Crash: Mind Over Mutant (PS2) 100% Speedrun in 6:30:25 @BetaM
Crash: Mind Over Mutant (PS2) 100% Speedrun in 6:30:25  @BetaM
Uploaded October 2014 | Updated September 2026, 1 week ago
Newer, faster run: youtube.com/watch?v=-3tuFyWsRPQ

Crash Bandicoot speedrunning leaderboards: speedrun.com/crash

This run was pretty exhausting, but I pulled through, 'cause someone had to.

FAQ:
Why do you use glitches? Because it's faster.
Why can you fly?
It's a glitch on the PS2, Wii and(360 versions. I store my mutant at the same time as I enter a cutscene, which causes the game to store a glitched mutant. It stops working when I go to a different hub (for example using the uka teleporters), and when I enter another cutscene with the glitched mutant.
What happened 4 hours 53 minutes in?? Did the game crash?
Yes, the game is guaranteed to crash at a random time after something like 4+ hours without resetting the console, that made me lose a bit of time, but it's good to have safety saves.
Why are you re-entering the desert portal?
I needed to farm mojo to upgrade my mutants, that place is the fastest to farm it in.

This is a single segment (all in one sitting) Real Time Attack 100% Speedrun.
Timing starts when you press 'continue' on the 'save complete' screen (alternatively 'continue without saving') and ends when you get the 'Superstar' prompt signalling 100% completion. It happens AFTER the ending, so it's skipped.
The run was done on a region free PAL PS2 using the NTSC Crash Mind Over Mutant.

Skips, tricks and route by:
BetaM (me) - youtube.com/mat5b
twitch.tv/betam
PeteThePlayer - youtube.com/PeteThePlayer
twitch.tv/mrnojojojo
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BetaM |

Crash: Mind Over Mutant (PS2) 100% Speedrun in 6:30:25

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