bsquiklehausenIn this video we speed through 300 years of urbanism, and talk about how cities are built and have been built in America. Thanks to Donoteat for making this video and having me on! It's a super cool topic, and can really help you make more realistic builds.
The intro music is Tragic Overture, Op. 81, by Johannes Brahms. It is the version by the Musopen Symphony, and is in the public domain. You can find the recording here: https://musopen.org/music/2120-tragic...
Cities: Skylines | Power, Politics, & Planning: Episode 4: Historic Urbanism 101bsquiklehausen2018-09-09 | In this video we speed through 300 years of urbanism, and talk about how cities are built and have been built in America. Thanks to Donoteat for making this video and having me on! It's a super cool topic, and can really help you make more realistic builds.
The intro music is Tragic Overture, Op. 81, by Johannes Brahms. It is the version by the Musopen Symphony, and is in the public domain. You can find the recording here: https://musopen.org/music/2120-tragic...
Support Donoteat on Patreon: patreon.com/donoteatCities Skylines II - Early Gameplay | Episode 2: A Little Bit of Everythingbsquiklehausen2023-09-27 | Sequel Pass is growing into a big town, which means there's a whole lot to do to build it all up! In this episode, I terraform, build rail and highway, upzone, sprawl, and try hard to manage my city.
Cities Skylines II was provided to me by Paradox Interactive and is in a pre-release state. This video may not be indicative of the final quality of the game. This is not a paid promotion.Cities Skylines II - Early Gameplay | Episode 1: Starting Freshbsquiklehausen2023-09-08 | It's finally here - Cities Skylines II may be my most anticipated game of all time. Does it live up to the hype? Can I stand playing a Cities game vanilla?
Cities Skylines II was provided to me by Paradox Interactive and is in a pre-release state. This video may not be indicative of the final quality of the game. This is not a paid promotion.Top Mods and Assets of March 2023 with bsquiklehausen | Mods of the Month | Cities: Skylinesbsquiklehausen2023-04-01 | The top mods & assets from the month of March presented by bsquiklehausen.
Featuring: Classic Gallery Commuter Train - bsquiklehausen Better Planes Pack - bsquiklehausen R32 New York City Subway Train - bsquiklehausen Springfield Monorail - bsquiklehausen Bay Bridge Network - bsquiklehausen
Happy April Fools Day!SPECIAL STREAM! #AnEngineerPlays TPF2 | Archipelago Ep 56: Trams fall out of favourbsquiklehausen2022-06-26 | I've stolen an episode of the fabulous Archipelago series from Gareth Dennis!
1st January 1948 - 20th November 1949
We're back in the Archipelago! It has been a long time coming, but we finally return to the islands that form the new, little country of Amphitros... What is next for our islanders and their newly-nationalised railways?
If you want to follow along, this is the link to the interactive Archipelago map: https://archipelago-map.netlify.app/
Want more? Become a supporter at patreon.com/garethdennis to see bonus Archipelago streams or throw loose change at me via paypal.me/garethdennis. Download the maps and get access to other fun stuff at garethdennis.co.uk/discord.Cities Skylines Global Build-Off - Airliner Factory | Part 2bsquiklehausen2022-05-02 | As part of the Cities Skylines Global Build-Off: Airports Edition, I finally tackled a build I'd wanted to do for years - the Boeing 737 factory and Renton Municipal Airport! In this part, I build the factory itself, including custom unpainted airliners in Photoshop and Maya.
Follow me on Twitter | twitter.com/bsquikleCities Skylines Global Build-Off - Airliner Factory | Part 1bsquiklehausen2022-04-28 | As part of the Cities Skylines Global Build-Off: Airports Edition, I finally tackled a build I'd wanted to do for years - the Boeing 737 factory and Renton Municipal Airport! In this part, I build and detail the civilian side of the airport, including a commercial terminal, general aviation apron, and the runway and taxiways.
Follow me on Twitter | twitter.com/bsquikleCities Skylines | NEW Vehicles of the World Behind-the-Scenes with the Creator!bsquiklehausen2022-01-23 | Learn all about Vehicles of the World - my brand-new Content Creator Pack, available on PC and Console Tuesday, January 25, 2022!Post-Holiday Gingerbread Locomotive Kitbash w/ Interurban Era!bsquiklehausen2021-12-29 | Not finished with the holidays? Join us for a fun kitbashing of a unique electric locomotive, brought to you by cheap on-sale candy.
