To be used with Wallpaper Engine (wallpaperengine.io/en)whatZach2023-02-06 | ...Fall Guys Snowy Scrap funny spawn glitchZach2022-07-02 | men.[MK8DX PREVIEW] Custom Battle Stage - Paris BattleZach2022-06-01 | WIPcoco mounteinZach2022-03-17 | ...new track totally not from mktour nopeZach2022-03-17 | ...aw hell naw they put six king laybrinth in mk8dZach2022-03-17 | ...coco mall nutZach2022-03-17 | ...mk8d paris promenadeZach2022-03-17 | ...MK8DX Live - N64 Rainbow Road 150cc - 1:20.734 (7th American)Zach2022-03-06 | my first regs time in 8dx so really happy about that. (although it doesnt feel as euphoric when the regs leaderboards arent actually in game like mkw's were...) -- Watch live at twitch.tv/zachruffThe PROBLEMS With Mario Kart 8 Deluxes ItemsZach2021-12-17 | My first actually edited video. A mini essay/rant/whatever on my issues with MK8D's item system. I still think it is a great game but its a shame these issues were never addressed. I hope you enjoy the video!Xenoblade Chronicles Definitive Edition Cutscene GlitchZach2021-10-19 | Note that the small cut at 0:30 is the result of this being two switch video capture recordings stitched together.Karaoke JOYSOUND - Xenoblade 2 Our Eternal Land (Instrumental Ver.)Zach2021-07-20 | ...Karaoke JOYSOUND - Xenoblade 2 A Moment of Eternity (Instrumental Ver.)Zach2021-07-20 | ...Karaoke JOYSOUND - Xenoblade 2 Ever Come to an End (Instrumental Ver.)Zach2021-07-20 | ...Karaoke JOYSOUND - Xenoblade 2 We Are the Chosen Ones (Instrumental Ver.)Zach2021-07-20 | ...Karaoke JOYSOUND - Xenoblade 2 Shadow of the Lowlands (Instrumental Ver.)Zach2021-07-20 | ...Karaoke JOYSOUND - Xenoblade 2 One Last You (Instrumental Ver.)Zach2021-07-20 | ...Karaoke JOYSOUND - Xenoblade 2 Drifting Soul (Instrumental Ver.)Zach2021-07-20 | ...Xenoblade Chronicles 2 - Ending Cutscene Lip-sync Comparison (EN/JP)Zach2021-05-30 | For some reason, Monolithsoft actually make this single cutscene different between the Japanese and International versions of the game (as this game doesn't have just one global cartridge like most switch games do). They only changed this one scene, and not any of the other lip movement scenes like during Pneumas sacrifice. I have no idea why.Xenoblade 2 - Unused Early Ending Lyrics (TCRF)Zach2021-03-07 | ...Spinny casino_roulette prison.Zach2020-12-31 | ...Mario Kart Russian Roulette WIP PreviewZach2020-11-14 | MKW: Russian Roulette downloads 32 tracks randomly from wiimms ct archive, you dont know what you're picking at first, and once the track is played it is revealed on the track select screen. Mod made by _tZ he is epic.
Ignore the audio idk how to fast forward shit properlyNiblet & LuckyZach2020-11-12 | ...[MKWii Custom Track] 3DS Wuhu Loop v1.0 ReleaseZach2020-10-19 | Track made by Riidefi, Funkydude and Myself.
