Uploaded April 2018 | Updated September 2026, 1 week ago
EDIT: Faster run - youtube.com/watch?v=1NXeOcuQw-k
For the rules for 100% I decided you should have to get every item you can get, and use up every item you can use up, except it's your choice whether you want to turn in the Bone Spoon or eat the cookies. I also decided to ban Walk Though Walls, since in the process of activating it you have to use a special case of Arbitrary Code Execution that just happens to be a lot easier to manipulate than other results, and if you allow ACE then in theory you could just reprogram the entire game to whatever you want. So that basically leaves the Infinite Shockwave Glitch as the only speedrun-useful glitch in this category, which I used to full effect in this run.
If you're wondering how the infinite shockwave glitch works, I use it against several of the bosses in this run, I'll explain it. If you're blinking from taking damage, using the shockwave won't damage Fester at all, but still deals massive damage to all on-screen enemies. Using the shockwave itself counts as taking damage, so you can just keep using it and using it. Because you need to be at maximum health to use the shockwave, however, I must first use a blue cookie so that getting hit doesn't reduce my health. So it's 1. heal to full health (white cookie), 2. become invincible (blue cookie), 3. get hit, 4. immediately start mashing the shockwave.
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I had a lot of trouble with one of the rooms late in Dungeon 7. I should have scoped that room out a bit better. A couple of minor issues besides, like almost going to the TME instead of Dungeon 3 for the 2nd run in a row, lol.
I wasn't sure how to route my heals around the Stone Gardens section (because the Romit boss fight can easily get off the rails) so perhaps I played it a bit too safe through that section. Speaking of Stone Gardens, I forgot to split as I left, so when I flash the splits at the end, that split is wrong.
EDIT: Faster run - youtube.com/watch?v=1NXeOcuQw-k
For the rules for 100% I decided you should have to get every item you can get, and use up every item you can use up, except it's your choice whether you want to turn in the Bone Spoon or eat the cookies. I also decided to ban Walk Though Walls, since in the process of activating it you have to use a special case of Arbitrary Code Execution that just happens to be a lot easier to manipulate than other results, and if you allow ACE then in theory you could just reprogram the entire game to whatever you want. So that basically leaves the Infinite Shockwave Glitch as the only speedrun-useful glitch in this category, which I used to full effect in this run.
If you're wondering how the infinite shockwave glitch works, I use it against several of the bosses in this run, I'll explain it. If you're blinking from taking damage, using the shockwave won't damage Fester at all, but still deals massive damage to all on-screen enemies. Using the shockwave itself counts as taking damage, so you can just keep using it and using it. Because you need to be at maximum health to use the shockwave, however, I must first use a blue cookie so that getting hit doesn't reduce my health. So it's 1. heal to full health (white cookie), 2. become invincible (blue cookie), 3. get hit, 4. immediately start mashing the shockwave.
---
I had a lot of trouble with one of the rooms late in Dungeon 7. I should have scoped that room out a bit better. A couple of minor issues besides, like almost going to the TME instead of Dungeon 3 for the 2nd run in a row, lol.
I wasn't sure how to route my heals around the Stone Gardens section (because the Romit boss fight can easily get off the rails) so perhaps I played it a bit too safe through that section. Speaking of Stone Gardens, I forgot to split as I left, so when I flash the splits at the end, that split is wrong.


![We Are Going On An Adventure
So now [unnamed dirtbag #1] tells me that two encounters with Sushie glitch also makes you clippy, which made me really interested to try it with [unnamed dirtbag #2]s & Kligs Sushie glitch in the jungle, lol. Theres so much dumb crap you could try with this but I decided to just go ahead and show beating Chapter 5 with it.
If you knock down the log on the Sushie Glitch screen you can easily clip through the log-thing that the Fuzzy starts out on with the clippy, so you dont have to come in after Yoshi Skip if you dont want to. If youre doing Chapter 5 in an incomplete state, you will probably want to clear out the cutscene where Kolarado misses the zipline, because, since it tries to move Mario, its horrifyingly glitchy, though it is possible to get through it. The final room of the volcano was the only other one which posed a challenge. The lava there, if it burns you, locks you out of diving so you cant try to climb the stairs again, and, bonus, also locks you out of taking loading zones, essentially softlocking you. So you have to climb the stairs quickly, which is hard because the collision there is bouncing you around all over the place.
Man what else can you do with this Sushie glitch anyway? Well I can tell you it is possible to get Super Block storage in the jungle, if you come in from the whale screen you can get OoB and around to where the block is, and then you can dive off the block to get over to the Shy Guy. Bad news, it doesnt seem like you can use A to interact with the bushes. I think if you have the Ultra Boots you could probably get Super Block storage in the volcano too, but I never tried it. I guess you can probably rescue the Red Yoshi Kid without fighting the M. Bush but I dont know why youd want to try it. You can also get Dizzy Stomp without the Ultra Hammer. I tried to get Ultra Hammer without Parakarry, and it would have worked except I wasnt allowed to open the chest. And of course you can beat Chapters 5, 6, and 7 without Parakarry or Lakilester as well. And if you get Watt and then do the Whale LZS you can do all of that without Kooper or Bombette either. I like subverting requirements, OK?
But all that stuff is besides the point. Were gonna go on an adventure is what were going to do. We Are Going On An Adventure](https://i.ytimg.com/vi/xvxSUbCH55Q/mqdefault.jpg)







