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Available this year on Steam: store.steampowered.com/app/931310/Airplane_Mode
Speaking of PC, in case you missed it, also announced this week was the Blackout PC Open Beta start date: September 15. Fans who pre-purchase the game get one day early access.
Arcade introduces a whole new way to play For Honor, either solo or in two player online co-op. In Arcade, players fight battles that feature increasingly challenging waves of enemies with different objectives and modifiers, offering infinite replayability with new challenges every time. This quick play mode is the perfect chance for all players to explore new Heroes and level them up before taking them into PvP, with all rewards earned during this mode carrying over to multiplayer. Players who own Marching Fire will also be able to invite any friend to join them in co-op, even if that friend does not own the Marching Fire expansion.
Seasoned warriors who own the For Honor base game can now pre-order the Marching Fire expansion for $29.99, available as a digital edition only, which grants access to Arcade and, at launch, will immediately unlock the four new heroes from the new Wu Lin faction (the Tiandi, the Jiang Jun, the Nuxia and the Shaolin). Players who pre-order the Marching Fire expansion will receive the exclusive Wu Lin pack, which includes 1 Elite Outfit for all Wu Lin Heroes, valued at 28,000 steel (a $25 value).
All players will be able to recruit the new Wu Lin Heroes using in-game Steel after the initial early access period, as well as access the 4v4 castle siege mode, “Breach”, for free. Additionally, all players will benefit from free graphical enhancements that will improve the in-game textures, introduce a revamped lighting system and new sky gradients and also provide further quality of life improvements including an updated user interface and a new responsive dialog system.
Today, Ubisoft announced that Far Cry® 5: Dead Living Zombies, the third post-launch adventure, will release August 28 for PlayStation®4 computer entertainment system, the Xbox One family of devices including Xbox One X and Windows PC. Guy Marvel, legendary film director from Far Cry® 5, is back with over-the-top zombie experiences that will be playable across seven unique maps. Dead Living Zombies can be purchased as add-on content for $7.99, as part of the season pass for $29.99 or the Gold Edition for $89.99.
Far Cry 5: Dead Living Zombies pairs players with D-tier film director Guy Marvel as he pitches his vision for an epic zombie saga. On maps built from the powerful Far Cry Arcade Editor, players will explore seven different film scenarios as they face hordes of the undead across rooftops, farmlands, military bases and more. After completing each map, players can unlock Score Attack to achieve 3-star ratings, which will unlock weapons and gear to bring back to Hope County.
All Far Cry players will receive additional tools in Far Cry Arcade that unlock even more potential for map builders, including scripting tools and destructible objects. These additions will be available to players along with more new assets in our next update, Title Update 10.
The post-launch of Far Cry 5 includes three unique adventures – Hours of Darkness, Lost on Mars and Dead Living Zombies – giving players the opportunity to explore beyond Hope County. All Far Cry 5 owners also have a diverse selection of assets in Far Cry Arcade, allowing them to customize the Far Cry experience. The adventures are available in the season pass or as add-on content, while all asset releases for Far Cry Arcade will be available for free to all players.
Set in the United States, a first for the franchise, Far Cry 5 offers players total freedom to navigate a serene-looking yet deeply twisted world as the new junior deputy of fictional Hope County, Montana. Players will find that their arrival accelerates a years-long silent coup by a fanatical doomsday cult, the Project at Eden’s Gate, igniting a violent takeover of the county. Under siege and cut off from the rest of the world, players will join forces with residents of Hope County and form the Resistance. Far Cry 5 will continue to receive premium adventures available in the season pass, as well as free content, including new Far Cry Arcade assets and in-game live events following the launch.
Guardians everywhere will need to gear up if they aim to take down Uldren and his Barons. Here’s a sneak peek at some of the new loot coming in Destiny 2: Forsaken. The enemy doesn’t stand a chance when you have a bow that lets you see through walls, or a dual-firing rocket launcher, which are amongst many of the new and exciting weapons and armor.
