything else that Vrymer deserves insane respect for pulling thing thing off, the work done here is insane and not everyone is capable of doing so, amazing job. As for my recommendation, if you feel confident enough, try this level for sure, it's worth it. For me it definitely goes into Favorite Demons playlist. ••••••••••
Level Info:
• Name: Eternelle Vehemence • Creator: Vrymer • Difficulty: Hard Demon 10* (at the moment of beating); Insane Demon 10* (personal rating). Sent for Insane Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Gy [Demon] - An Gyung - Geometry Dash 2.11[GS] ChaSe2021-12-04 | Okay I gotta say this level is absolutely fantastic. This to me is what a Hinds-esque approach to designs is, it uses simple designs and simple shapes along with colors so well that it looks absolutely prefect, almost every part is very well structured, very well decorated and has phenomenal colors. Same goes to gameplay, it's very easy to read even though it has a few fakes ehre and there, it's not inconsistent and very fluent and intuitive. The overall pace of the level is amazing, everything just fits so well, I absolutely love it. This definitely is going into my Favorite Demons list, great addition. I absolutely recommend this for playing, it's just super good, very happy to see such levels still being made.
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Level Info:
• Name: Gy • Creator: An Gyung • Difficulty: unrated (at the moment of beating); Hard Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Refreshery [Demon] - Dawnf4ll - Geometry Dash 2.11[GS] ChaSe2021-11-20 | I was following the building process of this one level, Dawnf4ll shard a few previews with me and I was honestly not too hyped about it since, well, it's a remake of Freshery by Namtar, and it's not the first one I see in person, but when I got to play this my opinion changed, especially after looking closely at details. I kinda dig this style when designs and overall decos are a bit rough and sometimes misaligned, it definitely adds more identity to it. As for gameplay, it took me a while to practice all fakes and timings, especially timings. The beginning for me was the hardest part, there were a few tricky sections in the first cube already, followed by probably the hardest timing in the entire level, being a ball click from the top into one space gap in between spikes without any visual hints on where to click. Funnily enough, I got consistent at it when I started looking directly at the gap itself and this made me barely see the ball. After these timings there was another hard section before the ship part. Ship part itself is easy and I think it's the easiest part of the level, but it's almost immediately followed by one of the hardest parts again, with that one being the wave. Fawnf4ll told me he used the difficulty spike of the original level to make it similar in this remake, but personally I think this wasn't really necessary, the difficulty balance is still a thing I seek for in today's levels. After this wave part it becomes pretty balanced and relatively easy to beat as long as you learned all the fakes, and these fakes feel like a perfect difficulty ones for me, there aren't any mazes and multiple paths, there is a path you gotta learn and that's it, which is what I like a lot. Overall a very decent Hard Demon in my opinion, great job.
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Level Info:
• Name: Refreshery • Creator: Dawnf4ll • Difficulty: unrated (at the moment of beating); Hard Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Self Reflect - Flash - Geometry Dash 2.11[GS] ChaSe2021-11-19 | "I love this level", - I would say if I didn't decide to go for coins. Now, after getting both in the same attempt, I can only say "I love the visuals." The concept of having the entire level be player colored is insane, even though it's not the first time it was made afaik, it still looks phenomenal when made well, simply because it looks different for different people. Designs are simple and clean, I think this is yet the cleanest Flash level I've ever seen, excluding RobTop remakes. And I absolutely love the idea of reflecting player's icon in blocks, sad that it can't really be done for specific icons, but basic ones do their job too. Gameplay is absolutely fine as well, it's a 7* level in the end, BUT. The second coin is an absolute nightmare, it requires insane skills (imo) and a huge amount of extra attention to not get confused at what you're doing. The coin path unlocks after you touch all 15 blocks with the wave and trust me this is no easy task, it took me solid 20 minutes only to get used to what i see and 20 more minutes to successfully beat the level with both coins. It raised the difficulty up to a solid Demon for me, but it still is an easy 7* if you skip coins, which most of players will do anyway. I just felt like I wanted to grab those challenging coins, they don't require massive amounts of thinking, the paths are pretty clear and obvious, but you gotta have skills to collect those, that's the type of coins I prefer myself.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!The Thing [Easy Demon] - Nasgubb, Alkali & J735 - Geometry Dash 2.11[GS] ChaSe2021-11-18 | I remember watching Nas build this level on streams way back in time, and I'm really happy to see this one finished, even though not by Nas himself, he got a good crew to help get this level out. I remember I got amazed by the creativity, how such a simple looking design is made very accurate and clean. One thing I didn't remember though is the song. I myself uploaded Hook Echo by DangerKat not too long ago and one of the main reasons I did that was the song, I thought he was the one to find it and use it in a level, but now I think I can see where it came from originally. And, even though this did ruin the experience for me for a bit, I still think this is a better level to represent the song. Gameplay wise though, I think Alkali and J735 went a bit too far with using quirks and gimmicks on this one level, I felt a bit tired learning those and it took me a few tries to get used to them. Using such quirky gameplay is fine as long as you don't overdo it, that's my opinion. The beginning, on the other hand, feels a bit boring to play, but I find it fine, I never found Nas' gameplay to be especially fun to play, but it definitely is a high quality one. Overall a great level, can recommend it for playing, since it is an Easy Demon as well.
