Marc Steeneнадзвичайна трансляція Там було кілька повідомлень про випадки пропажі дітей в останні тижні. Будь ласка, будьте пильні і забезпечення безпеки Вашої дитини у всі часи. Поліція в даний час шукаєте для людини описується як "блідий, одягнений у темний костюм". Будь ласка, повідомте в поліцію, якщо ви бачите цю людину або у вас є інші докази слідства.
надзвичайна трансляціяMarc Steene2012-10-26 | надзвичайна трансляція Там було кілька повідомлень про випадки пропажі дітей в останні тижні. Будь ласка, будьте пильні і забезпечення безпеки Вашої дитини у всі часи. Поліція в даний час шукаєте для людини описується як "блідий, одягнений у темний костюм". Будь ласка, повідомте в поліцію, якщо ви бачите цю людину або у вас є інші докази слідства.Dusk Extras and Slendermans Proxy footage (abandoned project)Marc Steene2020-07-04 | Just a few bits and pieces I found on an old hard drive during a clear out.Slendermans Shadow & The Curse of Blackwater - Free now on itch.io!Marc Steene2020-07-03 | marcsteene.itch.io/slendermans-shadow marcsteene.itch.io/the-curse-of-blackwater
Umbra is a journey into a bizarre dream. You must drift through the odd nightmare that is Umbra, listen to sounds, look for clues and work your way through this confusing, repeating nightmare.
Recommendations
Headphones are advised for the best experience as Umbra makes use of 3D spatial audio. If the game is laggy, reduce the resolution in the graphics settings. Leaving fullscreen and V-Sync enabled is advised. You can view the FPS at any time with Control+H. Switch off the lights :)
Development
Hello, everyone - Marc here. It's been a while! This is my first official release since The Curse of Blackwater back in 2013 and Slenderman's Shadow in 2012. I took a break from game development after the Dusk Kickstarter didn't meet its target and graduating from university in 2016 (it turns out a job really eats up your spare time).
The current quarantine situation left me pretty bored and unable to do my usual hobbies so decided to pick up Unity again to see what kind of cool features had been added in my absence. I began to experiment with the new engine features, one thing led to another, and here we are :)
Umbra is a re-imagining of an original title by the same name created by PeanutButterFingers back in 2006 with the FPS Creator engine. His game was groundbreaking for the engine and made a big impact on the community at the time.
Supported Platforms
Windows 10, Windows 7 (SP1+) macOS Sierra 10.12+ Linux (Ubuntu 16.04, Ubuntu 18.04) - Not tested.
Final Thoughts
I hope you enjoy playing this short experience as much as I enjoyed developing it! All comments and feedback are appreciated.
After over two years since my last release I'm proud to announce my next survival horror game - Dusk. But this project won't be a reality without your help - we need backing on Kickstarter to make it a reality. You'll get some amazing rewards, support an ambitious horror game, and get my eternal thanks.
The Curse of Blackwater is a survival horror game which puts you in the shoes of a paranormal investigator. He visits the abandoned Blackwater Maternity Hospital, and discovers there's more to the place than meets the eye. The game has been designed from the ground up to provide the most immersive and horrifying experience possible.Update v1.1 - Customisable Glowsticks and More!Marc Steene2013-01-14 | A short demo video showing off the customisable glowsticks feature coming in update 1.1 of Slenderman's Shadow. 6 Glowsticks will be available to use on each map, and at the start of the game you will be allowed to pick your colour, which will then be saved for future games (so you only need to do it once). If you don't like your glowstick colour, pick another!
The glowsticks help light the way and help stop you from back tracking. You can place them by pressing space. Also coming in the update are performance improvements and bug fixes.
A trailer showing off some of the graphical improvements coming up in the rebuilt Slenderman's Shadow. Stay tuned for the Carnival and Christmas map trailers.Slendermans Shadow TrailerMarc Steene2012-12-01 | The official announcement trailer for Slenderman's Shadow. Featuring all 7 maps remade in the Unity engine, giving better graphics, physics, and performance. Also includes the new map Carnival, and support for PC, Mac, and Linux. All the maps will be accessible from a single menu and available in a single download. The difficulty has been standardized across all maps, the sounds have been improved, and we have a new, creepy Slenderman model. A trailer for carnival will be coming out shortly. Enjoy!
And yes, we still have a Christmas surprise planned for you! :D
Please subscribe for the latest trailers.LightStorm Engine - Camera Limb BindingMarc Steene2012-09-10 | A video showing the camera limb binding feature in LightStorm Engine (Beta), created by Red Eye. The player camera is being bound to the position and angle of the headbone/neck limb of a TF341 character, created by ErrantAI. The video demonstrates the ability, with a single command, of being able to emulate scenes seen in popular FPS games such as Call of Duty, and Battlefield 3. All animation can be done in a 3D editor, then placed in the engine, attach the script, and all the hard work is done - you have an instant first person animation with camera effects included.Mansion Trailer - Slendermans Shadow Map 4Marc Steene2012-09-08 | A trailer for the fourth map Mansion from the Slenderman's Shadow series. Release at 9.30pm GMT on the 8th September. Created by Marc Steene and Wray Burgess.
DOWNLOAD: www.slendermansshadow.com Follow us on Twitter for the latest updates: www.twitter.com/SlendysShadowElementary Trailer - Slendermans Shadow Map 3Marc Steene2012-08-29 | The official trailer for the upcoming map Elementary, due for release 31st August 2012.
This game is based off of the indie game 'Slender' by AgentParsec. It shares the same gameplay elements as the original - you must complete the objective while avoiding the enemy.
This is not intended to be a copy - simply a way for people who loved Slender to be able to face their fear on a different map with the same awesome gameplay. There are some differences which will make playing a somewhat unique experience - different AI, new sounds, and a different environment.
This game is based off of the indie game 'Slender' by Mark J. Hadley (AgentParsec). It shares the same gameplay elements as the original - you must collect 8 pages while avoiding the enemy.
This is not intended to be a copy - simply a way for people who loved Slender to be able to face their fear on a different map with the same awesome gameplay. There are some differences which will make playing a somewhat unique experience - different AI, new sounds, and a different environment. Enjoy!LightStorm Engine - God Rays and PhysXMarc Steene2012-04-22 | Featuring the LightStorm Engine made by Red Eye (Leo) for to function with FPS Creator. This video shows off the light rays and PhysX system, as well as lenseflares. Please note that everything in the video is WIP and does not represent the final quality of the product. The FPS is at 30 in the video due to it being capped by Fraps.