Lock and load, Guardians. The hunt is on!
Lead Producer Ben Irving takes us through a 20-minute Anthem gameplay demonstration, originally shown at the E3 hands-on showcase. Discover more about the traversal, combat, and teamwork on display as a team of four Freelancers complete the mission “Scars & Villainy.”
The Darkest Shore follows our heroes into the next chapter of their dangerous journey. Only days after the horrific disaster of Mittelburg, the crew has received intel that suggests Doktor Straub is on an island just north of Germany. Blanketed in fog, this island is surrounded by Nazi air and sea power – and crawling with the Undead. Marie, Drostan, Olivia, and Jefferson will need to battle all this and more to uncover the mysteries hidden within the Darkest Shore.
The steel dragon Kushala Daora is a beast with a body covered in metal plates and has the power to keep hunters at bay by generating wind storms around itself. The flame king dragon Teostra is a brutal fiend that spits blazing fire and any hunter who faces this fierce and deadly monster is in danger of being engulfed in a hellish inferno. Another monster introduced in the trailer is Dodogama, a rock-eating wyvern that possesses a unique saliva that causes rock to become explosive, a hazardous mix it will spit at its foes to warn off attackers.
Also confirmed today is a final beta planned for all PlayStation 4 users which will begin in North America on January 18 and will go through January 22. In addition to the previously released Great Jagras, Anjanath and Barroth quests, players will now be able to battle against the game’s terrifying and challenging flagship monster Nergigante.
Finally, Capcom today confirmed that there are plans for post-launch support of Monster Hunter: World with regular content updates, as well as major title updates for free. The first major title update will be coming in Spring 2018 which includes the addition of the fan-favorite monster Deviljho. Players will be able to put their hunting skills to the test against this brute. The Deviljho must feed constantly and will devour anything in its way, even feeding on the largest of monsters with its massive jowls. This wild beast really is one for only the bravest of hunters to take on!
Monster Hunter: World launches on January 26 for PlayStation 4 and Xbox One with a PC release coming later in Autumn 2018.
If you don't the see the winners listed HERE, the contest is still open. Happy posting!
The two-minute live-action spot, “New Legends Will Rise,” depicts Destiny 2's heroic character, Cayde-6, as he rallies three Guardians into a battle to defend Earth against the invading Red Legion. The spot is directed by Kong: Skull Island Director, Jordan Vogt-Roberts, and set to ‘Sabotage’ by Beastie Boys.
Destiny 2 is available worldwide on Sept. 6 for PlayStation®4, Xbox One, and Oct. 24 on PC and as the first non-Blizzard game to be offered digitally via Battle.net®, Blizzard Entertainment's online gaming service.
The 60-second “New Legends Will Rise” live action film debuts on network television, Saturday, Sept. 2, in the Epic College Football Match Up between the University of Alabama and Florida State University.
In the trailer, viewers witness Shelob, an ancient spirit of darkness, take on human form to grant a vision to Talion about the fate of Middle-earth™ and his destiny. Celebrimbor urges Talion to be distrustful of her prophecy, even as the fate of Minas Ithil and the world of men hang in the balance.
Cast Stars David Tennant, Elodie Yung, Katheryn Winnick, Udo Kier and Ving Rhames
21st July, 2017 – An all-new, twisted take on Activision’s Call of Duty zombies co-op mode is here. Call of Duty®: WWII - Nazi Zombies, a chilling, dark vision of undead horror, was revealed today at San Diego Comic Con alongside members of its all-star cast of characters, which in full includes David Tennant, Elodie Yung, Katheryn Winnick, Udo Kier and Ving Rhames. Launching on November 3rd as part of Call of Duty: WWII, the Nazi Zombies cooperative mode delivers a sinister original story from Sledgehammer Games, delivering a new definition of terror to Call of Duty zombies.
