a2z (Interactive);This is the trailer for Survive the Nights alpha version 1.0, the first public alpha build. We have made a lot of progress over the last two years during unlisted pre-alpha. Please check in on our development via the changelog or our Steam newsfeed.
Survive the Nights - Official Alpha 1.0 Gameplay Trailera2z (Interactive);2019-11-21 | This is the trailer for Survive the Nights alpha version 1.0, the first public alpha build. We have made a lot of progress over the last two years during unlisted pre-alpha. Please check in on our development via the changelog or our Steam newsfeed.
Steam: http://store.steampowered.com/app/541300/Survive_the_Nights Discord: discord.gg/survivethenights Steam News Feed: steamcommunity.com/app/541300/allnews Changelog: changelog.survivethenights.net Forum: community.survivethenights.net Twitter: twitter.com/STNgame Facebook: facebook.com/STNgame Website: survivethenights.netSurvive the Nights - 1.28 Devlog and Catchup Videoa2z (Interactive);2024-01-17 | Jay takes us through some of the features in our newly released 1.28 build.Survive the Nights - Holiday Movie Santa Claus Conquers the Martiansa2z (Interactive);2023-12-24 | Bust out the popcorn and join us at the local drive-in for the cult classic "Santa Claus Conquers the Martians"! Playing through the new year on Black Island.Survive the Nights - Christmas Tree Event 2023a2z (Interactive);2023-12-24 | This video showcases the updated Christmas Tree event for 2023!Survive the Nights - 1.26 Devlog and Catchup Videoa2z (Interactive);2023-12-06 | Jay takes us through a small catchup on previous builds and what's new in the 1.26 default build.Survive the Nights - 1.24 Devlog and Catchup Videoa2z (Interactive);2023-10-26 | Jay takes us through a small catchup on previous builds and what's new in the 1.24 default build.Survive the Nights - Scenario Creation (Steam Workshop)a2z (Interactive);2023-10-23 | This video showcases James creating and publishing a custom scenario for Survive the Nights on Steams Workshop.
This devlog showcases some of the features that we’ve worked on in the last 2 years of unlisted pre-alpha development. A new alpha gameplay trailer along with a very detailed v1.0 update is coming on Thursday for alpha launch. See you then!
The project is moving along quite nicely now. We're introducing all of our initial alpha features. The team is shooting for alpha sometime towards the end of the year.
Please consider joining us on our Discord server and the Official forums. We love interacting with the community, come share your ideas we are listening.
Music & SFX - Liam Davis twitter.com/LombusMusic lombus.bandcamp.coma2z(Interactive); Live Streama2z (Interactive);2017-01-02 | ...Survive the Nights - Item Showcase (Pickups | Interactables | Containers)a2z (Interactive);2016-12-06 | A short video showcasing some of the drops, interactable machines and containers in the upcoming Early Access alpha version of Survive the Nights. Steam - store.steampowered.com/app/541300 Forums - http://community.survivethenights.net Website - http://survivethenights.net Facebook - http://facebook.com/stngame Twitter - http://twitter.com/stngameSurvive the Nights - Season Time Lapse (Dynamic Snow | 1 Day Intervals)a2z (Interactive);2015-12-30 | The video showcases the start of our season system. Shot in one day cycles the video shows 2 full years one during the daytime and one during the night. This is the systems very beginning. Future plans include dynamic and random weather events and harvestable vegetation. Come share your thoughts and ideas on our official forums :)Survive the Nights - Pre-Alpha update #4 (Stress-tests round 2| New features)a2z (Interactive);2015-12-09 | A quick update video, showing off new features. Talking about the up coming stress tests and more! Please check out the official update on the forums! Thanks much for the support :)
Forums - http://community.survivethenights.net Website - http://survivethenights.netSurvive the Nights - Pre-Alpha update #3 (Tree Felling | Progress)a2z (Interactive);2015-06-05 | Survive the Nights - Pre-Alpha Video Update #3 (Tree Felling | Progress). A short video just to update everyone on a few points : updated lighting, tree felling and game features (slowly being added again) and the expected arrival of our stress test builds. Let us know what you think! As always, thank you for the continued support!Survive the Nights - Pre-Alpha Video update #2 (Stress-tests | Showcase)a2z (Interactive);2015-03-08 | Survive the Nights - Pre-Alpha Video Update #2 (Stress-tests | Showcase). A short video just to update everyone on a few points : updated terrain, game features (slowly being added again) and the expected