Uploaded November 2020 | Updated September 2026, 3 weeks ago
Learn how to get started with Mannequin in our latest tutorial, hosted by Roman Perezogin, one of our Junior Technical Designers.
00:00 Intro
01:15 Mannequin Editor, opening it
01:24 Loading up preview file
01:55 Fragments
03:10 Idle
05:20 Walk
05:45 Test
05:55 Outro
The video shows you how to use the Mannequin editor to set up a character with basic locomotion.
First, Roman shows you how to import and set up a character in the editor.
You’ll learn how to use fragments to map new animations to existing logic in the code.
Roman then explains how to apply an idle animation to your character and add blendspaces to create movement.
#Animation #Mannequin #PlayerCharacter
New to the series? Get up to speed by watching the tutorials below:
Part 1: Use 3DS Max to reorient animations for use in CRYENGINE
cryengine.com/news/view/character-pipeline-reorienting-animations-3ds-max
Part 2: Use Maya to reorient animations for use in CRYENGINE
cryengine.com/news/view/character-animation-pipeline-reorienting-animations-in-maya
Part 3: Use Blender to reorient animations for use in CRYENGINE
cryengine.com/news/view/character-animation-pipeline-reorienting-animations-in-blender
Part 4: Export and Import geometry and animation assets with 3DS Max, Maya, and Blender
cryengine.com/news/view/character-animation-pipeline-export-import-assets-with-3ds-max-maya-and-blender
Part 5: Make a playable character
cryengine.com/news/view/character-animation-pipeline-tutorial-making-a-playable-character
Part 6: Introduction to blendspaces and how to use them
cryengine.com/news/view/character-animation-pipeline-tutorial-blendspaces
To get the most out of this tutorial, you should be familiar with the basics of game development and using CRYENGINE.
If you are completely new to CRYENGINE, we recommend that you download our beginner’s course:
cryengine.com/marketplace/product/CEMP-2019
Or, you can watch the tutorial on our YouTube channel:
youtube.com/watch?v=FAXHqKvuPF4&list=PLpCgy91Y5vMvZp9_UQivhhK588pvaUtBZ
Subscribe to our channel and click the bell icon to get notifications for the latest tutorials from CRYENGINE.
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at cryengine.com
Subscribe: youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: twitter.com/cryengine
Follow us on Facebook: facebook.com/cryengineofficial
Join the discussion on our Forum: forum.cryengine.com and/or CRYENGINE Discord: discord.gg/cryengine
Browse our Marketplace: cryengine.com/marketplace
Learn how to get started with Mannequin in our latest tutorial, hosted by Roman Perezogin, one of our Junior Technical Designers.
00:00 Intro
01:15 Mannequin Editor, opening it
01:24 Loading up preview file
01:55 Fragments
03:10 Idle
05:20 Walk
05:45 Test
05:55 Outro
The video shows you how to use the Mannequin editor to set up a character with basic locomotion.
First, Roman shows you how to import and set up a character in the editor.
You’ll learn how to use fragments to map new animations to existing logic in the code.
Roman then explains how to apply an idle animation to your character and add blendspaces to create movement.
#Animation #Mannequin #PlayerCharacter
New to the series? Get up to speed by watching the tutorials below:
Part 1: Use 3DS Max to reorient animations for use in CRYENGINE
cryengine.com/news/view/character-pipeline-reorienting-animations-3ds-max
Part 2: Use Maya to reorient animations for use in CRYENGINE
cryengine.com/news/view/character-animation-pipeline-reorienting-animations-in-maya
Part 3: Use Blender to reorient animations for use in CRYENGINE
cryengine.com/news/view/character-animation-pipeline-reorienting-animations-in-blender
Part 4: Export and Import geometry and animation assets with 3DS Max, Maya, and Blender
cryengine.com/news/view/character-animation-pipeline-export-import-assets-with-3ds-max-maya-and-blender
Part 5: Make a playable character
cryengine.com/news/view/character-animation-pipeline-tutorial-making-a-playable-character
Part 6: Introduction to blendspaces and how to use them
cryengine.com/news/view/character-animation-pipeline-tutorial-blendspaces
To get the most out of this tutorial, you should be familiar with the basics of game development and using CRYENGINE.
