Moon
Keep Talking and Nobody Explodes OST - Wait
updated
On January 9, 2021, we made the decision to attempt to complete OVERDRILL in Payday 2. In stealth.
The three checkpoints being compared are:
-Connor Investigates The Motel
-Connor Investigates Squat (Kara did not threaten Ralph with the gun earlier)
-Connor Investigates Squat (Kara did threaten Ralph with the gun earlier)
The fastest overall would be the Squat checkpoint where Kara did threaten with the gun.
Some notes about this run:
-Played on Master difficulty, and completed Silent Assassin Suit Only
-All HUD is disabled, except for the SA+difficulty indicators and the objectives (set to Auto so they only display when one is completed)
-Instinct was disabled
I also set some arbitrary rules because I felt like it:
-Default entrance (Train Station for this map)
-Default suit with gloves
-No firearms (No dart guns either)
-No knockouts
-Any item I bring in the map has to be brought back, like coins for example
-Using the fiber wire for my kills wasn't really necessary, but I thought it was cool
-Walk around instead of running around certain places to make it look more cinematic
Chapters:
0:00 Beginning
6:17 Waiting
8:13 End of Wait
-Custom in-game trophies (they aren't attached to console-based trophies/achievements)
-Custom story chapters that can use DLC and custom songs
-DLC and custom songs have unique photo rewards (I used the bonus photos already in the game for the examples)
There's some limitations, but this could lead to some very cool ideas.
0:00 Intro
1:04 Gnik Nus (audio muted)
2:06 The End
This game was a lot of fun. It's been a while since I played the original Freezeria (though I'll probably play it again soon). This took me quite a while, probably 35+ hours. But, it's done now. I might keep playing until I get all specials to 5 stars or maybe even unlock all customers.
I really enjoy Payday 2 so playing this is really fun. Overall I feel like this game feels a lot better to play than Payday 2, and it really gets me excited to see the rest of the heists coming out on launch in Payday 3.
This game is a lot easier than Pizzeria, probably mainly due to the fact that there are upgrades. The prices are way more expensive than what's seen in the later games, but they really help maintain that 90% for the Waiting and Grill stations. The expensive prices aren't helped by the fact that you get way less tips in this game compared to the later games. It took me probably 8-9 hours spread over a week to finally get all of the upgrades.
Using MrReign's strategy for this challenge: youtu.be/uLyMOv5X34Y
So, I did upload two other videos about Papa's Cupcakeria. However, the save I had for Cupcakeria (which was at around rank 120) was lost along with every other Papa's game save I had, including a rank 121 Pastaria save. So that's a rip, but I'm gonna start over and try for something much more manageable. It should lead to a cool video later down the line, but it will take some time before it's all done. I'll upload videos like these as I make more progress, though.
During this chapter, the game runs a timer so that every 48 seconds Alice's temperature will decrease slightly. Once her temperature gets low enough, Alice will become too cold and it will trigger the "game over." Some actions pause this timer, but other actions (such as going indoors) will stop the timer, essentially resetting the progress. To prevent us from losing this progress, we can start these actions that reset the timer when the timer is at 0 seconds. Another thing to consider is that going inside will start a new timer that increases Alice's temperature after 1 minute. However, if Alice's temperature is at specific values, it won't increase no matter how long we are inside. So, we can wait for a specific amount of time before entering the market to ensure Alice's temperature doesn't increase.
Full guide:
Last Stop
Leave the bus, don't choose the dialogue
-Start timer when gaining control of Kara
-Pause the timer briefly when walking underneath the overpass
Walk towards the bus stop, but don't trigger Alice walking to the bus stop yet. Stand so you are directly across from the bus stop and standing closer to where the squat is than where you started the chapter.
Trigger Alice walking to the bus stop once the timer hits 48s for the first time
-Timer stops once Alice lets go of Kara's hand
Wait near the bus stop for Alice to sit down
X: Talk to Alice
-Timer starts at 0 once you gain control again, after talking to the android
-Pause the timer briefly when walking underneath the overpass
Go to the supermarket, but don't enter it immediately. Wait far enough outside so that the door doesn't open.