Special guest: @InterurbanEraCities Skylines - Presidio Bay | Episode 3: Encinal and the Key Systembsquiklehausen2020-12-12 | Welcome to Presidio Bay - a Cities Skylines series through time, examining the complex and dynamic history of the San Francisco Bay Area. This episode centers around the east bay city of Encinal and its transit network, known as the Key System.
Thank you to all our patrons and supporters for making this possible! Four patrons joined after we rendered out the video, so thanks to Knochenbrecher, Aaron Fellman, Chris Arvin, and Casey Caston for their support!
#PresidioBay #CitiesSkylines
Chapters: 0:00 Intro Cinematics 1:04 Encinal's Scandalous Beginning 3:40 The Coast Range Monopoly Falls 5:00 After the Earthquake 6:52 The Key System 12:16 Encinal Waterfront Communities 14:24 Closing Cinematics and CreditsTrain Game Fridays: Railway Empire with donoteat01bsquiklehausen2020-09-05 | Can Europeans get American trains right this time? Only one way to find out.Cities Skylines - Presidio Bay | Episode 1: Earthquake and Firebsquiklehausen2020-07-23 | Welcome to Presidio Bay - a Cities Skylines series through time, examining the complex and dynamic history of the San Francisco Bay Area. This episode covers the history of the Bay from its formation up through the fateful day of April 18, 1906.
Thank you to all our patrons and supporters for making this possible!
#PresidioBay #CitiesSkylines
Chapters: 0:00 Intro Cinematics 1:18 History of the Presidio Bay Region 7:16 Earthquake 8:13 Fire 9:50 "Controlled" Demolitions 11:14 Evacuation and Medical Relief 12:20 Surveying the Ruins 13:29 Closing Cinematics and CreditsCities Skylines Global Collaboration #6 | Industrial Waterfrontbsquiklehausen2020-07-15 | I take the city down a peg in terms of niceness, but up a peg in terms of realism by building a small warehouse district, a scrap yard, a tram yard, a container harbor, and more!
Thanks so much to Paradox Interactive for sponsoring this video and making the whole Global Collaboration possible!
Chapters: 0:00 Intro 1:00 Initial Planning 2:15 Rail Access 3:41 Warehouse District 4:43 Scrap Yard 8:16 Tram Yard 10:58 Container Port 17:50 Swampy Overgrowth 19:00 Boathouse 20:00 Finishing Touches 21:23 CinematicsTransport Fever 2 | LIVE with donoteat01, Wings & Strings, Liam (of WTYP Podcast), and more!bsquiklehausen2020-06-14 | An evening with bsquiklehausen and friends, playing Transport Fever 2's campaign mode, and getting annoyed at all the stuff they get wrong.North American Rails for Cities Skylines | NOW AVAILABLEbsquiklehausen2020-06-11 | Download here: steamcommunity.com/sharedfiles/filedetails/?id=2126396428
The most detailed train tracks in Cities Skylines are here, made by Tim the Terrible. Based off of accurate blueprints and diagrams, and with more than 40 props and decals included, Tim the Terrible's brand new North American Rails pack makes it easy to create a realistic railroad for any city. No need to spend hours painstakingly decorating every inch of track - North American Rails comes with dynamic, automatic lineside detailing, with signals, spare ties and rail, and relay boxes all spawning with a single drag of the network.
Special thanks to the incredible Tom Coletti (aka Wings and Strings) for the amazing music. Follow him here: twitter.com/TomColettiTransport Fever 2 | LIVE with donoteat01bsquiklehausen2020-05-30 | An evening with bsquiklehausen and donoteat01, playing Transport Fever 2's campaign mode, and getting annoyed at all the stuff they get wrong.Transport Fever 2 | LIVE with donoteat01bsquiklehausen2020-05-26 | An evening with bsquiklehausen and donoteat01, playing Transport Fever 2's campaign mode, and getting annoyed at all the stuff they get wrong.Overhauled R142 NYC Subway Train Features Overviewbsquiklehausen2020-05-17 | DOWNLOAD HERE: steamcommunity.com/sharedfiles/filedetails/?id=2099876463
Download my brand new R142 New York City Subway train today - my most realistic asset ever. With custom announcements and directional signage, the R142 adds an extra element of detail to your city, never before done in Cities: Skylines.
