SuperblazeramAK
NL-S-2 LD Bounty Stage Liberi Only NO LEAKS
updated
Another thing about this clear was that it was streamed live on twitch, check me out there for more Arknights Sarkaz only shenanigans: twitch.tv/superblazeram
It was fun- sorry, it wasn't fun to keep losing due to bad timings/RNG because of Faust and healing targeting and just normal Sarkaz things with RNG. I saw the mist dmg buffs and thought "Man, Haruka would be good here" and I was very much right, she makes this stage so much easier. When is next new shiny Sarkaz op :(
Jokes aside, it was fun seeing how much use Closure S3 was getting. It's pretty good CC and deals solid damage with a potentially huge range. I don't think people are sleeping on it but that's kinda what I'm getting at.
Tags
FIXED
Mephisto releases 1 instance of mist that last permanently upon defeat.
mist dmg +100%
Life points is 2
Faust and ballistas appear
Enemy HP +100%
Faust appears earlier, special atk +100% dmg, cooldown -50%
Resting phase of Mephisto reduced to 30%, self healing increased by 1000%
15 Points:
Additional Possessed Sarkaz Centurion appear, all Sarkaz Centurions gain +100% HP and ATK
Additional Enraged Possessed Soldiers appear, when not blocked they recieve -60% dmg
Enemies HP increased to 160%
All enemies +30 RES
All operators redeployment time +150%
Sniper, Supporter, Defender DP cost is tripled.
Yay a cc I can actually get 620+ on without Wis'adel/Logos. This strat basically boils down to 'generate enough dp to survive opening then Nymph Fear Blasts everything'. With my strat I don't think I can take any more risks because enemies would require 2-3 Fear blasts instead of 1-2 or it would make opening harder as the other risks affect DP and the ranged tile stamp. And Sarkaz is historically known to be horrible at generating DP.
So as much as I'd like to get a higher score I genuinely don't think I can with my current strat nor have the time to come up with a new one. I'd imagine Wis/Logos can push it a bit further, especially Logos as arts/elemental damage is the major factor in dealing with this CC though once enemies require 2 elemental bursts to kill that's probably game over.
This clear has some silly rng where vigna needs to crit properly to kill an enemy over closure, typhon needs some wacky slow/stun rng, nightingale s3 arts dodge on mirages and other operators and ascalon needs to dodge a bit. Just your typical Sarkaz shenanigans.
I don't have much insight on this clear other than Ascalon and Nymph are MVPs.
Also sorry for all the cuts here and there. I have a bad habit of pausing every 5 seconds for less than a second. I cut out all the pauses that weren't important so hopefully this won't lessen the vieweing experience, because I paused way too many times for no reason.
Operators used:
E2-90 Ascalon | P5 | S2M3 | AMB-X Lvl 3 (P6 sim)
E2-90 Closure | P6 | S2M3 | TAC-X Lvl 3
E2-90 Entelechia | P2 | S3M3 | REA-Y Lvl 3
E2-90 Nasti | P2 | S2M3 | CRA-X Lvl 3
E2-90 Nightingale | S3M3 | RIN-Y Lvl 3
E2-90 Nymph | P1 | S2M3 | PRI-X Lvl 3
E2-90 Surtr | P5 | S3M3 | AFT-Y Lvl 3
E2-90 Typhon | P2 | S2M3 | SIE-Y Lvl 3 (P6 sim)
E2-80 Hibiscus the Purifier | P6 | S2M3 | INC-X Lvl 3
E2-80 Mitm | P6 | S2M3 | TAC-Y Lvl 3
E2-80 Valarqvin | P6 | S2M3 | RIT-X Lvl 3
E2-70 Vigna | P6 | S2M3 | CHG-Y Lvl 3
#arknights #アークナイツ #明日方舟 Sarkaz Only Contingency Contract Battleplan Obliteration Main Stage
Maybe I start banning Entelechia and Ascalon because in every low op clear Ascalon and Entelechia are most likely there as the ones I use along with any other necessary operators. But these 2 are on a different level compared to all the other Sarkaz ops (except the 2 that are stated in the title). Well, I'll figure out if I'm still having fun with just using Ascalon and Entelechia in 99% of clears.
Anyways EP17's boss is AMa-10 and the circles that appear disable or cancel some of AMa-10's abilities/skills allowing you to have an easier time. I don't know what exactly happens when you fill out the circle but I decided not to use them as Entelechia's true damage is enough to get through this fight. I also don't know exactly what the new chapter mechanic is and how it works but all I know is that it's annoying. The rock-like things that spawn enhance enemies, can stun your operators if it's beside one, and is the source of global DoT damage. Hence why I brought Ascalon and Entelechia's passive healing modules. I don't know if I'll do any clears for any of the other EP17 stages, none of them felt that special or memorable. Probably be gone for another 2 months again.
Update: Probably shocking no one, Wis'adel has solo'd this stage as well. What an operator.
