This time, SCP-106's containment chamber didn't bug, which happens commonly on seeds where SCP-079's containment chamber is generated on top of SCP-106's chamber, causing you to be unable to access 106's chamber. Now, we should be able to proceed through the rest of the game without issues. Here's hoping. I'm not making the same mistake with SCP-860 again.
TheOneIndieGamer
Part 3: youtube.com/watch?v=3HAVj62Rzf4&list=PLdpk5Koc7P6wJzGaIZiATNtQFqWIbj0cY&index=3&pp=gAQBiAQB
This time, SCP-106's containment chamber didn't bug, which happens commonly on seeds where SCP-079's containment chamber is generated on top of SCP-106's chamber, causing you to be unable to access 106's chamber. Now, we should be able to proceed through the rest of the game without issues. Here's hoping. I'm not making the same mistake with SCP-860 again.
This time, SCP-106's containment chamber didn't bug, which happens commonly on seeds where SCP-079's containment chamber is generated on top of SCP-106's chamber, causing you to be unable to access 106's chamber. Now, we should be able to proceed through the rest of the game without issues. Here's hoping. I'm not making the same mistake with SCP-860 again.
updated 1 year ago
This time, SCP-106's containment chamber didn't bug, which happens commonly on seeds where SCP-079's containment chamber is generated on top of SCP-106's chamber, causing you to be unable to access 106's chamber. Now, we should be able to proceed through the rest of the game without issues. Here's hoping. I'm not making the same mistake with SCP-860 again.
Information:
Level Name: Theory of SkriLLex
Level ID: 3264805
Creator: Noobas
Level Difficulty: Medium Demon (10⭐)
Personal Difficulty: Medium Demon (10⭐)
Song: Skrillex GDRemix2 by Kostyan99
Song ID: 593046 (Deleted)
Enjoyment Rating: 6/10
Level Information:
Level Name: High Life
Creator: Migueword
Song: Magic Touch (31SongMashup) by Romos
Difficulty Rating: Insane, 9⭐
Difficulty Rating (My Opinion): Easy Demon, 10⭐
Overall Rating (My Opinion):
My game crashed right after, so I lost everything. (Game does not like to play nice on Raedon cards, piss off Red Barrels)
I will be practicing more to get Insane/Messiah on this game, no matter how long it takes.
There is a lot more to do in this game, and I know I missed quite a bit. But for this playthrough, I just wanted to get through the game, as I have never done it before. There will be more parts for this game, including the Gate B ending, so look out for that.
This is the latest version of SCP: Containment Breach, uploaded on July 29th, 2018. Since then, no other updates for the game have been added. As it stands, this is likely the final version of one of the most popular indie horror games of all time, and without a doubt, the most popular SCP game of all time.
From Wikipedia:
"SCP – Containment Breach is an indie horror game developed by Finnish game developer Joonas "Regalis" Rikkonen. It is based on stories from the SCP Foundation collaborative writing project. In the game, the player controls a human test subject, who is trapped in a covert facility designed to study and contain supernatural and paranormal phenomena, all individually designated as an “SCP”.[2] The player must escape the facility when it suffers a failure in its protocol, causing the Foundation to lose control over the containment of the facility’s anomalous assets, many of which are a danger to the player.
The game was released on April 15, 2012, and was updated periodically until its latest version, 1.3.11, on July 29, 2018."
This has been a long time coming, but I'm glad to finally be able to play this game.
"SCP-087-B is a short, experimental indie horror game created by Joonas ("Regalis") Rikkonen. It is loosely based upon the SCP Foundation universe and is considered by Regalis to be the stepping stone to the creation of SCP - Containment Breach."
I'm not completely sure if there is an ending to this game. If there is, I might try to get it once I graduate in a few days.
"SCP-087 is a simple experimental first-person horror game created by Haversine. It inspired Regalis to make SCP-087-B and later SCP – Containment Breach."
One of the first SCP games ever made, SCP-087 is a horror game revolving around the SCP of the same name. It is a stair simulator where you walk down a random number of stairs, and at some point, will encounter SCP-087, who will crash your game when you approach him.
Windows : http://www.mediafire.com/?y655d73rffn...
Mac : http://www.mediafire.com/?zn1e31f5sro...
PS: Sorry if the quality is a bit messed up on this one. I had to use a screen recording method instead of game capture because when the game crashes at the end, it would corrupt my recording file in game mode. This is why I don't like when horror games intentionally crash at the end.
Get the game here:
store.steampowered.com/app/3200240/Echoes_of_Eldoria
Thanks to the developers, I was able to get early access to this game! It's very fun to play, and while some parts do feel a bit rough, it's overall quite the enjoyable, and challenging experience. Please note that the gameplay seen here is from the open beta. The full game releases on April 7th, 2025.
Wishlist the game, and play the demo here:
store.steampowered.com/app/3200240/Echoes_of_Eldoria
Wishlist the game, and play the demo here:
store.steampowered.com/app/3200240/Echoes_of_Eldoria
Level Information:
Level Name: iS
Creator: Grenate
Rating: Easy Demon, 10 ★
Attempts: 14
Song: Aether by Geoplex
Level Information:
Level Name: ShiftLeaf Temple
Creator: Trideapthbear
Rating: Easy Demon, 10★
Level Enjoyment: 7/10
Song: -Haunted Woods- by Waterflame
Level Information:
Level Name: Adrenaline
Creator: MrKrabzDies (Me)
Rating: N/A (Unrated, probably about 9 ⭐)
Song: Adrenaline by PsoGnar
Level Information:
Level Name: Go Beyond
Creator: AlilNM
Difficulty: Harder, 6 ⭐
Song: Christmas Eve / Sarajevo 12/24 by Trans-Siberian Orchestra
youtube.com/watch?v=2LbmhneqBnE
Enjoy the video!