Features: Brand new, more accurate mesh More detailed textures Dynamic signage - side signs automatically switch between "Uptown" and "Downtown" depending on direction of travel Dynamic custom announcements - Realistic announcements at each station, also synced to "Uptown" and "Downtown" signage Vanilla metro and MOM compatibility Props included in PackageCities Skylines Tutorial - How to Use the Metro Overhaul Mod Version 9.0bsquiklehausen2019-07-14 | After a long wait, the new Version 9 of the Metro Overhaul Mod is here!
Metro Overhaul is a total reworking of the Cities Skylines metro system, designed to make the system more complete - including ground and elevated level tracks and stations, as well as a full set of quad-track networks to allow for complex service patterns. Every track comes in two styles - modern concrete and classic steel - to allow you to build a system to match your city's history.
New in Version 9.0 is the station converter, which allows any train station (even Workshop content!) to be converted seamlessly from train to metro and back, in game.Live: Open TTD Attempt 2 - with Strictoaster, Approach Medium, and Uthris!bsquiklehausen2019-06-09 | I've been challenged to take on Strict, Approach Medium and Uthris in the ultimate battle of transportation!
Welcome to Presidio Bay, a multi-season series retelling the history of the bay area from the great 1906 earthquake to beyond present day.
With help from viewers like you, we can make this series come alive with the rich array of assets this distinctive region deserves.
Don’t hesitate to check out our Patreon, where we’re pooling resources to commission new building, vehicle and other assets to make it really look like the Bay.
(Patreon Link)
We look forward to sharing these exciting tales with you.
Twitter: http://www.twitter.com/bsquikleLive: Cities: Skylines with Donoteat!bsquiklehausen2019-01-22 | Join Donoteat01 and me as we build a suburb of Gramercy in what is *definitely* the biggest and most noteworthy stream of the weekend.
Twitter: http://www.twitter.com/bsquiklebsquiklehausen Live! Texturing and Cities: Skylines!bsquiklehausen2018-12-11 | Join me for my YouTube reappearance! Ask me anything! Watch me do some texture work I promised Donoteat I'd finish months ago! And most importantly, check out my amazing new graphics!
Twitter: http://www.twitter.com/bsquikleCities: Skylines LIVE - Take 2! [SPONSORED]bsquiklehausen2018-09-10 | After some ISP related issues, we're trying this again! Thanks to Paradox for sponsoring this stream as part of their publisher's weekend! Please note: this is an extremely heavy mod load for Cities - the game doesn't always run at a high framerate with so many mods, so bear with me!
Twitter: http://www.twitter.com/bsquikleCities Skylines - Golden Gate Bridge Network Tips and Tricksbsquiklehausen2018-08-10 | The Golden Gate Bridge is a marvel of engineering, and its Cities: Skylines counterpart requires a bit of engineering as well. Check out this video to get some tips on how to make the best bridge possible!
Download the asset here! steamcommunity.com/sharedfiles/filedetails/?id=1473653986Cities Skylines: FBS International Airport - Part 23 - Rental Cars and Metro Yardbsquiklehausen2018-08-10 | In my final episode, we tackle some massive rental car lots, long-term parking, and finally expand and complete the Skyconnect train network.
Sorry about the editing issues in this - I tried something new (and failed), so back to the old techniques.
New episodes every Friday! (read below for details)
# Series Schedule Each week we’ll alternate channels in the following order: Fluxtrance, Bsquiklehausen, Strictoaster (hence FBS). Be sure to subscribe to all three channels in order to catch each episode when it goes live!
# About FBS Welcome to the FBS International Airport! A Cities Skylines project where we attempt to create a large scale, ultra detailed, realistic and fully functional airport.Cities Skylines: Gramercy | Episode 15 - Eastportbsquiklehausen2018-07-21 | Welcome back to Gramercy! In today's triumphant return, we connect the two halves of the city by way of the industrial Eastport neighborhood, and fill in some very unique blocks near the Navy Yards.
Not all the assets I use are available on the workshop. I will do my best to post my personal assets as soon as they are ready.Cities Skylines: FBS International Airport - Part 20 - Terminal 4 Expansionbsquiklehausen2018-07-20 | Terminal 4 gets something like 15 new gates, making it the largest at FBS by a long way. We also build a Post Office Air Mail facility, and check out the new network based fences from Badi_Dea!
New episodes every Friday! (read below for details)
# Series Schedule Each week we’ll alternate channels in the following order: Fluxtrance, Bsquiklehausen, Strictoaster (hence FBS). Be sure to subscribe to all three channels in order to catch each episode when it goes live!