Operators Used:
E2-90 Ascalon | P4 | S2M3 | AMB-Y Lvl 3
E2-90 Entelechia | P2 | S3M3 | REA-Y Lvl 3
Unfortunately for this clear I had to bring out Wisadel, mainly to deal with the Imperial Artillery Targeteers. If they weren't here I'd imagine it's a pretty good chance at being 9 ops. Not much else to say about this clear, pretty standard stuff. Kill all the enemies then start bullying Misery for the 10th time this event. I will say that despite having Ascalon be at 65% dodge, I'd say 1/3rd of the time she actually dodged. So recording the Misery fights was painful only because Ascalon decided to lose the 65% dodge so often. Anyways probably gonna be gone for 2 months again.
Buffs (From top to bottom):
All Operators have +60% DEF, +2 Block, -20 RES
All Enemies have -12% ATK and -12 ASPD
All Operato's DP Cost -2
All Operators gain +25% HP and ATK, on deployment start with 25% max HP missing
All Ground Operators gain 1SP every 4 seconds
Operators have +30% Healing effectiveness from all sources
Operators Used:
E2-90 Ascalon | P4 | S2M3 | AMB-Y Lvl 3
E2-90 Entelechia | P2 | S3M3 | REA-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Mudrock | P3 | S2M3 | UNY-X Lvl 3
E2-90 Surtr | P2 | S3M3 | AFT-X Lvl 3
E2-90 Typhon | P2 | S2M3 | SIE-Y Lvl 3
E2-90 Wisadel | P2 | S3M3 | BOM-X Lvl 3
E2-80 Mitm | P6 | S2M3 | TAC-Y Lvl 3
E2-80 Warfarin | P6 | S1M3 | PHY-X Lvl 3
E2-70 Vigna | P6 | S2M3 | CHG-Y Lvl 3
#arknights #アークナイツ #明日方舟 Vector Breakthrough Misery Sarkaz Only
Anyways Nasti S2 usage, woah. The extra SP and Barriers is helpful to supercharge certain ops whose skills might not be able to come up in time or needs the extra bit of survivability. I initially wanted to put Nasti's platform on the bottom middle tile but the crocodile caster is in the way and the platform doesn't build in time. Maybe with a different setup but this doesn't work for it. Either way Philae gaming.
Buffs (From top to bottom):
All Enemies have -12% ATK and -12 ASPD
All Operato's DP Cost -2
All Operators gain +25% HP and ATK, on deployment start with 25% max HP missing
Operators have +30% Healing effectiveness from all sources
All Operators have +60% DEF, +2 Block, -20 RES
All Operators recover 50 HP a second
Operators Used:
E2-90 Entelechia | P2 | S3M3 | REA-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Nasti | P1 | S2M3 | CRA-X Lvl 3
E2-90 Nightingale | P1 | S3M3 | RIN-X Lvl 3
E2-90 Surtr | P2 | S3M3 | AFT-X Lvl 3
E2-90 Typhon | P2 | S3M3 | SIE-Y Lvl 3
E2-80 Mitm | P6 | S2M3 | TAC-Y Lvl 3
E2-80 Philae | P6 | S1M3 | PRP-X Lvl 3
E2-80 Warfarin | P6 | S1M3 | PHY-X Lvl 3
#arknights #アークナイツ #明日方舟 Vector Breakthrough Misery Sarkaz Only No Wisadel Mechanist, Mechanical Mind VEC-C
Oh yea I guess surprise, I'm still alive. I wanted to do sarkaz only for the Spring Festival event against Sui without debuffing it but that was insanely hard and wouldve taken too much time for me to figure out. Wouldve been cool if I couldve done it but lifes been busy.
Operators used:
E2-90 Ascalon | P4 | S2M3 | AMB-Y Lvl 3
E2-90 Entelechia | P2 | S3M3 | REA-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Mudrock | P3 | S2M3 | UNY-X Lvl 3
E2-90 Nymph | P1 | S2M3 | PRI-X Lvl 3
E2-90 Surtr | P2 | S3M3 | AFT-X Lvl 3
E2-80 Mitm | P6 | S2M3 | TAC-Y Lvl 3
E2-80 Warfarin | P6 | S1M3 | PHY-X Lvl 3
E2-70 Vigna | P6 | S2M3 | CHG-Y Lvl 3
#arknights #アークナイツ #明日方舟 Vector Breakthrough Misery Sarkaz Only No Wisadel No Buffs
All funny things aside, this was originally an 8 op clear but I kept cutting things down until I reached 4 ops. I immediately thought of using Nasti here as she's the only one that could have a chance at making this work. I tried S1 and S2 and it was ok but the Witch King sealing my operators on the right meant I instantly lost so I tried S3 despite really wanting Nasti S1 to work. I found that the platform had potential but it couldnt survive a single shaman even with 2 devices and Nasti skill up. Then I had the cursed thought of using Nightingale S3 for the platform. The gramophones and the limiter unit lets me do this insane idea as it gives Hoederer, Entelechia and Nasti so much more survivability and it worked.
The only other major problem was Hoederer killing the saxophonist too fast and blocking the shamans walking around the middle of the map capturing the top middle gramophone, resulting in me leaking because I didn't have enough devices to capture 2 gramophones and heal the platform.