“With Nazi Zombies, we’re creating a frightening world full of terrifying characters and events that will make you jump and look over your shoulder. There’s an incredible amount of myth and lore, which our team has poured through in our development,” said Glen Schofield, Studio Head and Co-Founder of Sledgehammer Games. “This is unlike anything before, we’re taking players to some very dark, grim places in Nazi Zombies. This is one hell of a horror experience.”
Michael Condrey, Studio Head and Co-Founder of Sledgehammer Games added, “We couldn’t be more excited to showcase our reveal of Nazi Zombies here at San Diego Comic Con. It’s been great to return to creating a horror-based experience, and with Call of Duty, head back to the Nazi Zombies roots. The team at the studio is proud of the opportunity to deliver something special for the fans.”
Call of Duty: WWII – Nazi Zombies is a terrifying, new zombies cooperative experience that transports players into a labyrinth of chilling occult Nazi zombies experiments, and monstrous creations set mythically in World War II. The story unfolds as an international team peels back the vile layers of a malevolent plot masterminded by the Axis powers to harness unimaginable occult forces and create an invincible undead army. Featuring voices and likenesses, the global cast features David Tennant (Dr. Who, Broadchurch), Elodie Yung (G.I. Joe: Retaliation, Daredevil), Katheryn Winnick (Vikings, The Dark Tower) Udo Kier (Blade, Melancholia) and Ving Rhames (Pulp Fiction, Mission Impossible – Rogue Nation).
The Nazi Zombies San Diego Comic Con panel was hosted by YouTube personality Greg Miller, co-founder of Kinda Funny Games and featured the cast along with developers from the Sledgehammer Games team. Panel attendees got a first look at all new zombies footage, plus a behind the scenes sneak peek at the making of the new cooperative mode.
On the icy surface of a forgotten planet stand ruined tombs where immortals sleep. While sleepless warriors roam the halls with their minds eroded by eternity, a lone Awakewalker emerges from cryosleep. With no memory of their past, it’s up to them to forge their future, discover the planet’s mysteries, and find a way out of this icy hell…
Watch Immortal Planet’s Launch Trailer HERE.
Get ready to fight, die, repeat as Immortal Planet takes no prisoners. The game will reward generously your patience and focus in combat but don’t expect it to show you any mercy for a reckless action taken, based on your reflexes. In fact it’ll kick your butt for it, in the same time making you want to get back for more.
Immortal Planet is an action RPG with challenging combat where you’ll be exploring the crumbling remains of a society of immortals trapped in endless cycles of rebirth. And forced to fight your way to discover the planet's mystery to escape its curse.
Immortal Planet is a love letter to Dark Souls. After making Ronin, published by Devolver Digital in 2015, I wanted to create a game that would be my own take on emerging genre of souls-like games.
For me, the core of a souls-like game is the methodical combat where patience and focus are much more important than reflexes. Stamina management is a huge part of that, but I always felt that there can be a lot more done to it to make it more interesting. – said Tomasz Wacławek, the game’s creator.
In Immortal Planet, the player sees how much stamina enemies have and can plan his approach around that, but also exploit it - performing a dodge towards an exhausted enemy will let you bash him to stun him for a few seconds. It’s a risky tactic, as bashing an enemy with full stamina will stun the player instead.
There are many items and spells in the game that use the stamina mechanic in innovative ways - cryo spells that damage stamina before affecting health, stims that instantly restore stamina, or attacks that deal bonus damage to enemies with low stamina.
During the playthrough player will explore tombs inhabited by different groups of immortals. With every one of them having a different take on how eternity should be spent, there is huge variety of enemy types and environments to discover. The player’s goal will be to figure out what happened to the planet’s inhabitants and how to escape from its curse of immortality. – Wacławek added.
IMMORTAL PLANET’S MAIN FEATURES
Souls-like Progression: Recover Experiences lost upon death and use them to upgrade your character. Customize your playstyle with dozens of items and spells.
