Corona SDK Game 02: Balloon Burst, Part 1 @cheetomoskeeto
Corona SDK Game 02: Balloon Burst, Part 1  @cheetomoskeeto
Uploaded March 2011 | Updated September 2026, 4 days ago
Tutorials for the Corona SDK as authored by Dr. Rafael Hernandez. In the first video of this three-part series, coding a carnival-style balloon burst game that utilizes physics, collision detection, and a logic state machine from start to finish.
Corona SDK Game 02: Balloon Burst, Part 1Platino: Drag & Drop: 04. Delegating TouchesIV-V-I Holiday VideoPURE DATA: 22 Advanced Audio with [tabread4~]Pro Tools LE - 02 Regions: 08 Using fades in editsLearning libPD for iOS: 07. Handling PD patches with a ClassLearning LibPD for Android: 01. IntroductionPro Tools 7.1: 06 FadesPURE DATA: 30 Visual AbstractionsBowed Piano: Improv with danceLearning libPD for iOS: 10. Connecting the UI to the PD patchPURE DATA: 13 Tables and Arrays
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Corona SDK Game 02: Balloon Burst, Part 1

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