Uploaded September 2024 | Updated September 2026, 2 weeks ago
Just to visualise how it might look if Terminus used the OG HUDs from previous Treyarch Zombies games. No, I didn't include Cold War's HUD, and the reason is probably obvious.
WaW: 0:00
BO1: 0:35
BO2: 1:10
MoTD: 1:45
Buried: 2:20
Origins: 2:55
BO3 Shadows: 3:30
BO3: 4:05
BO4: 4:40
Concept: 5:15
I'm not that good of an editor so some of the HUDs may look a bit rough. Sometime the crosshair is laid on top of ADS. HUD scaling is usually stretched to PC levels. HUD weapons don't match on screen.
Just to visualise how it might look if Terminus used the OG HUDs from previous Treyarch Zombies games. No, I didn't include Cold War's HUD, and the reason is probably obvious.
WaW: 0:00
BO1: 0:35
BO2: 1:10
MoTD: 1:45
Buried: 2:20
Origins: 2:55
BO3 Shadows: 3:30
BO3: 4:05
BO4: 4:40
Concept: 5:15
I'm not that good of an editor so some of the HUDs may look a bit rough. Sometime the crosshair is laid on top of ADS. HUD scaling is usually stretched to PC levels. HUD weapons don't match on screen.