# About FBS Welcome to the FBS International Airport! A Cities Skylines project where we attempt to create a large scale, ultra detailed, realistic and fully functional airport.Cities Skylines - Bay Bridge Double Deck Network Tutorialbsquiklehausen2018-07-05 | The basics of my Bay Bridge custom network are pretty easy to figure out, but to really unlock the bridge's full potential, check out this video showing some of the advanced techniques!
Download the asset here! steamcommunity.com/sharedfiles/filedetails/?id=1430573131&tscn=1530743159Cities Skylines: FBS International Airport - Part 17 - Train Station, Custom Signs, and FBObsquiklehausen2018-06-29 | Another hangar, a glass-topped train station, and custom signage all arrive in FBS, bringing the level of detail and realism higher than ever!
New episodes every Friday! (read below for details)
# Series Schedule Each week we’ll alternate channels in the following order: Fluxtrance, Bsquiklehausen, Strictoaster (hence FBS). Be sure to subscribe to all three channels in order to catch each episode when it goes live!
# About FBS Welcome to the FBS International Airport! A Cities Skylines project where we attempt to create a large scale, ultra detailed, realistic and fully functional airport.Cities Skylines: FBS International Airport - Part 14 - Maintenance Hangarbsquiklehausen2018-06-08 | FBS gets another perimeter building as I work on a massive multi-airline maintenance hangar!
New episodes every Friday! (read below for details)
# Series Schedule Each week we’ll alternate channels in the following order: Fluxtrance, Bsquiklehausen, Strictoaster (hence FBS). Be sure to subscribe to all three channels in order to catch each episode when it goes live!
# About FBS Welcome to the FBS International Airport! A Cities Skylines project where we attempt to create a large scale, ultra detailed, realistic and fully functional airport.Cities Skylines: FBS International Airport — Part 11 — Fire Training Facilitybsquiklehausen2018-05-18 | Missed an episode? youtube.com/playlist?list=PL6HueNQcC6ncL6NWTd9hmNYjL4i3KfYbY New episodes every Friday! (read below for details)
Each week we’ll alternate channels in the following order: Fluxtrance, Bsquiklehausen, Strictoaster (hence FBS). Be sure to subscribe to all three channels in order to catch each episode when it goes live!
Each week we’ll alternate channels in the following order: Fluxtrance, Bsquiklehausen, Strictoaster (hence FBS). Be sure to subscribe to all three channels in order to catch each episode when it goes live!
Reach me on Twitter! http://twitter.com/bsquikleCities Skylines: Gramercy | Episode 12 - Parkway and Pierbsquiklehausen2018-04-12 | Welcome back to Gramercy! In today's shorter episode, we work on a few small projects, then lay the first few sections of the Gramercy parkway system, and build a unique recreational pier.
The next episode of this series will be on Strictoaster's channel! Make sure you're subscribed to him to catch it on time! http://www.youtube.com/strictoaster
Not all the assets I use are available on the workshop. I will do my best to post my personal assets as soon as they are ready.Cities Skylines: FBS International Airport — Part 5 — Terminal Train and Custom Parkingbsquiklehausen2018-04-06 | Missed an episode? youtube.com/playlist?list=PL6HueNQcC6ncL6NWTd9hmNYjL4i3KfYbY New episodes every Friday! (read below for details)
Each week we’ll alternate channels in the following order: Fluxtrance, Bsquiklehausen, Strictoaster (hence FBS). Be sure to subscribe to all three channels in order to catch each episode when it goes live!
Reach me on Twitter! http://twitter.com/bsquikleCities Skylines: Gramercy | Episode 11 - Industrial Legacybsquiklehausen2018-03-17 | Welcome back to Gramercy! Today, we take a second look at the redeveloping Roebling waterfront, building an eclectic combination of modern highrises and parks blended with the industrial heritage of the neighborhood. This episode, I am joined by Interurban Era and Akita Builds to discuss some of the architectural, planning, and development history of these former industrial eras.
Not all the assets I use are available on the workshop. I will do my best to post my personal assets as soon as they are ready.Cities Skylines: FBS International Airport - Part 2 - Realistic Terminalsbsquiklehausen2018-03-16 | # Missed an episode? youtube.com/playlist?list=PL6HueNQcC6ncL6NWTd9hmNYjL4i3KfYbY
New episodes every Friday! (read below for details)
# Series Schedule Each week we’ll alternate channels in the following order: Fluxtrance, Bsquiklehausen, Strictoaster (hence FBS). Be sure to subscribe to all three channels in order to catch each episode when it goes live!
