GamingBolt
Metal Gear Solid 1 Review
updated
Continuing Sony’s trend, Ghost of Tsushima Director’s Cut is an excellent PC port, with plenty of graphics options for players to tinker around with. The game also manages to scale well with lower-end hardware, and even the Steam Deck is able to play it well enough with some tweaking.
Launching on June 4th for Xbox One, Xbox Series X/S, PS4, PS5 and PC, it marks the conclusion of the Light and Darkness saga - a story which haphazardly began in 2014 with the first game's launch. Players will finally venture inside the Traveller to fight The Witness, but that's not all. Wielding the power of Light and Darkness for the first time, customizing one's build with more freedom than ever - a lot is changing.
Perhaps more than anything, Destiny 2: The Final Shape is a big deal because it could determine Bungie's future and whether it will remain the same under Sony or not.
Many of the details in this video you might have stumbled across yourself, but some are so missable it’s a wonder Rockstar included them at all. Presumably, they didn’t want to leave anything out that’d ruin the immersion. Whilst 18 are included in this feature, there’s so much detail to explore in Red Dead Redemption 2 we could easily run entries for this feature into the hundreds.
As such, games that try to take the same concepts and create something fresh out of it continue to be a rare occurrence, but Starbreeze Studios’ 2012 release Syndicate is something that definitely belongs to this category.
Despite a lukewarm critical and commercial reception, Syndicate’s visual aesthetics and gameplay mechanics make for a rather appealing combination that sadly many fans have missed out on. With this video, we will be taking a look back at Syndicate and discuss the game in length to better understand its merits and inherent flaws.
It makes sense if the publisher is moving away from chasing trends, much like when it cancelled Ghost Recon Frontline and Project Q. Diverting Red Storm to work on other projects is also pretty solid reasoning. However, the reason that led to Heartland's cancellation is still relatively unknown.
That is until you hear the reports of the playtest and players' responses to the same. Was The Division Heartland just an unfortunate victim of a developer cutting back on unessential projects, or was it not shaping up all that well? As it turns out, the answer is a little bit of both.
Earn accolades, manage personnel, hold secret meetings with other teams - there's a lot to look forward to. You can also play various Formula One icons or go up through F2 to prove your skills. F1 24 also offers multiple visual improvements, a revamp of its handling, aerodynamics and tyre model, a new Challenge Career mode and much more.
There's also cross-platform play, new Fan Zones, updates to existing tracks, VR support on PC and more. Here's everything you should know before diving into this year's entry.
Combat isn’t bad per se, but it’s nothing to write home about. You have a high, mid, and low stance to strategize strikes as you match the opponent’s stance for parries and blocks. The combo system is clunkier than other fighting games on the market due to unintuitive timings and stance locking mid-attack.
The customization is good in Die by the Blade, with all kinds of weapon skins, character apparel, and more to buy with in-game currency. I was disappointed by the lack of a campaign or proper challenge mode and don’t see players returning to this game after the initial novelty wears off.
SECOND-LOOP’s first person shooting looks a blast too, with the bodycam affect giving an in-your-face quality to the action. As a bonus, mech combat is also promised by the game’s developer Kakaru, and although we haven’t seen any glimpses of this, it could prove to be a memorable aspect of a game already stuffed with intrigue.
Their goals are unknown, but Shadows offers a mix of hack-and-slash combat and stealth-based gameplay. Yasuke's gameplay is more in line with recent stealth titles, focusing more on upfront combat, while Naoe is akin to old-school protagonists with sneaking, assassinations and parkour.
With seasons that change the layout of the land and a fully dynamic lighting system that affects your infiltrations, Assassin's Creed Shadows looks to be an enticing new experience for the genre. Check out everything you should know before it launches on November 15th for Xbox Series X/S, PS5 and PC.
Like this developer’s previous games, this is a title that you may come away from untouched or may find making a surprisingly large impression on you. It depends on just how much you find yourself in the footsteps of Lorelei as she tries to uncover the truth. But for me, the experience was incredibly unique, and well worth it. If you’re at all a fan of mystery stories, adventure games, or just really unique experiences, your takeaway will hew far closer to mine — and you’ll come away really enjoying what this game has to offer.
