Building Doorways & Trim in UE5: Pro Level Design Tips: Unreal Engine 5 for Beginners #13 @GameDevAcademy
Building Doorways & Trim in UE5: Pro Level Design Tips: Unreal Engine 5 for Beginners #13  @GameDevAcademy
Uploaded February 2024 | Updated September 2026, 2 weeks ago
Your character needs a way out! In Part 13 of the Unreal Engine 5 Tutorial Series, we focus on adding a doorway to our store room. This lesson covers more than just placing a meshโ€”we dive into vital technical skills like fixing collision issues during import and using trim pieces to add architectural detail.

Iโ€™ll also show you one of my favorite "quality of life" shortcuts: the End Key trick, which instantly snaps your objects to the floor, saving you tons of time in the viewport.

๐Ÿ“ฆ DOWNLOAD THE COURSE RESOURCE PACK: Get all the assets used in this series here: gamedevacademy.gumroad.com/l/UE5coursefiles

๐Ÿ“บ WATCH THE FULL SERIES PLAYLIST: youtube.com/playlist?list=PLsPHRLf6UN4kFesvCarnbyXLtVpjh5Ek-

In this doorway and collision guide, we cover:
- Importing Doorframes: Managing "UCX Hull" settings to ensure proper collision.
- Trim Details: Using Brushed Nickel and Pulse materials to make your doorway pop.
- Pro Shortcut: Using the "End" key to snap assets perfectly to the ground.
- Modular Placement: Fitting the doorframe into our existing modular wall setup.
- Collision Debugging: How to ensure your player can actually walk through the door.

Navigation:
โฌ…๏ธ PREVIOUS LESSON (#12): youtu.be/y7SJHv2COrQ
โžก๏ธ NEXT LESSON (#14): youtu.be/MQRPsJCKyYc

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MORE TUTORIALS FROM ME
youtu.be/ATfzfvtvfIo QUICK TRICK to Realistically BLEND ASSETS with LANDSCAPE
youtu.be/VKCi_EDcjLM Amazing PHOTOREALISTIC Landscape Blend Material in Unreal Engine 5.1
youtu.be/XbgvO83CwAI Making Unreal Engine 5.1 PHOTOREALISTIC in 10 mins

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Building Doorways & Trim in UE5: Pro Level Design Tips: Unreal Engine 5 for Beginners #13

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