danielWell, I finally got through with this video! As the title suggests, this is a video documenting the history of prototypes, betas, pre-alpha, alpha and press-release versions of doom. Some things i forgot to mention: The Blob monster, an enemy that functioned as the pain elemental of the first doom; a red, well, blob, that would stick to walls and spawn lost souls. I didn't mention the other levels in 0.5 because they were an exact copy (aside from a few rooms removed) of other levels in doom 1. Timestamps 0:00 - Intro 01:00 - Prototype 1 - Feb 4th, 1993 02:36 - Doom 0.3 - Feb 28th, 1993 03:53 - Doom 0.4 Alpha 05:58 - Doom 0.5 - May 22nd, 1993 08:35 - Doom Press Release Beta - Oct. 4th, 1993 13:05 - Outro 13:20 - Credits
A history and retrospective of the prototypes of Doomdaniel2020-09-12 | Well, I finally got through with this video! As the title suggests, this is a video documenting the history of prototypes, betas, pre-alpha, alpha and press-release versions of doom. Some things i forgot to mention: The Blob monster, an enemy that functioned as the pain elemental of the first doom; a red, well, blob, that would stick to walls and spawn lost souls. I didn't mention the other levels in 0.5 because they were an exact copy (aside from a few rooms removed) of other levels in doom 1. Timestamps 0:00 - Intro 01:00 - Prototype 1 - Feb 4th, 1993 02:36 - Doom 0.3 - Feb 28th, 1993 03:53 - Doom 0.4 Alpha 05:58 - Doom 0.5 - May 22nd, 1993 08:35 - Doom Press Release Beta - Oct. 4th, 1993 13:05 - Outro 13:20 - Credits
MMXXCacoinvasion CO-OP | PART 8daniel2022-01-22 | 8th part of cacoinvasion sees us roaming around a fairly short level and generally just dicking around. no thumbnail today because i lost all of my photoshop files and my drawing program so have a paint thumbnail until i can create an actually good one Thanks for watching, below are some links
thanks a lot for watching, thanks for your support and i'll see you next time -danielKnee Deep in WADs #18 - Corruption Cardsdaniel2021-12-17 | On the 18th edition of Knee Deep in WADs, I check out Corrpution Cards, a mod that lets you choose one of three cards that will alter your playthrough in some way - be it a random cyberdemon somewhere in the map, regenerating enemies, etc Thank you for watching! if you have a suggestion for a mod you want to see me play, comment about it and i'll check it out.
have a good day -danielCacoinvasion CO-OP | PART 7daniel2021-12-15 | The 7th part of Cacoinvasion serves a s a compilation of sorts, where I keep count of all the times we died throughout. Probably the most frustrating map so far too! I apologize for the inactivity (again) - I have some videos planned, hopefully I can edit them and get them out soon. Thanks for watching, below are some links
i thank you greatly for your support, have a good day -danielKnee Deep in WADs #17 - Doom Raiderdaniel2021-10-26 | for Knee Deep in WADs #17, I played Doom Raider, a mod that brings Tomb Raider into Doom. What I didn't know is that there was an updated version released in 2020, and I recommend playing that one as it greatly improves the look of the mod. Thank you for watching! If you have any mods you want me to play, leave them in the comments below and I'll check them out. I appreciate the support and feedback, have a great day.
Played on ZDoomDestructible environments - Map showcasedaniel2021-10-01 | Today I'm gonna showcase an effect i'm using on me and dogelord's brutal doom mappack - the aforementioned effect allows you to blow up certain walls and sometimes dig your way to another part of the level
Thanks for watching, i sincerely appreciate it -.daniel
LINKS dogelord: youtube.com/channel/UC__pxFLnFyVY65W5Cp0nqpg Red Faction video: youtube.com/watch?v=o8KeFgzqsPQ if you wanna buy Worms: store.steampowered.com/sub/13770Cacoinvasion CO-OP | part 6daniel2021-08-29 | Part 6 of CacoInvasion has come and we kick off the second episode next to a volcano, and lots of deaths and a rather anticlimactic finale In the next video, me and dogelord will be exploring even bigger levels to get lost in, so look forward to that.
