ZedekI had to change some panning here, some instruments there, the volume of several tracks, truncated the overall lenght because the song is basically always the same and it will exceed the filesize for a MUS file (65,000 Bytes) and voilá.
Song: M:I 2 MAIN THEME (a.k.a. "Take a Look Around") Composer: LIMP BIZKIT Year: 2000 The midi this song is based on is arranged by: JEFF ABRAMS
[DOOM OPL] MISSION: IMPOSSIBLE 2 MAIN THEMEZedek2014-04-18 | I had to change some panning here, some instruments there, the volume of several tracks, truncated the overall lenght because the song is basically always the same and it will exceed the filesize for a MUS file (65,000 Bytes) and voilá.
Song: M:I 2 MAIN THEME (a.k.a. "Take a Look Around") Composer: LIMP BIZKIT Year: 2000 The midi this song is based on is arranged by: JEFF ABRAMS[DooM Bugs Glitches and Crashes] Vol. 29 - DOOMED savegames in v1.1Zedek2016-05-26 | Real life is keeping me busy, but there is always time for data corruption and back-to-DOS crashes :-)
DooM 1.1 is massively bugged and has been patched in December of 1993 because of the massive data corruption, weird behaviour and even the ability to screw over the whole hard drive by damaging the FAT.
About the video: There is a little decoder error in VLC at 5:45 which plays just fine in Windows Media Player. Not sure if Youtube will struggle at that part too, but if so (little visual glitches like a bad digital TV signal - weird coloured blocks and a short sound clipper for 3 seconds) it is not your computer/decoder.
Also you might wonder why this is the 29th episode. It is simply the 29th entry in the playlist. I used one video twice and counted it differently, but now I take the actual number.Garbage Bin: IS THIS JUST A DREAM?Zedek2016-03-21 | Yeah....no. A weird (but surprisingly funny) sound wad that is ruined by a shitty map. Or.. is it the other way round? Well, whatever, it's nothing I wanted to put effort into.
And now, back to my other, never-ending video project (and thus even less uploads than usual). *Woosh*The Partially Invisible Cacodemon (PlayStation DooM)Zedek2016-02-25 | I almost was about to tell a lie in the video due to a mistake while gathering data. This is the fixed version :-)DooM Quirks - Vol. 26 - Partial InvisibilityZedek2016-01-14 | I am grabbing the last straws! Invisible straws! Partially invisible straws of course.[Doom WAD] Lets Play DooM Classic 10: Mercurius PoolsZedek2015-12-17 | Yes, one of those horribly infamous WAD videos. But guess what: It was fun to play and I still wonder if the guys at BurgerKing put something in my Long Crispy Chickens because I felt extremely good this day... Maybe some white powder not belonging to the recipe?
My English abilities are a bit rusty but I will get back to my better abilities... well, forget it, that's a lie^^
Wanna skip the intro? 2:45
Whatever, this video is a "I am still alive guys!" sort of a thing. I scream a lot like a bitch (I blame BurgerKing!) and all that stuff that is most likely the very opposite of what you expect from a DooM player.DooM Quirks - Vol. 25 - Abnormal turning speed while recording demoZedek2015-09-08 | I misspelled "precise".[Lets PLay DooM WADs] Poisonous PrisonZedek2015-08-18 | I screwed up the commentary.. I forgot the limiter, so everything's way too loud and clips.. WHAT A LOSS /sarcasm
Mediocre video. Hopefully the next ones are a bit better^^[Lets Play DooM WADs] City AssaultZedek2015-06-02 | This will be the last video.....for quite a time... Okay, how to define "quite a time". The summer is here. And I find myself feeling more like chilling on the balcony than editing videos. This doesn't mean nothing will happen, but it also can take some time. Even though this one was fun in all ways, and the map is good. Let's call it summer break?
The Russian song is a good old 90s Eurodance track (made in 2009) by D-Base and is called Я Буду С Тобой (Sasha Dith vs. Seryoga).