-Wait here for the timer to reach 48s 4 times before entering the market
-Timer stops when you enter the market
Inside Supermarket
X: Talk to the store clerk
Take out the gun
O: Threaten Cashier
Δ: Sincere
X: Cash Register
X: Leave
-Timer starts at 0 when you gain control of Kara
Go to the laundromat
While walking to the landromat, make sure not to walk under the overpass
Enter the laundromat immediately when the timer reaches 48s
-Don't worry about the timer after this
Inside Laundromat
Read magazines on the table directly to your left
Pick it up and swipe to the next article, then spam O to set it back down. Don't wait for the next article to appear. ("The Bee-Line to Disaster" and "It's Time to Face the Music")
Leave the laundromat
Go down the street to the left and round the corner to the bus stop where you were when you started the chapter
Walk over to the parked androids across from the bus stop
X: Talk to the parked android
Stand in the intersection, making sure you're past the crosswalk that leads to the bus stop where the chapter started and also not standing underneath the overpass
Wait roughly 6 minutes in the middle of the street for Alice to become too cold
Alice will become too cold and you'll go to the abandoned car
The top two videos showcase the "normal" routes for both winning/losing the fight. Each QTE is passed, or each QTE is failed. The left side is for winning, and the right side is for losing.
The bottom two videos showcase the faster routes for both winning/losing the fight. Once again, the left side is for winning, and the right side is for losing.
Also in this video is the upstairs fight with failing the stick QTEs, making it a bit faster.
Chapters:
00:00 Comparison
00:47 Upstairs Fight
The top two videos showcase the "normal" routes for both winning/losing the fight. Each QTE is passed, or each QTE is failed. The left side is for winning, and the right side is for losing.
The bottom two videos showcase the faster routes for both winning/losing the fight. Once again, the left side is for winning, and the right side is for losing.
I thought it might be interesting to provide some commentary on why I failed below. Also included is the IRL time and IGT time for each fail. Any fails that aren't in this video but are mentioned in the credits for the main video are where I had to reset manually due to a technical issue.
The Alleys Fail 1:
IRL Time: 20:29 | IGT Time: 5:26
A very unfortunate series of events. The Tank spawned next to a car, so I really shouldn't have tried to throw the molotov so soon. On top of that, a very interesting quirk in the survivor AI presents itself here: they always prioritize reviving downed survivors, usually ignoring their artificial sense of self-preservation. Zoey immediately tries to revive me, only to get downed by the Tank. Now that the Tank is on top of me, I take an extreme amount of damage. This aspect of the game leads to another of my fails on this chapter. When Louis tries to revive me, the Tank is already onto him and also on top of me, so I die.
The Alleys Fail 2:
IRL Time: 28:12 | IGT Time: 5:37
This was one of the attempts I did with a friend because he offered to join, and I had fun. But in the end I decided to do it solo because we messed around so much and only ever got this legit run. It went well, we got further than my first attempt. The issues came with the howitzer crescendo event. My friend wanted to try skipping the horde by running through the fire with an adrenaline shot. That part went well, but afterwards we got double-teamed by special infected leading to everyone going down and no way for us to get revived. Another instance of how the survivor AI prioritize reviving here. Zoey goes over to revive me after killing the smoker, only to get caught up in the horde and get downed herself. Francis was unavailable as he got charged.
The Alleys Fail 3:
IRL Time: 50:55 | IGT Time: 10:01
This one was intense. In the end, I think the biggest mistake I made was not healing Louis before starting the crescendo. Since he was downed from the Tank, it only took him one more time to get downed before he was on black and white which led to him dying. I also ended up picking up the wrong weapons at the end though I doubt that really led to the Louis' death.
The Alleys Fail 4:
IRL Time: 29:57 | IGT Time: 5:56
This one was simply just me not realizing how bad the bots are at avoiding Witches. In the rest of the attempts I take great care to kill the Witch before passing through, like what I did in No Mercy.
The Truck Depot Finale Fail 1:
IRL Time: 9:34 | IGT Time: 1:43
In this case it was in part due to Zoey accidentally triggering the Witch, and also me walking into a wall and getting murdered. I had to improvise and start killing the Witch earlier than I planned by throwing the molotov which also meant the Witch would chase me instead of Zoey. Unfortunately, I didn't check where I was backing up into and backed into the wall next to the door which slowed me down. This won't be the last time I get killed by a Witch because I ran into something. Something to note here is that I had to do the whole healing thing at the start of every attempt. While it wouldn't be that long in game time, I think it was roughly 3-4 minutes spent in slowed down time each attempt.
The Truck Depot Finale Fail 2:
IRL Time: 24:31 | IGT Time: 4:49
Zoey and Louis got extremely lucky with that car throw, but Francis was extremely unlucky. Not only did he get hit by the car that was hit by the Tank's rock, but he was also getting crushed by the Tank which ultimately caused him to die. From now on, I start making it a priority to lead the Tank away from downed survivors instead of letting it crush them to death.
The Truck Depot Finale Fail 3:
IRL Time: 15:23 | IGT Time: 3:02
This was a super intense Tank fight. With all the other survivors down, I did my best to fight the Tank alone. At the end, I misjudged when the Tank's rock would land and walked right into it instead of waiting for it to land. Worst part about this fail is that I probably could've continued on if I didn't make that mistake. The Tank dies shortly after I'm downed due to the fire, so with some more concentrated fire it would've gone down quickly. I could then use the adrenaline and revive the survivors.
