Building A Hybrid Hand Snap System In GDXR UVRT - Inspired By Metro Awakening VR - Part 2 @GDXR
Building A Hybrid Hand Snap System In GDXR UVRT - Inspired By Metro Awakening VR - Part 2  @GDXR
Uploaded November 2024 | Updated September 2026, 2 weeks ago
#UnrealEngine #VR #VirtualReality
► Join the Discord: discord.gg/gdxr-415153324099371008

► Description
Hey everyone, In this stream im going to be focusing on re designing the hand snap system which I created in the GDXR UVRT Marketplace product to allow for socket placement on hands, object grabbing and more. It's going to be a heavy live stream so make sure to drop by.

-----------------------------------------------------------------------------------------------------------

► Patreon: patreon.com/GameDevXR
► Twitter: twitter.com/GameDevXR
► Instagram: instagram.com/gamedevxr

-----------------------------------------------------------------------------------------------------------
If you're new to VR and want to get started with Oculus Quest development, I recommend watching these videos first.

1. Installing UE4 from Source code (contains more up to date Quest features)
youtu.be/IHI2JFFTUzs

2. Installing Android Studio (Required to create Oculus Quest projects in UE4.25+)
youtu.be/q-mAEnqZb0M

3. My Oculus Quest 1 Settings (These are different to the Quest 2)
youtu.be/-jF5OONm9pg

4. My Oculus Quest 2 Settings
youtu.be/nd9p8R7OOoA
-----------------------------------------------------------------------------------------------------------

PC SPECS:
► RTX 2070 Super
► I9-9900K
► 32GB Ram
► 2TB SSD

Equipment
► Keyboard: HyperX Alloy Origins
► Mouse: Anker® Ergonomic Optical USB Wired Vertical Mouse
► Mic: Trust GXT 232
► WebCam: Jelly Comb
► Screen: AOC I2367fh 23-inch LED x 2
► Headset 1: Oculus Quest 128GB
► Headset 2: Oculus Rift + Motion Controllers
► Headset 2: Oculus Quest 2
► Graphics Tablet: Wacom Cintiq 13hd
Building A Hybrid Hand Snap System In GDXR UVRT - Inspired By Metro Awakening VR - Part 2Working On GDXR UVRT - I broke the climbing system. Lets Make It BetterCreating A UMG Hand Menu To Spawn Actors At RuntimeHow To Replicate Sprinting In UE5 MultiplayerChecking Out Unreal Engine 5.4s New Game Animation Sample ProjectTrying To Implement VR Multiplayer In TO GDXR_UVRTWe have multiplayer replication - Lets add it to the GDXR UVRT template.How To Fix MetaXR Hand Tracking Error in Unreal Engine 5Arch-Viz VR in Unreal Engine 5 - Building tools for fun live streamWorking on the GDXR UVRT Template Live.How To Use Unreal Engine 5.3 To Map Your Scene/Room Using The Meta Quest 3 for Mixed Reality GamingCan we setup ProtubeVR Haptic guns with Unreal Engine 5.5? - Live stream
GDXR |

Building A Hybrid Hand Snap System In GDXR UVRT - Inspired By Metro Awakening VR - Part 2

SHARE TO X SHARE TO REDDIT SHARE TO FACEBOOK WALLPAPER