Editing time: ~12-14 hours Raw footage size: 9.91 GByte Raw footage length: 38 minutes and 57 seconds Youtube video file: 22 minutes 07 seconds / 1.53 GByte Compression quality level: 85% @ 1080p/60 WMV and 160 kBit/s Stereo WMA Bit rate total: 19.8 MBit/s[Lets Play DooM WADs] Some dumb sound WAD and Half-Life or whatever...Zedek2015-05-15 | Something's wrong with OpenGL and Skulltag... Not quite fluent this time, but meh.. The majority it is true 60fps :)
Editing time: 6 hours Raw footage size: 5.40 GByte Raw footage length: 27 minutes and 56 seconds Youtube video file: 21 minutes 12 seconds / 2.04 GByte Compression quality level: 85% @ 1080p/60 WMV and 160 kBit/s Stereo WMA Bit rate total: 35.7 MBit/sTechnoir Remix of the Remix... eh...Zedek2015-05-05 | The remix of a remix. Well, cool. Uploaded on request.[DooM PWAD OPL SOUNDTRACK] Fortress of Fatalities (Eternal Sadness)Zedek2015-05-02 | Wow, Paul, your music rocks. Totally worth those €10. I can't even decide which version I like more: The OPL soundtrack, the remastered versions or the converted MIDIs played in Timidity++?
A great tune can't be destroyed I guess.[DooM PWAD OPL SOUNDTRACK] De-Moon Side (Moon Rise)Zedek2015-05-02 | And last but not least the song that sounds cooler and like some 90s techno-pop in OPL.
No footage here because I keep dying and it's super boring with -nomonsters. So take a look at my Dark Fairy figurines. Elain (left) and Nathaira (right). Just two of my 32 witches, skulls, reapers, dragons... all around my appartment.[DooM PWAD OPL SOUNDTRACK] Station Beta (Arch Vile Cathedral Band)Zedek2015-05-02 | EDIT: I just got a copyright information. This soundtrack is copyrighted by the creator of these tracks, Paul Corfiatis. Who made an entire CD / MP3 tracks which can be bought. That is somewhat cool if you ask me. And yep, that's why there's an ad. But really, you should check out his disk available at Amazon: www.amazon.co.uk/gp/product/B009KO433M (or search for the album on your top level domain (.com/.de/.ru/etc.) to switch currencies respectively) This song is called "Arch Vile Cathedral Band" (Track 11)
One song, as much as I hated it sucked in OPL sound: Pop DooM. With real instruments, that song is kick-ass.
Man, that is so cool! Eh, I just said that. I just bought it. Awesome. Now I have two musicians I like: Mark Klem and Paul Corfiatis. You guys rock. Literally!
Original description of this video:
I played a super duper short map (that's why I haven't showed you) by the same author of this megawad. He wrote 27 new tracks for this and I found 3 of them to be nice enough to be uploaded. This is the first one.[DooM WAD] Lets NOT Play I AM EVIL 2Zedek2015-04-24 | I can't see anything evil. Actually, I love (the) evil, because I am fed up of shiny guys "saving the world". But this is so half-assed, it's neither a joke, nor a mock. Just a waste of my (and your) time.
The description made me laugh though.
Editing time: 1 hour Raw footage size: 369 MByte Raw footage length: 5 minutes 41 seconds Youtube video file: 3 minutes 46 seconds / 160 MByte Compression quality level: 90% @ 1080p/60 WMV and 160 kBit/s Stereo WMA Bit rate total: 21.7 MBit/s
Editing time: 2 days (lazy and great weather) Raw footage size: 4.96 GByte Raw footage length: 23 minutes 25 seconds Youtube video file: 18 minutes 18 seconds / 1.35 GByte Compression quality level: 86% @ 1080p/60 WMV and 160 kBit/s Stereo WMA Bit rate total: 20.6 MBit/s[DooM WAD] Lets Play The Legend of Doom 1.0Zedek2015-04-10 | http://www.doomworld.com/idgames/index.php?file=levels/doom/j-l/legend1.zip
By the way, the ad at the beginning is from UMG for using PASTIME PARADISE. They basically set up the ad in my video so I can use their copyrighted material. I will never do monetarizing or whatever it's called. But this time it's a fair deal in my opinion.
This one is too "good" to hate and too bad to like. Meh..
Editing time: 1 day Raw footage size: 9.85 GByte Raw footage length: 39 minutes 15 seconds Youtube video file: 19 minutes 54 seconds / 1.40 GByte Compression quality level: 86% @ 1080p/60 WMV and 160 kBit/s Stereo WMA Bit rate total: 19.4 MBit/s[DooM WAD] Lets Play ASDOOM II: THE FINAL COUNTDOWNZedek2015-03-29 | http://www.doomworld.com/idgames/index.php?file=levels/doom2/a-c/asd2.zip
On the idgames archive some people say it's ugly. Well, they haven't dug into the big pile of piss and shit that is Doomworld. Well, not Doomworld, but the amount of random bullshit going on is high and finding this at random was a big surprise.
Quality wise, I think I am doing well and with all the templates done and saved I'll have some consistency for future works. I need to eliminate audio imbalances (my voice is getting louder) and I apparently moved the mic away without noticing, leading to some reverb.