The Truck Depot Finale Fail 4:
IRL Time: 35:37 | IGT Time: 7:03
Yet another instance of me running into an object while getting chased by a Witch and dying. We can once again thank Zoey for triggering the Witch.
In total it took 3 hours, 34 minutes, and 38 seconds to play through all of these fails slowed down. It only took 43 minutes and 37 seconds in-game.
Chapters:
00:00 The Alleys Fail 1
05:26 The Alleys Fail 2
10:59 The Alleys Fail 3
21:01 The Alleys Fail 4
26:58 The Truck Depot Finale Fail 1
28:41 The Truck Depot Finale Fail 2
33:32 The Truck Depot Finale Fail 3
36:35 The Truck Depot Finale Fail 4
After killing the infected News Chopper 5 pilot causing the helicopter to crash, the survivors make their way through an industrial area in the outskirts of Fairfield searching for where to go next.
This is a TAS (Timescale Assisted "Speedrun")
The following mods were used to aid this playthrough:
-Admin System (Simulates most console commands for locally hosted servers, like !timescale 0.2, the command used for this run) [steamcommunity.com/sharedfiles/filedetails/?id=214630948]
-Post Processing Remover (Removes most on-screen effects for improved visibility, most notably the Boomer puke effect, smoke effects, and blood effects) [steamcommunity.com/sharedfiles/filedetails/?id=2196813893]
-Custom Glows (Changes the default glows. While not the original intent of the mod, I use it to add glows into Realism.) [steamcommunity.com/sharedfiles/filedetails/?id=1556954742]
This is a recording of demo playbacks which play at normal speed instead of the slowed down speed that I played the game at.
The intro for this is still a little weird because demos don't capture the opening camera panning sequence. Hopefully it's still good.
The fails I experienced when playing this campaign can be found in this video: youtu.be/uqyu8JBL_YM
It's been quite some time since the last time I did this type of video. I didn't expect it to be this long but I truly underestimated just how difficult this campaign was. Every time I attempted it I would fail at various points of the campaign. It may be a lot shorter than No Mercy, but I spent way more time on this than I did for No Mercy. While it was never really a problem for me, the final chapter of the game has a stretch of gameplay before you can attempt the finale. Meaning, if I ever died in the finale I would have to do that whole section again before I could attempt it again. The previous times I attempted this were on 3/19/2021 and 9/25/2021. Then I left this completely alone for the entirety of 2022, mainly because I moved on to other projects. I'm really glad I came back to this and stuck through all of the fails I experienced. With No Mercy, I only failed once, but here I failed 8 times before successfully completing the campaign. It surprised me that the first attempt where I got to the truck depot finale I succeeded, but it seems that holding out on the bus is pretty effective. Overall I hope this was enjoyable for you guys and hopefully I can keep working on this and finish every campaign. Though, Cold Stream and The Last Stand will probably be the last ones I do, if at all, since they aren't canon.
I thought it might be interesting to share how long it took to play through this slowed down. I've also listed the normal time. IRL time is how long it took with slowed down time, IGT time is how long it took according to the game.
The Alleys - IRL Time: 45:05 | IGT Time: 8:53
The Truck Depot Finale - IRL Time: 1:15:30 | IGT Time: 15:02
In total it took 2 hours and 35 seconds to play through the entire campaign slowed down. It took only 23 minutes and 55 seconds in-game. Adding on the fails not shown in the video, it took 5 hours, 35 minutes and 13 seconds slowed down and 1 hour, 7 minutes and 32 seconds in-game.
Chapters:
00:00 The Alleys
08:54 The Truck Depot Finale
IRL Time: 48:00 | IGT Time: 9:37
I thought it might be interesting to provide some commentary on why I failed below:
Two things went wrong here:
-Made a move for the holdout room after starting the elevator without checking for infected, or maybe I should've just waited for special infected to come to me. This led to me getting downed twice and getting forced into black and white. In the final video, I chose to just stay at the elevator during the crescendo which worked out a lot better for me.
-Forgot that I left a first aid kit behind. I picked up the explosive ammo and used it, but forgot to get my first aid kit back before going into the elevator. This is probably what killed me in the end, as with the first aid kit I could've healed from black and white and not died immediately upon taking any damage. Zoey was hurt (probably had 1 HP like me for a while there), but she wasn't on black and white so she was fine.