Methodical Combat: Patience and focus are much more important than reflexes. Block, dodge and tackle enemies while managing your stamina. You can see enemy stamina and exploit it to stun them when they are exhausted.
Tight Level Design: Levels are designed around single checkpoints from which you explore the area around it. Levels feature many unlockable shortcuts so you are always progressing no matter what.
Intense Boss fights: Every level features a powerful boss enemy. Fights with these enemies are multi-stage struggles that are a real test of skill and determination.
Dark and Light puts players in an immersive fantasy world that is filled with magic, monsters, and mystery. In this world, they will be challenged to survive and thrive through a combination of crafting, exploration, and powerful magic.
Dark and Light’s features include:
Master the Elements: Discover, craft, and cast dozens of powerful magical spells to take on the threats looming on Archos.
Explore a Massive, Living World: Travel from frigid mountain peaks, to dense forests, floating islands, hidden caverns, volcanic regions, and more.
Build a House and Support Your Faction: Join one of three factions, build your own noble house, and take on other players to dominate Archos.
Choose a Side: Support the Light or the Darkness, fill the world with powerful Dark creatures, or purify the world with Light.
Take Command of Powerful Creatures: Tame virtually any creature you encounter in the world - giant treants, mystical elementals, and legendary dragons can be at your command.
Protect Your Home: Build anything from a straw shack to an enormous fortress to defend against hostile forces.
Mario and his friends will use hundreds of never-before-seen weapons to strategically take out enemies in true Rabbids style – with the occasional well-timed misfire. Players will use turn-based combat to strategically move their heroes across the battlefield to gain higher ground, utilize the pipe system and destructible environments, and receive a friendly boost from their teammates to get into their optimal firing position. Utilizing combat tactics and the cover system, players will explore the four unique worlds with their team of heroes defeating foes, gathering collectibles and solving puzzles along their quest.
In the main campaign for Mario + Rabbids Kingdom Battle, players will form a team of three unique characters, customizing their abilities via each character’s dedicated skill tree to form the perfect trio. In the game’s additional co-op challenges, players team up with a friend in local multiplayer, where they’ll play three levels of difficulty, taking on adversaries as a team. Mario + Rabbids Kingdom Battle will take advantage of the ability of Nintendo Switch to be played anywhere, anytime and is fully functioning on the go for both solo and co-op players.
“We are huge fans of Mario and are honored to be entrusted by Nintendo to create a new Rabbids Nintendo Switch game featuring Mario and friends,” said Xavier Poix, Managing Director French Studios at Ubisoft. “It was very important to us to stay true to the legendary characters Nintendo has created, but also to create a new experience for fans of Mario and the Rabbids alike. In order to restore the Mushroom Kingdom and come out victorious, Mario and the Rabbids will need to work together as a team and it’s from their differences that they will get their strengths.”
“Over the years, we’ve forged a great relationship with Ubisoft, and Mario + Rabbids Kingdom Battle represents the next step in that strong collaboration,” said Reggie Fils-Aime, President and COO of Nintendo of America. “The teaming of our intellectual properties is symbolic of this partnership, and we can’t wait for players to get their hands on the game.”
Mario + Rabbids Kingdom Battle will be available in two editions: Standard and Collector’s, with the Standard Edition including the game, and the Collector’s Edition including the game, a six-inch figurine of Rabbid Mario by Ubicollectibles™, a set of physical collectors cards, and the original soundtrack on CD. All pre-orders will also receive a set of eight in-game exclusive weapons with unique stats. Additionally, Ubicollectibles has created four exclusive figurines inspired by The Rabbids Heroes.
With development led by Ubisoft Singapore,* Skull & Bones will take gamers to the Golden Age of Piracy where they will create their own unique pirate captains and sail through the beautiful yet treacherous Indian Ocean filled with rich merchant trade routes to loot. Whether it is on their own or as part of a pirate gang, gamers will take the helm of their powerful warship and lead their crew into the endless battle to rule the seas and become the deadliest pirate kingpin.