It's clear that Xbox has a very visible gap in what it wishes to be and what it's becoming by virtue of its poor decisions. What's more baffling is that the company already has a great infrastructure and resources to turn its wheels around, but it just refuses to put in the required effort to make things right after all this time.
Hyped as offering an open world with action RPG combat, from third-person shooting to Wung-Fu melee, it also features a system that influenced the story, a loot system, vehicles and much more. The sheer scale was impressive, but upon release, Biomutant felt like it lagged in almost every single metric. Between the bland open world, boring story, uninteresting gameplay and ridiculous characters, it just didn't click.
Not that this stopped Biomutant from achieving success, however. With the Switch version and numerous updates over the years, has it improved? Are there reasons to revisit it? Check out our thoughts to learn more.
Though Cataclysm isn't the most fondly remembered expansion due to the wholesale changes brought to WoW, it still has plenty of new content to binge. Seven new dungeons, multiple new zones (with Kalimdor and the Eastern Kingdoms undergoing radical shifts), tons of new quests, two new races, and new raids await players.
There's also the introduction of Transmog, options for character transfers, a "streamlined' Auction House and a new dungeon difficulty system, the last two still a mystery. Regardless, here's everything you need to know about World of Warcraft: Cataclysm Classic before picking it up and invariably falling down the rabbit hole.
As the Rover, players venture across Solaris-3 following the Lament's destruction, seeking to regain their memories. They venture with the Resonators, who possess exceptional combat skills and can absorb Echoes from monsters to utilize their skills in battle. It makes the Rover a mysterious but considerable force to reckon with.
Several aspects of Wuthering Waves mirror Genshin, but more than a few elements make it worth checking out. Here's what else you should know before it launches on May 22nd for iOS, Android and PC (via the Epic Games Store).
Sony’s partnership with AMD aims to use 8K PSSR upscaling, which will help offload CPU strain to keep resolutions high with consistent 60 FPS. The most top-of-the-line GPUs today still can’t render photorealism in dynamic playable spaces. This is partly due to an offset in optimization from the games and the limited CPU in such PCs, which inevitably bottleneck performance.
Unreal Engine 5’s Nanite and Lumen systems help automate high-resolution rendering of 3D objects and ambient lighting, but it’s still a ways off from realizing photorealistic games that are not just static scenes. Gamers typically prefer framerate over resolution, but the PS5 Pro should allow both.
However, with the same Zen 2 CPU and a lower teraflop count than current- gen GPUs, it’s still behind actual photorealistic capability. The launch of new generation graphics cards later in 2024 should pave the way for a far more advanced PS6 when it drops in 2027/2028, though we’re not sure about it executing absolute photorealism.
Thumbnail Credit: Resetera User: jett
Packed with gorgeous, updated visuals, animation improvements, and revamped music, this is essentially a 1:1 re-release of Number None's 2008 classic. As Tim, you traipse multiple worlds to find and rescue the Princess from a horrible monster... or so it seems. Time bends to your will when it's not falling out of place, and it slowly becomes apparent that things aren't what they seem.
That makes for an incredible experience with ingenious mechanics and puzzle-solving, but there's more. There are hours of developer commentary, presented through new levels, and a deep dive into the game's inspiration, mechanics, challenges and more. Whether you're a new or old player, Braid is essential and the Anniversary Edition even more.
Launching June 4th for Xbox, PlayStation and PC, it sees Guardians venturing into the Pale Heart of the Traveller to defeat its nemesis, The Witness, and prevent the Final Shape's completion. That means venturing through surreal environments reminiscent of familiar locales, fighting off new enemy types and discovering new subclasses and weapons to even the odds.
Of course, as with everything Destiny-related, there's more, from the post-launch raid that promises a proper end to the campaign to the new Exotic class items that players can farm. Here's everything you need to know about Destiny 2: The Final Shape.
But that doesn’t detract from the fact that it is indeed a sad state of affairs, albeit not a surprising one to be honest. As it stands, it seems very likely that Grand Theft Auto 6 on the PC will be releasing at least a year after the game’s debut on consoles. It’s also very likely that the developer would turn in a massive profit through the segregation of platforms.
So, in essence, Rockstar might just be failing its PC gamers by choosing not to release GTA 6 on PC day one since there’s a lot more to be gained for the developer with this decision than us gamers.