If you buy Hank a drink in the bar scene and then let the time run out on the investigation, an extra line of dialogue can be heard
This took only 5 more attempts surprisingly and I'm pretty happy with the result
Here's what I changed over the previous route: Break fuel line instead of rotor arm (Chapter 1 - Jacob), Do nothing after getting infected (Chapter 6 - Jacob), Faster route when walking through forest (Chapter 6 - Emma) from EliasF's Everyone Lives run: youtu.be/iFQ-bm1FKUw, Pull away after Laura bites Ryan (Chapter 9 - Ryan), Avoiding cutscene trigger in storm shelter (Chapter 9 - Abigail) also from EliasF's run. Hope you enjoy!
The route is based off of Mattmatt's Any% run of 4:33:16, which you can find here: youtu.be/T_SkvGca5yA. For this new run I used some parts of EliasF's Everyone Lives run, which you can find here: youtu.be/iFQ-bm1FKUw
View the splits here: splits.io/9ooj
View the speedrun submission: speedrun.com/the_quarry/run/y2pl7xjz
Look at the rest of my speedruns: youtube.com/playlist?list=PL6GLKq71i_qOH52xeAOh71pubXr4x6bi0
Chapters
0:00 Intro
0:07 Into The Woods
27:06 Hackett's Quarry Forever!
1:00:19 Truth Or Dare
1:36:25 Trouble In Paradise
1:57:48 Don't Panic
2:23:39 White Noise
2:47:28 Prayers By Night
3:08:27 The Past Behind Us
3:59:49 The Belly Of The Beast
4:26:02 Thicker Than Water
5:01:52 The Final Girl
5:23:57 End
The route is based off of Mattmatt's Any% run of 4:33:16, which you can find here: youtu.be/T_SkvGca5yA. I made this route as a sort of Blood Pact/Rough Night playthrough. Most protagonists get infected because it means their segments get skipped or abridged. Especially for Jacob, because we don't need to get him out of the cages and he will still survive due to being infected.
Sorry for any frame drops. I did my best to prevent them from occurring as much as possible but I think that the frame drops occur also when I look at the notes for the run.
View the splits here: splits.io/9nmf (updated to fix splitting mistakes and change where splits start/end)
View the speedrun submission: speedrun.com/the_quarry/run/yl72jkkm
Look at the rest of my speedruns: youtube.com/playlist?list=PL6GLKq71i_qOH52xeAOh71pubXr4x6bi0
Chapters:
0:00 Intro
0:08 Into The Woods
27:30 Hackett's Quarry Forever!
1:00:57 Truth Or Dare
1:37:27 Trouble In Paradise
1:59:15 Don't Panic
2:25:18 White Noise
2:49:37 Prayers By Night
3:12:13 The Past Behind Us
4:03:44 The Belly Of The Beast
4:32:30 The Matriarch
5:08:59 The Final Girl
5:31:26 End
Played on PS4
Look at the rest of my speedruns: youtube.com/playlist?list=PL6GLKq71i_qOH52xeAOh71pubXr4x6bi0
Guide by Nuh Özkartal: cdn.discordapp.com/attachments/298153882272530453/858367697409802290/Detroit__Become_Human_-_Ill_Be_Back_Trophy_Speedrun_Guide.pdf
For the case of this video, Eliza's dialogue (which are the same as the card's in-game descriptions) is the "tarot card reading." Each premonition was ripped from the game files, except for The Hierophant.
Some cards have multiple readings and/or premonitions. The different readings and premonitions are named based on their content. For more information on each premonition and how to obtain them in-game, go to The Quarry Wiki: thequarry.fandom.com/wiki/Tarots
The chapters below can help you find the card or premonition you wish to view.