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Level Info:
• Name: The Thing • Creators: Nasgubb, Alkali, J735 • Difficulty: Easy Demon 10* (at the moment of beating; personal rating). Sent for Easy Demon.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Revival [Easy Demon] - Gusearth - Geometry Dash 2.11[GS] ChaSe2021-11-14 | A pretty decent level for my taste, what especially caught my eyes on it is that it reminds me very much of Codex's works, but not like recent Codex stuff, rather simplified and de-shaded Codex, Gusearth here uses a lot less color variations and glow overall, although there still are a few color variations and shadings visible on screen at the same time, still, I think this is a much less interesting level in terms of design, but again. I'm comparing this to Codex, who is one of my personal favorite creators, and I don't think he can ever be defeated. That being said, this is a nice simple level, not anything super special, but rahter a very nice above average tier level.
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Level Info:
• Name: Revival • Creator: Gusearth • Difficulty: Easy Demon 10* (at the moment of beating & personal rating). Sent for Easy Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Tabasco [Demon] - Talia - Geometry Dash 2.11[GS] ChaSe2021-11-13 | I didn't want to play this level when I first saw it, but I decided to give it a try later, and it was completely worth spending time. Even though it only took me five minutes, it was very enjoyable. This level is definitely focused on gameplay more than decorations, those are something to not really like from my side, but as you might know I very much respect level to have an emphasis on gameplay, because in case it's good it doesn't matter that much if deco looks poor and cheap. Again, I'm not saying it looks poor and cheap here, there are a lot of effects and work with colors, but I can't call designs complex. But gameplay does it all, it's easy, very easy to sight read and very consistent. Great job here, definitely recommend playing this. Also I have to note the song choice, again, as for Deltaura, I'm noy going to comment on it, but I will say it's a very suitable song, even though I'm not a big fan of it, it definitely fits very well for the game.
P. S. 91% spider click haha, don't think I could click any later
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Level Info:
• Name: Tabasco • Creator: Talia • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Deltaura [Demon] - Klonex - Geometry Dash 2.11[GS] ChaSe2021-11-12 | Well, I think this is the least enjoyable Klonex level for me , and I can explain why. But before I do that I want to say the level looks absolutely fantastic, designs are super cool and all the details fit very well. But. There is a massive issue with the level when it comes to its difficulty. It's the coloring. Don't get me wrong, the colors themselves are very well mixed, but the level is not just bright at some parts, it is bright to the point I can't even see where I'm going. I have gotten a bunch of 90+ deaths only because I was unable to see where I was going and therefore I couldn't see if I pass the obstacle or not. And my worst death was at 97 due to the same issue, I just flew straight into the gear because I had no idea it was there, I was blinded by the brightness of the part. This does not belong to all the parts, but definitely is a problem for the last 4x part and a few parts before that, starting mainly at the dual. The dual itsels os, for me, the worst part. Again, when I say the worst I don't mean it's straight up bad, it still is good, but the amount of issues I had with it is the biggest of all. Not only it took me a while to learn the route, but I also had to forget it and learn a new route, which would work. I don't know why, but I just couldn't pass the dual as intended, with orbs, I had to initially skip the orbs at dual UFO and find another consistent route to work with just to pass the part, every time I tried to click on the orbs, I died. Luckily there was a routs I could work with to consistently pass the part. Overall the level looks amazing, but there are issues with blending and general composing of strustures, I found myself blinded by the decorations, since they look very emphasized and separate from the background, even though they are only decorations, and they happened to cover the blocks and general paths of parts. Hope I explained the issue. I also had another peoblem with the level and that is the song choice, but I won't comment on that since it's totally subjective if you like it or not. Still though, I want to thank Klonex for releasing yet another amazing looking level and I want to say bit thank you for the dedication.
