Depth Cueing in Cinema4D viewport experiment live with ePMV @grahamj21
Depth Cueing in Cinema4D viewport experiment live with ePMV  @grahamj21
Uploaded August 2010 | Updated September 2026, 1 week ago
Trying to see if I can use any shortcuts with a hint of code to simulate interactive depth cuing in the C4D viewport. Here, I have a plane and a light with a short falloff trained to look-at-camera. It works well, but the light and plane don't interactively adjust to account for changes in the z-depth of the object, so you see the atomic model get clipped by the light... In the middle I increase the resolution of the spheres to make them less nauseating (can afford to do that with so few spheres), and turn on an ambient light for a minute. Fun stuff with some potential, but the real problem is that it only work in one viewport and can only cue to black.
Depth Cueing in Cinema4D viewport experiment live with ePMV3D Studio Max uPy plugins autoPack and ePMV: run the uPy one-step installer
Graham Johnson |

Depth Cueing in Cinema4D viewport experiment live with ePMV

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