Final thing, making the triangle with the 3 melee ops so Witch King can never perma seal my ops was awesome, thanks Entelechia for being a reaper.
Operators Used:
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Entelechia | P1 | S3M3 | REA-X Lvl 3
E2-90 Nasti | P1 | S3M3 | CRA-X Lvl 3
E2-90 Nightingale | P1 | S3M3 | RIN-X Lvl 3
Limiter Unit:
Enemies blocked by operators recieve 100% more damage from the operator blocking them, enemies that aren't blocked deal 75% less damage to operators (which for some reason also affects gramophones).
Timestamps:
0:17 Wave 1
2:44 Wave 2
7:02 Wave 3
#arknights #アークナイツ #明日方舟
On another note this trial is doable without any buffs just like my previous 2 videos on TN-1 and TN-2 but the RNG was horrible and I probably spent what felt like over 5 hours just grinding this stage with the Fatty King's Relics buff. I decided to cut it short and just use an actual buff that doesn't require me being on 1 Life Point.
Operators Used:
E2-90 Ascalon | P3 | S2M3 | AMB-X Lvl 3
E2-90 Entelechia | P1 | S3M3 | REA-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Typhon | P1 | S2M3 | SIE-Y Lvl 3
Buff:
Enemies blocked by operators recieve 100% more damage from the operator blocking them, enemies that aren't blocked deal 75% less damage to operators.
Timestamps:
0:14 Wave 1
1:53 Wave 2
4:03 Wave 3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Ascalon | S2M3 | P3 | AMB-X Lvl 3
E2-90 Entelechia | S3M3 | P1 | REA-X Lvl 3
E2-90 Surtr | S3M3 | P2 | AFT-X Lvl 3
E2-80 Mitm | S2M3 | P6 | TAC-Y Lvl 3
Buff:
Additional enemies (Fatty) spawn each wave. Upon defeating these enemies they will drop King's Legacy, King's New Lance, and King's Crown in that order.
C'mon, I had to take this to have all 4 of them together.
0:13 Wave 1
2:20 Wave 2
4:29 Wave 3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Entelechia | S3M3 | P1 | REA-X Lvl 3
E2-90 Hoederer | S3M3 | P2 | CRU-X Lvl 3
Buff:
Additional enemies (Fatty) spawn each wave. Upon defeating these enemies they will drop King's Legacy, King's New Lance, and King's Crown in that order.
Essentially this buff was useless and I just wanted to take it to kill the additional enemies as an extra goal. It's not like picking one of the other buffs will lower the op count here anyways.
0:12 Wave 1
2:36 Wave 2
#arknights #明日方舟 #アークナイツ
Operators Used:
E2-90 Ascalon | P6 | S2M3 | AMB-Y Lvl 3 (pots didn't really matter)
E2-90 Hoederer | P1 | S3M3 | CRU-X Lvl 3
E2-90 Typhon | P3 | S3M3 | SIE-X Lvl 3
I also stream on twitch, come check me out: twitch.tv/superblazeram
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Mudrock | P3 | S3M3 | UNY-Y Lvl 3
E2-90 Shining | P3 | S3M3 | PHY-Y Lvl 3
E2-90 Surtr | P2 | S3M3 | AFT-X Lvl 3
E2-80 Mitm | P6 | S1M3 | TAC-Y Lvl 3
Usually I would use Logos and Wis'adel for CC but after using Logos when getting 625 casually for the medal he made the Traffic Towers basically irrelevant. Heck, he made the entire left side irrelevant. That makes for pretty boring content, so I wanted to do this CC without him and Wis'adel to see how high I can go. I'm happy that I barely got into the 600's for the medal but when I tried to go for 620 nothing worked with my strat. Maybe there's a different strat to get 620 but right now I'm tunnel visioned on my own strat and can't see anything working.
To explain the title and thumbnail there's a tag that makes anything on the hotbar take up to an additional 10 DP when deployed. So if I deploy Nymph who has 38 DP when I have 48, she'll take all 48 DP. If you have less than 10 available then it just takes whatever you have. Mitm, and I imagine every tactician vanguard' summons, take 10 DP everytime they respawn. So I have to time retreating Cherry-3 in order to not lose any DP.
Well I guess I'll properly explain the strategy, we open with Mitm on a safe tile and use skill ASAP with the 1 sec delay to remove the extra SP from deploying Mitm 1 second earlier with texas. I use Ascalon MOD-Y to increase her dodge because she'll need it for the scientists and 3 block rockets. It's surprising how often she still died despite the 15% dodge increase. We try not to use Nightingale cages so we have more DP in final setup. Entelechia pokes the first Traffic Tower with her skill so when we use Surtr it explodes a safe distance away. There's a lot of Hoederer stun RNG with my original strategy so I made changes to reduce that RNG as much as possible. Like getting Surtr up earlier and using Warf S1 so Hoederer lives after the Traffic Tower explosion and a hit from the Traffic Officer. With enough tries I eventually get a run with decent enough Dodge RNG from Ascalon and stun RNG from Hoederer to win...I don't know what else to say, everything else is pretty self-explanatory.