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Level Info:
• Name: Deltaura • Creator: Klonex • Difficulty: unrated (at the moment of beating the level); Hard Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!Friday [Medium Demon] - Endevvor - Geometry Dash 2.11[GS] ChaSe2021-11-09 | I wanted to play this levle myself since I found out about it on Viprin's channel and my first thoughts were very positive, it felt like a super fun easy demon with barely any timings. Although I gotta say I got a bit disappointed in its gameplay relatively quick, it turned out to be slightly less consistent than I thought and that made some parts a lot more learny instead of pure sight reading. I might as well address the same issue to decorations, since it's not that easy to sight read a few parts and the entire drop, I had to spend some time learning the parts and figuring out how they need to be played. The final result though is very good and once I got the hang of the level, I beat it pretty much in no time. It took me about half an hour for the entire thing, including learning process. Great job, positive feedback, can recommend for playing.
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Level Info:
• Name: Friday • Creator: Endevvor • Difficulty: Medium Demon 10* (at the moment of beating); Medium Demon 10* (personal rating). Sent for Medium Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: Howllie [GS]#6353
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Enjoy!The Toad Empire [Demon] - Carnage37 - Geometry Dash 2.11[GS] ChaSe2021-10-30 | Carnage reached out to me in dms and asked if I wanted to play his new level, and of course I said yes because I absolutely adore his style and color usage. It looks just as good as any other work from him and is even more energetic and "alive" as his other levels I remember. This level claims to be a remake of The Magma Caverns by Nasgubb, but I honestly think this went a bit too far from original, and that's a good thing. I've never been a massive fan of Nasgubb, especially early Nasgubb, before he started making very cool and detailed stuff, and The Magma Caverns, from what I remember, is one of his first successful levels, and it obviously lacks quality by today's standards. Carnage used the level as the base and improved it in every way possible, adding more design, more decorations, more structure and moves, and, of course, more "soul", which is definitely important. That's why I didn't really feel this is a remake but it;s more of a solid solo level. And also had a lot of joy listening to good old Bossfight. As for design, this is pretty much what you could expect from Carnage, the concept is the same and all colors and shades are on point. Gameplay might seem questionable at first, as it did for me, but once I got the hang of it, I beat the level twice in 4 attempts (more on that down in P. S.). Although I should say I couldn't find all coin routes without Carnage's help. I only managed to find one route, the spider coin, and I was close to finding the two remaining routes, but that didn't really work as planned. Anyway this is a very good level and I definitely recommend it to yall.
P. S. I had to beat the level twice, because on my first completion I forgot to turn off low detail mode. I turned it on when sneaking for coins and after receiving help from Carnage I just went and beat the level and only then realized i was in LDM. This video is a full detail run and coin routes as well, but coins are already collected. I also uploaded the first LDM completion unlisted, if you want you can check it out here: youtu.be/ldV7JWVSjxE
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Level Info:
• Name: The Toad Empire • Creator: Carnage37 • Difficulty: unrated (at the moment of beating); Medium/Hard Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!GUNGDIPANGPANG [Demon] - Seokso & more - Geometry Dash 2.11[GS] ChaSe2021-10-26 | Oh boy what a level. I have to say it's not the best, but it definitely has a lot of amazing stuff, especially transitions. I just can't ignore the fact they are awesome. Gameplay though is not that good for me, a lot of things come very unexpected and some parts do not feel solid and consistent. Designs are variable, some more and some less detailed and well made, but the concepts used in the level are definitely great. Fun thing is that even though I beat the level I still have no idea how to initially activate Pusnine's route for the first coin, it might apparently be random. And I got very unlucky with the last coin missing the collectible for just a tiny bit.
P. S. Some of you might notice this is a reupload, I literally forgot to edit the ending of the video so i had to replace the file.
