Uploaded October 2025 | Updated September 2026, 3 weeks ago
3D/HSBS: youtube.com/watch?v=KwhC6xLOtug
Stereo3DProductions First Impressions playlist
youtube.com/playlist?list=PL7wZ82bhoGB4j0exW4Dy8TltLZV7WHlRq
"First impressioning games since 2014"
Specs
Quest 3 / Quest Link
2368x2576 per eye (4736x2576) 90Hz
RTX 4080
i9 9900K @4.8 GHz
32GB DDR4 @3200 MHz
00:00 Teaser
00:22 Initial settings
01:16 Intro
03:18 Controls & graphics settings
04:28 Arizona Sunshine reload
04:52 Reload and inventory modes
05:14 Game opening
08:01 Authenticating with game service
08:24 The Hub
09:36 Quick impressions
10:20 Entering a mission
11:27 Skid Row, first sector
15:22 Introduction to throwables
16:25 Booster item
16:42 Throwables
16:58 Second weapon
17:14 Proper throwables
17:49 Skid Row, second sector, death
19:09 Skid Row, second sector, take 2
20:54 More quick impressions
22:11 Co-op revive
23:34 Holster impressions
24:02 Holster struggles, duplicate gun
24:19 Reaching the first safe room
25:45 Reaching the second safe room
27:59 Skid Row, final sector
33:37 Boss fight
36:42 Conclusion
Once upon a time under the hot Arizona Sunshine, I passed out and woke up so far in the future that we were After The Fall, practically Left For Dead (2)! Yes, by the way I am trying to insinuate that this VR survival co-op shooter actually feels like the mechanics of Arizona Sunshine merged with the concept of Left for Dead 2. But in VR. It's awesome.
3D/HSBS: youtube.com/watch?v=KwhC6xLOtug
Stereo3DProductions First Impressions playlist
youtube.com/playlist?list=PL7wZ82bhoGB4j0exW4Dy8TltLZV7WHlRq
"First impressioning games since 2014"
Specs
Quest 3 / Quest Link
2368x2576 per eye (4736x2576) 90Hz
RTX 4080
i9 9900K @4.8 GHz
32GB DDR4 @3200 MHz
00:00 Teaser
00:22 Initial settings
01:16 Intro
03:18 Controls & graphics settings
04:28 Arizona Sunshine reload
04:52 Reload and inventory modes
05:14 Game opening
08:01 Authenticating with game service
08:24 The Hub
09:36 Quick impressions
10:20 Entering a mission
11:27 Skid Row, first sector
15:22 Introduction to throwables
16:25 Booster item
16:42 Throwables
16:58 Second weapon
17:14 Proper throwables
17:49 Skid Row, second sector, death
19:09 Skid Row, second sector, take 2
20:54 More quick impressions
22:11 Co-op revive
23:34 Holster impressions
24:02 Holster struggles, duplicate gun
24:19 Reaching the first safe room
25:45 Reaching the second safe room
27:59 Skid Row, final sector
33:37 Boss fight
36:42 Conclusion
Once upon a time under the hot Arizona Sunshine, I passed out and woke up so far in the future that we were After The Fall, practically Left For Dead (2)! Yes, by the way I am trying to insinuate that this VR survival co-op shooter actually feels like the mechanics of Arizona Sunshine merged with the concept of Left for Dead 2. But in VR. It's awesome.