Wish this clear didn't take so long to do...
Operators:
E2-90 Ascalon | P3 | S2M3 | AMB-Y Lvl 3
E2-90 Entelechia | P1 | S3M3 | REA-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Nightingale | P1 | S3M3 | RIN-Y Lvl 3
E2-90 Nymph | P6 | S2M3 | PRI-X Lvl 3
E2-90 Surtr | P2 | S3M3 | AFT-X Lvl 3
E2-80 Hibiscus the Purifier | P6 | S2M3 | INC-X Lvl 3
E2-80 Mitm | P6 | S2M3 | TAC-Y Lvl 3
E2-80 Valarqvin | P6 | S2M3 | RIT-X Lvl 3
E2-80 Warfarin | P6 | S1M3 | PHY-X Lvl 3
#arknights #アークナイツ #明日方舟
I keep finding uses for Ascalon mod Y, it's surprisingly useful so often. Maybe HG really knew what they were doing when they made it.
Anyways this stage has a lot of infinite revival enemies and Ulsulah making the altars spawn more. Sarkaz have a lot of good DoT options with the 3 I obviously chose to use in this clear. But it felt kind of overkill making me think a 4 op is doable but I have no idea who to remove since I used every op multiple times. Especially Hoederer and Surtr to move the bomb around before the crossbows and Ulsulah destroy it. Well maybe someone smart could figure it out.
Operators Used:
E2-90 Ascalon | P3 | S2M3 | AMB-Y Lvl 3
E2-90 Entelechia | P1 | S2M3 | REA-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Nightingale | P1 | S3M3 | RIN-Y Lvl 3
E2-90 Surtr | P2 | S3M3 | AFT-X Lvl 3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Ascalon | P3 | S2M3 | AMB-Y Lvl 3
E2-90 Entelechia | P1 | S3M3 | REA-X Lvl 3
#arknights #アークナイツ #明日方舟
While editing this video I was looking at it and thinking if I could remove Surtr from the clear since they heavily nerfed these bosses. But the event has already ended so I'll never know. Maybe when this event comes to EN I'll put my idea into action but for now this is probably the easiest trial in the event for Sarkaz. Or maybe the buff is too op, who knows.
Edit: I've beaten this stage with 3 ops, I optimized Surtr out.
Watch it here:
Operators Used:
E2-90 Ascalon | P3 | S2M3 | AMB-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Surtr | P1 | S3M3 | AFT-X Lvl 3
E2-90 Typhon | P1 | S3M3 | SIE-X Lvl 3
Buff: Skills activate automatically. Operators redeployment time, skill cost and dp cost -20%
#arknights #アークナイツ #明日方舟
Mitm activating his skill ended many attempts as Mouthpiece walks past with the robot still recovering. Typhon's 2nd module that releases a few days after the event is over also would've helped as I could've probably retreated ascalon so she can destroy more puppets but oh well.
Operators Used:
E2-90 Ascalon | P3 | S2M3 | AMB-X Lvl 3
E2-90 Entelechia | P1 | S3M3 | REA-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Nightingale | P1 | S3M3 | RIN-X Lvl 3
E2-90 Surtr | P1 | S3M3 | AFT-X Lvl 3
E2-90 Typhon | P1 | S2M3 | SIE-X Lvl 3
E2-80 Mitm | P6 | S2M3 | TAC-Y Lvl 3
Buff: Skills activate automatically. Operators redeployment time, skill cost and dp cost -20%
#arknights #アークナイツ #明日方舟
The buff was really only useful for Wave 1 huh...
Operators Used:
E2-90 Ascalon | P3 | S2M3 | AMB-X Lvl 3
E2-90 Hoederer | P2 | S3M3 | CRU-X Lvl 3
E2-90 Mudrock | P3 | S2M3 | UNY-X Lvl 3
E2-90 Shining | P3 | S3M3 | PHY-X Lvl 3
E2-90 Typhon | P1 | S3M3 | SIE-X Lvl 3
E2-90 W | P6 | S3M3 | ART-X Lvl 3
Buff: Specialists and Casters have a 70% chance to restore 1 sp when attacking. If there are no operators in the 4 surrounding tiles they gain 40 aspd.
#arknights #アークナイツ #明日方舟
But buff letting Nymph perma stall is always fun. Kinda trivializes the stage a bit but there's no world where I can get 3 ops without using wisadel or logos so good enough.
Operators Used
E2-90 Hoederer | S3M3 | P2 | CRU-X Lvl 3
E2-90 Nymph | S2M3 | P1
E2-90 Typhon | S3M3 | P1 | SIE-X Lvl 3
E2-80 Mitm | S2M3 | P6 | TAC-Y Lvl 3
Buff: Specialists and Casters have a 70% chance to restore 1 sp when attacking. If there are no operators in the 4 surrounding tiles they gain 40 aspd.
#arknights #アークナイツ #明日方舟
This isn't 6 months late, you're 6 months late.