-danielTech Gone Bad playthrough (Romeros new E1M8)daniel2021-08-26 | I played through john romero's new version of E1M8 - known as Tech Gone Bad, or E1M8B - since i've never laid my hands on it, and i enjoyed it. I recommend playing it if you just wanna have some classic doom fun
-danielCacoInvasion Part 5 - CO-OP (w/ dogelord)daniel2021-08-23 | Part 5 of our multiplayer playthrough of Cacoinvasion, here we finish Episode 1 of the mod and in the next part we'll be starting the scorching episode 2 I apologize for the subtle overlapping of a few of the frames, i forgot to turn off the project resample and i only realized it after i rendered and didn't wanna render again because god damn
-danielKnee Deep in WADs #16 - Phobos Mission Controldaniel2021-08-08 | on the 16th installment of KDiW, I play through John Romero's map replacing e1m4, Phobos Mission Control (also known as E1M4b)
I recommend this map if you're looking for some classic doom action. As always, thanks for watching / like the video if you liked it.
- danielCacoInvasion CO-OP Part 4daniel2021-07-29 | man this level rocks it has platforming in a first person shooter which rocks you know and everyone likes slippery platforming which this level has because it rocks and it's a first person platformer on ice man this level really rocks
part 4
Thanks for watching, like it if you enjoyed and farewell dogelord: youtube.com/channel/UC__pxFLnFyVY65W5Cp0nqpgDoom Bonus #4 - Staring at the Medusa Effectdaniel2021-06-30 | on the 4th Doom bonus episode, I take a look at the Medusa Effect, a graphical glitch very similar to the Tutti-Frutti effect, but with a different name and cause. If you have any suggestions, leave them in the comments; for example if you'd like to see me cover a mod on Knee Deep in WADs, you can suggest it.
Thank you very much for watching and goodbye.
-danielCacoinvasion CO-OP Part 3daniel2021-06-26 | In the third part of the Cacoinvasion playthrough, dogelord and I pass Map07a, the ghost ship - which is snowy and full of more cacos
Cacoinvasion's a wave-based mod with Cacodemons as the main cast of enemies, and you're trying to take back what's yours and kill em all.
-danielCacoinvasion CO-OP Part 2daniel2021-05-29 | oops, all cacos
In the second part of Cacoinvasion, dogelord and I play through some of the later levels, which are thankfully much less dark as I've stated last part, Cacoinvasion is a wave-based mod for doom 2, where the main cast of enemies is cacodemons - Thankfully you won't feel bad for killing them as some of them are extremely annoying
Download the mod here: zandronum.com/forum/viewtopic.php?t=2962 and pay dogelord a visit here: youtube.com/channel/UC__pxFLnFyVY65W5Cp0nqpg/videos Thanks for watching and hopefully you liked it.Cacoinvasion CO-OP / Part 1 (with dogelord)daniel2021-05-13 | This video was originally meant to be a knee deep in wads video that me and dogelord would do in the same day as the Ultimate Doom videos; however we went on for longer than I expected and so it became a full fledged playthrough - though with this in mind, I will do a short Cacoinvasion knee deep in wads video one day.
Thank you for watching and I hope you enjoyed.Ultimate Doom Co-Op / Episode 3, Part 2daniel2021-04-17 | Part 2 of the Episode 3 playthrough, picking up where we left off at Mount Erebus, and also when we confront the Spider-Mastermind. Once again, thanks for watching. Channel links: Dogelord: youtube.com/channel/UC__pxFLnFyVY65W5Cp0nqpg Frag-man: youtube.com/channel/UCHy6Ckoyb21yBMc4qPXPewg/videos Thank you very much and have a good day/night.Ultimate Doom Co-Op / Episode 3, part 1daniel2021-04-06 | Today me and dogelord play through Episode 3 of Ultimate Doom, Inferno. This is the firist part of Episode 3 Thanks to Frag-man for helping start the series and playing with me through Episodes 1 and 2! Check out Dogelord's channel: youtube.com/channel/UC__pxFLnFyVY65W5Cp0nqpg As well as Frag-man's: youtube.com/channel/UCHy6Ckoyb21yBMc4qPXPewg/videos thank you for watching peopleKnee Deep in WADs #15 - Runaway Traindaniel2021-03-29 | In the 15th edition of Knee Deep in WADs, I go aboard the Runaway Train. That's the wad. Runaway Train. And, as you may guess, it's about a train that's gone awry and is scheduled to crash in 3 minutes, so it's up to you to save the day. probably. download: doomworld.com/idgames/levels/doom2/Ports/m-o/njtrain thanks for watchingKnee Deep in WADs #14 - wow.waddaniel2021-03-26 | On a very wow installation of Knee Deep in WADs, I take a look at the famous wow.wad, which, if you have high hopes, you should expect very little of. It was made in 1999 by Paul Thrussell, who was about 10 years old when he made the wad. This was played on ZDoom, and the cheat used