3 ways for the camera to follow the player | GMS2.3 TutorialArend Peter Teaches2020-11-28 | 0:00 Intro 1:09 Option 1: Room Editor 4:26 Option 2: Code 10:39 Shorter Camera 13:32 Option 3: Smooth Camera 17:37 Outro
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Blinking Despawn w/ Animation Curves | GMS2.3 TutorialArend Peter Teaches2021-03-20 | Hi, in this tutorial I'll go over how to make coins follow a blinking animation before they despawn in Game Maker Studio 2.3. We'll be controlling the animation w/ Animation Curves. For today's animation principle we'll timing. Timing principle covers how different animation timings, invoke different feelings to the viewer. In this case we can see how adjusting the timing adjusts the feeling of urgency to the viewer
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Animate Gate w/ Animation Curves | GMS2.3.2 TutorialArend Peter Teaches2021-03-13 | Hi! Today we'll go over how to make a gate opening (and closing) animation, using animation curves in Game Maker Studio 2.3. It'll also include how to use the new curves library feature in game maker studio 2.3.2
We'll make the gate accelerate to the top and then bounce a few times before stopping. For today's animation principle we'll talk about staging. We use staging to control how the viewer perceives the scene. In my example, the gate and the lever animate at the same time. This actually breaks staging since the viewer doesn't know where to look with multiple things happening at once.
0:00 Intro 1:00 Open Animation 3:33 GMS 2.3.2 5:04 Open Implementation 9:09 Open Tweaks 10:10 Close Animation 11:08 Close Implementation 12:40 Close Tweaks 13:34 Animation Principle
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Screen Shake w/ Animation Curves | GMS2.3 TutorialArend Peter Teaches2021-03-06 | Hi! Today we'll cover how to add Camera Shake to your game using Game Maker Studio 2.3. In particular we'll implement this using animation curves, which allows us to make the shake pattern follow the enemy impact more closely.
For today's animation principle we'll cover Exaggeration. In addition to having enemies fall from the sky, we use this animation to exaggerate how the enemies are perceived. Adding the animation makes them feel bigger, heavier, and scarier (all without changing any of their gameplay properties)
0:00 Intro 1:53 Initial Camera 3:15 y Animation Curve 4:13 y Implementation 7:35 Room Padding 10:31 Trigger Animation 13:06 x Implementation 14:43 Outro + Animation Principle
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Generic Color w/ Animation Curves | GMS2.3.2 TutorialArend Peter Teaches2021-02-27 | Hi! In this tutorial I'll cover how to make your characters flash red when they're damaged in Game Maker Studio 2.3 . We'll use animation curves to control the flash animation (including an example of how to do this in Game Maker Studio 2.3.2). Additionally I'll extend this to show you how to add more color channels, and use animation curves to animation generic colors. I wasn't sure where to go with today animation principle, so instead I'm recommending Arend Peter Kraus's channel (because he has a great name ;) )
0:00 Intro 1:17 Animate Red Flash 2:32 GMS 2.3.2 3:18 Implement Red Flash 8:19 Multiple Color Channels 11:43 Implement Color Channels 15:41 Debugging 20:57 Outro 21:30 Arend Peter Kraus
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Intro to Animation Curves | GMS2.3.2 TutorialArend Peter Teaches2021-02-22 | Hi! In today's tutorial I'll go over how to create a satisfying spawn animation for your collectibles in Game Maker Studio 2.3 , and along the way I'll give you an intro on using animation curves in your games (as well as a run down of all the curve library features in the upcoming Game Maker Studio 2.3.2.
This also marks the beginning of series where I show you the many applications of animation curves. In each of these videos, I'll also go over a corresponding animation principle. Today's animation principle is "Straight Ahead" vs "Pose to Pose". In "Straight Ahead" you continuously add key points to the animation left to right. For "Pose to Pose" you start with keys at the beginning and end, then do more passes to fill in keys in between. We'll usually favor "Pose to Pose"
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Animate Lever w/ Animation Curves | GMS2.3.2 TutorialArend Peter Teaches2021-02-20 | Hi! In today's tutorial I'll how you how to animate a lever in Game Maker Studio 2.3. We'll do this by adjusting the image_angle along an Animation Curve, and I'll also show you how to do the same curve using the curves library feature from Game Maker Studio 2.3.2
For today's animation principle I'll cover follow through. When item move fast, and have momentum, they tend to move past their target and reset. We apply that to our lever to give it a more natural feel
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Sliding Camera Transition w/ Animation Curves | GMS2.3.2 TutorialArend Peter Teaches2021-02-20 | Hi! In today's tutorial I'll show you how to implement sliding camera transitions using Game Maker Studio 2.3. I'll be using Animation Curves to make the camera follow a slow-fast-slow pattern and I'll also show you how to do this using the upcoming Curves Library feature from Game Maker Studio 2.3.2.