Chapters:
0:00 Intro
0:59 The Fool - Reading
1:34 The Fool - Premonition
1:43 Temperance - Reading
2:11 Temperance - Premonition
2:19 The Hanged Man - Reading
2:42 The Hanged Man - Premonition
2:50 The Star - Reading
3:19 The Star - Premonition
3:27 The Tower - Reading
3:55 The Tower - Premonition
4:01 Strength - Reading
4:31 Strength - Premonition
4:40 The Magician - Reading
5:06 The Magician - Premonition
5:14 The Devil - Reading
5:42 The Devil - Premonition
5:49 The Hermit - Reading (Future)
6:16 The Hermit - Premonition (Future)
6:24 The Hermit - Reading (Past)
6:44 The Hermit - Premonition (Past)
6:51 Justice - Reading
7:17 Justice - Premonition
7:24 The Moon - Reading
7:46 The Moon - Premonition
7:56 The Chariot - Reading
8:25 The Chariot - Premonition
8:31 The World - Reading
9:00 The World - Premonition
9:08 The Empress - Reading
9:30 The Empress - Premonition
9:37 The Lovers - Reading
9:58 The Lovers - Premonition
10:04 Wheel of Fortune - Reading
10:32 Wheel of Fortune - Premonition
10:42 The Emperor - Reading
11:07 The Emperor - Premonition
11:14 Death - Reading
11:44 Death - Premonition (Laura)
11:51 Death - Premonition (Kaitlyn)
11:57 The Sun - Reading
12:27 The Sun - Premonition (Emma)
12:32 The Sun - Premonition (Cured Emma)
12:38 The Sun - Premonition (Jacob)
12:43 The Sun - Premonition (Abigail)
12:49 The Sun - Premonition (Ryan)
12:55 The Sun - Premonition (Max and Laura)
13:01 The Sun - Premonition (Dylan)
13:07 The Sun - Premonition (Kaitlyn)
13:13 Judgement - Reading (Laura)
13:41 Judgement - Premonition (Laura)
13:49 Judgement - Reading
14:27 Judgement - Premonition (Kaitlyn)
14:36 Judgement - Premonition (Max)
14:43 Judgement - Premonition (Jacob)
14:51 The Hierophant - Intro
15:17 The Hierophant - QTE Succeed
18:28 The Hierophant - QTE Fail
20:59 The Hierophant - Reading
Nuh_Ozkartal's run: youtu.be/EFvI_Wm2wK0
Watch Nuh_Ozkartal live at: twitch.tv/nuh_ozkartal
Watch me live at: twitch.tv/poncedeleon100
Played on PS4
View the splits here: splits.io/952n
View the speedrun submission: speedrun.com/dbh/run/z0o479oz
Look at the rest of my speedruns: youtube.com/playlist?list=PL6GLKq71i_qOH52xeAOh71pubXr4x6bi0
Guide by Nuh Özkartal: cdn.discordapp.com/attachments/298153882272530453/858367697409802290/Detroit__Become_Human_-_Ill_Be_Back_Trophy_Speedrun_Guide.pdf
This video contains the chapters The Nest 5 - Partners 4 from the guide, which you can find here: docs.google.com/spreadsheets/d/13GAxgoVY7d3EWdHkG3-PJ38hrjnwofQ_zkh9GVT1d7c/edit?usp=sharing
This video was not intended to be a speedrun, nor was it ever intended to be posted as an official speedrun. This video contains spliced footage from multiple sessions.
Use CTRL+F to find the chapter you want to look at:
Chapters:
00:00 The Nest 5
06:49 Time to Decide 5
12:54 Zlatko 7
34:07 Zlatko 8
57:10 On the Run 6
1:01:09 On the Run 7
1:05:34 On the Run 8
1:09:46 On the Run 9
1:13:46 On the Run 10
1:24:10 On the Run 11
1:34:52 On the Run 12
1:42:21 Stormy Night 4
1:47:38 Broken 5
1:52:15 From the Dead 6
2:00:52 Waiting for Hank 6
2:10:34 Fugitives 6
2:27:14 Fugitives 7
2:38:49 Fugitives 8
2:52:41 Fugitives 9
3:06:59 The Interrogation 3
3:12:43 The Interrogation 4
3:21:40 The Interrogation 5
3:27:35 The Interrogation 6
3:33:43 Stormy Night 5
3:38:25 Stormy Night 6
3:44:12 Stormy Night 7
3:49:23 Stormy Night 8
3:55:00 Stormy Night 9
3:59:27 Stormy Night 10
4:04:47 Stormy Night 11
4:08:47 Stormy Night 12
4:12:34 Stormy Night 13
4:17:05 Stormy Night 14
4:21:42 Stormy Night 15
4:26:17 Stormy Night 16
4:30:52 Stormy Night 17
4:34:28 Stormy Night 18
4:38:00 Partners 4
4:48:27 Flowchart Review
This video contains the chapters Time to Decide 4 - Jericho 5 from the guide, which you can find here: docs.google.com/spreadsheets/d/13GAxgoVY7d3EWdHkG3-PJ38hrjnwofQ_zkh9GVT1d7c/edit?usp=sharing
This video was not intended to be a speedrun, nor was it ever intended to be posted as an official speedrun. This video contains spliced footage from multiple sessions.