But yeah this was originally meant to be made when Pepe came out on global back in Jan but with school and my immense amount of ADHD and procrastination this took much longer than I would've liked. But now it's finally done. The total recording time came out to be 30 hours and 46 mins and took up 98.6GB of storage. I did make it so the timelapse is still viewable while being under 2 hours so if you really want to try and follow along you should be able to see what I'm doing. I also did everything in Blender with the exception of the art software to make making the id card easier but that can also be made in Blender if you really want to. I'm far from an expert about Blender and all it's functions but if there's any questions you wanna ask me about a certain aspect of the process or need clarification then leave a comment and I'll answer to the best of my abilities.
This was a lot of fun and challenging with how little clarity some areas had but there were some parts that I wish I could've done differently in hindsight like with the two bumps on the blue and yellow area of the hammer. I should've centered it so it lines up with the rod inside instead of being off to the side and also connecting the weird ball thing with the rope attached to it. But for the life of me I couldn't see what it looked like there.
Obviously I don't own any of the music used in the video and belong to their respective creators. The music that plays and the game they're from appear in the bottom left of the screen at the beginning of the song and follows this format:
Name of game
Song name
Software used:
OBS - Recording
Blender (v4.2) - Modelling, Texturing, Rendering
MediBang Paint - Texturing and Drawing
DaVinci Resolve 19 - Editing
0:00 Modelling
43:00 UV Unwrapping
58:00 Texturing
1:45:40 Weight Painting
1:49:57 Final Renders
#blender3d #arknights #アークナイツ #明日方舟
I don't think Nightingale Module mattered that much for this clear but when Mechanist decides to actually kill Mudrock the extra birdcage helped to make sure he doesn't kill anyone.
This clear took about 3-4 hours to figure out and actually execute. I spent 2 hours on stream (which you should check out, twitch.tv/superblazeram ) laying out the ground work as I was confident this event can be beaten without using Wisadel, Logos or any Buffs. I also didn't know what the buffs did which was why I avoided using them for all 12 stages as it wasn't necessary.
Philae S1 usage is rare but the 40% extra HP lets her live longer as the entire purpose was tanking hits from Mechanist's nuke and the archer. The charge time also meant I had more leeway for when I need to place her as 8 secs is way less than 25.
I delayed killing Mechanist phase 1 as every time Hoederer can't kill the robot before Mechanist revives so waiting for Hoederer's skill to come up is necessary. Same thing happens in phase 2 where I intentionally don't burst him down to 50% hp as I don't have the resources to tank all 6 rounds of the nuke without losing an important op.
I also delayed using Nightingale S3 for the 2nd high tide as the corrosion burst and lava fountain easily kill her. It takes too long to recharge if I used it when Mechanist is reviving.
You might be able to optimize Typhon out of this clear but from testing there's not enough damage to kill Mechanist phase 1 without her and I doubt pots will make up the remaining 15-20% hp. I can't test it out because no one puts up Surtr/Entelechia, it's all just Wis'adels.
Tried using a different video editing software, sorry in advance for audio being quieter than usual, I blame youtube compression.
Operators Used:
E2-90 Ascalon | S2M3 | P3 | AMB-X Lvl 3
E2-90 Entelechia | S3M3 | P1 | REA-X Lvl 3
E2-90 Hoederer | S3M3 | P2 | CRU-X Lvl 3
E2-90 Mudrock | S2M3 | P3 | UNY-X Lvl 3
E2-90 Nightingale | S3M3 | P1 | RIN-Y Lvl 3
E2-90 Nymph | S2M3 | P1
E2-90 Shining | S3M3 | P3 | PHY-Y Lvl 3
E2-90 Surtr | S3M3 | P1 | AFT-X Lvl 3
E2-90 Typhon | S3M3 | P1 | SIE-X Lvl 3
E2-80 Mitm | S2M3 | P6 | TAX-Y Lvl 3
E2-80 Philae | S1M3 | P6
E2-70 Vigna | S2M3 | P6 | CHG-Y Lvl 3
Also yes, Logos does around or slightly more than Entelechia despite the Elemental RES finally being real. Which is why I used Nymph to burst down PRTS with her talent dealing extra elemental damage when active. Couldn't think of a good thumbnail with Nymph though so Entelechia propaganda it is.
Operators Used:
E2-90 Ascalon | S2M3 | P1 | AMB-X Lvl 3
E2-90 Entelechia | S3M3 | P1 | REA-X Lvl 3
E2-90 Mudrock | S2M3 | P3 | UNY-X Lvl 3
E2-90 Nymph | S2M3 | P1
E2-90 Surtr | S3M3 | P1 | AFT-X Lvl 3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Ascalon | P3 | S2M3 | AMB-X Lvl 3
E2-90 Mudrock | P3 | S2M3 | UNY-X Lvl 3
E2-90 Nymph | P1 | S2M3
E2-90 Surtr | P1 | S3M3 | AFT-X Lvl 3
E2-80 Hibiscus the Purifier | INC-X Lvl 3
E2-80 Mitm | S2M3 | TAC-Y Lvl 3
E2-70 Vigna | S2M3 | CHG-Y Lvl 3
#arknights #アークナイツ #明日方舟
I probably won't be making any more vids for this CC unless the daily stages have interesting clears. Because doing main stage with Sarkaz only takes much longer than I would like especially with a 10 POINT INCREASE. The people on CN also got 640 points in phase 1 with Sarkaz only so I'm content with my score.