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Level Info:
• Name: GUNGDIPANGPANG • Creators: Drag747, Qubb, ManGolu / pusnine, Uriun112, Seokso, Re5et, maplegaegosu, ChrySpy • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!Espionage [Easy Demon] - Subwoofer - Geometry Dash 2.11[GS] ChaSe2021-10-17 | Damn, what an experience. I wasn't sure if I like the level when I saw it first time, but after playing it for a couple minutes I started to notice a lot of smaller details Subwoofer put into the level which I couldn't see in videos. Hence why I decided to record it myself. I absolutely adore how Subwoofer integrated sound effects into the level and created a bunch of different miscellaneous events happening at sync with the song, such as the boss taking photographs or throwing his bag at the player. Great level, even greater if you play it yourself, so I definitely recommend checking this one out.
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Level Info:
• Name: Espionage • Creator: Subwoofer • Difficulty: Easy Demon 10* (at the moment of beating); Easy Demon 10* (personal rating). Sent for Easy Demon.
• Song used:
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My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!Impulse [Weekly Demon] - TriStorm - Geometry Dash 2.11[GS] ChaSe2021-09-24 | What a great level. Visually. Even though designs are not the highest quality, they are very artistic and original, I love that. Can't say the same about the gameplay though, I definitely felt this one very odd, first wave took a while to learn, and the last part was just not my thing. There were a bit too many thing which could go wrong in short amount of time, figuring out the consistent path took me the longest with this level, and I eventually beat it after 314 attempts off a weekly. At a weekly attempt I only took 5 attempts to beat the level and first time I reached the last part I've fluked it. One thing that got me quite nervous is that one random transition from the first wave to ship. I never could guess if I would get a mini ship or a normal ship, I couldn't really figure out the way I get a consistent scale, so I just learned both patterns and eventually beat the level with a mini ship in regular mode and normal ship at weekly. Very weird one thingy. And, I must point this out, the logo is absolutely fantastic, loved it a lot.
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Level Info:
• Name: Impulse • Creator: TriStorm • Difficulty: Medium Demon 10* (at the moment of beating); Medium Demon 10* (personal rating).
My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!Another Way Home [Demon] - HTigerzGD - Geometry Dash 2.11[GS] ChaSe2021-09-15 | Very atmospheric level, very much suits my current state of mind, hence why I recorded it. Decorations are clean and structures are well placed, which is, as I think, pretty rare, I like to see such kind of designs in levels. Gameplay is, well, fine, I can't say it's good or bad, it just doesn't annoy me and that's all I need from such a level.
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Level Info:
• Name: Another Way Home • Creator: HTigerzGD • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*
My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!Purgatory [Insane Demon] - Custi, JerkRat & Flaksy - Geometry Dash 2.11[GS] ChaSe2021-09-14 | Oh man what an experience this was. All you need to know about this video - this is a rebeat. And I am personally very sad about this one fact. It is because originally I fluked the level from 30% completely out of nowhere, but Shadowplay didn't record the video. Not only that, it only did not record the video lane, because I just got myself a second screen and Shadowplay recorded that instead of the game, and I also got all the sound correctly, inclusing mic and reaction. I got very mad since this happened on this exact completion, which was one of the most important for my channel not only because of the fluke but also because of the difficulty, since this one level is one of my hardest ever beaten. I could not expect such a bug with Shadowplay when it records wrong monitor if you have desktop recording on as well, I turned it off now so I will keep testing things if I can still use Shadowplay to record games. For now, this one video is recorded with OBS, and I am sorry for any potential quality drops.
As for the level itself though, this was very, and i mean VERY strange. The first part, until the UFO, is straight up horrible. I'm sorry I have to say it but that just is how I feel about it. There are so many minor gameplay flaws, and them combined make the part extremely hard to beat consistently. All those wave-ship transitions, wave spams and enormous amount of timings make the part absurdly hard compared to the rest. Still though, I felt this part was not the hardest, mentally. The hardest part to psychically pass was the UFO - wave section with limited vision, since the level becomes a lot more consistent right after and stays that way till the very end, and I could pretty much relax once I pass that limited vision part. The amount of ridiculous timings and unfair difficult parts is way smaller, the level feels a lot more consistent there, but the very first section is just horrible. I can't even count how many times I died there, especially on rebeat course. Still though, I'm very glad I beat this level, I didn't know exactly when it came out, I spotted it on featured list and it felt like a breath of fresh air, it looks very professional, the decorations are amazing, the atmosphere is there, it really gives the vibes. If it only was not about the layout, especially the beginning, it would be a fantastic level. Still ,just for the experience I went through with this level, I can definitely add it to my favorite levels list, as of now at least. We'll see if it can stay there forever.
