Uploaded June 2021 | Updated September 2026, 2 weeks ago
Rules (for all bosses):
No Red Tearstone Ring (it's way too strong in this game)
No damage or stagger taken (because poise tanking is too strong, too)
And of course, no rolling, blocking or parrying.
On Nito: with the rings used the skeletons don't aggro. To dodge Gravelord Sword, simply stand still and guard, or perfectly time a heavy/jumping attack.
0:00 - Asylum Demon
0:36 - Taurus Demon
1:38 - Bell Gargoyles
2:15 - Capra Demon
3:11 - Gaping Dragon
5:48 - Stray Demon
7:29 - Chaos Witch Quelaag
9:04 - Ceaseless Discharge (Gravity Kill)
10:10 - Ceaseless Discharge (Normal Kill)
11:09 - Iron Golem
12:21 - Dragon Slayer Ornstein and Executioner Smough
13:54 - Moonlight Butterfly
15:30 - Great Grey Wolf Sif
16:40 - Seath the Scaleless
17:53 - Crossbreed Priscilla
18:39 - Four Kings
21:17 - Demon Firesage
22:40 - Centipede Demon
24:20 - Bed of Chaos (unsegmented)
26:59 - Pinwheel
27:18 - Gravelord Nito
28:46 - Dark Sun Gwyndolin
30:07 - Sanctuary Guardian
30:57 - Knight Artorias
33:20 - Black Dragon Kalameet
36:38 - Manus, Father of the Abyss
40:29 - Gwyn, Lord of Cinder
Challenge: Drink every time I whiff an attack
Rules (for all bosses):
No Red Tearstone Ring (it's way too strong in this game)
No damage or stagger taken (because poise tanking is too strong, too)
And of course, no rolling, blocking or parrying.
On Nito: with the rings used the skeletons don't aggro. To dodge Gravelord Sword, simply stand still and guard, or perfectly time a heavy/jumping attack.
0:00 - Asylum Demon
0:36 - Taurus Demon
1:38 - Bell Gargoyles
2:15 - Capra Demon
3:11 - Gaping Dragon
5:48 - Stray Demon
7:29 - Chaos Witch Quelaag
9:04 - Ceaseless Discharge (Gravity Kill)
10:10 - Ceaseless Discharge (Normal Kill)
11:09 - Iron Golem
12:21 - Dragon Slayer Ornstein and Executioner Smough
13:54 - Moonlight Butterfly
15:30 - Great Grey Wolf Sif
16:40 - Seath the Scaleless
17:53 - Crossbreed Priscilla
18:39 - Four Kings
21:17 - Demon Firesage
22:40 - Centipede Demon
24:20 - Bed of Chaos (unsegmented)
26:59 - Pinwheel
27:18 - Gravelord Nito
28:46 - Dark Sun Gwyndolin
30:07 - Sanctuary Guardian
30:57 - Knight Artorias
33:20 - Black Dragon Kalameet
36:38 - Manus, Father of the Abyss
40:29 - Gwyn, Lord of Cinder
Challenge: Drink every time I whiff an attack
![Elden Ring Main Bosses NO DAMAGE [RL1, NG+7, no buffs/%dmg]
In addition to the restrictions in the title and thumbnail, I also chose not to use Red Feathered Branchsword or Blue Dancer Charm in order to represent builds viable for normal playthroughs. I also avoided weapons and playstyles that abuse staggers. I did not use ash of war skills except on Rykard.
The boss list is basically Remembrance Bosses and those required to get to them, and some notorious gank fights. All bosses are hitless except Fias Champions, which is still damageless as I only got hit by a non-damaging shockwave. For Mohg I used the crystal tear to reduce Nihil damage, unfortunately the chip damage is unavoidable unless you triviliase him by bursting his hp and skipping phase 2 entirely.
I did Goldfrey and sewer Mohg but omitted them as their movesets are just phase 1 of their stronger versions. I also had a faster Rennala where she never summoned, but I decided to redo it in order to showcase the suffering.
edit: Ignore the Fias Champions kill. The ng+7 scaling was improperly applied due to a bug, so they had less hp than intended.
Thumbnail by HatiDraw
Boss List:
0:00 Margit, the Fell Omen
1:06 Godrick the Grafted
2:19 Red Wolf of Radagon
3:33 Starscourge Radahn
5:26 Rennala, Queen of the Full Moon
8:35 Draconic Tree Sentinel
10:31 Morgott, the Omen King
12:33 Fire Giant
17:52 Godskin Duo
20:39 Beast Clergyman / Maliketh, the Black Blade
22:43 Sir Gideon Ofnir, the All-Knowing
24:41 Godfrey, First Elden Lord / Hoarah Loux
27:56 Radagon of the Golden Order / Elden Beast
34:19 Regal Ancestor Spirit
37:14 Valiant Gargoyles
45:09 Crucible Knight Duo
51:48 Commander Niall
54:53 Loretta, Knight of the Haligtree
57:02 Malenia, Blade of Miquella / Malenia, Goddess of Rot
1:02:33 God-Devouring Serpent / Rykard, Lord of Blasphemy
1:05:58 Mohg, Lord of Blood
1:11:19 Fias Champions
1:18:13 Lichdragon Fortissax
1:20:36 Astel, Naturalborn of the Void
1:23:20 Dragonlord Placidusax Elden Ring Main Bosses NO DAMAGE [RL1, NG+7, no buffs/%dmg]](https://i.ytimg.com/vi/sXuTQFFXTcs/mqdefault.jpg)