Until the end of my indefinite "break" will we meet again.
...I was too lazy and busy to edit out all the pausing, it's midterm week.
Operators Used:
E2-90 Ascalon | P3 | S2M3 | AMB-X Lvl 3
E2-90 Ifrit | P2 | S2M3 | BLA-Δ Lvl 3
E2-90 Logos | P4 | S3M3 | CCR-Δ Lvl 3
E2-90 Nightingale | P1 | S3M3 | RIN-X Lvl 3
E2-90 Nymph | P1 | S2M3
E2-90 Typhon | P1 | S3M3 | SIE-X Lvl 3
E2-90 Wis'adel | P2 | S3M3 | BOM-X Lvl 3
E2-80 Hibiscus the Purifier | P3 | S2M3 | INC-X Lvl 3
E2-80 Mitm | P5 | S2M3 | TAC-Y Lvl 3
E2-80 Valarqvin | P6 | S2M3 | RIT-X Lvl 3
E2-80 Warfarin | P6 | S2M3 | PHY-X Lvl 3
E2-70 Vigna | none of these matter, she was used as bait
E1-55 Hibiscus | none of these-
#arknights #アークナイツ #明日方舟
Wis'adel and Logos have really demotivated me from uploading Sarkaz clears (and also because I've been busy IRL) but with the release of Ch14 I felt like atleast doing this since I recorded the first few stages months ago when it released on CN. If future stages are interesting enough then I'll see if I can record more Sarkaz clears without using Wis'adel and Logos.
Notes:
Many of the clears that weren't solos I have tried to do solo, but it just doesn't work no matter who I used (except 14-17, that will never be a solo). So sadly the op count got bumped up.
14-9 is a wis'adel solo but I couldn't find a 2 op solution even when using logos so I did 3 ops.
14-11 is actually a 2 op with Nymph and Typhon, but Wis'adel can solo this on Adverse.
14-15 is very close to being an Ascalon solo but the 20% stat bonus makes it so she doesn't kill everything in time.
14-17 is a Wis'adel solo or duo depending on if it's standard or adverse but what other brain dead op can basically solo this stage besides Logos. So 4 ops, but I'm honestly fine with it.
14-18 is funny because this might've been a 2 op clear if you can bring your own Wis'adel. But since you can't there's literally no Sarkaz records of this stage on Arkrec. I originally did this clear with 3 and 2 ops. 3 with Ifrit, Nightingale and Ascalon. 2 with Ascalon and Logos. I decided to try Ascalon and Typhon for fun the night before this video was gonna release because Logos felt like it was too easy but I found it was actually doable with Typhon. So I literally had to reupload this entire video to change out the 3 op.
14-20 I spent a lot of time on, hoping it was an Ascalon solo but even in an ideal run the bonus stats made it impossible. So I just Surtr'd it. @crow5457 helped with testing stuff out for me on this stage. Sorry to waste your time when it was all for naught. But after the Surtr clear he joked about how Warf S2 could would work. To his surprise I thought about it and took him seriously. Resulting in this clear being slightly less boring. So thanks again crow.
14-21 Adverse isn't a Wis'adel solo??? But the stat bonus means she can't burst Theresa in phase 2 even at max pot (and thank god for that).
Operators Used:
E2-90 Ascalon | P1/P2 | All Skills M3 | AMB-X Lvl 3
E2-90 Hoederer | P2 | S3M3
E2-90 Ifrit | P2 | S2M3 | BLA-X Lvl 3
E2-90 Mudrock | P2/P6 | S2M3 | UNY-X Lvl 3
E2-90 Nightingale | P1 | S3M3 | RIN-X Lvl 3
E2-90 Surtr | P1 | S3M3
E2-90 Typhon | P1 | All Skills M3 | SIE-X Lvl 3
E2-90 W | P6 | S2M3 | ART-X Lvl 3
E2-80 Flamebringer | P6 | S1M3 | DRE-Y Lvl 3
E2-80 Meteorite | P3 | S2M3 | ART-Y Lvl 3
E2-80 Warfarin | P6 | S2M3 | PHY-X Lvl 3
E1-55 Midnight | P6 | SL7
Timestamps:
0:00 14-2 Mudrock Solo
2:11 14-3 Ascalon Solo
4:45 14-4
7:24 14-5 Mudrock Solo (Needs Talent Pot)
9:43 14-6 Ascalon Solo
11:43 14-7
14:21 14-8
16:35 14-9
18:58 14-11
21:49 14-12 Mudrock Solo
23:54 14-14 Mudrock Solo
26:13 14-15
28:04 14-16 Ascalon Solo
30:01 14-17
33:04 14-18
37:17 14-19 Ascalon Solo
39:41 14-20
44:43 14-21
#arknights #アークナイツ #明日方舟
Ascalon had to take a few hits from the caster while Hoederer was stunned otherwise he would've died.