Skull & Bones is an online naval game that will take players across a dynamic, shared open-ocean that reacts to their actions and evolves to continuously challenge them. Building upon the studio’s naval gameplay expertise, Skull & Bones introduces an innovative wind system that gives gamers tactical opportunities to navigate more quickly, shoot further, hit harder, escape deadly blows, and position themselves to decimate their victims. Gamers will also be able to build their own fleet of ships, which can specialize in different battle conditions using the game’s extensive customization options.
“Skull & Bones is the game that our team has dreamed of building ever since we first set sail singing along to sea shanties and we are excited to finally share our vision here at E3,” said Justin Farren, creative director. “Thanks to our systemic living world, our gameplay innovations, a strong fantasy and the team’s commitment to support the game in the long term, we believe that Skull & Bones will bring players a unique experience allowing them to live the intriguing and thrilling life of pirates.”
As the new junior deputy of fictional Hope County, Montana, players will find that their arrival accelerates a years-long silent coup by a fanatical doomsday cult, the Project at Eden's Gate, igniting a violent takeover of the county. Caught off guard and drawn into a power struggle, players must disrupt the carefully laid plans of the Project at Eden’s Gate and fan the fires of resistance to help liberate the Hope County community and themselves.
Under siege and cut off from the rest of the world, players will join forces with residents of Hope County and form the Resistance. The fight against the cult will take players to unique locations throughout Hope County that provide different gameplay experiences. During their journey, players can fly planes to engage cult forces in aerial dogfights across Big Sky Country. While tracking down cult members and gathering resources for survival across farmland, forests, mountains and rivers, players can get behind the wheel of iconic American muscle cars, big rigs, ATVs and boats. Vehicles also provide refuge when under attack by animals or as a way to quickly escape when things don’t go as planned.
To take down the cult, players will need to utilize any and all weapons at their disposal, including ranged weapons such as guns and grenades and melee weapons like a sledgehammer or baseball bat. Additionally, players can recruit Guns for Hire from a large cast of characters, or even Fangs for Hire, specialized animals like bears and cougars to complement players’ playstyles whether they’re going in stealthily or forcefully. How players approach each situation and the chaos they create in Far Cry 5 is up to them. Far Cry 5 will also see the return of the map editor, giving players the opportunity to create and play an infinite amount of new playgrounds. The map editor will include new features that add a new dimension to the content created by fans, with more details coming soon.
Additionally, players on PlayStation®4 system will get free content with purchase of the game at launch. Players on Xbox and PC systems will have the same content available through the Ubisoft Club.
Star Trek: Bridge Crew immerses fans into the Star Trek universe as they assume the role of a Starfleet officer and complete missions that will determine the fate of their ship and crew. Playable cooperatively online with a crew, or solo as Captain, Star Trek: Bridge Crew puts players and their friends directly onto the bridge of a new starship, the U.S.S. Aegis, as they are dispatched to explore an uncharted sector of space.
In addition to an engaging story campaign, Star Trek: Bridge Crew features an Ongoing Voyages mode featuring randomized missions for countless hours of solo and co-op adventures on board the U.S.S. Aegis or the legendary U.S.S. Enterprise NCC-1701, authentically recreated from Star Trek: The Original Series.
Created exclusively for VR, Star Trek: Bridge Crew utilizes the powerful sense of social presence possible through virtual reality. Through hand tracking and full-body avatars, including real-time lip-sync, players can live out their Star Trek fantasies as they operate the Starfleet ship as Captain, Engineer, Helm or Tactical. Each role is crucial to the success of the varied missions players face, and only by working together can the crew complete their objectives.
Additionally, Star Trek: Bridge Crew will include IBM Watson interactive speech and cognitive capabilities during an experimental beta period this summer. With IBM Watson, players will be able to use their voice and natural-language commands to interact with their virtual Starfleet crew members.