If you are completely new to CRYENGINE, we recommend that you download our beginner’s course:
cryengine.com/marketplace/product/CEMP-2019
Or, you can watch the tutorial on our YouTube channel:
youtube.com/watch?v=FAXHqKvuPF4&list=PLpCgy91Y5vMvZp9_UQivhhK588pvaUtBZ
Subscribe to our channel and click the bell icon to get notifications for the latest tutorials from CRYENGINE.
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at cryengine.com
Subscribe: youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: twitter.com/cryengine
Follow us on Facebook: facebook.com/cryengineofficial
Join the discussion on our Forum: forum.cryengine.com and/or CRYENGINE Discord: discord.gg/cryengine
Browse our Marketplace: cryengine.com/marketplace
![Shaping audible landscapes for Games - CRYENGINE Summer Academy S1E13 - [Developer Insights]
Episode 13 of the CRYENGINE Summer Academy is out now, and it’s all about audio! The CRYENGINE Summer Academy is a series aimed at newcomers to CRYENGINE and those with some game dev experience, using a platforming game called Breeze as a learning aid. If you’re new to the series, we have listed all episodes released so far below.
00:00 Intro
01:55 Audio Control Editor
04:30 Testing the Sound
07:10 Firing up FMOD
08:00 FMOD Player Walk Sound
10:40 Global Sound in FMOD
15:10 From FMOD to CRYENGINE - Footsteps & Jumping
24:30 Useful CVARS for Audio (Debug Info)
30:00 Debugging / Adjusting (CVARS & Mannequin Editor)
35:00 Adjusting with the Live Update Feature FMOD
42:10 Ocean Audio Layer in FMOD
43:10 Area Audio Setup in CRYENGINE
01:21:30 Outro
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: https://twitter.com/cryengine
Follow us on Facebook: https://www.facebook.com/cryengineofficial/
Join the discussion on our Forum: https://forum.cryengine.com/ and/or CRYENGINE Discord: https://discord.gg/cryengine
Browse our Marketplace: https://www.cryengine.com/marketplace
#audio #audiodesign #cryengine Shaping audible landscapes for Games - CRYENGINE Summer Academy S1E13 - [Developer Insights]](https://i.ytimg.com/vi/EPXC7dHK9ZY/mqdefault.jpg)






![Animation System Insights - CRYENGINE Summer Academy S1E9 - [Developer Insights]
Take a deep dive into CRYENGINE’s animation systems with an invaluable presentation featuring Animation Programmer Claudio Freda.
Today’s episode will help you build out your understanding of animation in CRYENGINE following the previous step-by-step animation tutorials. Animation Programmer Claudio Freda joins your regular host Junior Evangelist Roman Perezogin to deliver you a comprehensive overview of the animation system in CRYENGINE
00:00:00 Intro
00:04:26 Character Animations
00:05:12 Mannequin Editor
00:11:24 Blendspaces
00:18:04 Mannequin Editor Setup
00:26:00 Splitting Jump, Falling and Landing
00:33:00 Mannequin Configuration Files
00:38:35 Scope Layers/Additive Animations
00:41:00 C++ Animation Code Explained
00:44:00 C++ Player Animation Initialization
00:47:30 C++ Explaining IActionsPtrs
00:48:27 C++ Controlling Animations/Actions
00:55:01 Questions
00:57:41 C++ Testing, Fixing and Tuning the Logic
01:22:20 C++ Blendspace Parameters in Code
01:28:50 Answering Questions
01:38:40 Outro
Make sure to bookmark the Playlist to keep up-to-date and check out the previous episodes to learn even more from the CRYENGINE Summer Academy 2021:
https://www.youtube.com/playlist?list=PLpCgy91Y5vMthPN4vM2ETwbfVybkUV-1D
CRYENGINE - The most powerful game development platform is now available to everyone. Full source code. 5% Royalties. No license fee. Join us over at http://www.cryengine.com
Subscribe: https://www.youtube.com/cryengine?sub_confirmation=1
Add us on Twitter: https://twitter.com/cryengine
Follow us on Facebook: https://www.facebook.com/cryengineofficial/
Join the discussion on our Forum: https://forum.cryengine.com/ and/or CRYENGINE Discord: https://discord.gg/cryengine
Browse our Marketplace: https://www.cryengine.com/marketplace
#cpp #animation #cryengine Animation System Insights - CRYENGINE Summer Academy S1E9 - [Developer Insights]](https://i.ytimg.com/vi/FrPpPcaW06k/mqdefault.jpg)


