JeliLiam
Sonic Adventure 2 Redux - DEMO 2 FULL PLAYTHROUGH - 4k Ultrawide Max Settings 60fps
updated
No original Sonic Adventure geometry was used in this recreation, the level was recreated from reference footage and is scaled to Sonic's modern speeds.
Gameplay code provided by Infinity Engine+ (Now rebranded as Velocity+).
Liam Joly 2024
Business enquiries: jeliliamdev@gmail.com
This project uses Sonic Infinity+ for Unreal Engine 4 gamejolt.com/games/Sonic-InfinityPlus/440246
Liam Joly 2022
Business enquiries: jeliliamdev@gmail.com
This project uses Sonic Infinity+ for Unreal Engine 4 gamejolt.com/games/Sonic-InfinityPlus/440246
Liam Joly 2022
Business enquiries: jeliliamdev@gmail.com
This project uses Sonic Infinity+ for Unreal Engine 4 gamejolt.com/games/Sonic-InfinityPlus/440246
Liam Joly 2022
Business enquiries: jeliliamdev@gmail.com
In Final Nights 4 you will explore the original Fredbear's Family Diner and much more from 2 different perspectives.
Follow the game here!
gamejolt.com/games/FinalNights4/267878
Big thanks to Hyperdan and Tia Morrell for helping me figure out what to do with this trailer.
Music by Caspar twitter.com/inthezonee
gamejolt.com/games/FinalNights4/267878
Hey there! Before you ask any questions, no this is not for any new game or project. I'm simply doing these because I wanted to practice level detailing and add to my portfolio.
If you're interested you can contact me at jeliliamdev@gmail.com
Demo 2 will be out in April of 2018!
gamejolt.com/games/FinalNights4/267878
gamejolt.com/games/SynthCave/295360
This was kinda decided to be done on a whim, so let's just have fun and not try to be too fancypants with the setup :p
I'm proud to announce that Final Nights 4 will have a playable demo up for display at the St. Judes 5 charity stream, getting as many people to watch and donate is our goal.
Catch it live FIRST UP on the fangame segment!
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are modeled by me, some smaller props are from the Gas Station pack. Textures from GameTextures.com and Substance Painter 2
Tools Used:
Unreal Engine 4
Substance Painter 2
Blender 3D
Music:
"Dark Times" Kevin MacLeod (incompetech.com)
Licensed under Creative Commons: By Attribution 3.0 License
http://creativecommons.org/licenses/by/3.0
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are modeled by me, the cars, some smaller props and foliage are from the Gas Station pack. Textures from GameTextures.com and Substance Painter 2
Tools Used:
Unreal Engine 4
Substance Painter 2
Blender 3D
http://store.steampowered.com/app/611640?beta=1
Story 2 of Mono will take us into the depths of the Dev's computer. To once and for all destroy all of his creations, but the dev himself seems to be in conflict with someone or something. Find out what Q2 of 2017 in Mono Story 2 - The Monster Within
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
First person arms rig by Hyper.
Gun Model : turbosquid.com/3d-models/free-870-mcs-870mcs-3d-model/586289
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
First person arms rig by Hyper.
Gun Model : turbosquid.com/3d-models/free-obj-mode-44-magnum-modern/621822
http://store.steampowered.com/app/611640?beta=1
Download the demo now on Itch.io! jeliliam.itch.io/mono
Or GameJolt if that's more your thing
http://gamejolt.com/games/Mono/229866
I hope you all enjoyed the short video, it took a total of 4 days to make with 8 scenes being made specifically for the trailer. Including: City 17 Streets, City 17 Trainyard tunnel entrance, Air Exchange (cut chapter from HL2), Depot's dried up sea (cut chapter from HL2), Shorepoint Base, Nova Prospekt, White Forest, more City 17 Streets.
Voice Acting done by Brian Watts
http://brianwattsva.com
If you want to contact me, send me an email at enderstudios@gmail.com or tweet me @JeliLiam and follow me so I can Direct Message you back . I'll probably respond faster on twitter.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are from the medieval village pack, Tank model from TF3DM and free assets by epic games.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are from the modular neighborhood pack, the Modular house kit and free assets by epic games.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are free assets by Epic Games, train model can be found here.
http://tf3dm.com/3d-model/train-engine-69764.html
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are free assets by Epic Games, humans were made with Adobe Fuse and the shotgun and rifle were modeled and textured by me.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are free assets by Epic Games, house is a free model from turbosquid, humans were made with Adobe Fuse and the shotgun, rifle and walking tank are modeled and textured by me.
Partly based on this painting by Jakub Rozalski
jakubrozalski.artstation.com/projects/a180k
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are free assets by Epic Games, werewolf is a free model from turbosquid, human was made with Adobe Fuse and the shotgun is modeled and textured by me.
Partly based on this painting by Jakub Rozalski
jakubrozalski.artstation.com/projects/BOJl4
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are free assets by Epic Games, houses are free models from turbosquid, humans are made with Adobe Fuse and the walking tank is modelled and textured by me.
Partly based on this painting by Jakub Rozalski jakubrozalski.artstation.com/projects/QxLLr
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used are all free assets by Epic Games.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Gun modeled textured and animated by me.
First person arms rig by Hyper.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
Assets used, Modular Neighborhood Pack, The last stop, "freebie" and others by Epic Games.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
All assets are free assets by Epic Games.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
All assets are free assets by Epic Games.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
All assets are free assets by Epic Games.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
All assets are free assets by Epic Games.
If you're interested you can contact me at enderstudios@gmail.com (Yes I am aware of the weird name, we all have old email addresses we can't get rid off anymore don't we)
All assets are free assets by Epic Games and other marketplace creators.
Game Page: jeliliam.itch.io/mono
My Twitter for updates and shitposting: twitter.com/JeliLiam
This is not for any new game, I simply did this because I was bored.
You can find a livestream of me making it here
youtube.com/watch?v=Sga_bBmtoDE
*REAPER GOLDEN FREDDY MAKES HIS ENTRANCE!*
Animation by Khalod70-80, JeliLiam.
Directed by JeliLiam.
Edited by JeliLiam.
Sounds from, Video Copilot MotionPulse, Soundsnap.
Final Nights Redux: http://gamejolt.com/games/final-nights-redux/147259
Subreddit: reddit.com/r/FinalNights
A HUGE thank you to Nik Castaneda AKA ClassroomConspiracy for doing the voice acting!
Models by Wackyspider and Everything_Animations.
A thank you to _Nikson for helping me learn UE4 and know how to make the best of the tools i'm given ;) !
Five Nights at Freddy's belongs to Scott Cawthon.
The characters of Freddy, Bonnie, Chica, Foxy, Fredbear, Spring bonnie Also belong to Scott Cawthon.
Final Nights is created and owned by Liam Joly AKA JeliLiam.
Check out the gamejolt page!
http://gamejolt.com/games/final-nights/110938