# About FBS Welcome to the FBS International Airport! A Cities Skylines project where we attempt to create a large scale, ultra detailed, realistic and fully functional airport.Arriving Soonbsquiklehausen2018-03-02 | The journey begins on March 9th on Fluxtrance's channel, then mine, then Strictoaster's. It's a collab!
Fluxtrance: youtube.com/fluxtrance Strictoaster: youtube.com/strictoaster Bsquiklehausen: youtube.com/bsquiklehausenCities Skylines: Gramercy | Episode 10 - Admirals Row and Gap Fillingbsquiklehausen2018-02-27 | Welcome back to Gramercy - and thank you all for being so patient since the last episode! Today, we overhaul much of the city, and finish off some of the old neighborhoods with new, propless building techniques. There's a park, a new neighborhood, an old mill, and some huge warehouses!
Not all the assets I use are available on the workshop. I will do my best to post my personal assets as soon as they are ready.Cities Skylines Asset Creation: Texturing and Custom Companiesbsquiklehausen2017-12-19 | Follow along as I create a set of unique private railcars for my new excursion steam train! I talk about my research, texturing techniques, reasons I make my own companies, and more!
Please note, this is not a tutorial, just a documentation of the sorts of techniques that I use, which may or may not be helpful for you guys.
To bother me or let me bother you: http://twitter.com/bsquikleCities Skylines - Metro Overhaul Mod 2.0 Update Overviewbsquiklehausen2017-12-03 | It's what we've all been waiting for! Single tracks! Curved stations! Better pillars! Classic tunnels! It's all here, and more!
Special thanks to Tim the Terrible and the MOM team for getting me this advanced copy to show off!
Please note, this is not a tutorial, just a documentation of the sorts of techniques that I use, which may or may not be helpful for you guys.
To bother me or let me bother you: http://twitter.com/bsquikleGeoguessr: Bsquiklehausen Vs. Strictoaster - Game 5bsquiklehausen2017-10-11 | In which we head to Europe for a bonus round.
Strictoaster ( http://youtube.com/strictoaster ) and I face off in a best of 5 Geoguessr championship to find out which one of us can find helpful street signs the fastest!
See what I am thinking or promoting: http://twitter.com/bsquikleGeoguessr: Bsquiklehausen Vs. Strictoaster - Game 4bsquiklehausen2017-10-09 | Can I luck my way into the series win?
Strictoaster ( http://youtube.com/strictoaster ) and I face off in a best of 5 Geoguessr championship to find out which one of us can find helpful street signs the fastest!
See what I am thinking or promoting: http://twitter.com/bsquikleGeoguessr: Bsquiklehausen Vs. Strictoaster - Game 3bsquiklehausen2017-10-07 | Victory is all but guaranteed!
Strictoaster ( http://youtube.com/strictoaster ) and I face off in a best of 5 Geoguessr championship to find out which one of us can find helpful street signs the fastest!
See what I am thinking or promoting: http://twitter.com/bsquikleGeoguessr: Bsquiklehausen Vs. Strictoaster - Game 2bsquiklehausen2017-10-05 | Where in the world is Carmen San Diego?
Strictoaster ( http://youtube.com/strictoaster ) and I face off in a best of 5 Geoguessr championship to find out which one of us can find helpful street signs the fastest!
See what I am thinking or promoting: http://twitter.com/bsquikleGeoguessr: Bsquiklehausen Vs. Strictoaster - Game 1bsquiklehausen2017-10-03 | The only BvS anyone should care about.
Strictoaster ( http://youtube.com/strictoaster ) and I face off in a best of 5 Geoguessr championship to find out which one of us can find helpful street signs the fastest!
See what I am thinking or promoting: http://twitter.com/bsquikleCities Skylines Asset Creation - Oceanview Limited Steam Locomotivebsquiklehausen2017-10-01 | Follow along as I create a brand-new steam locomotive based on the Southern Pacific Daylight from first polygon to finished textures using Maya and Photoshop.
To bother me or let me bother you: http://twitter.com/bsquikleCities Skylines: Gramercy | Episode 9 - Halsey - Roebling Neighborhoodsbsquiklehausen2017-09-19 | Welcome back to Gramercy - a Brooklyn-inspired city caught in the midst of modernization! Today, we complete a Williamsburg inspired neighborhood, featuring an eclectic mix of old industry and brand new luxury developments.