For today's animation principle, I'll cover slow in / slow out. If you're moving toward a goal, and don't want to overshoot it, then it looks most natural to start moving slow, speed up, and then slow down again before reaching your target. This camera movement is the same, and adding the curves will make your game feel more organic
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Coin Explosion | GMS2.3 TutorialArend Peter Teaches2020-12-10 | We'll learn how to make a coin explosion
0:00 Intro 1:20 Gravity 3:09 Vertical Bounce 6:54 Spawning 8:48 Horizontal Bounce 9:37 Random Start Direction 12:20 Friction 14:10 Spawn Multiple 14:55 Despawning 16:28 Outro
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Office HoursArend Peter Teaches2020-12-06 | ...Office Hours LivestreamArend Peter Teaches2020-12-05 | Office Hours Submission Form https://forms.gle/Mp2258ZBNhFShr548
Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Goomba Jump | GMS2.3 TutorialArend Peter Teaches2020-12-04 | 0:00 Intro 1:25 Make Goomba 2:18 Bounce 4:30 Basic Vertical Check 6:48 Generic Vertical Check 13:08 Spawn Coin 14:50 Outro
Here I'll show you how to to a goomba jump (where you jump on an enemy to kill it but, get hurt from the side)
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Office Hours LivestreamArend Peter Teaches2020-11-28 | Office Hours Submission Form https://forms.gle/Mp2258ZBNhFShr548
Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Happy Thanksgiving + Office Hours LivestreamArend Peter Teaches2020-11-26 | Streaming time November 28 2020 10 AM PST 1 PM EST 6 PM GMT
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Basic Platformer Pro Tips | GMS2.3 TutorialArend Peter Teaches2020-11-22 | 0:00 Intro 1:17 TIP #1: Make solids invisible 1:50 TIP #2: Use custom variables 3:46 TIP #3: Use One-Liner to set dx 6:17 TIP #4: Use sign() for xscale 7:28 TIP #5: Shorten left/right collision check 9:20 TIP #6: Use terinary operator 10:41 Outro
Playlist youtube.com/playlist?list=PLywxFF6tce1_F4gkeyWZu2jqHko5AxBJ- Starting Project https://github.com/ArendPeter/CastleG... Final Project https://github.com/ArendPeter/CastleG... Art Credits https://github.com/ArendPeter/CastleG... Playlist https://www.youtube.com/playlist?list...
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Basic Platformer | GMS2.3 TutorialArend Peter Teaches2020-11-22 | Intro/setup 0:00 Left/Right movement 2:28 Mirror player based on direction 4:20 Horizontal collisions 7:00 Vertical movement setup 8:55 Gravity 9:48 Vertical collisions 11:18 Fix padded collision bug 12:45 Only jump on ground 16:52 Outro + ProTips 18:50
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Tutorial Submission Form https://forms.gle/9N6UpX2YiLmeb1Sw8Tileset Basics | GMS2.3 TutorialArend Peter Teaches2020-11-22 | 0:00 Intro 0:26 Import Art 1:44 Configure tileset 3:57 Add tiles to room 7:45 Pixel art "gotchas" 10:11 Outro
An additional tileset video, here's a video you can follow if you're interested in using some of Game Maker's other features youtube.com/watch?v=deMsGgl6UEI
The Rightious Mind by Johnathan Haidt: I only started reading this a few days before uploading all the videos. It covers how we form subconcious moral views and uses an analogy of the elephant and the rider (that lines up surprisingly well with the idea used in this video of our subconcious bias, and our ability to adjust that bias) to infer that most of views/decisions are intuitive/unconcious (the elephant) and our conscious selves (the rider) is the only part we have direct control over, but doesn't have a strong effect on our daily decisions overall. righteousmind.comWhat does an informed lifestyle look like?Arend Peter Teaches2019-10-26 | FUN FACT: After uploading all the videos and doing my final review the total time was 80 hours!