Star Trek: Bridge Crew marks the most recent project in virtual reality for Ubisoft, which believes in the strong potential of VR to redefine social gaming with a unique sense of reality. Ubisoft recently released Werewolves Within™ and Eagle Flight®, and announced a VR partnership with the film company SpectreVision.
For more information about Star Trek: Bridge Crew, please visit startrekbridgecrew.com.
The broadcast was streamed globally in four languages and emphasized that the game will offer a fresh start to all players with no previous knowledge or background needed. Destiny 2's story allows the player to enjoy a heroic, cinematic journey, either solo or with friends. A key announcement during the livestream was about a new feature called, "Guided Games," that makes it easy for all players to experience the most challenging and rewarding activities the game has to offer. This new feature allows solo players to find and play with other players to enjoy Destiny 2 and earn new in-game rewards like weapons, and armor. Also available for attendees was "Countdown," an all-new competitive multiplayer mode as well as a three-player cooperative activity on a new map called, "Inverted Spire."
In the story of Destiny 2, the last safe city on Earth has fallen and lay in ruins, occupied by a powerful new enemy and his elite army, the Red Legion. Every player creates their own character called a "Guardian," humanity's chosen protectors. As a Guardian in Destiny 2, players must master new abilities and weapons to reunite the city's forces, stand together and fight back to reclaim their home.
"Destiny established a blockbuster, new franchise and a massive global community of amazingly passionate fans. And today, we are giving people their first look at the gameplay of Destiny 2," said Eric Hirshberg, CEO of Activision. "Destiny 2 has a great story, an iconic new villain, awesome characters you want to go on an epic adventure with, and of course, tons of the amazing gameplay that Destiny is known for. We, along with our partners at Bungie, have listened carefully to our community, and have added thoughtful innovations that make the game, and all of its content, more accessible to more types of players than ever before."
Bungie CEO, Pete Parsons, said, "This is a defining moment for our studio, and we couldn't have done it without the continued support of our partners in Activision, Sony and now Blizzard." He added, "We have an amazing community of players who have been with us on this journey, but with the sequel, the team are paying close attention to welcoming new and returning Guardians to the universe with something for every type of gamer, including gameplay for solo, cooperative and competitive players with new places to explore and adventures to conquer."
"As Destiny fans, we were excited to learn that the sequel was coming to PC," said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. "We're pleased to support Destiny 2 as the first non-Blizzard game on our platform, and we look forward to joining fellow Guardians in their fight against the Red Legion."
Destiny 2 is currently Rating Pending (RP) by the ESRB and will be available at a suggested retail price of $59.99. The product line-up will also feature the Destiny 2 - Game + Expansion Pass Bundle at $89.99 SRP, the Destiny 2 - Digital Deluxe Edition featuring premium digital contentat $99.99 SRP, the Limited Edition at $99.99 SRP, and the Collector's Edition, featuring a fully-wearable Destiny 2 - Frontier Bag, Expansion Pass, premium digital content and a Cabal-themed Collector's Box for $249.99 SRP.
Featuring new characters created by Motive in close partnership with the story group at Lucasfilm, the Star Wars Battlefront II single player campaign will deliver a new exciting story to the Star Wars universe. Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign.
“EA has assembled an incredible set of developers to create a Star Wars gaming experience unlike anything fans have ever experienced,” said Douglas Reilly, Senior Director, Digital & Franchise Management. “Star Wars Battlefront II will offer everything players loved about the last installment, and adds new modes that we know the fans want, including an entirely new story developed in partnership with Lucasfilm.”
“We wanted to create a campaign that told a story we haven’t seen before in Star Wars”, says Mark Thompson, Game Director at Motive Studios. “It was important for us to tell a new authentic story, one that gives players a brand-new perspective. By putting players in the boots of an elite member of the Imperial forces, we can show them what the battle was like from the other side.”