Best described as a theme park of horrors, not only did Resident Evil Village boast an impressive variety in both styles of horror and types of gameplay experiences, but it also captured the genre’s many different flavors quite effectively- and it did all of that without feeling like it was lacking cohesion. Here, with Resident Evil Village now three years old, we’re going to talk about all of that and more.
There’s inherent appeal to that design, whether that’s because of the familiarity you gain with that central hub, or because of how that hub can keep finding ways to show you new things, either from gameplay or storytelling perspectives.
In past video, we shone the spotlight on several of these hubs that stand out in memory, and here, we’re going to keep that going and speak about several more that we haven’t yet recognized for their greatness.
Link to original video: youtube.com/watch?v=W9H250-UmzM
What this video aims to point out though is that Resident Evil 6 does possess a handful of redeeming features and discusses whether these aspects are enough to craft a remake, or whether Resident Evil 6 should be left on the cutting room floor.
And though it has obviously done that repeatedly over the course of multiple instalments, there’s no doubting that its very first outing was also one of its best. The original Splinter Cell launched over two decades ago, back in 2022, and was instantly recognized as one of the finest games of its kind. The stealth masterpiece’s legend has only grown as time has gone on, which, of course, has been helped by the fact that it still plays as well as it does. Here, we’re going to talk about all of that and more.
Whether it’s the 1-to-1 faithful approach or a reimagining, a well-done remake of an old classic can be truly awesome. The 2024 edition of our list of 15 best video game remakes of all time feature games that touch on both philosophies. Plenty of new entries found a spot this year, inevitably knocking some older games off. Though, you’ll notice that some familiar favorites maintained their position on our list from previous years.
Remakes are inherently subjective and rife with debate, so this list won’t agree with everybody, but that’s what makes it so fun. That being said, let’s dig into our 2024 edition of the 15 best video game remakes of all time.
Thankfully, Homeworld 3 brings some new elements to the franchise, from cover mechanics and derelict structures that require their use to new tactics. While some mechanics, like the new ship abilities, can tend to overcomplicate encounters. Some additional polish is also welcome when it comes to unit pathfinding and specific bugs.
Nevertheless, if you're looking for a solid sci-fi RTS with a strong campaign and some interesting new modes like the rogue-like War Games, Homeworld 3 is worth a look.
These feelings can arise from a multitude of reasons ranging from radical changes to a franchise’s identity to gameplay mechanics or even certain narrative choices among others.
Over the years, we have seen plenty of such instances where highly anticipated games ended up being divisive releases that continue to be a major point of contention between fans. To that end, we present 30 of the biggest divisive games of all time.
Fallout 4 is currently the cream of the crop but given rumors circulating since less than a year ago of Fallout 3’s remaster, attention is starting to turn to Bethesda’s radically re-worked RPG from isometric role player to open world FPS. As much as Fallout 3 is loved by those who’ve played it, there’re plenty of imperfections. This video will explore the reasons why Fallout 3 is so revered and argue that it should be remade rather than simply remastered.
Instantly, the game became a hotly anticipated one for many who laid eyes on it, and though details on it were brief, the idea of a visually stunning open world action RPG taking cues from the likes of Monster Hunter World and Dragon’s Dogma 2 was one that turned more than a few heads.
Surprisingly, however, in the years since then, we’ve seen shockingly little of the game. We still don’t know much about what Project Awakening is going to be, when it’s going to come out, or even what it’s going to be called. So what exactly is going on?
Alongside the base game, which sees Jin Sakai battling against the Mongol invasion of Tsushima in 1274, players get access to the Iki Island expansion and Legends, one of the best co-op experiences. With its gorgeous visuals, emotional storytelling and addictive gameplay, Ghost of Tsushima Director's Cut is probably the most sought-after PlayStation exclusive for PC in recent times.
Here are 15 things you should know before picking up the PC version, from its gameplay to the various exclusive features, including upscaling solutions, unlocked frame rates and more.
From its Nanite photogrammetry to its Lumen global illumination tech, from its virtual shadow maps to its stellar MetaHuman faces, Unreal 5 boasts some seriously impressive technical leaps, many of which are being leveraged by a number of games that are currently in development in promising fashion.
Here, that’s exactly what we’ll be talking about, as we take a look at fifteen upcoming single-player titles being made on Unreal 5 that have caught our eye from a visuals standpoint in particular.