![Elden Ring - Margit the Fell Omen [Level 1, ng+7, +0 weapon, no roll/jump/block/parry/talismans/etc]
No summons / spirits
No ashes of war
No rolls or other sources of iframes
No jumping, blocking or parrying
No buffs including Great Rune
No bleed/frost/poison/rot/sleep
No talismans
No spells
No damage or hits taken
I probably still forgot something
The status icon is from the Cinquedeas passive, it increases bestial incantations, which Im obviously not using. Elden Ring - Margit the Fell Omen [Level 1, ng+7, +0 weapon, no roll/jump/block/parry/talismans/etc]](https://i.ytimg.com/vi/t8sXDOtM8yk/mqdefault.jpg)

![Rellana, Twin Moon Knight hitless [RL1 NG+7⁺ +0 no blessing/skills/aux/life/etc]
I suffered way too much for this. Rellana, Twin Moon Knight hitless [RL1 NG+7⁺ +0 no blessing/skills/aux/life/etc]](https://i.ytimg.com/vi/tdZgGqXiQVM/mqdefault.jpg)
![Runebear RL1 No Roll/Block/Parry/Jump/Skill [+4 somber]
trash Runebear RL1 No Roll/Block/Parry/Jump/Skill [+4 somber]](https://i.ytimg.com/vi/v4Kg0_WoURE/mqdefault.jpg)
![Elden Ring - Margit vs Waterfowl Dance Enjoyer [NG+7 RL11]
Meme kill.
The skill is hard to get off but does good damage with buffs & talismans.
Hand of Malenia is technically wieldable on RL1 but only with godricks great rune (post-margit regardless of ng cycle) and oath of vengeance (30 seconds buff, requires 40str)
My written Malenia guide is pretty much done. Im not sure if I should make a video announcing it when it is released, as it is not a video guide and Im not planning to make one either. Elden Ring - Margit vs Waterfowl Dance Enjoyer [NG+7 RL11]](https://i.ytimg.com/vi/vBVNC9cYcok/mqdefault.jpg)

![MHRS: Hazard Primordial Malzeno - No Armor Clear [Switch Axe]
For those who dont play the game, armor pieces are the main source of skills, which is the majority of damage scaling in Monster Hunter, plus important utility. You also take like 12 times the damage compared to end-game armor so even chip damage is a one shot.
I have a lot to say. This was a journey of weeks filled with many hours of attempts every day, and just as last time, Im not fully satisfied with the result.
I did not get to show his second mega combo in final phase, mostly because I kept dying to it. Those rock cones are way too large and wind wave from melee is already cursed. And thats not to mention the projectiles firing at the same time. The rest of the combo is fine, though.
In the final phase I played pretty poorly, mostly due to nerves. I lost many runs there. I both missed punishes and overcommitted stupidly, which couldve easily caused my death, as he has some crazy fast teleport attacks. They are really hard to react to, but still possible. Easier with Evade Window since you can dodge a lot later and the direction isnt as important.
The talisman was modded in, but not an unreasonable find. The only difference between this and legitimate ones is I could add another point in bladescale hone. It is not necessary, as2 points provides enough to keep purple, but the lack of consistency was annoying. I dont understand why it has to be a chance, instead of just giving you 25% less sharpness back.
I was also trying to play by TA rules with the exception of Dango Adrenaline, so I didnt use the marionette spider or sleep toad, but it turns out the bugs you hit on the wall with wyvern riding are also disallowed.
Music:
0:30 Grimm Theme
2:44 Malzeno Theme
5:51 Grimm Theme (second half)
6:18 Malzeno Theme (continued)
8:10 Ludwig, the Holy Blade MHRS: Hazard Primordial Malzeno - No Armor Clear [Switch Axe]](https://i.ytimg.com/vi/vI0RIRMBTFI/mqdefault.jpg)
![Alternative Carousel Solution In Full [A Monsters Expedition]
Presumably unintended because its a one way trip, the only one in the game. The real solution is much simpler and starts elsewhere.
Get the game, its a (somewhat flawed) masterpiece. It only bares its flaws if you go for 100% though, the end-game grind to hunt down all the snowmen is anything but a breeze.
https://store.steampowered.com/app/1052990/A_Monsters_Expedition/ Alternative Carousel Solution In Full [A Monsters Expedition]](https://i.ytimg.com/vi/vL6Bz2m1FVk/mqdefault.jpg)