Rare Ascalon S3 moment.
Operators Used:
E2-90 Ascalon | P1 | S3M3 | AMB-X Lvl 3
E2-90 Hoederer | P2 | S3M3
#arknights #アークナイツ #明日方舟
Originally had a 4 op clear recorded weeks before doing this but I slept on it and thought "why can't Ascalon replace Hoederer and W here." Coming up with a way to push the first bomb without the leeches absolutely stopping it was fun to realize.
I realized audio is uhhh very loud. I'll try to make sure this doesn't happen again.
Operators Used:
E2-90 Ascalon | P1 | S2M3 | AMB-X Lvl 3
E2-90 Mudrock | P2 | S2M3 | UNY-X Lvl 3
E2-90 Surtr | P1 | S3M3
#arknights #アークナイツ #明日方舟
This took an unnecessarily long amount of time because of the needed Hoederer stun RNG on the one leech as explained in the video. It also took quite a while to figure out timings and seeing what worked and what didn't. One thing I forgot to explain was why I didn't use Ascalon's skill when the casters were walking up. This is because I would do too much damage to the boss, killing him earlier than I want. Resulting in Ascalon getting stunned and leaking the reborn enemy.
Praying the new Sarkaz ops don't trivialize this clear
Operators Used:
E2-90 Ascalon | P1 | S2M3 | AMB-X Lvl 3
E2-90 Hoederer | P2 | S3M3
E2-80 Warfarin | P6 | S1M3 | PHY-X Lvl 3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Ascalon | P1 | S2M3 | AMB-X Lvl 3
E2-90 Ifrit | P2 | S2M3 | BLA-X Lvl 3
E2-80 Hibiscus the Purifier | P2 | S2M3 | INC-X Lvl 3
#arknights #アークナイツ #明日方舟
Also what chapter mechanic are you talking about, it doesn't exist.
Operators Used:
E2-90 Ascalon | P1 | S2M3
E2-90 Surtr | P1 | S3M3
#arknights #アークナイツ #明日方舟
BB-5 isn't here as someone has already done an Ascalon solo for it, link here: bilibili.com/video/BV1gt421j7FH
I originally recorded a 2 op for BB-5 but Ascalon too good.
Operators Used:
E2-90 Ascalon | P1 | S1L7, S3M2
E2-90 Hoederer | P2 | All Skills M3
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
E2-90 Typhon | P1 | All Skills M3 | SIE-X Lvl 3
E2-80 Meteorite | P3 | S2M3 | ART-Y Lvl 3
E1-70 Odda | P6 | S2L7
0:00 BB-1 (Odda Solo)
1:27 BB-2 (2 ops)
3:16 BB-3 (2 Snipers)
5:14 BB-4 (2 Ops)
7:35 BB-6 (2 Ops AFK)
9:55 BB-7 (3 Ops)
12:35 BB-8 (3 Ops)
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Ascalon | P1 | S3M3
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Ascalon | P1 | S2M3
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
E2-80 Hibiscus the Purifier | P2 | S2M3 | INC-X Lvl 3
#arknights #アークナイツ #明日方舟
Mudrock might be able to solo this stage on Adverse Environment but it requires way too much RNG to be reasonably done.
Operators Used:
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
E1-55 Midnight | P6 | SL7
#arknights #アークナイツ #明日方舟
In hindsight I should've done an instant replay slowed down. Next time maybe...if I remember
Operators Used:
E2-90 Hoederer | P1 | S3M3
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
E2-90 Surtr | P6 | S3M3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Hoederer | P1 | S3M3
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
E2-50 Vigna | P6 | S2M3 | CHG-Y Lvl 3
E2-90 Ascalon | P1 | S3M2
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Hoederer | P2 | S2M3
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
E2-90 Nightingale | P1 | S3M3 | RIN-X Lvl 3
E2-90 Surtr | P1 | S3M3
E2-80 Meteorite | P3 | S1M3 | ART-Y Lvl 3
Music:
meganeko - The Cyber Grind
#arknights #アークナイツ #明日方舟
(Don't ask me how Hoederer keeps catching the last enemy in time before it leaks)
Operators Used:
E2-90 Hoederer | P2 | S1M3
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
Music: Stultifera Navis Battle Theme 1
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Hoederer | P2 | S3M3
E1-55 Midnight | P6 | SL7
Music:
Twilight of Wulmonde Battle Theme
#arknights #アークナイツ #明日方舟
I was struggling pretty hard with 3 ops with Typhon but I eventually got it...but then I felt it was a bit easy. So I started cooking 2 ops. It was hard until I figured out Surtr timings and placements. The walls are broken.