Editing time: 3 days Raw footage size: 11.51 GByte Raw footage length: 55 minutes 45 seconds Youtube video file: 25 minutes / 1.81 GByte Compression quality level: 87% @ 1080p/60 WMV and 160 kBit/s Stereo WMA Bit rate total: 25.2 MBit/s[DooM WAD] Lets Play FORCE OF ARMS II (FOAII.WAD)Zedek2015-03-22 | I am still fiddling with the bitrates..^^ And sorry for the slight audio desync.. :( Oh yeah: And great map! :-) http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/d-f/foa2.zip[DooM OPL] Demonic(s) from Worminator 3Zedek2015-03-19 | This time I adjusted the bitrate. Let's see if Youtube is butchering it now in terms of quality..^^
The reason why this song sounds good is probably because it's from an action (and MS-DOS) game. Guitars are the big pro of the YM2812.[DooM OPL] Face Shrine from Zelda: Links AwakeningZedek2015-03-19 | 1080p at 60 frames.It looks awesome! -- If you have the supported browser though. I will keep uploading in 60fps because the other browsers might get supported as well in the future. You can see by right clicking on the video in 1080p/720p and the statistics that the other 30 frames are being dropped on unsupported platforms.. :( It works with Chrome and with IE11 on Windows 8 (thank god I have a Surface Pro 3 with Win8 - and it works there).
Also.....I just did the same misstake when I started to record in 50p.. I forgot to double the bitrate. That's why the wave overlay is somewhat blocky and badly translated colour-wise.. :/ That'll be better in the next video :-)
I was always recording in 60 fps and hated the result after the downsampling to 30fps.
Apart from that... Isn't it amazing how clean the church organ sounds (last portion)?
And yes, I do not like that abrupt transistion at the last part, but meeeehhh....[DooM II music experiment] The Healer Stalks Percussion + XZedek2015-03-10 | First I wanted to make a medley of all DooM II songs a couple of tracks are too stubborn to be fit onto the great percussion arrangement of "The Healer Stalks"...
Maybe I work that out in the future...Maybe.InstaDooMZedek2015-02-17 | How comes that I haven't heard of that viral thing yet? So if you are one of the guys without facebook (like me), Twitter (like me) and living under a rock (well.. apparently like me?) when it comes to stuff like this, here it is: INSTADOOM.
Grab it here: http://www.doomworld.com/vb/wads-mods/71767-instadoom-screw-nofilter-rc1Lets Play: UNDERHALLS 1.0.WADZedek2015-02-01 | I think I lied.. I did this no-script stuff once already :S And I forgot the title card.[Vol. 24] DooM Quirk: Forcing the Angry FaceZedek2015-01-04 | A quick one this time to show the truck load of new subscribers that I am still alive - just a bit busy :)
I changed the video title because in the post-editing I felt like it might be not clear what I wanted to show. It's all about the face the DooM guy is showing when holding the trigger down for a few moments - and how it can be shown even without actually firing a weapon at all.
That can be achieved by pausing the game's actual game execution (the EXE runs but does not progress the current game session) or by preventing the weapons from getting into the "ready" state at all.Lets Play Hardweps.wad (Beta?)Zedek2014-11-10 | Finally![DooM Code Goof-Up] Volume 23: -196 to 320Zedek2014-10-11 | I hope I got it right...[.XM SONG REMAKE] Lets Go To Hell-80s Re-arrangement (Not Quite Perfect)Zedek2014-10-03 | Yes, it is not quite perfect.. ;)Lets Play... DARK.WADZedek2014-09-13 | It is too easy. Even for me. And that means... it is too easy. Quite simple. At the end summary of the pro and cons the footage cuts out for no reason and there is only a black background. Sorry for that.
And I also hate that the footage I take (60 fps) is being massively reduced by Youtube and/or the Flash player. On my systems, HD playback on Youtube is always quite stuttering, even when switching to fullscreen what should turn on the hardware accelerated video decoding. And I am pretty sure a GTX670 can handle a few MBit/s to decode (in fact, my 80 MBit/s camcorder output is fine even in software decoding)..
(Actually I died once but I cut it out :3)Lets fail at 5 YEARS.WADZedek2014-08-25 | As you can see from my desktop wallpaper: I am back deep into Final Fantasy 14. But there is always some time to squeeze a bit DooM between it. Even though I am totally out of practise and just suck.