Use CTRL+F to find the chapter you want to look at:
Chapters:
00:00 Time to Decide 4
05:52 Zlatko 4
22:10 Russian Roulette 4
30:56 Spare Parts 4
40:59 The Eden Club 4
53:38 The Bridge 4
58:32 The Stratford Tower 4
1:16:34 Public Enemy 6
1:26:25 Capitol Park 6
1:33:55 Meet Kamski 8
1:45:01 Freedom March 10
1:54:56 Last Chance Connor 12
1:59:42 Capitol Park 7
2:14:26 Meet Kamski 9
2:24:34 Freedom March 11
2:34:59 Last Chance Connor 13
2:42:52 Crossroads 32
2:45:54 Night of the Soul 17
2:48:43 The Stratford Tower 5
2:56:41 The Stratford Tower 6
3:05:27 Public Enemy 7
3:16:44 Public Enemy 8
3:23:48 Public Enemy 9
3:32:12 The Eden Club 5
3:37:15 The Eden Club 6
3:41:00 The Eden Club 7
3:47:04 Spare Parts 5
3:52:08 Spare Parts 6
3:54:53 Spare Parts 7
4:00:21 Spare Parts 8
4:04:45 Spare Parts 9
4:09:40 Spare Parts 10
4:12:57 Spare Parts 11
4:16:37 Zlatko 5
4:22:54 Zlatko 6
4:26:22 Fugitives 5
4:41:09 From the Dead 5
4:49:46 Waiting for Hank 5
4:59:23 On the Run 5
5:12:46 Jericho 5
This video contains the chapters Night of the Soul 13 - The Nest 4 from the guide, which you can find here: docs.google.com/spreadsheets/d/13GAxgoVY7d3EWdHkG3-PJ38hrjnwofQ_zkh9GVT1d7c/edit?usp=sharing
This video was not intended to be a speedrun, nor was it ever intended to be posted as an official speedrun. This video contains spliced footage from multiple sessions.
Use CTRL+F to find the chapter you want to look at:
Chapters:
00:00 Night of the Soul 13
9:27 Battle for Detroit 42
31:46 Battle for Detroit 43
40:52 Battle for Detroit 44
49:58 Battle for Detroit 45
1:07:59 Midnight Train 3
1:15:12 Capitol Park 3
1:36:29 Meet Kamski 4
1:47:19 Freedom March 6
1:57:12 Last Chance Connor 9
2:05:17 Crossroads 29
2:29:04 Night of the Soul 14
2:35:53 The Painter 3
2:44:13 Partners 3
2:57:07 Stormy Night 3
3:03:29 Broken 3
3:08:03 Fugitives 3
3:24:53 From the Dead 3
3:33:32 Waiting for Hank 3
3:42:56 On the Run 3
3:52:49 Jericho 3
4:03:17 The Nest 3
4:12:36 Time to Decide 3
4:18:30 Zlatko 3
4:42:07 Russian Roulette 3
4:51:28 Spare Parts 3
5:00:47 The Eden Club 3
5:07:47 The Pirates Cove 3
5:20:30 The Bridge 3
5:25:35 The Stratford Tower 3
5:44:03 Public Enemy 3
5:59:06 Midnight Train 4
6:16:46 Capitol Park 4
6:40:27 Meet Kamski 5
6:52:08 Freedom March 7
7:03:33 Last Chance Connor 10
7:05:56 Crossroads 30
7:20:07 Night of the Soul 15
7:25:28 Battle for Detroit 46
7:53:13 Meet Kamski 6
8:04:59 Freedom March 8
8:15:46 Last Chance Connor 11
8:17:33 Crossroads 31
8:46:33 Night of the Soul 16
8:57:35 Battle for Detroit 47
9:28:00 Public Enemy 4
9:32:28 Public Enemy 5
9:37:05 Midnight Train 5
9:54:31 Capitol Park 5
10:17:21 Meet Kamski 7
10:27:52 Freedom March 9
10:40:56 Broken 4
10:46:01 Fugitives 4
11:02:52 From the Dead 4
11:11:57 Waiting for Hank 4
11:22:45 On the Run 4
11:31:53 Jericho 4
11:42:36 The Nest 4
This video contains the chapters Battle for Detroit 38 - Crossroads 28 from the guide, which you can find here: docs.google.com/spreadsheets/d/13GAxgoVY7d3EWdHkG3-PJ38hrjnwofQ_zkh9GVT1d7c/edit?usp=sharing
This video was not intended to be a speedrun, nor was it ever intended to be posted as an official speedrun. This video contains spliced footage from multiple sessions.