Operators Used:
E2-90 Mudrock | P1 | S3M3 | UNY-X Lvl 3
E2-90 Surtr | P6 | S3M3
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Hoederer | P1 | S1M3
E2-90 Typhon | P1 | S3M3 | SIE-X Lvl 3
#arknights #アークナイツ #明日方舟
I did this clear without the preset operators, Ines, to spite someone who wants her to be a Sarkaz. If you're reading this eat my shorts, Ines isn't Sarkaz.
Operators Used:
E2-90 Hoederer | P1 | S3M3
E2-90 Ifrit | P2 | S2M3 | BLA-X Lvl 3
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
E2-90 Surtr | P1 | S3M3
E2-90 Typhon | P1 | S3M3 | SIE-X Lvl 3
E2-90 W | P6 | S3M3 | ART-X Lvl 3
Limiter Unit:
Lightweight Load Lvl 3
Natural DP recovery rate +1/sec, all Operators have Deployment Cost -8.
#arknights #アークナイツ #明日方舟
Operators Used:
E2-90 Kal'tsit | P3 | S3M3 | PHY-X Lvl 3
E2-90 Reed the Flame Shadow | P1 | S3M3
E2-80 Hibiscus the Purifier | P6 | S2M3
#arknights #アークナイツ #明日方舟
I am not sorry for the horrible thumbnail.
Operators:
E2-90 Mudrock | P1 | S3M3 | UNY-X Lvl 3
E2-90 Typhon | P1 | S3M3 | SIE-X Lvl 3
#arknights #アークナイツ #明日方舟
You'd think Hoederer would allow the 3 op to happen but nope, its Purifier!! With better cycles and better range it allows more options with the Shanhaizhong Relayers and playing with what they place down. It was crucial to let 2 of the Relayers onto the high ground for Ya to not move as fast on 2nd phase so Purifier has less enemies to deal with and Mudrock can get S2 up faster (which is very needed). Still needed somewhat decent enemy spawn RNG since I kept leaking a dog or relayer in all my attempts.
Operators Used:
E2-90 Mudrock | P1 | S2M3 | UNY-X Lvl 3
E2-90 Typhon | P1 | S3M3 | SIE-X Lvl 3
E2-80 Hibiscus the Purifier | S2M3 | INC-X Lvl 3
Music:
DM DOKURO - Guardian of the Former Seas
#arknights #アークナイツ #明日方舟 #wherevernalwindswillneverblow
Vigna doesn't provide enough DP in time to handle the last 50 enemies, so regrettably it is not included in this video.
Operators Used:
E2-90 Hoederer | P1 | All Skills M3
E2-90 Mudrock | P1 or 3 | All Skills M3 | UNY-X Lvl 3
E2-90 Surtr | P1 | S2M3
E2-90 Typhon | P1 | All Skills M3 | SIE-X Lvl 3
E2-90 W | P0 or 6 | All Skills M3 | Both modules Lvl 3
E2-68 & 80 Flamebringer | P6 | S1M3 | DRE-Y Lvl 3
E2-80 Hibiscus the Purifier | P1 | All Skills M3 | INC-X
E2-70 Vigna | P6 | S2M3 | CHG-Y
E1-55 Midnight | P6 | SL7
0:00 DM-1 (W Solo)
1:57 DM-2 (Hoederer Solo AFK)
4:13 DM-3 (2 Ops AFK)
6:13 DM-4 (3 Ops)
8:12 DM-5 (2 Ops AFK)
10:10 DM-6 (3 Ops)
12:24 DM-7 (2 Ops)
14:33 DM-8 (2 Ops AFK)
17:06 DM-EX-1 (3 Ops)
19:20 DM-EX-1 CM (4 Ops)
21:41 DM-EX-2 (2 Ops)
23:59 DM-EX-2 CM (2 Ops AFK)
26:13 DM-EX-3 (2 Ops)
28:19 DM-EX-3 CM (2 Ops)
30:31 DM-EX-4 (2 Ops)
32:48 DM-EX-4 CM (2 Ops)
35:48 DM-EX-5 (2 Ops AFK)
38:33 DM-EX-5 CM (2 Ops AFK)
41:25 DM-EX-6 (2 Ops)
44:11 DM-EX-6 CM (2 Ops)
#arknights #アークナイツ #明日方舟 #darknightsmemoir
Also funny Ines taking the end card
Operators:
E2-90 W | P6 | S2M3 | ART-Y Lvl 3
Operators Used:
E2-90 Hoederer | P1 | S3M3
E2-90 Surtr | P5 | S3M3
Music:
Minima - Ideal City Boss Theme
#arknights #アークナイツ #明日方舟 #lonetrail
Someone on CN did CM instead, I'm just doing normal mode to fill out the Sarkaz Only spreadsheet. I did come up with a duo with Typhon and Midnight but that had way less RNG involved, making it much more nicer than this solo was.
In the CM clear they only needed 1 Little Handy to kill the Reefbreaker but I had to use 2.
Operator Used:
E2-90 Typhon | P1 | S2M3 | SIE-X Lvl 3
Music:
Der Hexenkönig - Arknights Zwillingstürme im Herbst Battle Theme 2
#arknights #アークナイツ #明日方舟


