Uploaded August 2026 | Updated September 2026, 2 weeks ago
Meet Gnoah, the hero of my upcoming game, Gnomonatics! In this video, I’ll show you the full process of bringing this little gnome to life, from a rough 2D sketch to a fully playable character in Unity.
I’ll walk you through:
Modeling: Blocking out proportions with spheres and sculpting the details in Blender.
Retopology & Texturing: Getting him game-ready by retopologizing the high-poly mesh and hand-painting textures.
Rigging & Animation: Using Auto Rig Pro to set up IK/FK controls and keying his walk, jump, and combat animations.
Unity Implementation: Setting up blend trees for movement and combat layers so Noah is ready to battle enemies.
The adventure is just beginning!
Wishlist Gnomonatics on Steam today: store.steampowered.com/app/4593920/Gnomonatics
#blender3d #gamedev #indiegames #animation #unity3d #characterdesign
Meet Gnoah, the hero of my upcoming game, Gnomonatics! In this video, I’ll show you the full process of bringing this little gnome to life, from a rough 2D sketch to a fully playable character in Unity.
I’ll walk you through:
Modeling: Blocking out proportions with spheres and sculpting the details in Blender.
Retopology & Texturing: Getting him game-ready by retopologizing the high-poly mesh and hand-painting textures.
Rigging & Animation: Using Auto Rig Pro to set up IK/FK controls and keying his walk, jump, and combat animations.
Unity Implementation: Setting up blend trees for movement and combat layers so Noah is ready to battle enemies.
The adventure is just beginning!
Wishlist Gnomonatics on Steam today: store.steampowered.com/app/4593920/Gnomonatics
#blender3d #gamedev #indiegames #animation #unity3d #characterdesign










