GreasePigThe third in a series of Speedrunning Champion history videos!
This time: Chronicling the players of Perfect Dark for Nintendo 64, spanning from the year 2000 to 2020 (present).
Suggest the next game for the series in the comments! Good games are ones that have a long history of competitive play, along with detailed historical records.
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Point score (higher is better) is as-practiced by the Perfect Dark speedrunning community: each of the 20x3 stages have up to 100 points (per player) up for grabs, for a theoretical maximum of 6000 points.
The scores has been pieced together and calculated from multiple sources including: - The Elite leaderboards - Wayback machine - Speedrun Wiki - Speedrun.com - Forum Posts - Discussions with players
Oftentimes the data conflicted by small amounts so various compromises and tweaks had to be made, with the Speedrun Wiki champion history taking precedence, and historical community forum posts second precedence.
Gaps in the data have been interpolated, historically disgraced runs or players identified as cheating have been removed from the set. Players whose scores vanish at certain dates have been extrapolated downwards at the average pace of the community.
Perfect Dark Speedrunners, an Animated History (2000 - 2020)GreasePig2020-01-04 | The third in a series of Speedrunning Champion history videos!
This time: Chronicling the players of Perfect Dark for Nintendo 64, spanning from the year 2000 to 2020 (present).
Suggest the next game for the series in the comments! Good games are ones that have a long history of competitive play, along with detailed historical records.
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Point score (higher is better) is as-practiced by the Perfect Dark speedrunning community: each of the 20x3 stages have up to 100 points (per player) up for grabs, for a theoretical maximum of 6000 points.
The scores has been pieced together and calculated from multiple sources including: - The Elite leaderboards - Wayback machine - Speedrun Wiki - Speedrun.com - Forum Posts - Discussions with players
Oftentimes the data conflicted by small amounts so various compromises and tweaks had to be made, with the Speedrun Wiki champion history taking precedence, and historical community forum posts second precedence.
Gaps in the data have been interpolated, historically disgraced runs or players identified as cheating have been removed from the set. Players whose scores vanish at certain dates have been extrapolated downwards at the average pace of the community.
Nintendo 64 and Perfect Dark and their respective assets belong to Nintendo and Rareware.Dustforce Speedrunners, an Animated History (2012 - 2018)GreasePig2018-02-05 | The 2nd video in a series of Speedrunning Champion history animations!
This time: Chronicling the players of Dustforce, spanning from 2012 to 2018 (present).
Data kindly provided by msg555, operator of dustkid.com
Suggest the next game for the series in the comments! Good games are ones that have a long history of competitive play, along with detailed historical records.
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Point score (lower is better) is as-practiced by the DustForce speedrunning community:
Quote: " Every player is given points relative to their rank for each individual level (points = rank - 1). Anything worse than rank 500 is given 500 points. Rank 1 = 0 points Rank 2 = 1 point Rank 3 = 2 points ... Rank 500 = 499 points Rank 500+ = 500 points (dustworth.com currently only stores top 500 records) Any player with a frame tie will be given same points as top player in frame tie. Lower is better, like golf. Includes wide range of players in a fairly unbiased / linear way. Awards consistency across all 75 ILs. Gives player a clear goal of perfection (having 1st place on all 75 ILs would result in a perfect 0 points). " Note: the first 19 days of the site's history has been removed as it was simply too chaotic during that initial period. Honourable mention to the following users who held the leader position during that time:
This time: Chronicling the players of Goldeneye 007 for Nintendo 64, spanning from 1997 to 2018 (present).
Suggest the next game for the series in the comments! Good games are ones that have a long history of competitive play, along with detailed historical records.
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Point score (higher is better) is as-practiced by the GoldenEye speedrunning community: each of the 20x3 stages have up to 100 points (per player) up for grabs, for a theoretical maximum of 6000 points.
The scores has been pieced together and calculated from multiple sources including: - The Elite leaderboards - Wayback machine - Speedrun Wiki - Speedrun.com - Forum Posts - Discussions with players
Oftentimes the data conflicted by small amounts so various compromises and tweaks had to be made, with the Speedrun Wiki champion history taking precedence, and historical community forum posts second precedence.
Gaps in the data have been interpolated, historically disgraced runs or players identified as cheating have been removed from the set. Players whose scores vanish at certain dates have been extrapolated downwards at the average pace of the community.