Cancelling Warhammer | Alan Merrett in Conversation with Jordan Sorcery @JordanSorceryPods
Cancelling Warhammer | Alan Merrett in Conversation with Jordan Sorcery  @JordanSorceryPods
Uploaded August 2024 | Updated September 2026, 1 day ago
Alan Merrett has held many roles in his 36 year career at Games Workshop; starting as a caster at Citadel in the early days of the company and ending as the Head of Intellectual Property for the international hobby mega-corp that GW had become by 2016.

Over that period Alan Merrett was involved in some of the most significant business decisions in the company's history, helping to influence the creation and evolution of the Warhammer Fantasy and Warhammer 40,000 universes, even pitching the concept for what would become Age of Sigmar.

In our conversation we talk about the beginning of 40k and the development of Warhammer Fantasy into a more accessible product. The way in which the culture of GW changed over time, and the countless inflection points in the creation, expansion, and destruction of some of the greatest gaming worlds ever devised.

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#Warhammer #Oldhammer #40k #Warhammer40000 #GamesWorkshop #CitadelMiniatures #Citadel #AOS #AgeOfSigmar #Wargaming #tabletopgaming

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Chapters:

00:00 Introduction
01:00 Starting at Citadel
29:00 Origins of Rogue Trader
01:05:45 Licensing, Blizzard's Warcraft, and Warhammer TV
01:16:15 Ending Warhammer, Pitching Age of Sigmar, and the Intention of the End Times

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Images used belong to their respective copyright owners
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Jordan Sorcery Pods |

Cancelling Warhammer | Alan Merrett in Conversation with Jordan Sorcery

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