arrival of our stress test builds. Let us know what you think! As always, thank you for the continued support!Survive the Nights - Pre-Alpha Video update #1 (Menus | Unity 5)a2z (Interactive);2015-01-28 | Survive the Nights - Pre-Alpha Video Update #1 (Menus | Unity 5). A short video just to update everyone on a few points. Our menu system, we’re keeping them single windowed and super clean. Messy menus can really ruin a game, we also speak about upgrading our engine to Unity 5 and what that means for our timelines.Survive the Nights on Kickstarter, Help us get funded!a2z (Interactive);2014-07-11 | Survive the Nights has been Greenlit!We have just launched on Kickstarter! Please help us get funded. kickstarter.com/projects/697158346/survive-the-nightsSurvive the Nights - Pre-Alpha Concept Part 2 (vehicles | enemies)a2z (Interactive);2014-06-01 | Website - http://www.survivethenights.net Steam - http://steamcommunity.com/sharedfiles/filedetails/?id=277818804 Facebook - facebook.com/STNgame "survive the nights" at a glance:
- First-person multiplayer - Community based - Realistic survival techniques - Unique gameplay - Windows and Mac builds (What's up with Macs not getting any game love?)
We want this game to feel real, but we remain true to the promise that it will always be fun. The following is a list of some realistic survival activities and characteristics that we're including in the game.
The game will have a large, dedicated and persistent server world. The island we've already created for alpha builds is nearly 40 square miles. We're in the process of designing this world. It's very important to us that the world is full and alive. Everything we design and everything we want to achieve with "survive the nights" has a meaning and a purpose. We weren't happy with the large empty world concept, what we're currently working on is almost defense based. You'll be more inclined to fortify and supply a home or building and stand your ground then roam endlessly in search of pointless loot or another empty building.
- First-person multiplayer - Community based - Realistic survival techniques - Unique gameplay - Windows and Mac builds (What's up with Macs not getting any game love?)
We want this game to feel real, but we remain true to the promise that it will always be fun. The following is a list of some realistic survival activities and characteristics that we're including in the game.
The game will have a large, dedicated and persistent server world. The island we've already created for alpha builds is nearly 40 square miles. We're in the process of designing this world. It's very important to us that the world is full and alive. Everything we design and everything we want to achieve with "survive the nights" has a meaning and a purpose. We weren't happy with the large empty world concept, what we're currently working on is almost defense based. You'll be more inclined to fortify and supply a home or building and stand your ground then roam endlessly in search of pointless loot or another empty building.
Special thanks to: Spaceecake & SamabizzleMinecraft St Pauls Cathedral (build)a2z (Interactive);2012-04-07 | This cathedral was started over 8 months ago and never reached completion. Recently we went back to it and finished it off. If you would like to see it log onto our server at IP: a2zserver.net (you can see it from the spawn)
Video created by Cuzzzic, check out his channel - http://www.youtube.com/user/CuzzzicMinecraft Timelapse - 256 High Apartment Buildinga2z (Interactive);2012-03-13 | We decided to add a new building to our spawn ravine and wanted to take advantage of the new 256 block height cap.Minecraft Notchzilla Pt. 1 The Rise Of Notch (Stop Motion)a2z (Interactive);2012-02-20 | Thanks for watching our latest stop motion! We hope you enjoyed the video please let us know in the comments how you would to see this story end!Minecrafta2z Server Showcasea2z (Interactive);2012-02-11 | come join us IP: a2zserver.netGiant Minecraft Valentines Maze!a2z (Interactive);2012-02-05 | ==WE HAVE A WINNER!!==THANK YOU EVERYONE FOR PLAYING BETTER LUCK NEXT TIME!=
Be the first to complete the valentine maze with video evidence to win the $15 jinx.com voucher! if any cheating is seen in the video the player will not receive their gift code! once you have finished the maze upload it to your youtube account and send us the link! Happy valentines!The Making Of Minecraft Punch Out!! in Stop Motiona2z (Interactive);2012-01-09 | how we created our punch out stop motion. Our server is public IP: a2zserver.netMinecraft Punch Out!! in Stop Motion.a2z (Interactive);2012-01-09 | Our best effort at recreating the original Punch Out game from the NES. Hope you enjoyed!