As Melinoë, players venture through different regions to confront different challenges. Many fundamentals remain, from choosing various paths and gaining different resources to the isometric hack-and-slash combat. However, there are new mechanics, progression systems, enemies, and more to dive into.
The story also offers several memorable characters with stellar voice-acting, evolving over each run and presenting new developments. Though it may be early access, Hades 2 is easy to recommend and a stunning experience in its own right.
Some of these horror games belong to well-known franchises, while others have been one-hit wonders from franchises that eventually faded into obscurity only to never be heard back from ever again. With this video, we will be discussing 10 such horror games that are arguably better than Resident Evil.
The closures are due to the “reprioritization of titles and resources" as Xbox Game Studios focuses on "high-impact titles" and "further investing in Bethesda’s portfolio of blockbuster games and beloved worlds." However, it arrives after 1900 layoffs across Xbox, ZeniMax and Activision Blizzard earlier this year and sagging Xbox hardware sales.
Not only does all of this raise questions about Microsoft's acquisition strategy and managerial approach, but also how it could still rake in revenue and choose not to support the developers it brought on.
To accomplish an unprecedented level of scale, BBI are incorporating monolithic megastructures into the battlefield – gargantuan megaliths providing topographically rich environments in which to find cover, flank, deceive, and destroy. This feature will discuss BBI’s attempts at upscaling an already indeterminable space combat sim alongside Homeworld 3’s new roguelike game mode War Games. Can Homeworld 3 inspire legions of fans in the same way its predecessors did?
Of course, it’s no surprise given the sheer number of property’s owned by Microsoft now that a great many of them haven’t actually seen the light of day in quite some time.
From old favourites that fans have been hoping to see revivals for years to relatively newer names that have not received the level of success they deserve, to even smaller and more niche properties, there are quite a few Microsoft-owned properties that we’d love to see brought back. Here, we’re going to talk about a few of them.
As time has gone on, however, that excitement has slowly been replaced by confusion and anxiousness over the state of the project. Microsoft and The Initiative have been worryingly silent about Perfect Dark ever since it was announced, and in the nearly four years that have passed since then, we have had a number of reports talking about its troubled development cycle, the many issues it has faced behind the scenes, and how the game is still years away from release. So- just what exactly is going on with Perfect Dark?
Now that it's back on multiple platforms, complete with cross-platform play and minor changes, it offers an altogether different battle royale approach. You now directly invade other players' mazes during matches, consuming their dots and Power Pellets, leveraging Power-ups and causing chaos. It's a novel approach that can be fun for a few hours.
Bandai Namco still needs to build on it, offering more content, a proper Ranked experience that makes wins and losses matter, offline options and much more. Whether PAC-MAN Mega Tunnel Battle: Chomp Champs will get that is unknown, but it's a decent experience.
While there’s every chance that the VR game will actually turn out to be good, its announcement has served as a stark reminder for how poorly WB Games has treater the Batman: Arkham series.
Not only has it’s been nearly a decade since the series’ last entry, the way WB Games chose to follow up on it was with the hugely disappointing live service failure Suicide Squad: Kill the Justice League. Amidst all of that, the company’s decision to license out the Arkham series for a VR spinoff, even as cries for a new mainline instalment go unheard, is one that it’s hard not to get frustrated with.
Not only did this raise concerns, given the company's history with security, but caused issues for about 177 regions and countries where the game is sold but the PlayStation Network isn't available. Sony would delist the title from these locations and reportedly offer full refunds, which only caused the backlash to grow.
It's now walked back plans for the account linking, as Helldivers 2 sits at a "Mixed" rating on Steam with over 200,000 recent negative reviews. Whether this is the end of such plans for the title or future published titles remains to be seen.
Luckily enough, for those who enjoy a good co-op game, looking ahead, there’s quite a few of them coming out in 2024 and beyond that have caught the eye. From survival games to all manner of shooters, from action RPGs to even horror games, there’s a number of co-op games currently in the pipeline that are looking quite promising. Here, we’re going to take a look at a few such games.
Either way, if there’s one thing that’s clear at this moment in time, it’s that whenever Fallout 5 arrives (which, by all accounts, won’t happen for several more years yet), it definitely is going to have to improve on its predecessor in a number of departments. Here, that’s exactly what we’ll be talking about.