In addition to the all-new single player campaign, the team at DICE is evolving the game’s multiplayer to become the ultimate Star Wars battleground. With modes supporting up to 40 players, Star Wars Battlefront II takes fans through a wide range of iconic locations from all three eras: prequel, classic and new trilogy, including new in-game locations such as Yavin 4’s jungle canopies, the spaceport town of Mos Eisley, and Starkiller Base. Players can choose from an array of land and air vehicles and master their own hero’s journey, with customizable character progression across heroes, villains, troopers and starfighters.
As one of the most requested fan modes, galactic-scale space combat is also brought to life in Star Wars Battlefront II. Criterion, with a deep history of creating some of gaming’s fastest and intuitive vehicles, has built space combat from the ground up with refined handling, weapons, and customization options. Players can drop into the cockpit of the galaxy’s most iconic ships, weave between asteroid fields and fly through imperial dockyards in high stakes dogfights.
Fans who pre-order Star Wars Battlefront II can join the excitement of the theatrical release of Star Wars™: The Last Jedi™, with content inspired by the upcoming film including exclusive* Kylo Ren and Rey themed looks†. Players can also equip both characters with epic ability upgrades in multiplayer. Additionally, when taking the fight to space, players can upgrade to the Star Wars: The Last Jedi Millennium Falcon and a new First Order ship.
Players that order the Star Wars Battlefront II: Elite Trooper Deluxe Edition will not only have access to all the Star Wars: The Last Jedi inspired pre-order content, found in Star Wars Battlefront II: The Last Jedi Heroes, but can also dominate the battlefront as the ultimate Star Wars elite trooper. Every trooper class will receive upgrades, delivering superior firepower, deadly weapon modifications and epic combat abilities. Deluxe Edition owners will also get a head start on the battlefront, being able to jump into the game up to three days early†.
Star Wars Battlefront II will be available worldwide on November 17th, 2017 on PlayStation®4, Xbox One™, and on Origin for PC. Players looking to get into the game earlier can do so with the Star Wars Battlefront II: Elite Trooper Deluxe Edition starting on November 14th, or through the Play First Trials on EA Access and Origin Access‡ starting November 9th.
In development by the award-winning NetherRealm Studios, Injustice™ 2 features a massive roster of DC Super Heroes and Super-Villains and allows players to build and power up the ultimate version of their favourite DC characters. The game will be available for PlayStation® 4 and Xbox One in the UK on the 19th of May 2017.
Merging the authentic physics, unsurpassed visual fidelity, and superior driving dynamics synonymous with the Project CARS franchise along with a technical partnership with one of the sport’s most legendary teams, OMSE rallycross. The development team at Slightly Mad Studios signed real-world Honda Factory Global Rallycross racing stars Mitchell deJong and Oliver Eriksson as consultants to ensure the sport is presented in the most accurate and realistic manner possible. Project CARS 2 drivers will experience the rush of driving purpose-built rallycross cars such as Mitchell and Oliver’s Honda Red Bull GRC Civic Coupe on scanned real-world rallycross tracks including US-based DirtFish and Daytona, Lånkebanen in Norway, and the track where it all began half-a-century ago—Lydden Hill in the UK.
Project CARS 2 is racing towards its launch later this year on the PlayStation 4, Xbox One, and PCs via STEAM.
Enter Age of Triumph and celebrate your journey through the world of Destiny. Guiding your travels, the largest Record Book to date will contain pages of new challenges to complete for most Destiny activities.
In addition to conquering the new Record Book, players will be able to experience the return of iconic Raids raised to 390 Light, take on the new Daybreak Nightfall modifier, earn new gear and weapons, collect items from Destiny’s past, and more.
In development by the award-winning NetherRealm Studios, Injustice™ 2 features a massive roster of DC Super Heroes and Super-Villains and allows players to build and power up the ultimate version of their favourite DC characters. The game will be available for PlayStation® 4 and Xbox One in the UK on the 19th of May 2017.