Building a Game Hero from Scratch: Full Workflow #tutorial #blenderanimation #gamedev @DarrinLile
Building a Game Hero from Scratch: Full Workflow #tutorial #blenderanimation #gamedev  @DarrinLile
Uploaded August 2026 | Updated September 2026, 2 weeks ago
Meet Gnoah, the hero of my upcoming game, Gnomonatics! In this video, I’ll show you the full process of bringing this little gnome to life, from a rough 2D sketch to a fully playable character in Unity.

I’ll walk you through:

Modeling: Blocking out proportions with spheres and sculpting the details in Blender.
Retopology & Texturing: Getting him game-ready by retopologizing the high-poly mesh and hand-painting textures.
Rigging & Animation: Using Auto Rig Pro to set up IK/FK controls and keying his walk, jump, and combat animations.
Unity Implementation: Setting up blend trees for movement and combat layers so Noah is ready to battle enemies.
The adventure is just beginning!

Wishlist Gnomonatics on Steam today: store.steampowered.com/app/4593920/Gnomonatics

#blender3d #gamedev #indiegames #animation #unity3d #characterdesign
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Darrin Lile |

Building a Game Hero from Scratch: Full Workflow #tutorial #blenderanimation #gamedev

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