After a failed reboot from Raven, it was MachineGames’ Wolfenstein: The New Order that saved the franchise from eventual extinction. Released in 2014, The New Order’s adrenaline-packed gunplay and surprisingly moving mechanics were the primary reasons behind its success, and many of those merits continue to remain true even after all these years.
To that end, we will be taking a look back at the game and discuss what exactly makes it so enjoyable and timeless, and why you should give it another shot if you haven’t already.
With its PS5 version, PlayStation fans can finally experience everything fans on other platforms have been raving about. The gorgeous environments and beautifully detailed waves. The quirky characters and carefree atmosphere. The narrative range of its Tall Tales and much more.
There are some areas where Sea of Thieves could still improve, whether it's adding more to its combat or providing a proper character creator. Nevertheless, it's the perfect time to jump in and embrace the pirate's life.
It looks like yet another grand adventure brimming with new locales to explore, fierce enemies to fight, and weapons to collect. But the bigger question that we are trying to answer with this feature is whether the expansion will be able to catch the same magic as the base game or if it will end up being an underwhelming conclusion to the story of Elden Ring.
Some recent games have underperformed despite receiving overwhelmingly positive critical reception: these include Prince of Persia: The Lost Crown, Pacific Drive, and Final Fantasy VII Rebirth. Other games on this list are relics of a bygone era that deserve revisiting, such as Morrowind, Jade Empire, and the more modern Evil West.
Mad Max, Prey 2017, and Sunset Overdrive all manage to offer wildly unique gameplay experiences within a satisfying structure. Yet others like Contradiction: Spot the Liar and Psychonauts 2 represent the very best in their niche genre.
The final games on this list experiment and break the mold with their creative vision, these are: SOMA, The Outer Wilds, and Dreams.
Its Career mode is slightly improved with some off-track refinements, and the additions to the difficulty options make it an easier sell for newcomers to the franchise, but few other improvements mean this is a game that’s better for players who have been away from the franchise for a couple of years. Come for the racing and stay for the beautiful visuals, but don’t expect any major updates over previous games.
And of course, many of these stories are tied deeply to the many, many Vault-Tec vaults that are scattered throughout Fallout’s post-apocalyptic America. Over the years, across many Fallout games, exploring these vaults and learning about their twisted and often horrifying histories has made for unforgettable experiences. Here, we’re going to talk about a few Fallout vaults that did just that.
It could also be due to the vibrant yet mysterious setting and the realistic injury system, which requires treating broken bones and regaining lost blood. Though it isn't without issues and is far from feature-complete, Gray Zone Warfare is successful, with 400,000 copies sold in two days of early access. The question is: How should new players approach it, and what are some tips to get started?
Here are ten tips and tricks for the title, ranging from survival and retrieving loot to the benefits of stamina management.
This feeling of accomplishment never lasts very long, however, since the game is structured around entropy, forcing the player to engage in in-game illegal dealings. Excavating bioweapon facilities underground while fighting off gangs and cops is fun, but some gripes with the interface and occasional bugs hamper the experience.
Undead Inc. only has a single save file per mode, which limits player experimentation. Player creativity is stifled as well, since there’s no customization whatsoever within Undead Inc.’s systems. You can’t name NPCs or color facilities, and the amount of stuff to build is pretty limited to begin with. Overall, Undead Inc. Is fun while it lasts, but the single save file and a lack of content keeps it from reaching its full potential.
With over 150 quests and eight weapons with over 400 parts to customize them with, Gray Zone Warfare is standing out for its tense atmosphere, realistic ballistics and injury system. Though there are extraction elements, much of the experience is rooted in realism, as you need to take bullet penetration, recoil, stamina and much more into account during combat.
However, Gray Zone Warfare has issues, especially regarding performance, Supporter Edition players not getting their items, team killing in PvP, and more. Let's delve into everything you should know about it, warts and all.
There are now proper Surface Maps, with major cities having markers to fast travel to. Gameplay options let you adjust everything from enemy damage to carrying capacity and even where you can access the ship's cargo from. Extreme difficulty should provide a more challenging experience for experienced players, while ship designers will appreciate the expanded interior decorating options.
Those are some of the big changes in this update, but there's even more in store. Join us as we dissect the May Update and its various other improvements.