Get it here: http://www.doomworld.com/idgames/index.php?file=levels/doom2/Ports/0-9/5years.zip[DooM OPL] 3 AM ON A SUMMER NIGHT (Morgue) from ShadowrunZedek2014-07-09 | My first FullHD upload ever. If Youtube would just support more than 30 Frames.. Because it is recorded with my monitor's refresh rate, the half of the frames had to be dropped.[DOOM BUGS - Volume 22] Savegame requires PWADs to be loaded in the right orderZedek2014-06-30 | Well, the video is not a shorty. The bug is. Meh.
I hope I got my facts right there. It got a bit confusing the deeper I was reading into the topic.
MUSIC CREDITS now. My font ("Mandela") does not contain cyrillic letters, so I put it here.
- Эй, ухнем by Кар-мэн - Self-Made track by me using Modplug Tracker. Based on "Popcorn99.xm" from modarchive. - "DJ Freestyler" by Tal Haim (Youtube user name)My Top Five of Mark Klem songsZedek2014-05-16 | So, we have a shower scene, talking, a little bit Gooby and Dolan.. Well, this is worse than "Plumbers Don't Wear Ties" I guess.
Mark's Reverb Nation site: http://www.reverbnation.com/markklem/songsBrinno TLC200 Pro Time Lapse Camera 24 hour TestZedek2014-05-11 | Please note: The actual output is fluid. It is apparently either the player or Youtube's own post-processing after upload screwing up the file with these annoying micro-lags. Turning on fullscreen might help (due to the hardware acceleration of your computer) to ease it a bit, but still, Jesus Christ....
The Brinno TLC200 Pro is a nice toy to play around with. But before spinning 200 bucks for a camera with only one real purpose you might want to see how the results are.
Many comments were bashing the TLC200. "Looks like plastic" and stuff. People who actually own this device give it a 4/5 in average, which I think is a objective rating. It is easy to use and if you are looking for a time lapse camera for your semi-professional or creative projects, this one might be your choice.[DooM OPL] LAmour ToujoursZedek2014-04-27 | It does not matter how hard I try dusting my shelves... I just went over to the camera and on the picture there was already new dust.. But eh, that is the fate of loving black I guess :)DOOM95 - Windows 95, MS-DOS, Bluescreens a lot of bugs...Zedek2014-04-26 | **5 years of me on Youtube!!** But there is no time for kidding around, we will just dive right into the pool of crap. To skip the installation part, klick me - 6:14
Doom95, the worst sourceport on the worst version of Windows with the worst promo and the worst Doomguy -- Bill Gates himself. This ain't promising, right? And it is just a big mess. I might dig too much on the things shown in the video, but let's look at it:
1 THIS SOURCEPORT IS NOT NEEDED Windows95 had MS-DOS 7 underdeath. Just launch the game in the dos box .. I mean the actual Dos Box, not the emulator or boot your system in MS-DOS mode. You are fine.
With this being said, why this shit? Okay, DirectX, and with this a higher resolution. Touché! But where is the point if...
2 DOOM95 WILL ALWAYS START IN FULLSCREEN? Where is the point in this multi tasking operating system to have a fullscreen mode of a game supposed to run on a single tasking environment anyways?
EDIT: According to a comment, it is possible to run D95 in window mode if you set to 256 colours. Makes sense.. And after actually testing it, it works.. But still, a hint could've been shown or it might switch to 256 colours by itself..? But thanks for the clarification!
3 TIMED GAME and DEMO RECORDING FAIL So I guess the game does not launch DooM with the correct parameters. If the user can do it in DOS just fine, why can't a sourceport do this? The guys coding this crap should have tested it? And it even reads "Levels end in 1 minute". Maybe this applies to network games only, but please do not show it then, and still the Demo recording won't work.
4 STRETCHED PIXELS AND HIDDEN SPRITES This might be a problem with the pixels,still they could have sorted that out. DooM runs in 320x200. If you use 640x480, you will see it is not only double the size. We gained 80 pixels, and these will stretch the graphics "a bit". It is not THAT much, but it is still enough to feel odd.
5 LOWERED SFX PITCH Maybe hard to make out, but the sound is slightly different in pitch. Also more for the veterans to be bothered about.
6 MARKER BREAK THE MINIMAP Yeah, features working fine in the first place glitch the game. What to say about that?
--not shown because not reproducible-- INVISIBILITY HANDLING IS DIFFERENT According to many sources, it looks different. Not sure if it's good, but DooM wiki describes it as looking trough a glass of water. Why touching this feature at all?
6 CONTROLS Maybe it is the emulation, but it sucks. There is some sort of delay, as if the Doomguys interal mass calculation is now the same of a Mancubus. If you gain momentum, you have literally to press the CURSOR DOWN key to "brake". This is not a driving game..
