Uploaded December 2023 | Updated September 2026, 2 weeks ago
Transparency is handled differently to opaque rendering in game engines. Chapter 8 of my shader books shows you how to use transparency and alpha clipping for various effects.
Grab the book on Amazon: amazon.co.uk/Building-Quality-Shaders-Unity%C2%AE-Shader/dp/1484286510
Grab the book directly from my publisher: link.springer.com/book/10.1007/978-1-4842-8652-4
Transparency is handled differently to opaque rendering in game engines. Chapter 8 of my shader books shows you how to use transparency and alpha clipping for various effects.
Grab the book on Amazon: amazon.co.uk/Building-Quality-Shaders-Unity%C2%AE-Shader/dp/1484286510
Grab the book directly from my publisher: link.springer.com/book/10.1007/978-1-4842-8652-4