at the end is sv_fastweapons 1. Download link to wow: doomworld.com/idgames/levels/doom/v-z/wow Thank you very much for watching - see you next timeDogelords BD Mappack - The unfinished levelsdaniel2021-03-03 | In the sort of bonus video to the BD mapset, i'll be showing off the incomplete maps that are seen in said mapset. Although they're unfinished, they have their fair share of details and places to explore. Downloads: Dogelord addon: moddb.com/mods/brutal-doom/addons/doges-brutal-doom-mod Mugshots: moddb.com/mods/brutal-doom/addons/mugshots-reimagined Brutal Doom: moddb.com/mods/brutal-doom Thank you for watching, leave a like if you enjoyed, and for now, goodbye.A weird Doom Eternal glitch (info in description)daniel2021-02-19 | This is a weird glitch that my brother encountered when he was playing on my save on Doom Eternal PS4. He went on to the ARC Complex Master Level, but started with no weapons, which left him with no defense whatsoever. It also disabled his dash temporarily. Once he checked his menu to see his arsenal, he saw absolutely nothing, and the arsenal section had glitched out We think it had to do with Ultra Nightmare, as last time I played, doom eternal crashed and once I loaded back into Ultra Nightmare, I started with no weapons. However, once I deleted the UN save by exiting to the menu, it had deleted my 2 other saves too. I created a new Ultra Nightmare save to see if I could pull the glitch off again, and I did, however turns out it also affected the arsenal and Master Levels. There is a part where he stops moving or doing anything and that is because he called me over to see the glitch.wanna listen to some tunes?daniel2021-02-18 | yeahDogelords BD Mappack - Map 21daniel2021-02-17 | Today I play through Map 21 of Dogelord's Brutal Doom mapset. I jump to 21 because, due to the fact that the mapset is not complete yet, Maps 1, 2 and 21 are the finished ones, the rest are unfinished. Same as before, I played this with his BD addon and Dox778's Mugshots Reimagined addon. Next video I will showcase the unfinished maps. Downloads: Dogelord addon: moddb.com/mods/brutal-doom/addons/doges-brutal-doom-mod Mugshots: moddb.com/mods/brutal-doom/addons/mugshots-reimagined Brutal Doom: moddb.com/mods/brutal-doom Thank you for watching, leave a like if you enjoyed, and for now, goodbye.Dogelords BD Mappack - Map01 and Map02daniel2021-02-15 | In today's video I play through Maps 1 and 2 of Dogelord's Brutal Doom mapset, as well as playing with his BD addon. The mugshot uses Dox778's Mugshots Reimagined addon Dogelord BD addon: moddb.com/mods/brutal-doom/addons/doges-brutal-doom-mod Mugshots Reimagined: moddb.com/mods/brutal-doom/addons/mugshots-reimagined Brutal Doom: moddb.com/mods/brutal-doom Thank you for watching; leave a like if you enjoyed the video, and goodbye.Knee Deep in WADs #13 - Natures Calldaniel2021-02-11 | I regret nothing.
On the 13th edition of Knee Deep in WADs, I take a look at Nature's Call. A rather interesting wad that allows you to defeat your foes in.. alternate ways. If you'd like to see me play a wad that you made or you liked, tell me in the comment section below. Nature's Call: forum.zdoom.org/viewtopic.php?f=19&t=53115 ZDoom: zdoom.org/downloadsKnee Deep in WADs #12 - Combined Armsdaniel2021-02-01 | one of the best weapon mods there is
In the 12th instalment of Knee Deep in WADs, I take a look at Combined Arms, a weapons mod which changes the arsenal as well as adding a few new weapons, and it definitely makes the weapons better. Get Combined Arms here: forum.zdoom.org/viewtopic.php?t=51066 and download a doom sourceport here: zdoom.org/downloads Thank you for watching; if you have a suggestion for a wad you'd like to see me play, say the name of it in the comments and if you can, give a download link as well.Doom Prototype - The Blobdaniel2021-01-01 | First (very) short video in a month and of the year, I talk about the cut Blob enemy and the early hitscan lost soul. I apologize for the lack of uploads, i've been quite busy and have been editing a few projects which I hope to get out this year or the next year. The following is a list of projects I have planned: - Medusa effect video - Ultimate Doom Co-Op episode 3 - Knee Deep in WADs: Combined Arms - KDiW: Dogelord's revamped Doom 2 maps - sEVERAL other Knee Deep in WADs videos - Ultimate Doom Builder related video - Pink Floyd video - Some MGS videos - Bite sized videos about Doom Prototypes - Some more PS1/other games I enjoy - Snatcher (Sega CD) video or a Policenauts video - Quake clips
Thank you for watching.Knee Deep in WADs #11 - Action Doomdaniel2020-11-17 | Today I check out Action Doom, a mod that is inspired by contra and therefore is just as difficult and fun.