Use CTRL+F to find the chapter you want to look at:
Chapters:
00:00 Battle for Detroit 38
19:31 Crossroads 7
28:00 Crossroads 8
40:35 Crossroads 9
49:15 Crossroads 10
57:55 Crossroads 11
1:07:17 Crossroads 12
1:15:25 Crossroads 13
1:25:16 Crossroads 14
1:35:35 Crossroads 15
1:46:35 Last Chance Connor 2
1:53:25 Crossroads 16
2:08:47 Night of the Soul 7
2:13:37 Night of the Soul 8
2:19:00 Freedom March 2
2:23:53 Last Chance Connor 3
2:35:00 Crossroads 17
2:48:14 Night of the Soul 9
2:49:42 Last Chance Connor 4
2:59:29 Crossroads 18
3:23:20 Crossroads 19
3:39:23 Night of the Soul 10
3:41:44 Crossroads 20
3:49:23 Crossroads 21
3:55:09 Crossroads 22
3:58:56 The Painter 2
4:07:22 Partners 2
4:19:47 Stormy Night 2
4:26:20 Broken 2
4:30:52 The Interrogation 2
4:41:07 Fugitives 2
4:54:15 From the Dead 2
5:03:39 Waiting for Hank 2
5:14:10 On the Run 2
5:23:55 Jericho 2
5:34:45 The Nest 2
5:47:53 Time to Decide 2
5:53:47 Zlatko 2
6:12:43 Russian Roulette 2
6:21:40 Spare Parts 2
6:27:41 The Eden Club 2
6:39:58 The Pirates Cove 2
6:53:21 The Bridge 2
6:58:15 The Stratford Tower 2
7:17:00 Public Enemy 2
7:28:06 Midnight Train 2
7:44:28 Capitol Park 2
7:50:20 Meet Kamski 2
8:01:40 Freedom March 3
8:12:04 Last Chance Connor 5
8:20:37 Crossroads 23
8:40:15 Night of the Soul 11
8:44:31 Battle for Detroit 39
8:58:32 Battle for Detroit 40
9:11:28 Crossroads 24
9:24:31 Night of the Soul 12
9:34:17 Battle for Detroit 41
10:00:28 Crossroads 25
10:05:46 Last Chance Connor 6
10:12:05 Crossroads 26
10:25:22 Freedom March 4
10:28:57 Last Chance Connor 7
10:38:31 Crossroads 27
10:58:33 Meet Kamski 3
11:09:26 Freedom March 5
11:22:27 Last Chance Connor 8
11:32:30 Crossroads 28
This video contains the chapters Battle for Detroit 7 - Night of the Soul 6 from the guide, which you can find here: docs.google.com/spreadsheets/d/13GAxgoVY7d3EWdHkG3-PJ38hrjnwofQ_zkh9GVT1d7c/edit?usp=sharing
This video was not intended to be a speedrun, nor was it ever intended to be posted as an official speedrun. This video contains spliced footage from multiple sessions.
Use CTRL+F to find the chapter you want to look at:
Chapters:
00:00 Battle for Detroit 7
40:09 Crossroads 3
59:28 Night of the Soul 3
1:10:05 Battle for Detroit 8
1:50:40 Battle for Detroit 9
2:11:21 Battle for Detroit 10
2:31:31 Battle for Detroit 11
3:13:03 Battle for Detroit 12
3:45:30 Battle for Detroit 13
4:04:14 Battle for Detroit 14
4:42:55 Battle for Detroit 15
5:02:47 Battle for Detroit 16
5:33:22 Battle for Detroit 17
5:48:49 Battle for Detroit 18
6:10:05 Crossroads 4
6:24:48 Night of the Soul 4
6:33:32 Battle for Detroit 19
7:13:15 Battle for Detroit 20
7:28:42 Battle for Detroit 21
7:38:18 Battle for Detroit 22
7:55:28 Battle for Detroit 23
8:07:20 Battle for Detroit 24
8:25:52 Battle for Detroit 25
8:40:06 Battle for Detroit 26
8:56:24 Battle for Detroit 27
9:07:15 Battle for Detroit 28
9:20:48 Battle for Detroit 29
9:33:42 Battle for Detroit 30
9:43:59 Battle for Detroit 31
9:54:23 Battle for Detroit 32
10:05:45 Battle for Detroit 33
10:17:14 Battle for Detroit 34
10:38:39 Battle for Detroit 35
11:00:19 Battle for Detroit 36
11:11:28 Crossroads 5
11:19:07 Night of the Soul 5
11:23:36 Battle for Detroit 37
11:44:24 Crossroads 6
11:54:11 Night of the Soul 6
This video contains the chapters The Hostage 1 - Night of the Soul 2 from the guide, which you can find here: docs.google.com/spreadsheets/d/13GAxgoVY7d3EWdHkG3-PJ38hrjnwofQ_zkh9GVT1d7c/edit?usp=sharing
This video was not intended to be a speedrun, nor was it ever intended to be posted as an official speedrun. This video contains spliced footage from multiple sessions.
