Uploaded December 2022 | Updated September 2026, 2 weeks ago
Thanks to ASUS for sponsoring this video! Check out their ProArt Studiobook Pro 16 OLED (W7600) laptop for on-the-go creation: https://asus.click/w7600_oled_YT
In this video I'm gonna show you how I made a looping snowy landscape for free, using Unreal Engine 5, Quixel Megascans, and Davinci Resolve. I've been basing a lot of my renders on personal trips and adventures, so this one is inspired by a rare hike, when Mt. Baldy (in Southern California) actually got snow.
CHAPTERS:
00:00 Intro
00:46 Setup Lighting, Camera, Scene Scale
01:53 Building the Environment
02:27 Fixing Janky internet Assets
03:21 Loop your Renders
05:32 Cleaning the Seam (Blueprints)
06:29 ASUS ProArt Laptop
08:06 Adding Snow + Advanced Fog
09:02 Create a Custom Photoscanned Character
09:46 Rig with Mixamo
10:08 Loop your Mocap Data
10:32 Connect your Character to your Mocap Data
11:15 Add Hiking Poles (IK Chain)
11:50 Simulate a Windy Poncho
12:44 Add you Animated Character to your UE Scene
13:07 Render Settings!
14:59 Post Processing in Davinci
15:47 Making it Loop (in the edit)
15:57 Final Results + Thank You
RESOURCES:
Unreal Engine: unrealengine.com/en-US/unreal-engine-5?utm_source=GoogleSearch&utm_medium=Performance&utm_campaign=%7Bcampaigname%7D&utm_id=17086214833&sub_campaign=&utm_content=&utm_term=unreal+engine+download
Ultra Dynamic Sky: unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky
Cinema4D: maxon.net/en/cinema-4d
Davinci Resolve: blackmagicdesign.com/products/davinciresolve
Gorilla Grain: gorillagrain.com
Photoscanning 101: youtube.com/watch?v=U67RJG6DJ_8&t=7s
Photoscanning Mountains: youtube.com/watch?v=gdd31rgS1q8&t=1218s
JOIN THE COMMUNITY:
Patreon: patreon.com/pwnisher
Discord: discord.gg/createwithclint
InstaGram: instagram.com/_pwnisher_
Twitter: twitter.com/_Pwnisher_
PRINTS & ASSETS:
My VFX Assets: gumroad.com/clintonjones
Limited Edition Prints: noisegrainandlight.com/store
TOOLS I LOVE:
KitBash3D: kitbash3d.com/pwnisher
Camera: amzn.to/3ihzNg8
Lens: amzn.to/3cBB6TJ
360 Camera: amzn.to/3w1PKLn
Studio Lights: aputure.com
Desktop Mic: amzn.to/37JmQoN
LAV Mic: amzn.to/3vg9wlh
Monitor Lamp: amzn.to/37JfyBI
How I Learned Cinema 4D: greyscalegorilla.com/join-plus/ref/7/?campaign=pwn
MY RIG:
hubs.ly/H0_cR2l0
Thanks to ASUS for sponsoring this video! Check out their ProArt Studiobook Pro 16 OLED (W7600) laptop for on-the-go creation: https://asus.click/w7600_oled_YT
In this video I'm gonna show you how I made a looping snowy landscape for free, using Unreal Engine 5, Quixel Megascans, and Davinci Resolve. I've been basing a lot of my renders on personal trips and adventures, so this one is inspired by a rare hike, when Mt. Baldy (in Southern California) actually got snow.
CHAPTERS:
00:00 Intro
00:46 Setup Lighting, Camera, Scene Scale
01:53 Building the Environment
02:27 Fixing Janky internet Assets
03:21 Loop your Renders
05:32 Cleaning the Seam (Blueprints)
06:29 ASUS ProArt Laptop
08:06 Adding Snow + Advanced Fog
09:02 Create a Custom Photoscanned Character
09:46 Rig with Mixamo
10:08 Loop your Mocap Data
10:32 Connect your Character to your Mocap Data
11:15 Add Hiking Poles (IK Chain)
11:50 Simulate a Windy Poncho
12:44 Add you Animated Character to your UE Scene
13:07 Render Settings!
14:59 Post Processing in Davinci
15:47 Making it Loop (in the edit)
15:57 Final Results + Thank You
RESOURCES:
Unreal Engine: unrealengine.com/en-US/unreal-engine-5?utm_source=GoogleSearch&utm_medium=Performance&utm_campaign=%7Bcampaigname%7D&utm_id=17086214833&sub_campaign=&utm_content=&utm_term=unreal+engine+download
Ultra Dynamic Sky: unrealengine.com/marketplace/en-US/product/ultra-dynamic-sky
Cinema4D: maxon.net/en/cinema-4d
Davinci Resolve: blackmagicdesign.com/products/davinciresolve
Gorilla Grain: gorillagrain.com
Photoscanning 101: youtube.com/watch?v=U67RJG6DJ_8&t=7s
Photoscanning Mountains: youtube.com/watch?v=gdd31rgS1q8&t=1218s
JOIN THE COMMUNITY:
Patreon: patreon.com/pwnisher
Discord: discord.gg/createwithclint
InstaGram: instagram.com/_pwnisher_
Twitter: twitter.com/_Pwnisher_
PRINTS & ASSETS:
My VFX Assets: gumroad.com/clintonjones
Limited Edition Prints: noisegrainandlight.com/store
TOOLS I LOVE:
KitBash3D: kitbash3d.com/pwnisher
Camera: amzn.to/3ihzNg8
Lens: amzn.to/3cBB6TJ
360 Camera: amzn.to/3w1PKLn
Studio Lights: aputure.com
Desktop Mic: amzn.to/37JmQoN
LAV Mic: amzn.to/3vg9wlh
Monitor Lamp: amzn.to/37JfyBI
How I Learned Cinema 4D: greyscalegorilla.com/join-plus/ref/7/?campaign=pwn
MY RIG:
hubs.ly/H0_cR2l0








![LiveTutorial: Simulated HEAD SLAM!!! [Cinema 4D + Octane]
The first 1000 people who click the link in my description, will get a free trial of Skillshare premium: https://skl.sh/pwnisher09201
Today on the #livestream were using #Cinema4D and #AfterEffects to take off heads! My good friend Nate Davis needs VFX help with an intro sequence for his new educational writers series, Re-Entry, and were here to deliver. Check out his channel and learn to write your first feature film: https://www.youtube.com/channel/UCVsSrSiRIAGvSF2wzZsqIeQ
JOIN THE COMMUNITY:
And Enter the Weekly Challenge: https://discord.gg/uqTcJDy
SUPPORT THE CAUSE:
My HDRI Warzone Pack: https://gum.co/vqRUf
Photography Prints: https://www.noisegrainandlight.com/shop
CHAPTERS:
0:00:00 Intro
0:00:00 Skillshare Free Trial
0:00:00 Review Footage and Game-Plan
0:00:00 Adjust Timing in After Effects
0:00:00 Camera/Object Tracking
0:00:00 Export 3D Nulls from AE to C4D
0:00:00 Creating the Scalp
0:00:00 Creating the Brain
0:00:00 Render Settings
0:00:00 Compositing in After Effects
0:00:00 Rotoscoping
5:01:34 Final Product
This video was sponsored by Skillshare LiveTutorial: Simulated HEAD SLAM!!! [Cinema 4D + Octane]](https://i.ytimg.com/vi/xgQ1wycvVTU/mqdefault.jpg)