If you guys like videos like this just let me know.
Game: Fallout 4
From Wikipedia:
Resident Evil 7: Biohazard[a] is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.
From Wikipedia:
Resident Evil 7: Biohazard[a] is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.
From Wikipedia:
Resident Evil 7: Biohazard[a] is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.
From Wikipedia:
Resident Evil 7: Biohazard[a] is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.
From Wikipedia:
Resident Evil 7: Biohazard[a] is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.
From Wikipedia:
Resident Evil 7: Biohazard[a] is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.
From Wikipedia:
Resident Evil 7: Biohazard[a] is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.
From Wikipedia:
Resident Evil 7: Biohazard[a] is a 2017 survival horror game developed and published by Capcom. The player controls Ethan Winters as he searches for his long-missing wife in a derelict plantation occupied by an infected family, solving puzzles and fighting enemies. Resident Evil 7 diverges from the more action-oriented Resident Evil 5 and Resident Evil 6, returning to the franchise's survival horror roots, emphasizing exploration. It is the first main Resident Evil game to use a first-person view.
How to get by the mold monster without being hit:
- Grab the wheel, and head back to the door
- As soon as you try to open it, run back to the back room and grab the attic window key
-Walk as close to the exit of that room as you can before you see the molded and slowly walk back until he begins his attack charge
- When he charges, quickly move right. It is important to know that if you move right too early, he'll just charge that direction as well, and bite you.
- Run past him, and kick down the door, and escape the basement.
Enter the dark and ominous world of Peter's House, where you play as Steve, a man hired to move boxes for the new owner. As you explore the house, you quickly realize that something isn't right.
Be aware of your surroundings.
𝘿𝙤𝙬𝙣𝙡𝙤𝙖𝙙 𝙇𝙞𝙣𝙠
⇒ gzke.itch.io/peters-house
Links:
Download Pale Moon browser to run the game ➡️ palemoon.org/download.shtml
Download Eyes The Horror Game v.1.0.7 and v2.1
https://drive.google.com/file/d/1-Qm1...
Once both are downloaded, extract Eyes The Horror Game, and right click "index", open it with Pale Moon, and you should be brought to the launcher.
Sources for audio/video resources
"Shes Always A Woman - Enviormental Muzak" One of the songs that played in the Austin J. Tobin Plaza of the WTC complex.
VHS Hissing Noises: youtube.com/watch?v=ZVzQg4U7fcY&t=2840s
"Push - Matchbox 20" - Car Radio Song #1
"With You - Linkin Park" - Car Radio Song #2
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May all the victims who passed away during the September 11 attacks rest in peace, and may we never forget what happened on that horrifying day.
Game: Garry's Mod
Mods Used:
Poolrooms Dark (Map)
Michael Jackson (Slender Fortress)
- Find the helicopter keys (On the upper floors of the crew deck and in power locked rooms)
- Find bolt cutters (Usually in the lower decks and in power locked rooms)
- Find gas canisters (Varying places, check cargo hold, security, raft area, engine room, and power locked rooms)
After you have everything, use the helicopter keys to unlock the door, and then use the bolt cutters to free the helicopter from the deck. After this, use the bolt cutters on the shipping containers until you find the fuel equipment, and drag it out near the helicopter.
Then, attach the nozzle of the gas pump to the hole on the fuel equipment, and fill up the fuel equipment with two gas canisters.
Now, start the refueling process. The monster will immediately be notified of your location due to the noise. You have to pay attention to where the monster goes, so you can turn the steam valve and block its access to the helicopter. Failing to do so has a great chance of the monster either killing you or destroying the fuel equipment. If done successfully, you'll be notified when you can leave. From here, just click on the inside of the helicopter where you opened it, and escape.
- Find duct tape (On the upper floors of the crew deck)
- Find an air pump (Usually in the deck next to the raft or in power locked rooms)
- Find chain spool (Usually in the lower floors of either deck or in the engine room)
After you have everything, move the crane over to the raft, and attach the chain to the raft. Then move the crane back to the right, and then down. Now, just make your way back down to the deck the raft is on. DO NOT jump down to it, or else you will die from fall damage.
- Find a welding kit (lower decks, also can spawn in engine room)
- Find a sub headlight (spawns in upper decks)
- Find sub battery (spawns in various places, and power locked rooms)
- Find a fuse (Just use the fuse you get for free in the starting room)
Now that you have all items placed. Start the launch sequence. Immediately, the monster will attempt to break into the room when the submarine is being refueled. What you need to do is push the cart next to the submarine into the door that the monster is trying to break down (or the vent for the Hunter) and repeat this process to whatever door/vent the monster is at until fueling is finished. Then, drop the sub, jump down from the ledge, and escape. If you fail to keep the monster out of the room, you might be able to get away with leading it in circles, but I wouldn't expect a good outcome from that.
Also, on a side note, I would like to apologize for letting this video sit for so long. I said it was coming soon a month and a half ago, and I intended to upload it earlier, but there were some tweaks I wanted to get done.
Sources / Credits:
Software: CapCut, ReShade
Effects: Retro DV 3, Sharpen Edges, Blur, Jitter
Game: Garry's Mod
VHS Hissing: youtube.com/watch?v=aYaafk74CZU