I recommend it if you like the style of those games or if you want a challenge. doomworld.com/idgames/levels/doom2/Ports/a-c/action Played on LZDoom.Doom Eternal #3 - The basics of The Marauderdaniel2020-11-12 | In the 3rd Doom Eternal video I take a look at the attacks and behaviour of The Marauder, boss of the ARC Complex and recurring enemy.
I am enjoying making these videos and hope these are helping new doom eternal players as well. I'll continue making classic doom content too, so this channel won't only be about Doom Eternal.
Consider leaving a like if you enjoyed the video, comment below what you guys suggest I should make a video on, be it if you need help on it or would just like to see me talk about it and subscribe if you wanna see more. Peace.Doom Eternal #2 - Basics of the Doom Hunterdaniel2020-11-10 | In this doom eternal video, I take a look at the Doom Hunter, and explain his basic attacks, pattern and a way to beat him. If you enjoyed this video, leave a comment, like and possibly subscribe. I'm enjoying making these doom eternal videos, so let me know what you think in the comments.Doom Eternal - Small guide on the basics of weapon modsdaniel2020-11-09 | Today I talk about field drones and weapon mods in eternal and explain the basics about them and also show gameplay.Ultimate Doom Co-Op / The Shores of Hell, Part 2 - with Frag-Mandaniel2020-11-08 | Part 2 of our playthrough of Ultimate Doom's 2nd episode, The Shores of Hell. Here we finish off the episode by taking down the humongous Cyber Demon.
Played on Zandronum, starring Frag-Man.Ultimate Doom Co-Op w/ Frag-Man | Shores of Hell, Part 1daniel2020-11-06 | Part 1 of our co-op playthrough of The Shores of Hell, Ultimate Doom's second episode. I divided this into 2 parts because the video in total is 1 hour, so it's 4 levels per video and each one is half hour. In this part, Frag-Man guides me through episode 2's obtuse secrets and also does some pretty weird teleport action.
Played on Zandronum, with a 100 skins wad.
Check out Frag-Man's channel here! youtube.com/channel/UCHy6Ckoyb21yBMc4qPXPewgKnee Deep in WADs #10 - Doges Brutal Doom Addondaniel2020-10-31 | In this special edition of Knee Deep in WADs, I take a brief look at a brutal doom addon by Dogelord, a cool guy who has worked with me in the past, mainly for the Purgatory mod. Note that this addon is still a Work In Progress, anything seen here may be subject to change.
In this video, I list the sound effect, sprite and other changes in the addon, with some gameplay footage.
Check out dogelord's moddb: moddb.com/members/the-dogelord/addonsKnee Deep In WADs #9 - Diabolus Exdaniel2020-10-14 | The 9th instalment in the Knee Deep In WADs series; here, I take a look at Diabolus Ex, a deus ex inspired map with custom textures and music. Leave a comment if you wanna see me play a mod of your choice, and thanks for watching! Download link: forum.zdoom.org/viewtopic.php?f=42&t=61210 Played on LZDoomDoom Bonus #3 - Quick view on the Tutti-Frutti effectdaniel2020-10-09 | The third doom bonus episode, and boy is it a short one; but that is due to the simplicity of the glitch. I talk about the Tutti-Frutti effect, an obscure graphical glitch that i found interesting, in here I explain why it happens as well as give some examples. Consider liking or subscribing and leave a comment down below.PS1 special - Team Buddiesdaniel2020-09-26 | A while back, before I started this youtube channel, one of the ideas on my mind was to make a doom prototype video. Seeing as though I already did that, the other idea I had was to vary my content from time to time and review obscure and other games for old consoles, mainly the playstation 1. So, that's what I'm doing today; in this PS1 special, I play the great yet obscure team defense game called Team Buddies; think of it as Team Fortress 2 for the PS1. Recorded with OBS and played with through the ePSXe emulator.Ultimate Doom - playthrough w/ Frag-Mandaniel2020-09-23 | In today's video, me and Frag-Man (youtube.com/channel/UCHy6Ckoyb21yBMc4qPXPewg) play through Knee Deep in The Dead, the first episode of Ultimate Doom, together, and gather 100% secrets and kills. Played on Zandronum with 150 skins and no additional mods installed. If you enjoyed watching, consider liking the video, leaving a comment or subscribing! It keeps me going more and plus I'd appreciate it. --TIMESTAMPS-- E1M1 - 0:05 E1M2 - 2:14 E1M3 - 6:17 E1M9 - 11:17 E1M4 - 17:42 E1M5 - 22:52 E1M6 - 30:11 E1M7 - 40:18 E1M8 - 47:00 End - 49:00Knee Deep in WADs #8 - Splatterhouse 3Ddaniel2020-09-05 | Well, this was fun and interesting! Mod info: Splatterhouse 3D, a total conversion mod for doom II based on the old arcade game Splatterhouse with the hack and slash gameplay in mind. It's a fun and creative reimagining of the old arcade game, with the same difficulty. Link to download is over here! mikestoybox.net/2017/02/12/splatterhouse-3d This mod was played on LZDoom (zdoom.org/downloads), and recorded using OBS.Knee Deep in WADs #7 - Robocop Doomdaniel2020-09-04 | Your move, freak. In the 7th edition of Knee Deep in WADs, I take a look at Robocop Doom, an awesome total conversion based on, well, robocop. Download Link: mikestoybox.net/2019/03/31/robocop-doom Thank you for watching, and as always, you can recommend a mod in the description. This mod was played on LZDoom, an alternate version of GZDoom made for low end PCs. zdoom.org/downloadsMGSV - Thunderstruckdaniel2020-07-31 | Gotta appreciate how I was practically in his field of vision and yet he didn't notice me.Channel Trailerdaniel2020-07-16 | What's not to like? Footage from LZDoom and Crispy doom.Doom bonus 2 - Thy Glitches Consumeddaniel2020-07-14 | Another doom bonus! In this pretty short video, I generally just show off about 4 glitches/tricks in doom and doom 2. I also try to explain a phenomenon present in one of these examples! Time stamps: 0:43 - Wall Running 1:53 - Archvile skip 2:47 - Ghost Imp 4:13 - DOSBox crash 4:32 - Suicide Caco 5:13 - Conclusion and bonus glitch Sources! Wall running in E2M8 - Me, done in Crispy doom. Chasm wall running - Looper, youtube.com/watch?v=ocjkWqLRQgg Monster Condo Archvile skip - Me, also crispy doom. Ghost Imp: youtube.com/watch?v=VixqLoeLL5c Suicidal Caco (rip): youtube.com/watch?v=_slF2ne_drQ Crash: Me, DOSBox. Thanks for watching.Doom bonus - Fistful of Doom curiositiesdaniel2020-07-13 | Relatively short episode on some curiosities and tricks found in Fistful of doom. If you guys want more videos like this, consider subscribing or leaving a comment.
Played on the GZDoom sourceport, with use of the Ultimate Doom Builder program.Knee Deep in WADs - Fistful of Doomdaniel2020-06-25 | A video that I'm hoping will turn into a series, where I search for wads or mods to play! In this video, I check out the old school mod "Fistful of Doom", a very funny and well made wad referencing the Dollars trilogy, even playing sequences of Ennio Morricone's music from the trilogy when you kill some enemies.
This was played in GZDoom, unlike my other doom playthroughs; the aforementioned are played on Crispy Doom.The A.I of Metal Gear Vdaniel2020-05-15 | It's good.MGSV: 204863 music tape (P.T)daniel2020-05-15 | A cassette tape from Silent hills' Playable Teaser which makes a cameo in Metal Gear V. It is labelled 204863, also in reference to P.T.
METAL GEAR SOLID V: THE DEFINITIVE EXPERIENCE store.playstation.com/#!/es-mx/tid=CUSA05610_00MGSV: Ding!daniel2020-05-15 | Throwing a magazine at the head of an enemy will result in a "Ding" sound, knocking them out.
METAL GEAR SOLID V: THE DEFINITIVE EXPERIENCE store.playstation.com/#!/es-mx/tid=CUSA05610_00MGSV: Dealing with a tank, the correct way.daniel2020-05-14 | How to deal with tanks in MGSV. You need the CARGO 2 upgrade, however.
METAL GEAR SOLID V: THE DEFINITIVE EXPERIENCE store.playstation.com/#!/es-mx/tid=CUSA05610_00METAL GEAR SOLID V: Semi-Perfect Car Stunt.daniel2020-05-12 | A stunt I wanted to try out in Metal Gear Solid V. Didn't go as I expected, but was satisfied with it nonetheless.