Creating a 2D/3D Hybrid Game in Godot: Using Gridmap, 2D Parallax and Sprites @ChapC_Games
Creating a 2D/3D Hybrid Game in Godot: Using Gridmap, 2D Parallax and Sprites  @ChapC_Games
Uploaded July 2024 | Updated September 2026, 2 weeks ago
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👉 store.steampowered.com/app/4422410/Aidan_Junior

In this devlog, I showcase how I managed to merge a 3D world with 2D sprites in my Godot 4 platformer game. Let me know in the comments below how you would solve creating a 2D/3D hybrid game.

#gamedevelopment #gaming #platformer

0:00 - Intro
0:53 - Recap
2:04 - 2d / 3d Prototype
4:40 - Build v0.0.1
10:17 - Outro

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Water shader: godotshaders.com/shader/psx-style-water-surface-pixelation-waves-scrolling-textures

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Creating a 2D/3D Hybrid Game in Godot: Using Gridmap, 2D Parallax and Sprites

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