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Level Info:
• Name: Purgatory • Creators: Custi, JerkRat, Flaksy • Difficulty: Insane Demon 10* (at the moment of beating); Insane Demon 10* (personal rating). Sent for Insane Demon.
My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!Belatrix [Demon] - NekonGames - Geometry Dash 2.11[GS] ChaSe2021-09-08 | An interesting level for sure. It very much reminded me of SlimJim because of the way blocks are structured, although I gotta say this one has a lower quality than any SlimJim work. This fact doesn't make the level any worse though, it delivers exactly what is expected. One thing I had questions about though is the consistency of gameplay, I found myself dying on random spots without a solid reason. It might be that I was very tired, so I can't really judge that. Still though, this is an interesting level, even though it's not of the best quality.
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Level Info:
• Name: Belatrix • Creator: NEKONGAMES • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!Heart Of The Storm [Demon] - Doar - Geometry Dash 2.11[GS] ChaSe2021-09-07 | I would honestly call this level great if it wasn't about the gameplay. Not gonna lie I'm starting to get tired of this style, when you can't sight read anything and your entire experience is a trial and error. Changing a gamemode has to bring the reason of why it has to be done, chaotic gamemode changes are no good for anything. Design wise though, this level is very clean and good looking, I very much like sticking to one main concept and theme, and a few design varieties are very nice, even though all block designs look very similar, they are still different.
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Level Info:
• Name: Heart Of The Storm • Creator: Doar • Difficulty: unrated (at the moment of beating); Medium Demon 10* (personal rating). Sent for Demon 10*.
My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!Sugar Crash [Easy Demon] - Wav - Geometry Dash 2.11[GS] ChaSe2021-09-07 | I am very much thankful to Wav (formerly TheAlmightyWave) for making this level. I love gameplay based levels, even though this one is not that good from the "make-sure-it-is-always-consistent" pov, especially if we talk about the 4x part, which was the least consistent of the entire thing. Decorations are overall not the main feature you wanna focus on while playing, and, to be honest, I can't find it a bad thing at all, meaning that if you prioritize decorations over gameplay, people would not enjoy the playing experience. I'm not trying to say decos aren't important, but in my opinion gameplay and the level skeleton is a lot more important for playing experience. The part I liked the most is the entire 3x part. One thing I didn't understand though is the third 4x UFO jump over a spike. It looks a bit too hard for the rest of a level and I was very much afraid of dying there over and over, but luckily I managed to pass it with my first try reaching it. Thank you Wav for this level, I definitely enjoyed it a lot.
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Level Info:
• Name: Sugar Crash • Creator: Wav • Difficulty: Easy Demon (at the moment of beating); Medium Demon 10* (personal rating). Sent for Medium Demon.
My social links: • Twitch: twitch.tv/chase97_ • Discord: ChaSe [GS]#6353
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Enjoy!Solaura [Demon] - Polli, NeoGamer & more - Geometry Dash 2.11[GS] ChaSe2021-09-05 | Decent level. Even though I don't really like its looks, I still can consider this a good level, since, as far as I know, it's quite old. If this was a newer level looking the same, I wouldn't confidently record it. Still though, I didn't like a few parts in this level, the difference in quality is pretty obvious when you pay attention to gameplay transitions and design choices. I think the worst part for me was the one at 0:37, and the best - at 0:58. Also, the song gave me nice vibes, been a while since I heard it last time until this level. Definitely had my fun with this level and I think it deserves a feature.
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Level Info:
• Name: Solaura • Creators (in order): Polli, Teddy Creator, Byboy11, Nvatium,VictorinoxX, iCotchy, Neogamer, Stamina, Soluble, Drob3, Azasuh, Jacr360 • Difficulty: unrated (at the moment of beating); Easy Demon 10* (personal rating). Sent for Demon 10*.