Use CTRL+F to find the chapter you want to look at:
Chapters:
00:00 Intro
2:09 The Hostage 1
12:21 The Hostage 2
16:45 The Hostage 3
20:24 The Hostage 4
24:03 The Hostage 5
33:57 The Hostage 6
44:30 Shades of Color 1
50:50 A New Home 1
1:05:50 A New Home 2
1:13:53 The Painter 1
1:28:13 Partners 1
1:42:25 Stormy Night 1
1:50:18 Broken 1
1:54:55 The Interrogation 1
2:05:33 Fugitives 1
2:22:05 From the Dead 1
2:32:03 Waiting for Hank 1
2:47:07 On the Run 1
3:01:24 Jericho 1
3:12:22 The Nest 1
3:25:28 Time to Decide 1
3:35:43 Zlatko 1
3:58:02 Russian Roulette 1
4:09:09 Spare Parts 1
4:22:30 The Eden Club 1
4:36:03 The Pirates Cove 1
4:51:17 The Bridge 1
4:56:19 The Stratford Tower 1
5:14:39 Public Enemy 1
5:30:00 Midnight Train 1
5:48:55 Capitol Park 1
6:09:42 Meet Kamski 1
6:20:23 Freedom March 1
6:35:19 Last Chance Connor 1
6:49:46 Crossroads 1
7:20:33 Night of the Soul 1
7:33:47 Battle for Detroit 1
8:38:57 Battle for Detroit 2
8:57:08 Battle for Detroit 3
9:34:06 Battle for Detroit 4
10:22:55 Battle for Detroit 5
10:55:46 Battle for Detroit 6
11:36:21 Crossroads 2
11:46:45 Night of the Soul 2
Sorry for the bad framerate, I don't know what happened with OBS there. I'm pretty sure I wasn't experiencing this issue in my game.
This video includes the first checkpoint as well
New nodes obtained during this playthrough: (Compared to The Hostage 4)
-Fail to Build Trust
-Deviant Jumps With Emma
-Connor Failed To Reach Deviant In Time
You can look at the current 100% flowcharts route here: (Go to 100% Notes)
docs.google.com/spreadsheets/d/1ykiN4qxFEeDB1xKczNFRginBcow7cQ0ryN9VMoE1_hY/edit?usp=drivesdk
Checkpoints:
0:00 Mission Start
5:34 Confront Deviant Outside
9:20 Flowchart
You can see how the old climb looks like here: youtu.be/YTSl0eEbeTE
He entered the looming castle with a single ray of hope of finding her. But what he found instead was a most unpleasant welcome...
This is a full playthrough of the demo on the PlayStation 4. This is the second part of the demo, the Castle section.
Download the demo here for PlayStation 4 and PlayStation 5:
store.playstation.com/#!/tid=CUSA27125_00
After wandering for a while, he comes across an old woman...
This is a full playthrough of the demo on the PlayStation 4 without taking any damage. This is the first part of the demo, the Village section.
Download the demo here for PlayStation 4 and PlayStation 5:
store.playstation.com/#!/tid=CUSA27125_00
After a close call with the Infected, the survivors make their way through Fairfield, Pennsylvania to the roof of Mercy Hospital where the News Chopper 5 Pilot will rescue them.
This is a TAS (Timescale Assisted "Speedrun")
The following mods were used to aid this playthrough:
-Admin System (Simulates most console commands for locally hosted servers, like !timescale 0.2, the command used for this run) [steamcommunity.com/sharedfiles/filedetails/?id=214630948]
-Post Processing Remover (Removes most on-screen effects for improved visibility, most notably the Boomer puke effect, smoke effects, and blood effects) [steamcommunity.com/sharedfiles/filedetails/?id=2196813893]
-Custom Glows (Changes the default glows. While not the original intent of the mod, I use it to add glows into Realism.) [steamcommunity.com/sharedfiles/filedetails/?id=1556954742]
This is a recording of demo playbacks which play at normal speed instead of the slowed down speed that I played the game at.
The helicopter intro and the chapter transitions are a little weird because of how I recorded the demos. I had to make some edits in order to make it look better. In the next video I make similar to this (which will be Crash Course) I will do my best to improve this.
The one death I had when playing this campaign can be found here: youtu.be/mON3FaQ2Txw
I thought it might be interesting to share how long it took to play through this slowed down. I've also listed the normal time. IRL time is how long it took with slowed down time, IGT time is how long it took according to the game.
The Apartments - IRL Time: 40:00 | IGT Time: 7:52
The Subway - IRL Time: 1:23:00 | IGT Time: 12:32
The Sewer - IRL Time: 52:00 | IGT Time: 10:15
The Hospital - IRL Time: 59:00 | IGT Time: 11:44
Rooftop Finale - IRL Time: 53:00 | IGT Time: 10:36
In total it took 4 hours and 47 minutes to play through each the entire campaign slowed down. It took only 52 minutes and 59 seconds in-game. Adding on the fail not shown in the video, it took 5 hours and 35 minutes slowed down and 1 hour, 2 minutes and 36 seconds in-game.
Chapters:
00:00 The Apartments
07:58 The Subway
20:31 The Sewer
30:47 The Hospital
42:32 Rooftop Finale