KMP: 1. Go to Checkpoints which say "RENAME ZIP TO PNG" 2. Rename the ZIP folder downloaded to PNG 3. Open QR Code, just use blue channel if needed 4. Download wav file; remember this for later 5. Use wav file metadata to decode ENPT order, says to open KCL in TXT editor 6. Opening KCL in a text editor reveals a Vigenere code, saying it is foggy in audacity and piano PITCH=KEY; remember this for later
BRRES: 1. Open course_model.brres 2. Note that the path says donkeykong_thumbsup.html, and other brreses say this or donkeykongthumbsup.gif 3. Open normal road material to reveal text 4. Text says "8 bit unsigned" followed by a cipher, referring to the vigenere 5. Opening the fog posteffect reveals as an 8 bit PCM reveals a clip of a piano 6. The piano keys spell out F A C A D E, meaning this is the key for the cipher 7. Using this on the text in the image, which says JVGRB RNNVH OIYTGR KSQDU TUYYH, spells out "EVERY NINTH LETTER HOLDS TRUTH"; remember this for later 8. Open sudoku texture material 9. Find the UV coordinates which say "row 5 - col 5 = base 8 = kcl flag 0x0__" 10. Solve the Sudoku puzzle 11. Subtract the numbers of Row 5 (245 936 781) with the numbers of Column 5 (142 835 679) 12. Converting to octal (103 101 102) gives the KCL flag 0x0CAB; remember this for later
KCL: 1. Opening the KCL file as an OBJ reveals a path along the Sudoku texture 2. Texture mapping the texture over it reveals a series of numbers 3. The KCL for this is 0x00FC, implying it is a friend code to add 4. Adding the friend code reveals a string; remember this for later 5. Bean's Pit = nag a ram implies it is an anagram, specifically for Pastebin 6. Using the KCL flag from earlier, this highlights the characters "mii = url", meaning the mii leads to a Pastebin link 7. Opening the pastebin reveals a bunch of drunken SpyKid text 8. Using the "EVERY NINTH LETTER HOLDS TRUTH" from the cipher earlier, this reveals a code that says "try searching schwefelschwachen when HTML" 9. Additionally, there is more cipher text at the bottom, saying to "Recall the Texture. RAR Password."; remember this for later
Final puzzle: 1. KCL says WAV + BRSTM = SSTV (scottie) 2. Combine WAV and BRSTM to reveal SSTV signal 3. Decode signal to find a string in an image of Wario and Waluigi 4. Opening this link in a browser reveals an image of DK giving a thumbs up, with a binary string and some numbers below it 5. The binary says ITPT and the numbers imply the order of the groups, just like the ENPT string 6. The image also says .herokuapp.com, while the ITPT text says thefinalpuzzle 7. Going to thefinalpuzzle.herokuapp.com reveals a test of three questions 8. Answering these questions results in a RAR file with a password 9. Going back to the image, downloading the gif and renaming it to HTML gives a bunch of gibberish followed by German 10. The title of the German translates to "The word after", and searching for schwefelschwachen with the word after says meisterin 11. Using meisterin for the RAR password gives the hidden SZS file.Super Mario Kart OST - Prototype Title Screen ThemeZach2020-07-24 | nintendo ninjas no sue plzbug e103Zach2020-07-24 | ...What if the Feather Item was in MKWii? (Mod Showcase)Zach2020-07-20 | This mod was made by _tZ
Ive been meaning to get around to editing more videos, and I thought that this would be a good place to start because its pretty cool, my editing is pretty trash but maybe ill do more in the future, who knows eh?
Special thanks to Maidvelia for helping me with quality settings.
Music: Time to Fight! (Bionis' Shoulder) - Xenoblade Chronicles: Future Connected OSTTHIS IS THE FUTURE LIBERALS WANTZach2020-04-25 | ...MKWii CT - Heart of China v2.0 (Normal Ver.)Zach2019-11-10 | After many delays and obstacles, the update to Heart of China has finally been released!
Download: drive.google.com/open?id=1IkVFvkARE2s4Rdo8MYEU4lRIfll8PkhWLuigis Mansion 3 - Crashing Error?Zach2019-11-04 | Weird thing I found while playing casually. Luckily autosave meant I didnt lose too much progress... also sorry for potato quality, I'm not at home rn so dont have my capture card with me...:eyes:Zach2019-06-16 | ...[MKWii] Controller advantage?Zach2019-06-14 | As a classic main I was always confused as to why GCN users needed to pause to get a bounce when i could just get them like crazy in CTWWs when messing around with auto, so I made this and it turns out that classic is OP
tl:dr someone go and play rPG with classic because even the game knows that the GCN is a pile of crap lmao
(unless the community bans classic controllers which would not surprise me in the slightest at this point...)[MKWii] Maple Treeway Backwards PrewiewZach2019-06-12 | Original design and competition version by Sniki, ported to a normal track and slightly edited by Zachruff with help from Kevin. Will be part of a new 32 Track backwards pack coming soon.TC GlitchZach2019-05-20 | ...[MKWii 7th American] N64 Sherbet Land (Glitch) - 1:45.090 - ZachZach2019-05-20 | Decided to play this for a bit and am pretty happy with myself considering this is the first ever clip glitch i've TTd. This is also my first regionals which is pretty cool (although kind of underwhelming, maybe because its a glitch time and we all know those are all luck, or because theres not the thrill of seeing yourself on the official WFC leaderboards), anyways, still pretty cool to have one 11 years after release. Im happy about this for now, but maybe i'll play it again one day in the future.
