Crowd Behaviours on a Dynamic Navmesh in Unity Part 2 @Holistic3d
Crowd Behaviours on a Dynamic Navmesh in Unity Part 2  @Holistic3d
Uploaded October 2017 | Updated September 2026, 2 weeks ago
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In this second part of the tutorial I will show you how to add a dynamic obstacle to a navmesh that will cause the navmesh to recalculate its paths and cause the agents to change travelling direction.

This is just one of the techniques I step through and explain in my NPC Programming Course coming soon to Udemy.

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Crowd Behaviours on a Dynamic Navmesh in Unity Part 2

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