7 ENDGAME ANIMATIONS No one even bothered to play this to the end apparently...DooM Bugs, Glitches and Crashes Vol. 21 - BOGUS BUGSZedek2014-03-09 | If I did something wrong there, feel free to tell me.DooM Lets Fail (#1) at: THE SEWERS OF UACZedek2014-02-21 | Basically my first real Let's Play. Why "Let's Fail"? Well, I suck, so we can't quite speak of "Playing" there :)
Blooper: 8:20 "DON'T FUCK WITH DOOMGUY" was originally cut out. It.. simply.. doesn't sound.. right.....
Due to some error, I had to re-add the whole WAV file and forgot to put that portion out. Terrible![Vanilla vs Sourceport] DooM Bugs, Glitches and Crashes Vol. 20Zedek2014-02-20 | Song Credits: GET LUCKY (Instrumental) by Daft Punk WHAT'S WITH ANDY Theme (Instrumental) by some Canadian Cartoon Studio[Vanilla DooM] Bugs, Glitches and Crashes - Vol 19 - QUICKIES!!Zedek2014-02-09 | It was more difficult to create the background song than the video itself. 2 hours for the song, 1.5 hours for the clip ^^ But I have to admit, it's great that I only need a few samples to get a full copyright-free song :)[PWAD OPL] Devils CavernZedek2014-01-27 | DooM is not a WASD game to me. I rather use the cursor buttons, but I need the jump button here. To make it easy accessable I used the right shift. Too bad it binds the left shift, too, and I am still used that shift is for running... That's why you see me hopping around like a bunny in this video - And getting hit by this Baron's fireball :([PWAD OPL] Monitoring StationZedek2014-01-26 | FINALLY! I had this file on my disk a couple of years ago and I remembered this level but failed to retrieve it once again. Now, and by accident, I have been succesful :)[Bullshit WADs] Moans and other nasty noises (C-o-M: 5/5)Zedek2014-01-24 | I really suggest you to put headphones on or turn down the volume, because this is is fucked-up. Literally.
It's nothing more than a bad compilation of .. moans.. and other nasty noises.. At least it delivers whats it promises. How could anyone stay serious playing this? The comments on Doomworld are also fitting and hilarious enough to get me into some sort of LOLOLOLLOLOLOLOOLOL mood. You have nothing to laugh? Then "play" this.Some end-of-year talking + TEMPLE OF THE BARON [OPL]Zedek2013-12-24 | I think it sounds more like Mark Klem to me. And the noisy sound can't be avoided. With "noisy" I mean the bass going "ffff" on certain notes. About the stereophony, I apparently overdid the pan changes. In the bad way. Because my camcorder records with stereo too, I narrowed the panning. Apparently not only for the specific audio track of the cam, but for the entire video, including turning down the stereo for the song.. It's barely audible anymore :(
Apart from that: Merry Christmas! :DA fruitless attempt to play trough ASYLUM OF THE WRETCHEDZedek2013-12-17 | Man, I really need a proper table mic! If you are that brave to watch for about 11 minutes, some yelling is going on. And 640x480 is shittier than I remembered it to be x)
I could do a quadruple-combo of League of Legends puns here:
This Asylum needs Thresh. a) It's an Asylum, and he is experienced with stuff like that. b) There is plenty of blood and torturing going on. I am pretty sure he could find new flavours ("Torment comes in so many flavours") c) Judging from the name, there are many "Wretched mongrels" who can "get the leash". d) There are some "poor lost souls" outside of the map... ;)Random DooM WAD: RIP2.WADZedek2013-12-10 | No script this time. And I really enjoyed the making of this one! :D[STEREO OPL] The Imps SongZedek2013-11-23 | While recording the footage I realized something: I NEVER PLAYED THIS ON ULTRA VIOLENCE! How could this happen.. Over these many, many years?
Yeah, watch me running into zombies because I don't know their location on UV.. Stop laughing already! :([STEREO OPL] At DooMs GateZedek2013-11-23 | If that stupid compression would not screw it up so much... :([STEREO OPL] Dave D. Taylor BluesZedek2013-11-23 | We finally have the sweeping instruments! :)[OPL] Seclusion from ALIEN VENDETTAZedek2013-11-12 | This is some outstanding song. Unfortuantely, it is not suiting the OPL as much as other tunes. Even with multi-chip emulation, the sound cuts off, some instruments are far too loud (the "vibraphones"), others are almost inaudible. But whatever, here it is :)