Creativity Inc by Ed Catmul: Ed Catmul is the CEO of Pixar and this book covers how they maintain the creative process in a large company http://www.creativityincbook.com/about
Algorithms to Live By: Brian Christian and Tom Griffiths: This encompanses alot of the aspects I enjoy about computer science but does it in a way that's understandable for people without computer science background and also gives helpful life advice. http://algorithmstoliveby.com
I will teach you to be rich by Ramit Sethi: his humor is a bit cringy, it didn't age well, but aside from that his financial advice was helpful for getting me comfortable w/ the basics on things like managing debt, budgeting, and investing iwillteachyoutoberich.com/book
The interfaith alternative by Steven Greenebaum: Presents the universalist view on religion. This is the idea that all religions are simply different languages for describing the same fundamental spiritual power. It also references the elephant analogy from a previous video. The book focuses on the good that comes from religion and how people of different religions can band together toward a common goal. As an agnostic this ideal is appealing, but I'm not sure if it would be consistent with my view before I converted. Recommended for people that are skeptical of religion and want to see the positive impact it can have. amazon.com/Interfaith-Alternative-Embracing-Spiritual-Diversity/dp/0865717052
Verdict by Andy Stanley: This is my favorite sermon arguing for the validity behind Christianity. It gives on overview of the historical evidence and why super natural events shouldn't immediately be discounted from the historical record. Recommended for skeptics of Christianity store.northpoint.org/products/verdict-audio-download
Misquoting Jesus by Bahrt Ehrman: Evaluates how ancient documents went from being manually copied manuscripts to becoming the new testament. The amount of evidence documenting the life of Jesus is pretty amazing, especially when comparing it to the documentation we have from other events from the time, but it's also interesting learning about the various ways errors can can accumulate over the copies. This is recommended for Christians wanting to read about the bible from a skeptics point of view (I don't think any of it's condemning to the Bible's validity, but you'll have to decide that for yourself) bartdehrman.com/misquoting-jesus-the-story-behind-who-changed-the-bible-and-why
The Language of God by Francis Collins: Francis Collins is one of the leading scientists in DNA research and he's also a Christian. This book shows how he weighs both of them in his view. This is recommended for people who don't think science and religion can mix (regardless of whether you're religious or not) simonandschuster.com/books/The-Language-of-God/Francis-S-Collins/9781416542742
The Case for Christ by Lee Strobel: Lee Strobel is a journalist who started off as an Atheist, but then after some research and interviewing many Christian experts he felt that Christianity was the more coherent view of the world. Recommended for skeptics of Christianity leestrobel.com/books
Creativity Vlog youtube.com/watch?v=jk4ZeUerZbI6 Tips for Advanced Level SelectionArend Peter Teaches2017-11-13 | Tips 1. Create buttons in code 2. Convert levels to array 3. Loopize making buttons 4. Use Scripts 5. Use maps instead of arrays 6. Add more level states
The giveaway is still live, I'll update the description once I've made the selection
Give Away Instructions 1. Like us on facebook facebook.com/binarydashgame 2. Leave a comment on this video, if your user name doesn't match your facebook name then include your name in the comment
After a week or so I'll double check your names to see if you've liked us on facebook, then I'll put you all in a spreadsheet and select the winner using random.org. I'll be messaging the winner on facebook with a promocode for the full game.Ive got 2 games on Greenlight :DArend Peter Teaches2017-03-03 | Binary Dash Greenlight goo.gl/rX64Y1
I was one of the programmers for this game. We made it in Unity and have been working on it for a while now. We're excited to see it released to the public in the near future.Water Logic Dev #1Arend Peter Teaches2016-09-02 | This includes snapshots of the stream I did on September 1st 2016 It shows the initial development of my water logic game
Here's a link to the full stream youtube.com/watch?v=gAkqsXYoc3wHow to implement AI in Game MakerArend Peter Teaches2016-03-05 | In this tutorial I'll show you how to implement basic ai in game maker using a state machine
Animation State Machine Tutorial (coming soon)Infinite Terrain GenerationArend Peter Teaches2015-12-18 | In this tutorial I'll be showing you show to generate infinite terrain using chunks
02:25 1. Minor Adjustments 08:21 2. Chunkize 14:13 3. Load/ Unload Chunks 34:18 4: Adjustable Terrain 46:51 5. Final Notes
Scripting Tutorial youtube.com/watch?v=3i6d2-KiFcECoding Perlin Noise in Game MakerArend Peter Teaches2015-09-30 | In this video I'll be showing you how to generate terraria style terrain in game maker studio.
Modular Arithmetic Tutorial youtube.com/watch?v=LKS3SwVByugQuick Tips (Game Maker) : Using Debugger ToolArend Peter Teaches2015-09-16 | In this video I'll be showing you how to use Game Maker's debugger tool