12 Worldwide, 7th American, Canadian Record when set (May 18th)[MKWii] NSFW Furry Circuit by maczkopetiZach2019-04-01 | ...MKW Volcanic Valley Update Preview (WIP)Zach2019-03-22 | Coming soon™ to a CTGP near you[MKW PR] GCN Peach Beach - 1:13.457 - ZachZach2019-03-22 | I dont know what to think about this run lol, had my best Lap 3 ever, yet on lap 1 I had to rehop before the turn lap 1. I still need to improve my lap 2's in general cuz those are definitely my weakest laps overall. Still very happy with this tho but will keep pushing for more.
This run is actually not the worst thing in the world, but I think I have the potential for way more, this was the first run I raced a ghost that wasn't my own which helped me so much, so I'll defo be pushing for more.
also 592[MKWii PR/CANADIAN RECORD!1] Coconut Mall - 37.419 - ZachZach2019-03-11 | So justin randomly told me to learn the takemi entry and it turned out to be surprisingly easy, so then i did this with the worst parking lots ever but at least its CANADIAN RECORD (sorry jake I beat your actual good old entry run :([MKW PR] GCN Peach Beach - 1:13.674 - ZachZach2019-02-16 | 24.222 25.490 23.962
pretty oof run but pretty happy i PBdThe Miis left on my broken 2007 Wii.Zach2019-02-15 | I actually got kinda nostalgic over these lmao[MKW PR] GCN Peach Beach - 1:13.709 - Zach (Live)Zach2018-11-17 | No .6 oof
24.261 25.521 23.921[MKWii CT] Moo Moo Ranch v1.0Zach2018-11-10 | You shouldnt be expecting too much from this
http://wiki.tockdom.com/wiki/Moo_Moo_RanchDust An Elysian Tail Switch: Fatal Crashing BugZach2018-11-08 | idk what to do about this lol, already did the switch's check for corrupt data, and redownloaded the whole game twice but it still does this[MKWii] Mii T-Pose GlitchZach2018-10-07 | A very obscure glitch in vanilla MKW, where if you are playing 2P online and someone else in the lobby is using a Heavy Male Mii Outfit A on either the Wario Bike, the Shooting Star or the Phantom, then their mii will be constantly in a T-Pose. The reason this happens is because nintendo seems to have forgotten to put the mii in the sitting back position in files le_bike-la_mii_m_4.szs, lb_bike-la_mii_m_4.szs, and lc_bike-la_mii_m_4.szs. This dosent happen for your own mii or anywhere else in the game because MKWii loads higher quality versions of those files for when you are offline (and these files dont have the glitch). If CPU racers were allowed to use miis, then it would be possible to view this in 4p multiplayer too, but they cant so you have to do it online.[MKWii Beta] Draggable Blue Shells (for TCRF.net)Zach2018-09-08 | Blue Shells seemed to have been once intended to be held behind the player before they use it. The game contains a list of values for each item that define what the item does when the player uses it. For example: Red Shell uses 0x01, which means that the item is held behind the player and fires when they let go of it. An item like Star would be 0x00 for the game to immediately use the item as the button is pressed. For some odd reason, Blue Shell is listed as 0x01, which means the item should be held behind the player like a red shell. This doesn't happen because the game has code that prevents it, meaning you immediately fire it. Disabling this code reveals that the Blue Shell has an unused animation for it. There's also an unused action for when a player hits it, which works even if the game is modified so that the blue shell lands on the ground if someone loses it. It's worth noting that the game also has code preventing the console from sending a message for a blue shell explosion, meaning no one else would see the blue shell explode if someone hits it online, and the player that hits it would just stop. An AR Code to disable the code preventing blue shells from being dragged is below. It is also a feature in CTGP.[XB2 Torna - The Golden Country] Battle Theme (Official Rip)Zach2018-09-05 | Direct Download: nintendo.co.jp/switch/xeno2newstory/assets/images/top/bgm02.mp3